Comics for Choice: Illustrated Abortion Stories, History and Politics


Hazel NewlevantKat Fajardo - 2017
    As this fundamental reproductive right continues to be stigmatized and jeopardized, over sixty artists and writers have created comics that boldly share their own experiences, and educate readers on the history of abortion, current political struggles, activism, and more. Lawyers, activists, medical professionals, historians, and abortion fund volunteers have teamed up with cartoonists and illustrators to share their knowledge in accessible comics form.Comics for Choice is edited by Hazel Newlevant, Whit Taylor, and Ø.K. Fox, and contains comics from exciting cartoonists like Sophia Foster-Dimino (Sex Fantasy), Leah Hayes (Not Funny Ha-Ha), Anna Bongiovanni (Grease Bats), Jennifer Camper (Rude Girls and Dangerous Women), Ally Shwed (Sex Bomb Strikes Again) and Kat Fajardo (Gringa!, La Raza Anthology), and reproductive justice scholars like Rickie Solinger, (Reproductive Politics: What Everyone Needs to Know) Renee Bracey Sherman (Program Director, We Testify), and Dr. Cynthia Greenlee (Senior Editor, Rewire).6.625"x10.25", 300 pages, perfect-bound, color cover with b&w interior.

Castle Amber (Château d' Amberville)


Tom Moldvay - 1981
    you find yourselves cut off from the world you know. The castle is fraught with peril. Members of the strange Amber family, some insane, some merely deadly, lurk around every corner. Somewhere in the castle is the key to your escape, but can you survive long enough to find it?

Blood, Bread, and Poetry: Selected Prose, 1979-1985


Adrienne Rich - 1986
    citizen, both at this time of her life and through the lens of her past.

Outlaws of Sherwood Forest (Choose Your Own Adventure, #47)


Ellen Kushner - 1985
    Magically transported to Sherwood Forest, the reader must come to the aid of Robin Hood after the evil Sheriff of Nottingham captures Maid Marian.

Clanbook: Setites


Richard Watts - 1995
    I wish you joy o'th' Worm!"We are the small voice that whispers to you in the lonely hours of the night. We call to the darkness within all of you. We came from the dark, and to the dark we shall all return..."Called the corrupt by even the most crooked Ventrue, the Setites are almost universally mistrusted and feared by the clans of the Camarilla, and scorned by the Sabbat for their unwillingness to share in the Vaudalrie.Clanbook: Setites includes:* Extensive history of the followers of Set* All new Merits and Flaws for Setite characters* Ten complete character templates!

Clanbook: Tzimisce


Robert Hatch - 1995
    In rejecting their humanity, the Tzimisce hope to attain something far more wondrous. Should they achieve their aim, Kindred and kine alike will have reason to fear. Clanbook: Tzimisce includes:* The history of the clan and its role in the formation of the Sabbat;* Details on the clan's mastery of Vicissitude, sorcery and the Blood Bond;* A nightmarish array of grotesquely transformed servitors.

The Best of Tales: Volume Two


Margaret Weis - 2000
    Knaak, Douglas Niles, Michael Williams, and other other authors. Original.

Vault of the Drow


E. Gary Gygax - 1978
    A complete setting for play of ADVANCED DUNGEONS & DRAGONS is contained herein.

Player's Option: Combat & Tactics (Advanced Dungeons & Dragons, Rulebook/2149)


L. Richard Baker III - 1995
    Illustrations.

Player's Handbook II


David Noonan - 2006
    This is the first direct follow up to the best-selling and most used D&D rulebook. It is specifically designed to expand the options available for players by both providing new material and increasing the uses for existing rules. Included are chapters on character race, background, classes, feats, spells, character creation, and character advancement. New rules include racial affiliations that make race matter as a character advances in level, new character classes and alternate class features for existing classes, new feats, tools for rapid character creation, and additional organization and teamwork benefits -- an option first introduced in Dungeon Master's Guide II and Heroes of Battle.

To Be or Not To Be: A Chooseable-Path Adventure


Ryan North - 2013
    Play as Hamlet, Ophelia, or King Hamlet--if you want to die on the first page and play as a ghost. It's pretty awesome! Readers can follow Yorick skull markers to stick closely to Shakespeare's plot, or go off-script and explore alternative possibilities filled with puzzles and humor.Each ending in the book is accompanied by a full-color, full-page illustration by one of the 65 most excellent artists working today, so each rereading yields new surprises and rewards. Ryan's prose is, as always, colloquial and familiar but full of clever references, vivid imagination, and only the most choice of jokes. Inventive devices like a book-within-a-book (to mirror Hamlet's play-within-a-play) take full advantage of the gamebook medium and liven up the original story for even the most disinterested of Shakespeare readers!To Be or Not to Be became a sensation when it launched: over 15,000 people backed the book in just one month, and it remains the number-one most funded publishing project ever on Kickstarter.com.To be, or not to be: that is the adventure!

Waterdeep and the North


Ed Greenwood - 1988
    

Clanbook: Ventrue Revised


Richard Dakan - 2000
    Forever in the line of fire, they have sacrificed their own comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? the proud history and black secrets of the clan reveal the truth.Clanbook: Ventrue includes:* The history and practice of the Kindred's most august clan* Hints and tips for making each Ventrue a unique and influential member of vampiric society* New Discipline powers, scandals and luminaries of the Clan of Leadership

You Are a Cat!


Sherwin Tjia - 2011
    The original catventure book where you make the choices that pick the plot. You will need all nine lives to navigate the back alleys and dysfunctional family that takes you in. You are a cat!

Warhammer 40,000 Rogue Trader


Rick Priestley - 1987
    Set in the grim future of the 41st millennium humanity hangs on the brink of survival beset on all sides by alien, mutant, and heretic. In this future there is only war.