Book picks similar to
Japanmanship by James Kay


algorithms-and-computer-science
game-design
game-development
japan

Kpop Why?


UK Jung - 2017
    Kpop Why? contains various unknown stories about k-pop stars. The author, who has been working as a k-pop journalist since 2010 gives you answers to various questions about k-pop idols such as “Why did they disband their team?”, “Why did they deny their romantic relationship?” and “Why are they so popular?”.

Game Project Completed: How Successful Indie Game Developers Finish Their Projects


Thomas Schwarzl - 2014
    They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.

A Personal Matter by Kenzaburo Oe Summary & Study Guide


BookRags - 2010
    54 pages of summaries and analysis on A Personal Matter by Kenzaburo Oe.This study guide includes the following sections: Plot Summary, Chapter Summaries & Analysis, Characters, Objects/Places, Themes, Style, Quotes, and Topics for Discussion.

Super Mario: How Nintendo Conquered America


Jeff Ryan - 2011
     Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die- hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about: * Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because was considered expendable. * Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success. * The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the non-gamer, especially now with the Wii. Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.

Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO


Satoru Iwata - 2021
    In my mind, I am a game developer. But in my heart, I am a gamer." —Satoru IwataSatoru Iwata was the former Global President and CEO of Nintendo and a gifted programmer who played a key role in the creation of many of the world’s best-known games. He led the production of innovative platforms such as the Nintendo DS and the Wii, and laid the groundwork for the development of the wildly successful Pokémon Go game and the Nintendo Switch. Known for his analytical and imaginative mind, but even more for his humility and people-first approach to leadership, Satoru Iwata was beloved by game fans and developers worldwide. In this motivational collection, Satoru Iwata addresses diverse subjects such as locating bottlenecks, how success breeds resistance to change, and why programmers should never say no. Drawn from the "Iwata Asks" series of interviews with key contributors to Nintendo games and hardware, and featuring conversations with renowned Mario franchise creator Shigeru Miyamoto and creator of EarthBound Shigesato Itoi, Ask Iwata offers game fans and business leaders an insight into the leadership, development and design philosophies of one of the most beloved figures in gaming history.

Power-Up: How Japanese Video Games Gave the World an Extra Life


Chris Kohler - 2004
    Just some of the features readers will find in this book include:Profiles of some of the most fascinating Japanese video game designers in the industry, along with a critical look at Japanese video games from their earliest beginnings to new, exciting trends that ride the bleeding edge of popular culture.Explanations on why Japanese video games are unique and why they resonate so well with young American players.Fresh insight into classic Japanese video games and the elements that made them so different from American games, the origin of Nintendo, Japan's oldest and largest video game producer, Japanese Role-Playing Games, and much more!In addition, the future of the Japanese gaming industry is also explored.This product is available for sale worldwide.

Game Development Essentials: An Introduction


Jeannie Novak - 2004
    This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.

Novels by Kobo Abe: Woman in the Dunes, Kangaroo Notebook, the Ruined Map, the Face of Another, Inter Ice Age 4


Books LLC - 2010
    Purchase includes a free trial membership in the publisher's book club where you can select from more than a million books without charge. Chapters: Woman in the Dunes, Kangaroo Notebook, the Ruined Map, the Face of Another, Inter Ice Age 4. Source: Wikipedia.

Living Hell: The Prisoners of Santo Tomas (Based on the Diaries of Isla Corfield)


Celia Lucas - 2013
    But to the women locked up there it was something else. A Living Hell. More than 4,000 internees were held there from January 1942 until February 1945.'Living Hell' is their harrowing story. The book is based on the diaries of Isla Corfield. An Englishwoman whose comfortable life in Shanghai was suddenly disrupted by the outbreak of World War Two, she fled with her daughter Gill on an evacuee ship.But the ship was captured by the Japanese -- and Isla and Gill would have to struggle to survive as prisoners of war in both Santo Tomas and Los Banos internment camps.In the communities of the camps, Isla and her daughter experienced the extremes of both friendship and loss. Cut-off from information about the war and with no end to their internment in sight, the pair experience starvation, disease and desperation.Finally liberated by the Americans after four years, Isla's story is both humbling and life-affirming - the story of one brave Englishwomen's battle to survive against terrible odds.It is one of the great untold stories of World War Two. "An incredible story of bravery and will-power." - Robert Foster, best-selling author of 'The Lunar Code'. Celia Lucas is a writer of children’s fiction and biography. She is a journalist, feature writer and public relations consultant. Winner of Tir na Nog Prize 1988 she has also collaborated on a TV series with husband Ian Skidmore. Endeavour Press is the UK's leading independent digital publisher.

