Book picks similar to
Gears of War: Judgment: Kilo Squad: The Survivor's Log by Rob Auten
video-games
gears-of-war
put-on-hold
ya-fiction
Lara Croft, Tomb Raider: The Amulet of Power
Mike Resnick - 2003
The Amulet of Power reveals the never-before shown events that took place between “The Last Revelation” and “Angel of Darkness.” Trapped beneath the ruins of an Egyptian tomb, Lara faces certain death . . . until fate intervenes and sets her on the trail of an ancient talisman of power.
Archaeologist and explorer Lara Croft travels the world in search of ancient relics, forgotten crypts, and lost cities. Highly trained for combat and possessing an insatiable appetite for adventure, she answers to no one and goes wherever the quest takes her–heedless of the danger.When Lara turns up in the Middle East, despite the rumors of her death, religious fanatics believe she has located the coveted Amulet of Mareish. Lost since the siege of Khartoum, the amulet is rumored to grant the wearer untold power. Some long to possess it, others want to see it destroyed, and both sides pursue Lara relentlessly. While she fights trained warriors and ruthless mercenaries, and desperately searches for the jewel they all seek, one thing becomes clear: the fate of the world rests in the hands of . . .LARA CROFT: TOMB RAIDER.
Deco Devolution: The Art of BioShock 2
Jordan Thomas - 2010
Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits
Ritualist
Dakota Krout - 2018
Magic that has been banned from the world. A man willing to learn no matter the cost.The decision to start a new life is never an easy one, but for Joe the transition was far from figurative. Becoming a permanent addition to a game world, it doesn't take long to learn that people with his abilities are actively hunted. In fact, if the wrong people gained knowledge of what he was capable of, assassins would appear in droves.In his pursuit of power, Joe fights alongside his team, completes quests, and delves into the mysteries of his class, which he quickly discovers can only be practiced in secret. Ultimately, his goal is to complete every mission, master every ability, and learn all of the world's secrets.All he has to do is survive long enough to make that happen.
Duel for the Crown: Affirmed, Alydar, and Racing's Greatest Rivalry
Linda Carroll - 2014
Alydar, all muscle with a fearsome closing kick, was already the popular favorite to win the Kentucky Derby. Affirmed, deceptively laid-back streamlined elegance, was powered forward by his steely determination not to settle for second place. In the Sport of Kings, the Triple Crown is the most valued prize, requiring a horse to win not just one race, but three: the Kentucky Derby, the Preakness Stakes, and the Belmont Stakes. And 1978 would not be just for the record books, but also one of the greatest dramas ever played out in the racing world. There were names to conjure with, worthy of the Sport of Kings. The bloodline of Native Dancer. The teen wonderboy jockey Steve Cauthen. The once unbeatable Calumet Farm—the Damn Yankees of the racing world—now in eclipse and hoping for a comeback. The newcomer Harbor View Farm—owned by brash financier Louis Wolfson, who wouldn’t let even a conviction and a prison sentence for securities violations stand in the way of his dreams of glory. And the racetracks themselves: Belmont, Saratoga, Pimlico. And, of course, Churchill Downs. It has been thirty-five years since Affirmed and Alydar fought for the Triple Crown, thirty-five years when no other horse has won it. Duel for the Crown brings this epic battle to life. Not just two magnificent Thoroughbreds but the colorful human personalities surrounding them, caught up in an ever-intensifying battle of will and wits that lasted until the photo finish of the final Triple Crown race . . . and Alydar and Affirmed leaped into the history books.
From Myst to Riven: The Creations and Inspirations
Richard Kadrey - 1997
With full-color photographs, MYST / RIVEN: The Art of the Game gives readers a behind-the-scenes look at the luminous art and fantastic creation of the world's bestselling CD-ROM phenomenon, MYST, and its stunning sequel, RIVEN.
Strongholds & Followers
Matthew Colville - 2018
Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.
The Paleblood Hunt
Redgrave
Redgrave first introduced this document on Reddit and it has since been revised, and finalized. He closely examines the information available to the player in order to build up the hidden story of the game. Both facts and Redgrave's own speculations are provided and a clear distinction is made between the two in order to allow the reader room to disagree with his conclusions and make up their own minds based on the evidence presented.
