The Emerald Tablet 101: a modern, practical guide, plain and simple (The Ancient Egyptian Enlightenment Series)


Matthew Barnes - 2016
     The manual consists of  fourteen cryptic, symbolic statements that many have tried to decipher over the course of thousands of years.  I believe the fourteen statements of the Emerald Tablet to be a symbolic guide to a far greater treasure than the conversion of lead into gold. I believe it to be, instead, a symbolic guide to the awakening of the human spirit. I believe it to be a guide to the conversion of a base and petty human being into an awakened soul, the likes of which we have seen in the Jesuses and the Buddhas of our world.  In the Christian Bible, it is said that Adam fell into a deep sleep. Nowhere in that Bible does it say that he woke back up. The purpose of the Emerald Tablet, I believe, is that very awakening.

Warhammer Fantasy Roleplay 4th Edition Rulebook


Dominic McDowallTS Luikart - 2018
    You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.The Fourth Edition Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

Ten Candles


Stephen Dewey - 2015
    It is played by the light of ten tea light candles which provide atmosphere, act as a countdown timer for the game, and allow you to literally burn your character sheet away as you play. Ten Candles is described as a "tragic horror" game rather than survival horror for one main reason: in Ten Candles there are no survivors. In the final scene of the game, when only one candle remains, all of the characters will die. In this, Ten Candles is not a game about "winning" or beating the monsters. Instead, it is a game about what happens in the dark, and about those who try to survive within it. It is a game about being pushed to the brink of madness and despair, searching for hope in a hopeless world, and trying to do something meaningful with your final few hours left. Ten Candles may be played with any number of players and one gamemaster. It takes between 2-4 hours for an average session. While there are some components that need to be gathered to run a game (such as ten tea light candles), the game requires no addition preparation by the gamemaster. The setting of Ten Candles will change game to game as the gamemaster selects different "modules" to run for an ever-changing lineup of doomed characters and scenarios for them to play within. The antagonists of the game also change, leaving you to fight nightmares in one session only to fight sentient shadows, bloodthirsty clowns, or the gods themselves in the next. Every session of Ten Candles is unique and will present an entirely new tragic story for you to tell.The standard setting of Ten Candles is this: Ten days ago the world went dark. The sky betrayed you. The sun vanished. The fall into chaos was sudden and predictable. The world was filled with riots and fear. You were told that the sun was not gone, and that it was still out there beyond that black sky. Order returned. Five days ago, They came. Now the lights flicker low and the dark is where They hunt. Now you can hear the screams. Now They're coming for you. Keep moving. Don't lose hope. And stay in the light.

Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)


Margaret WeisRobert J. Schwalb - 2016
     Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.

Core Rulebook Gift Set


Wizards of the Coast - 2018
    All rules and reference required to play the world's greatest roleplaying game.The Dungeons & Dragons gift set includes a copy of all three core rulebooks and a Dungeon Master's Screen, everything you need to create and play adventures of your own in the world's greatest roleplaying game.

1500 General Knowledge Quiz Questions and Answers


Terry Dolan - 2012
    1500 General Knowledge Quiz Questions and Answers100 x 15 questions together with answersWritten by a member of the High IQ Society MENSA

Grave Girl: The Complete Trilogy


Amy Cross - 2019
    In the center of the village, the local cemetery might at first seem rather ordinary. Old gravestones lean in every direction, watched over by statues of angels. There are rumors, however, that the cemetery in Rippon hides one very dark secret. Could it be that this is where the Devil himself is buried? After running away from home in search of a fresh start, Samantha Marker can't afford to be picky about finding a new job. When she's hired to look after Rippon's cemetery, she thinks she can simply hide away from society and get on with her life. She soon discovers, however, that Rippon has begun to attract some very unwelcome attention. Dark forces are determined to recover the Devil's body, and they'll stop at nothing in their quest. Even if that means bringing about the end of the world. Thrown into a battle she doesn't even understand, Sam finds herself up against demons, ghosts and other nightmares. As if those dangers aren't bad enough, there's also the distinct possibility that all these battles might accidentally cause the Devil to rise from his grave. Even as she tries to save the world, however, Sam also has to deal with the consequences of a terrible mistake that she made long ago. How can she save humanity when she's already abandoned the one person who needs her even more? Grave Girl: The Complete Trilogy is an omnibus edition containing the three books in the Grave Girl trilogy: Grave Girl (2013), Raven Revivals (2014) and The Gravest Girl of All (2018).

