REVELATIONS: Sunken Treasure lost worlds (Risky Business Chronicles Book 2)


Hep Aldridge - 2020
    Burnett, and the Risky Business team are confronted by new perils and discoveries in their extraordinary quest for both treasures and what might be explosive, historical findings.New friends and new adversaries make their quest a suspense-filled thrill ride.Will they find the elusive treasure galleon, is the legendary golden library in Ecuador real?REVELATIONS - Volume 2 of the Risky Business Chronicles will engulf you as a virtual participant in this amazing adventure.It is the second book in Hep Aldridge's action and adventure series about Dr. Colten X. Burnett and the Risky Business team.

Cursed: Water Sorceress


D.L. Harrison - 2020
    At least, not until she vacationed in Chicago and ran into a Sorcerer of Air who sets her free.Her world is about to be turned upside down. Witches, dark covens, vampires, sorcerers, and good and evil are all coming for her, ready or not. She’s going to need a little help, if she’s going to survive it all.Note: This is the first book of a trilogy. No major cliffhangers but expect a few unresolved plot threads. This story is told in the first person, from Danielle’s point of view.

Merstone (The Jinx Hamilton Series)


Juliette Harper - 2018
    . . Join ROMO agent and werecat Festus McGregor in this second installment of the Jinx Hamilton/Wrecking Crew novellas. Agreeing to an off-the-books mission with wereparrot Jilly Pepperdine, Festus and Rube find themselves on the Isle of Wight in search of an ancient lodestone with the power to enslave shifters. The perfect match of whimsical fun and fantastical adventure, enjoy the latest novella from bestselling author Juliette Harper. An escapist romp in the Fae world where magic, artifacts, and laughter abound!

A Cat and His Human


Michael Atamanov - 2020
    Andrei chooses life, and sets off alongside his pet, a ginger cat with a limp, for a primeval world fraught with danger. The trouble is… who is whose pet becomes entirely unclear; the man’s consciousness is split between both creatures, and the little cat gets a far greater share of intelligence and wit than his hulking master. What do you do as a weak little kitty? Abandon the clumsy human who always seems to get into trouble, go in search of a new master? Or protect your human body in the hope of one day returning to it?

Pathfinder Roleplaying Game: Ultimate Equipment


Jason BulmahnBrian J. Cortijo - 2012
    Included as well are handy rules references, convenient price lists, and extensive random treasure generation tables, all organized to help you find what you need, when you need it. With this vast catalog of tools and treasures, the days of boring dragon hoards are over, and your hero will never be caught unprepared again.Pathfinder RPG Ultimate Equipment is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder RPG Ultimate Equipment includes:- Thousands of items both magical and mundane, including the best weapons, armors, magic items, and gear from the Pathfinder RPG hardcover line and select other Pathfinder sources, as well as hundreds of never-before-seen items.- Tons of special materials and magical abilities to help you create exactly the magic item you've been looking for.- A wealth of specific magic items, organized by type to ensure your character is always wearing as much magic as possible.- An innovative new treasure generation system, designed to help GMs roll up exactly what they need, every time.- New alchemical weapons, tools, and poisons.- Kits to help your character get the most out of her skills or profession, plus new mounts, animal companions, and retainers.- Descriptions of every item, plus hundreds of full-color illustrations to aid in window-shopping.... and much, much more!Cover art by Wayne Reynolds

Pathfinder Roleplaying Game: Core Rulebook


Jason BulmahnDavid Eitelbach - 2009
    Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The Pathfinder Roleplaying Game Core Rulebook includes:- All player and Game Master rules in a single volume.- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs.- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more.- Streamlined and updated rules for feats and skills that increase options for your hero.- A simple combat system with easy rules for grapples, bull rushes, and other special attacks.- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more.- Hundreds of revised, new, and updated spells and magical treasures.- Quick-generation guidelines for nonplayer characters.- Expanded rules for curses, diseases, and poisons.- A completely overhauled experience system with options for slow, medium, and fast advancement.... and much, much more!Cover art by Wayne Reynolds

Final Fantasy XII - Signature Series Guide


David Cassady - 2006
    Detailed area maps. In-depth listing of items and equipment. Expert boss strategies to defeat even the toughest boss. Extensive bestiary. Signature Series guide features bonus foldout and more Platform: PlayStation 2 Genre: Role-Playing GameThis product is available for sale in North America only.

Designers & Dragons: The '70s


Shannon Appelcline - 2014
    The first in a four volume series, this book has more interesting tidbits than a hundred pop up videos. Learn about the colorful history of TSR and the wave of D&D inspired games (and gaming companies) to follow, and dip your toes into wargaming trivia. Whether you’re a long-time gamer who greets each mention of a ’70s title with “I remember that!” or a new-to-the-hobby sort who wants to know how we got here in the first place, Shannon Appelcline’s meticulously researched history won’t disappoint.

Pathfinder Roleplaying Game: Bestiary 3


Jason BulmahnF. Wesley Schneider - 2011
    Within this book you’ll find demiliches and demodands, grave knights and goblin snakes, norns and nephilim, imperial dragons and unfettered eidolons, and so much more! Yet not every creature needs to be an enemy, as winged garudas, crafty tanukis, and leonine lammasus all wait to join your party and answer the call of glory.The Pathfinder RPG Bestiary 3 is the third indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time bestselling set of fantasy rules into the new millennium.The Pathfinder RPG Bestiary 3 includes:- More than 300 different monsters.- Classic terrors from myth and literature, from the frumious bandersnatch and the righteous valkyrie to the cunning dybbuk and elusive kappa.- Hordes of new creatures you can construct, grow, or summon to aid your party in its adventures.- New player-friendly races to let you adventure as canny ratfolk, genie-blooded sulis, and more.- New familiars, animal companions, and other allies.- Challenges for any adventure and every level of play.- Some of the strangest and most beloved creatures from fantasy roleplaying history and the Pathfinder campaign setting.- Hosts of new templates and variants.- Appendices to aid in monster navigation, including lists by Challenge Rating, monster type, and habitat.- Expanded universal monster rules to simplify special attacks, defenses, and qualities.... and much, much more!Cover art by Wayne Reynolds

