White Hunters: The Golden Age of African Safaris


Brian Herne - 1999
    It re-creates the legary big-game safaris led by Selous and Bell and the daring ventures of early hunters into unexplored territories, and brings to life such romantic figures as Cape-to-Cairo Grogan, who walked 4,000 miles for the love of a woman, and Dinesen's dashing lover, Denys Finch. Witnesses to the richest wildlife spectacle on the earth, these hunters were the first conservationists. Hard-drinking, infatuated with risk, and careless in love, they inspired Hemingway's stories and movies with Clark Gable and Gregory Peck.

Venom Annual (2018) #1


Donny Cates - 2018
    For the first time in Marvel history, the Wicked Webslinger called VENOM gets his very own Annual! This one features a few walks down memory lane from some of the best creators in comics today -- and even a few surprise guests from Venom’s past! Serving as a great jumping on point for readers new and old, this is one issue of VENOM you can’t afford to miss!

Herobrine Rises: Season One - Episode 0


S.D. Stuart - 2013
    With access to their dad’s supercomputer at the government lab where he works, they hack into a password protected server, the one created by Notch himself, that is rumored to contain the only version of Minecraft with Herobrine actively running in the program. What they find is not what they expected. UPDATE: Due to overwhelming reader requests, S.D. Stuart's Minecraft Adventures Season Two will begin April 15th, 2014 instead of this summer! While your parents are standing in line to pay taxes, you can begin the next season of Minecraft Adventures. Get caught up on all the episodes of Season One now! MINECRAFT ADVENTURES - SEASON ONE Herobrine Rises (Ep. 0 - 12/2/2013) The Portal (Ep. 1 - 12/9/2013) Day of the Creepers (Ep. 2 - 12/16/2013) Here Be Dragons (Ep. 3 - 1/6/2014) The Dark Temple (Ep. 4 - 1/13/2014) Immortal Zombie (Ep. 5 - 1/20/2014) Displaced Kingdom (Ep. 6 - 1/27/2014) Forgotten Reboot (Ep. 7 - 2/3/2014) Wither's Destruction (Ep. 8 - 2/10/2014)

Guinness World Records 2014 Gamer's Edition


Guinness World Records - 2013
    The all-new 2014 book is bursting with news and views from the gaming world, alongside the latest and very best records relating to the world's most popular games. Amazing trivia sits alongside hard facts and top tips on how to achieve greater feats on the games you love. This edition brings you: An At A Glance feature on every game spread for those who crave the essential lowdown on each game's genre, characters and strategy. A Best of the Rest wrap up all of the games we couldn't squeeze into the other pages, widening the already panoramic scope of the book. A Reader's poll that reports back on the most fundamental question you can ask any gamer - what is the greatest videogame of all? With a brand-new, visually dynamic design intended to reflect exciting developments in technology, Guinness World Records Gamer's Edition continues to be the world's greatest videogaming almanac!

Spider-Man: Hobgoblin Lives


Roger Stern - 1997
    For years, the mystery of the Hobgoblin's identity plagued not only Spider-Man and his friends, but fans, as well! Now, all is revealed, and the answers will shock you! As the Hobgoblin stands exposed at last, the threats of Norman Osborn and an all-new Green Goblin wait in the wings! Featuring all your favorite Spidey characters, from Mary Jane to Betty Brant to Robbie Robertson! COLLECTING: Spider-Man: Hobgoblin Lives #1-3 and Spectacular Spider-Man #259-261 -- written by Roger Stern and Glenn Greenberg, and illustrated by Ron Frenz and Luke Ross.

Moving Targets


C.L. Werner - 2013
    Amid the last refugees fleeing the advance, the duo is caught up in an assignment that will prove to be either their salvation or undoing.From the stinking mists of the Bloodsmeath Marsh to the back alleys of Five Fingers, Taryn & Rutger will do everything in their power to survive a game of Moving Targets.

A Song of Ice and Fire Roleplaying


Robert J. Schwalb - 2008
    In spite of the promises of justice and prosperity for all, this perilous time is marked by the political maneuvering of ambitious nobles and foul plots hatched in secret councils.

Fallout 3 Game of the Year Edition - Prima Official Game Guide


David Hodgson - 2009
    • Covers the entire main game and all five Add-On games: Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta.• Your Essential Wasteland Companion: walkthroughs and over 200 detailed maps give you all the tactics, locations, items, and rewards!• Info and stats on all the perks, armor, weapons, items, factions, and entities you'll encounter.• Moral compass choices revealed! Villain or virtuous? Our guide's flowcharts will let you know which road to follow for your chosen path.• Giant map poster to guide you through the Wasteland.

Tom Clancy's Rainbow Six (Prima's Official Strategy Guides)


Prima Publishing - 1999
    The Official Strategy Guide includes everything players need to conceive an effective plan and lead an assault: information on all special operatives to build the best possible team; essential strategy for planning and executing an assault; expert information on every mission; all weapons and locations detailed; and multiplayer tips and tactics.

