The Artist's Complete Guide to Facial Expression
Gary Faigin - 1990
It centres on the muscles of expression and their effects as a basis for understanding and analyzing those expressions they see on models and in photographs. Artists will be aided in understanding expression and in creating expression. The book is organized around three parts - part one analyzes the basic structures of the head, the fundamental forms of the skull and recurring proportions, all in preparation for understanding full facial expression in part three. Part two describes the muscles of expression in the three key parts of the face. In part three, the basic facial forms from part two are combined to form the six basic human expressions - joy, sadness, anger, fear, disgust and surprise. Each expression is depicted in steadily increasing intensity. Examples of facial images are drawn from a variety of photographic art and artistic sources.
Draw Faces in 15 Minutes
Jake Spicer - 2013
By the time you finish this book, you'll have all the skills you need to achieve a striking likeness in a drawn portrait. Artist and life drawing expert Jake Spicer takes you through a series of carefully crafted tutorials, from how to put together a basic portrait sketch to developing your portraits and then taking your drawings further. From understanding and constructing the head and shaping the hair, to checking the relationships of the features and achieving a lifelike expression, every aspect of the portrait process is examined, along with advice on which materials to use and how to find a model.
Atlas of Human Anatomy for the Artist
Stephen Rogers Peck - 1951
It includes sections on bones, muscles, surface anatomy, proportion, equilibrium, and locomotion. Other unique features are sections on the types of human physique, anatomy from birth toold age, an orientation on racial anatomy, and an analysis of facial expressions. The wealth of information offered by the Atlas ensures its place as a classic for the study of the human form.
Perspective Drawing Handbook
Joseph D'Amelio - 1972
Describing mandatory skills for beginning and advanced students, the text covers such subjects as diminution, foreshortening, convergence, shade and shadow, and other visual principles of perspective drawing.Accompanying a concise and thoughtfully written text are more than 150 simply drawn illustrations that depict a sense of space and depth, demonstrate vanishing points and eye level, and explain such concepts as appearance versus reality; perspective distortion; determining heights, depths, and widths; and the use of circles, cylinders, and cones.Artists, architects, designers, and engineers will find this book invaluable in creating works with convincing perspective.
Fairie-ality: The Fashion Collection from the House of Ellwand
Eugenie Bird - 2002
. .Prepare to be enchanted! While humans go about their workaday lives, there is a secret world of well-dressed fairies flitting about in fragile fashions that would take your breath away - if only you could see them. Well, now you can. For the first time ever, elusive fairie couturier Ellwand allows mortals a peek at his ethereal designs in FAIRIE-ALITY, a catalogue so spectacularly crafted it befits a fairie queen herself. Showcased are nearly 150 creations - including dresses, jackets, trousers, shoes, hats, and delicate unmentionables - fashioned wholly from feathers, flower petals, shells, seeds, and other materials from nature. Consider these special features:Extraordinary production elements, including three specially selected paper stocks; metallic inks; fold-out booklets; vellum envelope with removable fashion card; and numerous half-, third-, and quarter-pages, notably to showcase garments for a playful mix & match, offering dozens of outfits to create.Drawings by celebrated fashion illustrator David Downton, capturing the graceful, but rarely glimpsed, fairie attired in Ellwand’s designs.Witty and delightfully romantic captions by Eugenie Bird. A breathless narrative by a young fairie guiding us from The Season’s start through May Day revelry and a Fairie Tale Wedding.Filled with authentic fairie lore that will lure fairie lovers by the legion, this superbly designed volume also offers many clever nods to human fashion history. Its fun, fanciful costume descriptions will amuse the fashion-savvy everywhere, while the stunning array of fashions themselves - a veritable dress-up dream - will leave readers of all ages spellbound.