Homebrew


Xavier P. Hunter - 2018
     Gary Burns just wanted to create the greatest RPG campaign of his gaming career. But a freak magical accident sucks him into the very world he created—as himself. Surrounded by heroes who look and sound like his friends, Gary is forced to play out the story he wrote. Worthless in a fight, Gary must prove himself valuable even if it means feeding the team insider knowledge. Because he needs keep his friends close—and himself alive—until he can solve the puzzle he never designed: how to get everyone back home.

Leonardo and Gabriel


Tim Tigner - 2019
    A serious problem. The soul-wrenching kind. The career killing kind. He needs to finish a piece for the Pope—but doesn’t know how. Alas, figuring it out is no trivial task. In fact, nobody ever has. Of all the great and grand quests that humans have undertaken, none has been more attempted or elusive than gaining a comprehensive grasp of God. When seeking to know Him with the head rather than the heart, to rely on reason rather than faith, the obstacles appear insurmountable. If He is all powerful, and we are His children, why do so many suffer so horribly? Why would He punish people who don’t believe in Him? Why haven’t we seen or heard from Him for thousands of years? Join Leonardo and the Archangel Gabriel as they survey and surmount these stumbling blocks. Listen in as Gabriel reveals why obvious answers remain obscured. Follow along as he leads Leonardo all the way to an intuitive understanding of the Almighty. Set during Da Vinci’s struggle to give God a face in his masterpiece, The Last Supper, Leonardo and Gabriel is no less entertaining than it is educational. Although the framework is historically accurate, the conclusions of this original work are as unpredictable as they are compelling. Engage with an open mind—as Gabriel councils Leonardo to do—and it may even change your life. _________________________ Do you like logic puzzles? Pondering big philosophical questions? Are you open-minded and eager to learn life-improving lessons? Then this book’s for you. On the other hand, if you prefer to sit in the pews, repeating along while scripture is passionately delivered from the pulpit, then you should probably pass on this one. _________________________ BEFORE YOU BUY, PLEASE NOTE TWO THINGS: 1) This novella is considerably shorter than the author’s novels. The price reflects the caliber of the content, not the page count, and was selected to discourage impetuous purchase. 2) This is essentially an entertaining self-help book, a philosophy text that reads like a thriller. It is intended to stimulate life-improving thought and adequately answer one of history’s most perplexing questions by creatively presenting original analysis on an important topic that touches us all. _________________________ The publisher recommends Leonardo and Gabriel for use in undergraduate logic and philosophy courses, and will make copies of the ebook available free of charge to the faculty and students of accredited academic institutions. Kindly Submit inquiries to edu@timtigner.com.

Virtual Reality Access Enabled


Kieron Uchee - 2016
    Where being Human just means you are not a Dwarf or an Elf. See a cynical young man who is working towards getting past level one. Add some rich powerful old people trying to take over the Ingame world. Throw in a abandoned haunted orphanage, a mysterious dragon and Gods that cannot be trusted. Add a huge city and young Donators buying their way through the game. Ingame, anything might happen. This story has adult content, please be aware of this.

13th Age Core Book


Rob Heinsoo - 2013
    The core rules for the 13th Age roleplaying game.

Weapon H, Vol. 2: War for Weirdworld


Greg Pak - 2019
    The bizarre adventures of Weapon H - an all-new hero with the Hulk's raw strength and Wolverine's Adamantium claws -continue here! As if Wendigo, Brood and Man-Thing weren't enough, our favorite ex-mercenary must now face the Skrullduggers! But what the heck are they? Why, dragon-monsters with Skrull shape-shifting powers, obviously! But were they sent by Roxxon, or is this an all-new threat from outer space? Hopefully special guest Captain America can lend a hand! COLLECTING: WEAPON H 7-12

Pathfinder Roleplaying Game: Ultimate Combat


Jason BulmahnColin McComb - 2011
    The samurai is an unstoppable armored warrior who lives by a strong code of honor—with or without a master. The gunslinger combines the fighter’s martial prowess with a new grit mechanic that allows her to pull off fantastic acts with a pistol or rifle. All this plus tons of new armor and weapons, a complete treatment of firearms in the Pathfinder RPG, a vast array of martial arts, finishing moves, vehicle combat, duels, and new combat-oriented spells for every spellcasting class in the game!Ultimate Combat includes:- New player character options for 14 Pathfinder RPG base classes, including alchemist discoveries, barbarian rage powers, cavalier orders, combat-cleric archetypes, animal shaman druids, new fighter archetypes like gladiator and armor master, inquisitor archetypes like witch-hunter or spellbreaker, combat-themed magus arcana, monk archetypes based on mastery of martial arts, new paladin archetypes like angelic warrior, ranger archetypes like big game hunter and trapper, new rogue tricks, and wizard archetypes like the gunmage.- The ninja, samurai, and gunslinger, brand-new 20-level alternate classes specially designed to get the most out of combat.- Hundreds of new combat-oriented feats including martial arts feat trees, finishing moves, and combination feats.- In-depth overviews on a variety of combat-related topics, such as armor, Asian weapons, duels, fighting schools, guns, siege weapons, and more.- A complete system covering vehicle combat, including wagons, boats, airships, and more.- Tons of optional combat rules like called shots, armor as damage reduction, and new ways to track character health.…and much, much more!Cover art by Wayne Reynolds