Book picks similar to
Homology by Saunders Mac Lane


mathematics
math
partially-read
university-office

Solid State Physics


Neil W. Ashcroft - 1976
    This book provides an introduction to the field of solid state physics for undergraduate students in physics, chemistry, engineering, and materials science.

Cosmic Numbers: The Numbers That Define Our Universe


James D. Stein - 2011
    We start counting our fingers and toes and end up balancing checkbooks and calculating risk. So powerful is the appeal of numbers that many people ascribe to them a mystical significance. Other numbers go beyond the supernatural, working to explain our universe and how it behaves. In Cosmic Numbers, mathematics professor James D. Stein traces the discovery, evolution, and interrelationships of the numbers that define our world. Everyone knows about the speed of light and absolute zero, but numbers like Boltzmann’s constant and the Chandrasekhar limit are not as well known, and they do far more than one might imagine: They tell us how this world began and what the future holds. Much more than a gee-whiz collection of facts and figures, Cosmic Numbers illuminates why particular numbers are so important—both to the scientist and to the rest of us.

Programming in Haskell


Graham Hutton - 2006
    This introduction is ideal for beginners: it requires no previous programming experience and all concepts are explained from first principles via carefully chosen examples. Each chapter includes exercises that range from the straightforward to extended projects, plus suggestions for further reading on more advanced topics. The author is a leading Haskell researcher and instructor, well-known for his teaching skills. The presentation is clear and simple, and benefits from having been refined and class-tested over several years. The result is a text that can be used with courses, or for self-learning. Features include freely accessible Powerpoint slides for each chapter, solutions to exercises and examination questions (with solutions) available to instructors, and a downloadable code that's fully compliant with the latest Haskell release.

Who Is Fourier? a Mathematical Adventure


Transnational College of Lex - 1995
    This is done in a way that is not only easy to understand, but is actually fun! Professors and engineers, with high school and college students following closely, comprise the largest percentage of our readers. It is a must-have for anyone interested in music, mathematics, physics, engineering, or complex science. Dr. Yoichiro Nambu, 2008 Nobel Prize Winner in Physics, served as a senior adviser to the English version of Who is Fourier? A Mathematical Adventure.

Computability and Logic


George S. Boolos - 1980
    Including a selection of exercises, adjusted for this edition, at the end of each chapter, it offers a new and simpler treatment of the representability of recursive functions, a traditional stumbling block for students on the way to the Godel incompleteness theorems.

Philosophical Devices: Proofs, Probabilities, Possibilities, and Sets


David Papineau - 2012
    Notions like denumerability, modal scope distinction, Bayesian conditionalization, and logical completeness are usually only elucidated deep within difficultspecialist texts. By offering simple explanations that by-pass much irrelevant and boring detail, Philosophical Devices is able to cover a wealth of material that is normally only available to specialists.The book contains four sections, each of three chapters. The first section is about sets and numbers, starting with the membership relation and ending with the generalized continuum hypothesis. The second is about analyticity, a prioricity, and necessity. The third is about probability, outliningthe difference between objective and subjective probability and exploring aspects of conditionalization and correlation. The fourth deals with metalogic, focusing on the contrast between syntax and semantics, and finishing with a sketch of Godel's theorem.Philosophical Devices will be useful for university students who have got past the foothills of philosophy and are starting to read more widely, but it does not assume any prior expertise. All the issues discussed are intrinsically interesting, and often downright fascinating. It can be read withpleasure and profit by anybody who is curious about the technical infrastructure of contemporary philosophy.

The Archers Story: Books I, II. III, IV, V, and VI


Martin Archer - 2015
    This is great new saga about an archer and his family who fought for gold and treasure in an effort to rise in cruel and difficult feudal times - and how they did it. It will appeal to the fans of Bernard Cornwell, Jeffrey Archer, C.S. Forester. De Melo, Griff Hosker, Peter Darman, and Jerry Auteri. This is British and English action & adventure of the medieval war & military historical fiction variety at its action-packed best.

FAQ ME


James Altucher - 2012
    I've then compiled the best questions, expanded my answers, and provided much original material to create this book, "FAQ ME".