First Steps Drawing in Pen & Ink
Claudia Nice - 1997
She'll make your first steps fun and successful!In her trademark style--friendly and encouraging--Claudia will show you how to do a sketch of a subject that actually ends up looking like the subject. And she shares her secrets for turning simple lines and dots into all kinds of lifelike textures, including leaves, glass, hair, fruit, water, clouds, wood grain, grass, fur and feathers.Easy (and fun!) exercises get you started. Step-by-step projects teach techniques as you draw trees, flowers, barns, animals and other subjects--even people! And demonstrations show you how to put all that you've learned together to create a finished picture.So go ahead--grab that pen and have fun! Just follow along with Claudia to get the hang of it, and before you know it you'll be making your own, original pen-and-ink drawings!
Dawn: The Worlds of Final Fantasy
Yoshitaka Amano - 2009
"Dawn" collects the paintings, detailed line art, and preliminary sketches designed for the first four games.---From book cover:There is only one Final Fantasy.Through more than two dozen wildly diverse adventures since the first game was released in 1987, the international influence of the game is legendary both inside the video-game industry and throughout popular culture. It is a tale of bold heroes and heroines, breath-taking landscapes and terrifying creatures. Through Final Fantasy, characters such as Luneth, Refia, Rosa Farrell, Cecil Harvey, and many others have become household names to millions of players across the globe. And for many of the games, the epic landscapes have all been brought to life through the remarkable vision of one man: Yoshitaka Amano.Now, for the first time outside Japan, Amano and Square-Enix, Inc., have permitted the artwork that inspired the designs of the Final Fantasy games to be published. In Dawn, you will see the development of the first four games through Amano's paintings, detailed line art, and preliminary sketches.If you've taken this journey before, prepare to see the world you know through new eyes. If you're embarking on this quest for the first time, brace yourself. Your life will never be the same again.There's never been a game, a world, an adventure, like Final Fantasy.Cover design by Scott Cook
Rise of the New World Order 2: The Awakening
J. Micah'el Thomas Hays - 2015
If you have not read my first book, “Rise of the New World Order: The Culling of Man”, this second-in-a-series book you are now reading will not make the best sense because it builds on and assumes you know what we went over in my first book. There is terminology and information in the first book that I reference often in this second book. Also, you need to know what my particular positions on various things are so there are no surprises for you here. As you know from my first book, the same occult group of people who have been ruling over humanity for thousands of years continue to do so to this day. The reason they have been able to do this and do it consistently is that their families worship Satan, who is called the ‘god of this world’ in the Bible.It is always those who are closest to Satan that get to rule the world throughout history, just like it is today, and the demonic torch has been passed down the family bloodlines for millennia…all the way back to King Nimrod, who you know from my first book is the ‘Antichrist’ that they will resurrect from the dead via his DNA sample. It is important for the brethren to know everything we can about Satan because he is exactly the puppet master of the 'New World Order'. This is a very deep subject that was put upon me to work through, and we are going to connect the dots of ancient history to formulate a focused image of who and what Satan really is. Information in this book that I'm basing my position about Satan on comes from the Bible, extra-Biblical sources such as the Book of Enoch, and the historical record of the ancient mythologies of empires gone by. I'm going to show you how the Bible confirms the basis of what turned into all those ancient religions, which we call mythologies today. This is probably the most revealing book ever composed about Satan, I have found none like it in existence or I wouldn't have taken the trouble to construct it, just like my first book.The time for a mass-awakening of humanity is short and I need your help! I'm working on the next book of this series right now and hope to have it out within one year. This book will be called “Rise of the New World Order 3: Sentinel of Yahshua”. Please support my efforts by purchasing a copy of my book, and telling others about the existence of my ongoing work here. Thanks for backing me up, friends! God bless all. -Sentinel Jeff Hays
Vitamin D: New Perspectives in Drawing
Emma Dexter - 2005
In the following and largest section of the book (over 300 pages and approximately 500 illustrations), the 100 or more artists are presented in an A to Z order. Some artists are presented on 2 pages, some on 4 pages. About 5 selections of work are reproduced for each artist, along a text written by an author who is a specialist on the artist's work. The 500-word texts are brief surveys of the artist's career to date, and aim at introducing the methods and subject matter at issue in their recent works. A selected list of exhibitions and bibliography also complements the reproductions and text on each artist.
