You Can Write a Mystery


Gillian Roberts - 1999
    In Part One, she defines the genre, concentrating on core elements of the category, from developing ideas and building character profiles to researching crimes and selecting point of view. Following her examples and exercises, readers will begin to create their own story as they construct an outline filled with hooks, cliffhangers, intriguing characters and red herrings. In Part Two, she offers expert advice for editing, revising and submitting a top-notch manuscript.

Write Characters Your Readers Won't Forget


Stant Litore - 2015
    Packed with 30 exercises, abundant examples, and practical strategies, this guidebook will help you write unforgettable characters who "come alive" on the page, create compelling dialogue, and chart more breathtaking emotional journeys for your characters. Stant Litore is the author of The Ansible Stories, The Zombie Bible, The Running of the Tyrannosaurs, and Dante's Heart. Best known for his weird fiction, alternate history, and scifi, he has taught frequent courses for writers across the genres and has served as a developmental editor for Westmarch Publishing. His own fiction has been acclaimed by NPR, has served as the subject of scholarly work in Relegere and Weird Fiction Review, and he has been hailed as "SF's premier poet of loneliness." He lives in Colorado with his wife and two daughters, and is working on his next book.

Blogging for Writers: How Authors & Writers Build Successful Blogs


Robin Houghton - 2014
    Today, a blog is one of the most powerful tools a writer has at his or her disposal. Whether you want to connect with a potentially huge new readership or showcase your work and get published, a well-written, well-presented blog is essential.Packed with tips, advice, and inspirational stories from successful writers who blog, Blogging for Writers is an accessible guide that teaches everything you need to know to create a blog that you'll enjoy writing--and one that readers will return to again and again. No technical knowledge is required: Blogging expert Robin Houghton will take you through the whole process step by step, and you'll soon discover how to blog with confidence, substance, and style.

How To Write Descriptions of Eyes and Faces


Val Kovalin - 2011
     (Note: both books (1) How to Write Descriptions of Eyes and Faces and (2) How to Write Descriptions of Hair and Skin are now available in a single, unabridged volume for readers interested in both buying both books together at a cheaper price than buying them individually: How to Write Descriptions of Eyes, Faces, Hair, Skin. ASIN: B00670OUGW.) Here, you get more help than you could possibly imagine on describing eyes and faces. Each section centers on a type of description, such as Eye Color (for example, "Crystal blue eyes"), or Appearance of the Eye (for example, "Beady eyes," or "Bedroom eyes"), or Actions Involving the Eyes (for example, "Darting eyes" or "Gawking"). Each section lists its descriptive terms alphabetically with full explanations. You can read the lists to learn new terms, or you can look up a specific term. The eye section starts with the location of colors in the iris. Through examples, you learn how physical description starts with an accurate, detailed picture of everything you see, which you condense for your fiction. You learn about the appearance of the eyes, actions involving the eyes, and how to describe eyelids, eyebrows, and eyelashes. All of this leads into more than 2,000 words explaining 82 different color names to assign to eyes that are black, blue, brown, gray, green, hazel, or violet. The face section shows how to describe facial shapes, forehead, ears, cheekbones, nose, lips, chin, and facial hair, if any. You learn about facial expressions, such as simpering or sneering, and things like the differences between a frown and a scowl. You also get a section on how the face shows different emotions. For example, you can look up "Anger" and read about common physical signs of anger such as blood rising beneath the skin, the forehead tightening, the eyes narrowing, and the nose wrinkling in disgust. Who may benefit from this book? Anyone who wants a quick prompt or idea so as not to lose his writing momentum. Readers for whom English is a second language may enjoy the in-depth explanations of American English terms. Authors in genres that demand much physical description (for example, fantasy fiction and romance fiction) may also find this book useful. How to Write Descriptions of Eyes and Faces is about 15,000 words in total. Thank you for reading.

Author Publicity Pack: Resources to Help You Take Your Book Marketing To The Next Level


Shelley Hitz - 2013
    Join us and take your marketing to the next level by publicizing your book.What is included in this book:* 29 Places to Promote Your Book For Free* 8 Free Press Releases Submission Sites* 4 Places to Get Book Reviews* 25 Book Awards For Which You Can Submit Your Book* 7 Media Sources for Authors* 36 Paid Advertising Resources* 6 Virtual Bookshelves and ForumsAnd More!Because we have personally published many Christian books, we have also included 39 additional resources specifically for Christian authors.And in the back of the book, you get access to our bonus 20-page PDF, "Places to Submit Your Free KDP Select Promotion." We have been using the KDP Select program since January 2011 and have seen our book royalties increase tremendously. This PDF shares the process I take for each of my free promotions.Join us and take your marketing to the next level by publicizing your book!

Rules of Play: Game Design Fundamentals


Katie Salen - 2003
    In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like play, design, and interactivity. They look at games through a series of eighteen game design schemas, or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

The 15-Minute Writer: How To Write Your Book In Only 15 Minutes A Day


Jennifer Blanchard - 2016
    Perfect for busy writers or writers who are easily distracted or who want a better way to make consistent progress with their writing. Includes write ups from 15-minute writers who swear by the method. Also covers mindset, getting into a writing flow, how to clear mental clutter so you can focus during your writing session, and more.