Diary of a Roblox Noob: Roblox Bloxburg (Unofficial New Roblox Noob Diaries)
Robloxia Kid - 2018
But the police are no match for the Bloxburg villain, and they simply cannot crack his code. Here comes our Roblox NOOB! Can Noob, along with his new friends Ruby and Dylan solve the riddles and catch the Riddle Man before he strikes again? It certainly does not seem so! And can you solve the riddles? Read to find out! Perfect for anyone madly in love with Roblox, Diary of a Roblox Noob: Roblox Bloxburg will take you on a thrilling adventure you won’t forget any time soon! Read for FREE!
Dungeon Master's Screen Reincarnated
Wizards of the Coast - 2017
The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere.- The screen's landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over, even as it keeps die rolls and notes hidden from players. - Provides an at-a-glance reference for the most relevant and often used in-game information, equipping Dungeon Masters of all skill levels with essential support. - An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience.The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
BioShock Infinite: Mind in Revolt
Joe Fielder - 2013
Printed in full color, this hardcover book is bound in faux-leather paper and stamped with the official seal of the Comstock House Re-Education Center. Featuring artwork by Jorge Lacera and Zoe Brookes, approximately 48 pages long and decorated with concept art as well as inked illustrations, Mind in Revolt is a true artifact of Columbia. **
For the Win
Cory Doctorow - 2010
Meanwhile, others seek to exploit this vast shadow economy, running electronic sweatshops in the world's poorest countries, where countless "gold farmers," bound to their work by abusive contracts and physical threats, harvest virtual treasure for their employers to sell to First World gamers who are willing to spend real money to skip straight to higher-level gameplay.Mala is a brilliant 15-year-old from rural India whose leadership skills in virtual combat have earned her the title of "General Robotwalla." In Shenzen, heart of China's industrial boom, Matthew is defying his former bosses to build his own successful gold-farming team. Leonard, who calls himself Wei-Dong, lives in Southern California, but spends his nights fighting virtual battles alongside his buddies in Asia, a world away. All of these young people, and more, will become entangled with the mysterious young woman called Big Sister Nor, who will use her experience, her knowledge of history, and her connections with real-world organizers to build them into a movement that can challenge the status quo.The ruthless forces arrayed against them are willing to use any means to protect their power—including blackmail, extortion, infiltration, violence, and even murder. To survive, Big Sister's people must out-think the system. This will lead them to devise a plan to crash the economy of every virtual world at once—a Ponzi scheme combined with a brilliant hack that ends up being the biggest, funnest game of all.Imbued with the same lively, subversive spirit and thrilling storytelling that made LITTLE BROTHER an international sensation, FOR THE WIN is a prophetic and inspiring call-to-arms for a new generation
Epic
Conor Kostick - 2004
Society is governed and conflicts are resolved in the arena of a fantasy computer game, Epic. Everyone plays. If you win, you have the chance to go to university, get more supplies for your community, and fulfill your dreams; if you lose, your life both in and out of the game is worth nothing. When Erik, seeking revenge for the unjust treatment of his parents, dares to subvert the rules of Epic, he and his friends find themselves up against with the ultimate masters of the game: the Committee. If Erik and his friends win, they may have the key to destroying Epic's tyranny over New Earth. But if they lose . . . With its setting of a fantasy MMORPG, Epic is an early example of LitRPG
Dungeons and Desktops: The History of Computer Role-Playing Games
Matt Barton - 2008
This genre includes classics such as Ultima and The Bard's Tale as well as more modern games such as World of Warcraft and Guild Wars. Written in an engaging style for both the computer game enthusiast and the more casual computer game player, this book explores the history of the genre by telling the stories of the developers, games, and gamers who created it.
Loose Ends
Electa Rome Parks - 2004
Now, in a back-to-back publishing event, Parks returns with her next novel of love and friendship and the betrayals of both-some forgiven, some never forgotten. It's been five years since they trusted one another-and betrayed one another - only as friends and lovers could. Beautiful Mia, getting a second chance at love. Christian, who gave up his player card for the one woman he's not sure he can trust. And Brice, as irresistibly bad as ever. One woman can tame him - if he'd give her the chance: Kree, innocent but underestimated, and looking for the kind of passion that can change a life. When she finds it, it's going to come with a price. Sometimes, it doesn't take a lot to tear apart friends like these. All it takes is love.