Novels by Nick Joaquin: A Portrait of the Artist as Filipino, the Summer Solstice, Nick Joaquin, Cave and Shadows, May Day Eve


Nick Joaquín - 2010
    Purchase includes a free trial membership in the publisher's book club where you can select from more than a million books without charge. Chapters: A Portrait of the Artist as Filipino, the Summer Solstice, Nick Joaquin, Cave and Shadows, May Day Eve, the Woman Who Had Two Navels. Source: Wikipedia. Free updates online. Not illustrated. Excerpt: The A Portrait of the Artist as Filipino, known also as A Portrait of the Artist as Filipino: An Elegy in Three Scenes is a literary play written in English by Filipino National Artist for Literature and one of the Philippines best postwar author, poet, and playwright Nick Joaquin in 1950. It was described as Joaquins most popular play, as the "most important Filipino play in English," and as probably the best-known Filipino play Apart from being regarded also as the national play of the Philippines because of its popularity, it also became one of the important reads in English classes in the Philippines. Joaquins play was described by Anita Gates, a reviewer from New York Times, as an "engaging, well plotted metaphor for the passing of Old Manila." Set in the Filipino world of pre-World War II Intramuros of Old Manila in October 1941, the play explores the many aspects of Philippine high society by telling the story of the Marasigan sisters, Candida and Paula, and their father, the painter Don Lorenzo Marasigan. Due to an artistic drought on Don Lorenzo's part, the family has to make ends meet by relying on the financial support provided by their brother Manolo and sister Pepang, who were urging them to sell the house. Later on, they also had to take a male boarder, in the person of Tony Javier. Don Lorenzo, who refused to sell, donate, or even exhibit his self-portrait in public, was only content in staying inside his room, a stubbornness that already took a period of one year. The painting has attracted the attention and curiosity of journalists su...More: http: //booksllc.net/?id=2206106

Til Death Do Us Part


Leo Petracci - 2016
    For Frederick and the inhabitants of his world, reincarnation is real, but people are always reborn in the country in which they died. Now Frederick seeks to pull off his greatest heist yet—enter a maximum security prison, where souls are trapped through reincarnation, and assemble the greatest criminal team that has ever lived. But for Frederick, the heist is just the beginning of a plan centuries in the making: a plan of revenge for unforgivable crimes committed a millennium before. And in this world, even death cannot keep Frederick from success.

Physics for Game Developers


David M. Bourg - 2001
    Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. "Physics for Game Developers" serves as the starting point for those who want to enrich games with physics-based realism.Part one is a mechanics primer that reviews basic concepts and addresses aspects of rigid body dynamics, including kinematics, force, and kinetics. Part two applies these concepts to specific real-world problems, such as projectiles, boats, airplanes, and cars. Part three introduces real-time simulations and shows how they apply to computer games. Many specific game elements stand to benefit from the use of real physics, including: The trajectory of rockets and missiles, including the effects of fuel burn offThe collision of objects such as billiard ballsThe stability of cars racing around tight curvesThe dynamics of boats and other waterborne vehiclesThe flight path of a baseball after being struck by a batThe flight characteristics of airplanesYou don't need to be a physics expert to learn from "Physics for Game Developers, " but the author does assume you know basic college-level classical physics. You should also be proficient in trigonometry, vector and matrix math (reference formulas and identities are included in the appendixes), and college-level calculus, including integration and differentiation of explicit functions. Although the thrust of the book involves physics principles and algorithms, it should be noted that the examples are written in standard C and use Windows API functions.

Artificial Intelligence: A Modern Approach


Stuart Russell - 1994
    The long-anticipated revision of this best-selling text offers the most comprehensive, up-to-date introduction to the theory and practice of artificial intelligence. *NEW-Nontechnical learning material-Accompanies each part of the book. *NEW-The Internet as a sample application for intelligent systems-Added in several places including logical agents, planning, and natural language. *NEW-Increased coverage of material - Includes expanded coverage of: default reasoning and truth maintenance systems, including multi-agent/distributed AI and game theory; probabilistic approaches to learning including EM; more detailed descriptions of probabilistic inference algorithms. *NEW-Updated and expanded exercises-75% of the exercises are revised, with 100 new exercises. *NEW-On-line Java software. *Makes it easy for students to do projects on the web using intelligent agents. *A unified, agent-based approach to AI-Organizes the material around the task of building intelligent agents. *Comprehensive, up-to-date coverage-Includes a unified view of the field organized around the rational decision making pa

Ptolemy's Almagest


Ptolemy
    A masterpiece of technical exposition, it was the basic textbook of astronomy for more than a thousand years, and still is the main source for our knowledge of ancient astronomy. This translation, based on the standard Greek text of Heiberg, makes the work accessible to English readers in an intelligible and reliable form. It contains numerous corrections derived from medieval Arabic translations and extensive footnotes that take account of the great progress in understanding the work made in this century, due to the discovery of Babylonian records and other researches. It is designed to stand by itself as an interpretation of the original, but it will also be useful as an aid to reading the Greek text.

Things to Make and Do in the Fourth Dimension


Matt Parker - 2014
    This book can be cut, drawn in, folded into shapes and will even take you to the fourth dimension. So join stand-up mathematician Matt Parker on a journey through narcissistic numbers, optimal dating algorithms, at least two different kinds of infinity and more.

Probability and Statistics


Morris H. DeGroot - 1975
    Other new features include a chapter on simulation, a section on Gibbs sampling, what you should know boxes at the end of each chapter, and remarks to highlight difficult concepts.