Book picks similar to
Degenesis Artifacts by Liam Foley
rulebooks
science-fiction
horror
role-playing-games
Bone Quarry
K.D. McNiven - 2019
Dive leader, Megan Gerhart and her team discover what appears to be an underwater graveyard, heaped with bones…human bones! When they call in paleontologist Rourke Wolf to investigate their chilling findings, the team is thrown into a spine-tingling adventure that could cost them their lives, both in and out of the water. Faced with death-defying odds, they must confront dinosaurs believed to be extinct for 8 million years … Does the team have the grit to escape this terrifying encounter alive, when the odds are not in their favor?
Shadow of the Demon Lord (SDL1000)
Robert J. Schwalb - 2015
But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons - or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of the Demon Lord opens a door to an imaginary world held in the grip of a cosmic destroyer. Enter a land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lords imminent arrival.
Merry Bloody Christmas
Ellie Scott - 2018
A chocoholic grizzly bear, a talking Christmas tree, mince pie overdoses and a very bloody murder. Will poor old Saint Nick make it out alive? Sad, strange, funny and gruesome, this overlapping, multi-genre collection of tales has a little something for every reader. Curl up with a mulled wine and some fictional festive misery, and discover what Father Christmas really likes to drink when he wriggles down your chimney. Spoiler: it isn’t milk.
GURPS Space
Jon F. Zeigler - 2006
Design alien races and monsters.Create campaigns of every style, from science fantasy to space opera to star merchants. Build worlds, from asteroids to Dyson spheres.With this book, you can create anything from a single alien beast to a whole galaxy of civilizations and star systems... quickly and randomly, or with a detailed step-by-step process that's true to biology and astrophysics as we understand them today.
GURPS Ultra-Tech
David L. Pulver - 2007
It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character or campaign that needs technology from tomorrow . . . and beyond. GURPS Ultra-Tech is full of personal equipment for heroes and superheroes from TL9 to TL12, including: Weapons - from caseless assault carbines and monomolecular swords to antimatter warheads and disassembler nano. Protection - How do you stop a nanomorph assassin with a field-jacketed X-ray laser rifle? Try a dreadnought battlesuit and a personal force screen . . . . Medicine - Superscience can heal, rebuild, and improve on nature. Death itself can become a temporary inconvenience. With cybernetics and neural interfaces, ultra-tech medical equipment and mind uploading, "medical miracles" become everyday occurrences. Transport - Air cars, hovertanks, tilt rotors, grav belts, supercavitating minisubs, matter-transport booths - lots of ways to get where the action is, for the adventurer on the go! As technology advances, the line between man and machine may become increasingly blurred. GURPS Ultra-Tech provides rules for establishing the capabilities and limitations of artificial intelligence, as well as templates for robotic or total cyborg bodies, from handy technical 'bots to shapeshifting nanomorphs.
Spores
Ike Hamill - 2018
Every person who has held a gun has imagined what it would be like to point that barrel at another human being. Some decisions come down to survival. Other decisions are made for us. They’re implanted into a person’s brain from somewhere out there, in the unknown. Marie never intended to bring along her passengers. She would have never agreed to it, had she known what would happen. Now she’s lost and her only help will come from the hunters ... and the Spores. The four men are out on a simple hunting trip. It’s supposed to be a chance to unwind and get away from all the stress of work and family. But when Andrew looks through the scope and sees what’s running at him, he acts decisively. Back at the cabin, Leonard and Patrice have their own problem. They hear the sound of the snowmobile and rush to the window. They look out in time to see the machine streaking across the lake, and then it’s gone. They have to cut short their trip and report what they’ve seen. Everyone agrees. Then, Marie arrives.
Warhammer 40,000
Games Workshop - 2017
No forgiveness. No respite. There is only war.The Dark Millenium takes a horrific toll upon Mankind's realm, for the galaxy is beset by the flames of war. In this nightmare future, Humanity faces utter damnation. The galaxy has split along its length, torn by apocalyptic acts of violence to disgorge the horrors of the warp. Every one of the Imperium's million worlds is beset by Chaos incarnate. Scenting blood, warmongering alien races descend to conquer even as the enemy within rises up, utter disaster stayed only by the daily sacrifice of untold billions. Only the armies of the Immortal Emperor stand between Humanity and midnight-black oblivion. Foremost amongst them are the Space Marines of the Adeptus Astartes, dauntless champions forged anew as the ultimate protectors of Mankind.You can enter this universe of horrors, today, if you dare. But remember this is a a more terrible era than ever before, and there is no peace amongst the stars...The Games Workshop hobby allows you to collect, build, paint and play within worlds of boundless creativity and imagination. Warhammer 40,000 is a tabletop game for two or more players, where you control an army of Citadel Miniatures representing the Imperium of Man or one of its many enemies. As well as telling the story of the Dark Millenium, this books provides all the rules you need to fight a variety of battles in this dystopian setting, and has essential information about collecting, painting and gaming with Citadel Miniatures.(publisher's description)
Shadowrun
FanPro - 2005
The world is not only Awakened -- it's wired. Cyber and bioware implants make your meat body better-than-flesh, while the wireless Matrix enhances your perceptions with hyper-real senses. Deals are made in steel and lead more often than gold or nuyen; success and failure live only a razor's edge apart. Creatures of myth and legend walk the streets, while the arcane skills of spellslingers are in high demand. Above it all, monolithic megacorps bleed the world dry, sabotaging each other in covert cutthroat competition as they go to war over the bottom line You're a shadowrunner, a street operative, scratching out a living on the mean sprawl streets. You may be human, elf, dwarf, ork or troll. From lethal street samurai to well-connected info brokers, spell-slinging mages or code-cracking hackers. No matter what, you're a -- professional corporate pawn or "deniable asset," -- you get the job done. Shadowrun, Fourth Edition offers a completely new rules system that is simple, integrated and accessible. The state-of-the-art has also been advanced, introducing a new level of augmented reality, new gear, new magical discoveries, and more. This hardcover rulebook contains all the rules gamemasters and players need to create characters and ongoing adventures set in the popular Shadowrun universe. Note that the Shadowrun, Fourth Edition will replace the Shadowrun, Third Edition rules set. Source material from previous editions will still be compatible.