Spider-Geddon (2018) #1


Christos Gage - 2018
    This event spinning out of AMAZING SPIDER-MAN #800 has Christos Gage and Dan Slott teaming up to destroy them all! The Inheritors have somehow gotten out of their radioactive prison planet and made their way to the Marvel Universe. It’s going to take a whole Spider-Army to keep them from TAKING IT ALL! Starring Spider-Man, Doctor Octopus, Spider-Gwen, Miles Morales, Spider-Woman, the Spider-Man from the anticipated video game and, well, every Spider-Man and Spider-Woman ever, including some brand-new ones! With Jorge Molina on art, the END OF ALL SPIDERS never looked so good!

Spider-Man: Perceptions


Todd McFarlane - 1997
    A killer stalks the town's children, leaving a trail far gorier than Spider-Man is accustomed to. With Wolverine in the wings, watching for the Wendigo, it may come to claws vs claws before the true blood-shedder is found.

Warhammer 40,000: Rulebook


Adam Troke - 2012
    No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.

Opening the Xbox: Inside Microsoft's Plan to Unleash an Entertainment Revolution


Dean Takahashi - 2002
    It has already eclipsed motion pictures to become one of the largest and fastest growing markets in history and a lamplight illuminating where the future of entertainment is headed. In an effort to grab a chunk of that market, Microsoft—an absolute newcomer to the gaming industry—has put billions of dollars on the line in a gamble to build the fastest, most mature, most advanced video game console ever: the Xbox. Is this new Microsoft venture just another experiment that, like WebTV, was launched to much fanfare but will be quickly forgotten? Or will it become the next Windows, finding its way into the homes and lives of millions of people around the world?In Opening the Xbox, award-winning journalist and gaming-industry expert Dean Takahashi guides you deep into the amazing story of this much-anticipated game console. Through exclusive interviews with top executives at Microsoft, exhaustive research, and a penetrating investigation, he unveils the tumultuous story behind the development of the project and how it could change the entertainment industry forever. Inside, you'll discover that what started as Project Midway, spearheaded by Jonathan "Seamus" Blackley and three of his renegade cohorts, turned into Xbox—a multibillion-dollar enterprise that became Microsoft's largest internal startup ever and a personal pet project of Bill Gates. The colorful infighting, the cutthroat tactics used to lure partners, and the race to vanquish bitter rivals Sony and Nintendo are all laid bare in this unvarnished, high-tech drama. It's a story like no other, full of heroes and villains, plot twists and intrigue—all before the backdrop of Microsoft's grand ambition to move from the office into the living room.If you're like the millions of gamers, investors, and business spectators who anxiously anticipated the Xbox, then you don't want to miss the explosive, exclusive, behind-the-scenes story in Opening the Xbox.

It Gives You Strength


Philip Raymond Brown - 2020
    Zho, is transported into the dying body of bootlegger Ryan Costello. Immediately following his death, Costello’s body is reanimated by the alien. Unfortunately, Zho’s new “host body” is so damaged from a decade of alcohol abuse that the alien’s memory and vital files are corrupted. All that remains of Zho’s mission plan is one phrase: “Find the one called Mike Kelly.”Complicating matters, the alien soon discovers that Kelly is, himself, the leader of a criminal gang of World War veterans, who are battling mobster Jack “Legs” Diamond for control of the lucrative Canada/New York rum-running market. Upon recognizing Costello’s enhanced abilities and physical strength, Kelly forces the alien into the mob. Since Kelly is his only chance of discovering and completing his mission, the alien agrees. Costello soon recalls his critical task - to free an alien child from the Craig Colony, which they interpret to be a prison camp, before his home world, Dagan, dispatches its “rescue armada.” A force so massive and clumsy that its mere entry into the Earth’s atmosphere would devastate the planet.By setting part of the plot in the Craig Colony, a little-known state institution in which patients with seizure disorders were essentially warehoused, the novel raises awareness of the human rights violations that occurred there.

Monitor


Leigh Alexander - 2016
    After they recover an NBN executive’s PAD at a protest in Broadcast Square, it seems Lana Rael and her friends, Johnny and Tim, might finally have their chance to discover the truth behind NBN’s saccharine and explosively popular franchise, Sunshine Junction.But when the aspiring activists stumble into the corporation’s all­ seeing eye, they find themselves in the limelight—and not in the way they hoped.As camdrones begin to follow them through the megacity and broadcast their every move on live threedee, Lana and her friends will have to ask themselves just how much they’re willing to sacrifice to fight the corps. Is making a difference worth risking their privacy, their lifestyle, or their lives?Fans of media giant NBN, its colorful programs, and its high-profile characters gain unparalleled access to the megacorp's HQ in Leigh Alexander's Monitor. As the media-focused megacorp responds to the threat posed by a trio of wannabe activists, we learn more about such popular characters as Jackson Howard, Victoria Jenkins, and Dinosaurus.Meanwhile, as the protagonists have their privacy stripped away, they lose control of their lives. Their actions become increasingly desperate and surprising. As they look for ways to retaliate, will their lives spiral into total anarchy? Will they regain control of the context that defines them? And who is responsible for their suffering? In Monitor, the truth is malleable, and learning how to shape it is paramount.In addition to its 96 pages of fiction, the hardcover edition of Monitor comes with a sixteen-page full color insert with setting information on activism in the Android future, NBN's Global Adaptive Entertainment, MegaBuy, and the future of marketing.