How to Draw Comics the Marvel Way
Stan Lee - 1977
Stan Lee, the Mighty Man from Marvel, and John Buscema, active and adventuresome artist behind the Silver Surfer, Conan the Barbarian, the Mighty Thor and Spider-Man, have collaborated on this comics compendium: an encyclopedia of information for creating your own superhero comic strips. Using artwork from Marvel comics as primary examples, Buscema graphically illustrates the hitherto mysterious methods of comic art. Stan Lee’s pithy prose gives able assistance and advice to the apprentice artist. Bursting with Buscema’s magnificent illustrations and Lee’s laudable word-magic, How to Draw Comics the Marvel Way belongs in the library of everyone who has ever wanted to illustrate his or her own comic strip.
Learn Calligraphy: The Complete Book of Lettering and Design
Margaret Shepherd - 2001
In this book, Margaret Shepherd, America's premier calligrapher, shows you that calligraphy is not simply a craft you can learn, but an elegant art form that you can make your own.Calligraphy remains perennially popular, often adorning wedding invitations, diplomas, and commercial signs. Whether it is Roman, Gothic, Celtic, Bookhand, or Italic style, calligraphy conveys class and elegance. Margaret Shepherd makes this ancient art form accessible in a completely hand-lettered technical guide that will:* Provide context for calligraphy as an art, exploring the rich tradition of hand-lettering and mapping the evolution of the most popular styles.* Give detailed technical advice on choosing pens, paper, and inks, setting up your workspace, mastering various pen angles, along with step-by-step illustrations to guide you as you practice.* Explain which alphabets are appropriate for different forms of writing. For example, the Roman alphabet works well for short, unpunctuated passages, while the Italic alphabet is more suited to informal everyday communication.* Encourage you to personalize your lettering by using variant strokes and interpreting how you would like the words to look on the page.* Inspire you with carefully chosen illustrations and examples, which bring letters to life.In Margaret Shepherd's own words, Calligraphy trains not only your eye and hand, but your mind as well. Learn Calligraphy is the authoritative primer for this age-old craft, and will help develop a new appreciation for lettering as you discover your creative personality.
Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation
Francis Glebas - 2008
They will learn classic visual storytelling techniques such as conveying meaning with images and directing the viewer's eye. Glebas also teaches how to spot potential problems before they cost time and money, and he offers creative solutions on how to solve them.
The Art of Instruction: Vintage Educational Charts from the 19th and 20th Centuries
Katrien Van der Schueren - 2011
Collected here for the first time in one deluxe volume are over 100 of these vintage educational posters now important relics in the history of science, art, and design. From the anatomy of a tulip or an apple tree to that of a hedgehog or starfish, the botanical and zoological images in this collection are captivating with their curious visuals and intricate details. With a compelling introduction about the history of educational charts and their production, The Art of Instruction provides a glimpse into a rich, significant heritage and will enlighten those with an interest in art, design, science, or natural history.
Rapid Viz : A New Method for the Rapid Visualization of Ideas
Kurt Hanks - 1990
Clear instructions, fun exercises and example-filled pages help readers to master the fundamental techniques of graphic art and design.
Mastering Comics: Drawing Words & Writing Pictures Continued
Jessica Abel - 2012
In their hotly anticipated follow-up to 2008’s comics textbook Drawing Words & Writing Pictures, School of Visual Arts cartooning professors Matt Madden and Jessica Abel bring their expertise to bear on the “second semester” of a course of study for the budding cartoonist. Covering advanced topics such as story composition, coloring, and file formatting, Mastering Comics is a vital companion to the introductory content of the first volume.