Unity in Action


Joseph Hocking - 2015
    You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5.About the BookThis book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences.Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications.You'll need to know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.

The Art Of Computer Game Design


Chris Crawford
    The classic book on computer game design first published in 1984, this Kindle version presents the original text along with chapter notes by Chris Crawford reflecting on how game design has changed in the last 30 years.

In the Tunnel (Kindle Single)


Takamichi Okubo - 2013
    He is grieving for the loss of his wife when the tunnel collapses and traps the bus inside. In the darkness that follows, he manages to fumble out of the bus with the only other survivor, an astute and gentle woman who reminds him of his late wife. Without any light to guide them and with only each other to depend on, they try to escape the stifling darkness and along the way find themselves confronted by their pasts and given their last chance at intimacy, and ultimately, absolution.A realist story that plays with surreal elements, the tale poses a simple question: what is the meaning of hope?

Bag of Meat on Ball of Dirt (Kindle Single)


Mara Altman - 2016
    That quixotic quest for understanding has drawn much of the world’s population eastward ever since Buddha first assumed the lotus position, and writer Mara Altman needed to know why. So she flew around the world in search of an answer not only to that mystery, but also to the deeper questions that plague all who yearn to define the meaning of life. What Altman found in her wild, comic 18-day reporting trek across India – a journey that took her on a laborious, 37-hour cross-country train trip, onto a mystical flat rock by the ocean in Pondicherry, and eventually into the emergency room of a cut-rate Bangalore hospital – will make you laugh, learn and ponder. By the end of her epic odyssey, it will also take you unexpectedly and thrillingly close to the pulsing heart of human existence. After graduating from Columbia University’s Graduate School of Journalism, Mara Altman worked as a staff writer for The Village Voice. In 2009, HarperCollins published Altman's first book, Thanks For Coming: A Young Woman's Quest for an Orgasm, which was optioned as a comedy series by HBO. She has published seven bestselling Kindle Singles, including the #1 bestseller Bearded Lady, and has also written for New York Magazine and The New York Times. Cover design by Adil Dara

Karate Stupid: A True Story of Survival


Scott Langley - 2014
    In 1997 it had been running for 50 years, with less than one hundred people successfully completing it – only four of which had been non-Japanese. In the same year Scott Langley was at the top of his game, a third degree black belt, captain of the British JKS National Team and JKS European and World Champion. He moved to Japan with a secret plan – to be the fifth foreigner to complete the course. This is the true story of Scott’s Journey, spanning five years, chronicling the highs and lows of facing karate’s toughest challenge and how he learnt to survive and never give in.In Autumn 2013 Scott sent this book to his Sensei in Japan for their approval. They responded immediately declaring the book to be full of lies and misrepresentations of Japan and forbade him to publish it. He was suspended for a month and then affectively expelled in January 2014. Suddenly, his 30 year relationship with Japanese karate had abruptly come to an end. This had been major a part of his entire karate life and he had dedicated himself to its values and rules, running a karate organization in Ireland for over ten years. He never wanted to jeopardize his position or damage the reputation of the group. However, unfortunately, the sacrifices he made during this true story are nothing compared to the sacrifices he has had to make to publish it. About the Author Scott Langley began karate in 1985. Showing a rare combination of aptitude, dedication and love of the art, Scott rose through the grades at a steady rate. In 1991 he gained his black belt. However, this was just the beginning. He quickly began winning national competitions and in 1993 was selected for the Japan Karate Shotorenmei national team. While at university he trained daily at his university club and under the guidance of Sadashige Kato 8th Dan. By the time Scott graduated, he was a 3rd Dan and had become one of the youngest people to win the JKS World Championships. But this was just the foundation of what lay ahead. In 1997 Scott moved to Japan to train full time at the World Headquarters. In 2000 he was invited to enter the elusive instructors’ course and after two years of intensive training, graduated, becoming only the fifth westerner to complete the challenge. He moved to Ireland with a mandate to promote the JKS within the British Isles. Within a decade Scott’s group had become the biggest single style association in the UK and Ireland and was as big at the JKS in Japan. He now teaches fulltime at www.hombudojokarate.com

Japan Travel Guide: Things I Wish I Knew Before Going To Japan


Ken Fukuyama - 2019
    After having their first child in 1986, they have decided to pursue their long-hidden dream of exploring the world. Inspired by their life-changing adventure throughout the world, they have decided to serve as a tour guide. This happy couple has been serving as a Japan local tour guide for more than 30 years now. In their effort to show the world what Japan truly is, they have decided to write a book about it. Download your copy today! Take action and experience Japan at its fullest potential now! Get this book for FREE with Kindle Unlimited!