Kindle Fire HD User Manual: The Complete User Guide With Instructions, Tutorial to Unlock The True Potential of Your Device in 30 Minutes (OCT 2015)


Jake Jacobs - 2013
    You'll also learn tips and tricks to help you unlock the true potential of your device. Here are just some of the essentials you'll learn from this book: - Master the settings of your Kindle Fire HD device - Drastically reduce charge time & boost battery life - Setting up and using wireless networks - Utilizing security features to safeguard your device - Increase productivity: Skype, Email, Cloud Storage, Reading Documents, File Explorer - Sync your Kindle Fire HD to your computer, transfer your music and video seamlessly - Enhance your shopping and entertainment experience on Amazon and more... Kindle Fire HD Manual: The Complete Guide To Getting The Most Out Of Your Kindle Device is a comprehensive step-by-step, no fluff guide to help you master your device in no time. Get it while it's still available at this low price! **Scroll to the top of the page and click the buy button on the right to download this book now!**

Pokémon FireRed & LeafGreen (Prima Official Game Guide)


Eric Mylonas - 2004
    Catch 'Em All Over Again -Extensive strategy for new and veteran Pokemaniacs -Massive walkthrough with stats on every enemy -Exclusive maps to help you navigate each area -Detailed battle tactics for dominating your "Pokemon(R) Ruby & Sapphire"--playing friends -Essential PokeDex, featuring stats and how to catch them

The Observation Deck: A Tool Kit for Writers


Naomi Epel - 1998
    "The Observation Deck" is a 160-page book by Naomi Epel presenting the writing secretsinsights, tips, exercisesof today's most talented writers. It's paired with 50 inspiring flash cards to break the spell of writer's block and overcome hurdles to creativity. Great for both beginning and seasoned writers, "The Observation Deck" offers encouragement and ingenious strategies from great writers who've been there. This little box, tailor-made for writers, is loaded with effective techniques to get the writing going, right now.

Writing and Selling Your Mystery Novel: The Complete Guide to Mystery, Suspense, and Crime


Hallie Ephron - 2017
    And while patience and resilience must come from you, the essentials of craft and the plan to execute them are right at your fingertips with Writing and Selling Your Mystery Novel. This completely revised and updated edition features solid strategies for drafting, revising, and selling an intriguing novel that grips your readers and refuses to let them go.New York Times best-selling author Hallie Ephron shows you how to:- Create a compelling sleuth and a worthy villain - Construct a plot rich in twists, red herrings, and misdirection - Bring the story to a satisfying conclusion - Sharpen characters and optimize pace during revision - Seek publication through both traditional and indie pathsFilled with helpful worksheets and exercises for every step of the process, Writing and Selling Your Mystery Novel Revised and Expanded reveals the keys to writing a memorable story that will have fans of mystery, suspense, and crime clamoring for more.

EarthBound


Ken Baumann - 2014
    An RPG for the Super NES that flopped when it first arrived to the U.S., EarthBound grew in fan support and critical acclaim over the years, eventually becoming the All-Time Favorite Game of thousands, among them author Ken Baumann.Featuring a heartfelt foreword from the game's North American localization director, Marcus Lindblom, Baumann's EarthBound is a joyful tornado of history, criticism, and memoir.Baumann explores the game’s unlikely origins, its brilliant creator, its madcap plot, its marketing failure, its cult rise from the ashes, and its intersections with Japanese and American culture, all the while reflecting back on the author's own journey into the terrifying and hilarious world of adults.

Challenges for Game Designers


Brenda Brathwaite - 2008
    Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 -non-digital shorts- to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thoughtprovoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.

SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient - Powered by the Science of Games


Jane McGonigal - 2015
    Unable to think clearly, or work, or even get out of bed, she became anxious and depressed, even suicidal—a common symptom for concussion sufferers. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a game. What started as a simple motivational exercise became a set of rules she shared on her blog. These rules became a digital game, then an online portal and a major research study with the National Institutes of Health. Today more than 400,000 people have played SuperBetter to get happier and healthier.But the ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a gameful mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world situations.McGonigal explores the best ways to harness these gameful skills in the real world not only to experience “posttraumatic growth,” but also to tackle positive life goals, achieving what she calls “postecstatic growth.” To show how, she shares stories and data from players who have followed the SuperBetter rules to get stronger, happier, and braver in the face of depression, anxiety, illness, and injury, as well as to achieve major goals like losing weight, running a marathon, or finding a new job.The SuperBetter method contains seven rules for activating gameful strengths in everyday life, distilled from McGonigal’s own pioneering work and that of others. SuperBetter the book turns these rules into playful challenges anyone can undertake while reading in a series of quests that explain the science behind the benefits. Playing by the seven rules begins to yield life-changing benefits in a matter of days, and eventually they become an ingrained skill set.Read by the author.Description: 12 audio discs (14 1/2 hr.) : digital

Thinking Like A Romance Writer: The Sensual Writer's Sourcebook of Words and Phrases


Dahlia Evans - 2013
    This aspect of romance writing is so often neglected, usually with disastrous results; a novel that reads like a badly written script. Fortunately, there's now a way for any writer, regardless of their experience, to get a huge head-start writing in this profitable genre. It's a secret resource that romance writers don't want you to know about! Dahlia Evans has compiled a romance writing thesaurus unlike anything ever published. This reference book is filled to the brim with words and phrases gathered from hundreds of bestselling romance novels. Using this book you will be able to describe intimate encounters of every kind without breaking a sweat.Inside You'll Discover:# 8,500 words and phrases sorted into 37 categories.# Thousands of words you can use to describe each part of the body.# Words that describe each of the five senses; taste, touch, sight, sound, smell.# Words to describe feelings and emotions.# Words that describe facial expressions.# Hundreds of words to describe intimacy.'Thinking Like A Romance Writer' is the culmination of hundreds of hours of research and is a book destined to become a classic in the field of romance writing instruction.