Maug


David Wood - 2019
     Maddock, Bones, and the crew of the Sea Foam set out for a legendary island in the Pacific, the final resting place of a wealth of treasure vessels. Standing in their way are mercenaries, cage fighters, drug gangs, mystics, and powers beyond their understanding. But no danger is more grave than what lies in wait. Praise for David Wood and the Dane Maddock Adventures “Dane and Bones.... Together they're unstoppable. Rip roaring action from start to finish. Wit and humor throughout. Just one question - how soon until the next one? Because I can't wait.” Graham Brown, author of Shadows of the Midnight Sun “A twisty tale of adventure and intrigue that never lets up and never lets go!” Robert Masello, author of Bestiary and Blood and Ice “What an adventure! A great read that provides lots of action, and thoughtful insight as well, into strange realms that are sometimes best left unexplored.” Paul Kemprecos, author of the NUMA Files “A page-turning yarn blending high action, Biblical speculation, ancient secrets, and nasty creatures. Indiana Jones better watch his back!” Jeremy Robinson, author of SecondWorld “With the thoroughly enjoyable way Mr. Wood has mixed speculative history with our modern day pursuit of truth, he has created a story that thrills and makes one think beyond the boundaries of mere fiction and enter the world of 'why not'?” David Lynn Golemon, Author of Ancients “Let there be no confusion: David Wood is the next Clive Cussler. Once you start reading, you won't be able to stop until the last mystery plays out in the final line.” Edward G. Talbot, author of 2012: The Fifth World “I like my thrillers with lots of explosions, global locations and a mystery where I learn something new. Wood delivers! Recommended as a fast paced, kick ass read.” J.F. Penn, author of Desecration “Dourado is a brisk read, reminiscent of early Cussler adventures, and perfect for an afternoon at the beach or a cross-country flight. You'll definitely want more of Maddock.” Sean Ellis- Author of Into the Black

The Race


Nick Harlow - 2011
    He decides to run for the Presidency against the incumbent, and sets in motion a series of events that will change his life and steal part of his soul. Maxwell finds this campaign requires media manipulation and dirty tricks that pull out all the stops, while learning that power, money and sex are interchangeable in American politics. Success usually comes with a price, but is Maxwell willing to pay it? And will it cost him the woman he loves? Meanwhile, reporter Jillian Turner sells her soul to save her career, then finds herself intoxicated with the man running for the White House and caught in a network plot to control the election. The Race is a look at the aphrodisiac known as political power, the media’s role in politics, and one man’s internal battle between good and evil. (After The Race, enjoy a few sample chapters of Nick Harlow's newest thriller ENDGAME)

Shadow of the Demon Lord (SDL1000)


Robert J. Schwalb - 2015
    But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons - or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of the Demon Lord opens a door to an imaginary world held in the grip of a cosmic destroyer. Enter a land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lords imminent arrival.

GURPS Magic


Steve Jackson - 2004
    Includes 300 new spells. There is information for the GM to create their own magic system. This book is a flexible magic system for playing the world of a favorite author or any type of wizard you can imagine.

Monsterhearts


Avery Alder - 2012
    When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.

The Hutton Family Series Part 1


Abby Brooks - 2021
    Heat, heart, and hilarity wait for you in this poignant series filled with relatable characters and your favorite tropes, including:enemies-to-loverschildhood friendsroommatesrockstarsmilitary heroesand moreSee why readers adore the Hutton Family as you fall in love with the first three brothers in Beyond Words, Beyond Love, and Beyond Now.

The Winter Solstice


Irina Shapiro - 2017
     After two years of loneliness and solitude, Charles is eager to reunite with the family, but first, he must see to some outstanding personal business. In true Charles fashion, he oversteps the mark, and must pay for his mistake.

Minecraft Redstone Handbook: Ultimate Guide to Redstone: Learn to Create Awesome Redstone Devices (Unofficial Minecraft Handbook)


BlockBoy - 2014
    Messing about with these circuits is a lot of fun and can be very rewarding. People have built amazingly complex electronic circuits using Redstone. However while every thing is easy to get into, to advance and understand some of the more complex circuits can be a little daunting for someone who does not have some background knowledge.This guide will remedy that. Through this guide you will be able to understand the ins and outs of Redstone circuits with the least amount of electronic mumbo jumbo. It is written with the average Minecraft gamer in mind, but includes advanced concepts and some helpful in game implementations like automated farms that will make the game play more fun.So whether you are just a casual player looking to make your first redstone circuit based arrow trap, or a hardcore techie aspiring to make a huge redstone based adder, we are certain you will find this guide a fun and informative companion through the long days spent designing redstone contraptions in the enchanting world of Minecraft. Scroll Up, Click "Buy Now" and Build Some Cool Redstone Devices!