Just Another Day in the Zombie Apocalypse
L.C. Mortimer - 2019
Ravaging the living, it takes no survivors. The end of the world comes swiftly and silently without much noise or fuss. It sneaks up on a group of neighbors who must bind together in order to survive. Alice is caught by surprise when the dead begin to rise. She's a paralegal: not a warrior. She's comfortable with paperwork and filing, but killing? That's not exactly in her job description. Soon Alice learns there's more to the end of the world than fighting the undead, though, and she realizes that if she's not careful, her companions are going to learn her secret. Mark is a soldier. He thought he'd left the pain of war behind, but now he knows that soldiers never really leave the battlefield. Even when your physical wounds heal, there's always some remnant of horror left behind. There's always something terrifying you. Kyle isn't afraid of the dark. At least, that's what he tells himself. He's an IT guy. He's not a fighter. He has no place in the zombie apocalypse, so he has to craft one for himself. Together, they'll make or break their own survival. Together, they'll figure out whether or not they can make this work. After all, it's just another day in the zombie apocalypse. Just Another Day in the Zombie Apocalypse was originally released as an episodic serial; however, it is has been revised and expanded by the author and appears here in its entirety. Perfect for fans of The Walking Dead or Z Nation, Just Another Day in the Zombie Apocalypse takes a closer look at what a dystopian reality truly looks like.
A Protocol for Monsters
John Birmingham - 2016
When an oil rig drills too deep under the Gulf of Mexico it breaks the capstone separating our world from the UnderRealms - home to monsters, daemons and dark magiks. The nightmares of our long ago come flooding back into the world where they are met by automatic weapons fire, heating seeking missiles (they're hell on dragons, don'tcha know) and one drunken, dissolute son of a bitch called Dave. But this is not Dave's story. This is the story of the poor bastards who had to put up with him while he saved the world and acted like a jerk.
Amber Diceless Role-Playing: Diceless Role-Playing System
Erick Wujcik - 1991
* A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!
The Final Enemy
Dan Petrosini - 2017
As his frustration mounts, it hits him that no one has died in over three days. Jack's odd observation becomes something far stranger when he connects a meteorite to the bizarre phenomenon. Seizing the opportunity, Jack breaks the story and after a struggle to control the meteorite’s power is resolved, a swelling population begins to create havoc. With the survival of the human race hanging in the balance, politicians enact increasingly horrific measures and desperate citizens take matters into their own hands. Jack's in a position to not just report the news, but change it, and his decisions and observations creates an epic thriller that pits the potential of human immortality against a force designed to change - or obliterate - humanity itself. Only one man might stand in its way ... the man buried in the obits department. The Final Enemy is a story of social disintegration as well as a saga of survival. Secret plans, starvation, suicide, and a series of events that spiral the human race into a desperate survival mode evolve from a seemingly singular event and leads to a fast-paced action story that delights with its penchant for the unexpected. In the Matthew Mather and A.G. Riddle tradition, The Final Enemy is a gripping blend of thriller and science fiction that will prove hard to put down.
Don't Rest Your Head
Fred Hicks - 2006
days? Or is it weeks now? It's hard to remember. You've been so busy with... well, whatever it is that's been keeping you awake. Then one night you're walking down the block toward your apartment, when you realize there's a new building on your street. A new building, somehow... in between two buildings that used to be side by side... that's impossible, isn't it? You pause to take a closer look. It's a bar. The sign says "Serious Moonlight", and a bright white moon blinks through the phases from new to full and back again, waxing and waning with the buzz of neon. It's been a stressful week. Or is it month now? It's hard to remember. But you could sure use a drink. So you cross the street and step inside.The citizens of The City welcome you with open arms. After all, you're one of them now. With all the gifts and curses that come with being Awake in a world of sleepers.Just be careful. The Nightmares you've been dodging haven't forgotten about you. They're waiting, just around the corner; waiting for you to nod off- and then they'll have you.They won't wait much longer.Whatever you do... don't rest your head.
Terror on the Tundra (Terror Series Book 1)
J. Erskin Miller - 2017
Esker Miller, has five previous thrillers that cover diverse but exciting times. But it was Alaska, the northernmost fringe of civilization, that intrigued him most of all. After years of flying over the desolate landscape and hearing the stories of the people there, he imagined a remote island, a desolate, hostile place where evolution was free to create unique creatures. And so, a single pair of shipwrecked Viking war dogs evolved into terrifying Apex Predators that ravaged the island unchallenged. Eventually, the breakup of Arctic ice floated a few of the beasts to the North Slope of Alaska. There, they faced the valiant townspeople of Chintikook Village. Along with a boyish paleontologist and the local schoolteacher, the humans teamed up to battle the attacking creatures they called Super Wolves. It’s an adventure that pits the fangs and claws of giant devil dogs against the wits and bravery of a small group of townspeople who don’t know how to give up despite impossible odds. If you enjoy this story please see jimmillerbooks.com for a peek at his other books
Hawkins Middle School Yearbook/Hawkins High School Yearbook (Stranger Things)
Matthew J. Gilbert - 2019
Filled with class pictures, AV Club candids, lists, and some of Mike Wheeler's secrets notes, this is sure to fascinate fans of all ages.