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Sonic the Hedgehog: Adventure Gamebook 1 by Ladybird Books
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Subject 11
Jeffrey Thomas - 2011
We are currently seeking 10 individuals to participate in a research study. Participants shall receive a sum to be discussed during initial telephone interview. Interested parties should email us via our contact page, subject11.webs.com, providing their telephone number and a brief biography of approximately 100 words, describing themselves in terms of gender, age, race, and occupation if any. The study will take place in a series of abandoned buildings rented for this purpose. Note: subjects involved in this test may find themselves experiencing certain psychological distortions. They may experience lapses in memory regarding others and themselves. Subjects may even forget how long this test is supposed to go on for. And please disregard any additional people you may feel you've sighted in the complex, beyond those in the test group. We thank you for your interest in our research. “Cutting right to the chase, SUBJECT 11 is one of the best novellas I've read all year. Jeffrey Thomas is at his best in this eerie story following a group of ten people (five women and five men) taking part in a mysterious experiment...The mysteries are enticing, and Thomas brings them together for an ending that is sure to linger long in the minds of readers.” - Justin Steele, THE ARKHAM DIGEST
The Dreams of Cardinal Vittorini
Reggie Oliver - 2003
Foreword: Reggie OliverIntroduction: Christopher Barker**'Beside The Shrill Sea''Feng Shui''In Arcadia''The Evil Eye''Miss Marchant’s Cause''Tiger In The Snow''Gardens Gods''The Black Cathedral''The Boy in Green Velvet''The Golden Basilica''Death Mask''A Warning To The Antiquary''The Seventeenth Sister''The Copper Wig''The Dreams Of Cardinal Vittorini'
The Dark Verse, Vol. 1: From the Passages of Revenants
M. Amanuensis Sharkchild - 2009
2010 Independent Publisher Book Awards Silver Medal Winner in the Category of HorrorTwenty-six short stories of occult, metaphysical, and fantastical horror that will follow you to the visions of your sleep.This is Sharkchild's first tome of terror.
Glyphotech
Mark Samuels - 2008
Inside this book you will find weird things indeed, not least the likes of:The fungus-riddled mannequin in the lunatic asylumThe reconstruction company that works with life and deathThe legal nightmare where the sane are guiltyA horror writing convention taken over by black magic cannibalsThe Punch and Judy show broadcast live after deathThe strange fate of the reincarnation of H.P. Lovecraft
Good Luck Have Fun: The Rise of eSports
Roland Li - 2016
A confluence of technology, culture, and determination has made this possible. Players around the world compete for millions of dollars in prize money, and companies like Amazon, Coca Cola, and Intel have invested billions. Esports events have sold out Los Angeles’s Staples Center, Seoul’s World Cup Stadium, and Seattle’s KeyArena. Hundreds of people have dedicated their lives to gaming, sacrificing their education, relationships, and even their bodies to compete, committing themselves with the same fervor of any professional athlete. In Good Luck Have Fun, author Roland Li talks to some of the biggest names in the business and explores the players, companies, and games that have made it to the new major leagues.Follow Alexander Garfield as he builds Evil Geniuses, a modest gaming group, in his college dorm into a global, multimillion-dollar eSports empire. Learn how Brandon Beck and Marc Merrill made League of Legends the world’s most successful eSports league and most popular PC game, on track to make over $1 billion a year. See how Twitch pivoted from a video streaming novelty into a $1 billion startup on the back of professional gamers. And dive into eSports’ dark side: drug abuse, labor troubles, and for each success story, hundreds of people who failed to make it big. These are the stories of the rise of an industry and culture that challenge what we know about sports, games, and competition.
World of Warcraft: The Burning Crusade Official Strategy Guide
Ed Kern - 2007
From their strengths to their starting zones, nothing is left in the dark.New Weapons: Discover the awesome battery of weapons and armor at your disposal, with detailed equipment lists of the Superior, Epic, and Legendary items found in the darkest reaches of this new world.Hellfire Explored: Let BradyGames guide you through the first Outland World Dungon: Hellfire. Know what quests lead there, what bosses reside there, and what treasures you will take from there.Outland Revealed: Every zone is laid open before you. From Netherstorm to Shadowmoon Valley, we take you through it all in quest-based easy-to-use modules.New PvP System: Learn what to expect from the new world PvP and Arena battle systems. Understand the unique goals and rewards of each new PvP zone.Complete Crafting Coverage: Every recipe for every crafting profession. From 1 to 400, we cover it all.Exclusive new World of Warcraft comics from Penny Arcade!Platform: PC Genre: Role-Playing Game
Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game
Patrick Chapin
Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
Heather Chaplin - 2005
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed? In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing a role in a virtual world has assumed more relevance and reality than life in the real world.
Commodork: Sordid Tales from a BBS Junkie
Rob O'Hara - 2006
As suddenly as they gained popularity, they were made obsolete by the next big thing - a newfangled system called the Internet. Commodork: Sordid Tales from a BBS Junkie takes its readers on an exciting journey through the BBS era. Through the author's personal tales and adventures, readers will discover more about these amazing times and what it was like to grow up online. With tales of copyfests, BBS parties and random acts of online debauchery, those who were there will find themselves reminiscing, while those who weren't will enjoy learning about life ""before the 'net."" You know, back when we used to modem uphill, both ways in the snow.
The Race For A New Game Machine: Creating the Chips Inside the XBox and the Playstation 3
David Shippy - 2009
This is the inside story of the race to create a revolutionary chip to power the next generation consoles from Microsoft and Sony.
Injustice: Gods Among Us: Year Three (Digital Edition) #1
Tom Taylor - 2014
The war with the Green Lanterns is over, but it claimed a civilian victim--one whose death John Constantine will not let go unavenged.Chapter One: Rose
The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games
Peter Leigh - 2018
Remember what a wild frontier the early days of home gaming were? Manufacturers releasing new consoles at a breakneck pace; developers creating games that kept us up all night, then going bankrupt the next day; and what self-respecting kid didn't beg their parents for an Atari or a Nintendo? This explosion of computers, consoles, and games was genuinely unlike anything the tech world has seen before or since.This thoroughly researched and geeky trip down memory lane pulls together the most entertaining stories from this dynamic era, and brings you the classic tech that should never be forgotten.
Dragon Age: Deception #1
Nunzio DeFilippis - 2018
But as Olivia gets closer to Calix, she realizes that he is not exactly who he says he is; Olivia soon recognizes that she may be in too deep, and that they may no longer be playing her game.
The Game Maker's Apprentice: Game Development for Beginners
Jacob Habgood - 2006
This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.
MinecraftTM Handbook Pack (4 Ct.) : MinecraftTM: Essential Handbook, MinecraftTM Construction Handbook, MinecraftTM: Combat Handbook, MinecraftTM Redstone Handbook
Nick Farwell
These handy guides help gamers become experts on everything from building shelters and mining rare ore to defeating enemies.
