Book picks similar to
You are the Hero by Jonathan Green


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Shine on: The Remarkable Story of How I Fell Under a Speeding Train, Journeyed to the Afterlife, and the Astonishing Proof I Brought Back with Me


David Ditchfield - 2020
    The more powerful the NDE, the more profound the after effects. The ambitious reset their priorities. Atheists change their values. Doctors rethink their beliefs. But what if the after effects of an NDE were undeniable? What if someone suddenly developed the ability to produce high quality paintings of their NDE, a new-found skill that went far beyond the artistic ability they had before? And what if that same person then suddenly acquired the ability to compose classical symphonies after their NDE? And their symphonies were then premiered at sell out orchestral concerts, even though, to this day, they are unable to read or write a single note of musical notation. Wouldn't this be proof that even a cynic would have a hard time explaining? After his NDE, this is exactly what happened to David. And this is his story.

Blood Magic: Secrets of Thaumaturgy


Justin Achilli - 2000
    Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know.Hidden Lore RevealedBlood Magic: Secrets of Thaumaturgy provides the answers to long-asked questions about this most powerful of Kindred Disciplines and explores a gamut of new possibilities. Included in the book are new paths and rituals as well as details on the lesser known but similar arcane practices. What is it about Thaumaturgy that has allowed the Tremere to ascend to prominence in the modern nights? This book examines the answer.Blood Magic: Secrets of Thaumaturgy includes: A complete look at Thaumaturgy, from its dark origins to its modern practice; A wealth of new paths and rituals; Other path and ritual systems like Necromancy and Koldunic Sorcery

What Would Skeletor Do?: Diabolical Ways to Master the Universe


Robb Pearlman - 2019
    Skeletor, He-Man's evil nemesis in the show, remains an icon of villainy for generations who grew up hearing his cackle.Now, for the first time, all of the diabolical wit and wisdom gleaned from Skeletor's unrelenting campaign to wreak havoc on the planet Eternia are collected into one practical, and practically hilarious, volume. This fully authorized, comical, and empowering guide places the evil Skeletor in a variety of troubling scenarios that will be familiar to any reader--from 'Family and Frenemies' to 'Career' and 'Downtime'--and asks the all-important question: What Would Skeletor Do? Combining words of devilish wisdom with appropriate (or inappropriate!) pictures from the original cartoons, this book lets Skeletor tell you how to handle any awkward situation with aplomb. With tongue planted very firmly in cheek, What Would Skeletor Do? is the perfect inspirational resource for pop-culture aficionados of all ages.

The Definitive Irredeemable Vol. 1


Mark Waid - 2011
    IRREDEEMABLE dares to ask the question: what if the world's greatest hero decided to become the world's greatest villain? A "twilight of the superheroes"- style story that examines super-villains from the writer of KINGDOM COME and EMPIRE!

Readings for Foundations of Communication


Steven D. Levitt - 2004
    

Mythical Creatures and Magical Beasts: An Illustrated Book of Monsters from Timeless Folktales, Folklore and Mythology: Volume 1


Zayden Stone - 2021
    Whether it is the three headed guard dog Fluffy in J.K. Rowling’s Harry Potter series, or even the story of Smaug in J.R.R. Tolkien’s Middle Earth in The Hobbit; all these pop culture mythical creatures have a deep connection to the mythologies and folktales of ancient cultures.Where did they come from? What relevance do they serve in mythology? Why are some so obscure, while others become pop-culture enigmas? Get the answer to these questions, and learn about beasts from different world cultures.Folklorist Zayden Stone dives deep into the stories of these magical beasts and providesa fictional anecdote,a retelling of the original myths,an analysis of the symbolism and relevance of the creatures,and then pairs it with some beautiful black and white illustrations reimagined by artist Herdhian.In the Mythical Creatures and Mythological Beasts book, the illustrated guide takes you through six themes that have been specifically chosen since they are consistent across cultures. The categories include:arthropods for insects, crustaceans, and arachnids;avian for birds;canines for wolves and dogs;serpents for snakes and dragons;ungulates for hooved animals like horses and cows; andaquatic for water dwelling beasts.Presenting the creatures in categories makes it easier to see what the beasts have in common. You will find some overlapping themes across ancient cultures that point to universal ideas in how humans perceive the world.If you wonder where your favorite creature is, you will probably find them within these pages, even if they do not have their own chapter. For example, the ever-popular Pegasus can be found in the tale of the Gorgon sisters. He also had a half-brother, Arion, who features in the ungulates section. There is also a brilliant white-winged horse from Islamic tradition which may sound very familiar to Pegasus as well.If you have a love for the myths and want to learn about the unique beasts that dwell within them, this book is a great way to do it. Not only will you learn about ones you may have never heard of, but you will also be able to draw parallels between cultures and see how they interpreted their surroundings through stories of mythical creatures and magical beasts.

Clanbook: Assamite


Graeme Davis - 1995
    Once hunted, these vampire assassins are now sought out by the Kindred to dispose of their enemies. Fearful tales are told of their skill in hunting the most dangerous prey, their bravery in combat, and their fierce loyalty to their clan. Yet the tellers of these tales do not guess at the truth: the millennia of warfare, the roots of the Jyhad, and the clan mysteries which no outsider has ever seen.Clanbook: Assamite includes:* The history of the clan, frmo the First City to the present day;* The clan's treasure, beliefs and internal culture; and* New Skills, Quitus powers and advanced combat rules.

The Blue Moment: Miles Davis's Kind of Blue and the Remaking of Modern Music


Richard Williams - 2009
    It is the sound of isolation that has sold itself to millions.” Miles Davis’s Kind of Blue is the best-selling piece of music in jazz history and, for many listeners, among the most haunting works of the twentieth century. It is also, notoriously, the only jazz album many people own. Recorded in 1959 (in nine miraculous hours), there has been nothing like it since. Richard Williams’s “richly informative” (The Guardian) history considers the album within its wider cultural context, showing how the record influenced such diverse artists as Steve Reich and the Velvet Underground.In the tradition of Alex Ross and Greil Marcus, the “effortlessly versatile” Williams (The Times) “connects these seemingly disparate phenomena with purpose, finesse and journalistic flair” (Financial Times), making masterly connections to painting, literature, philosophy, and poetry while identifying the qualities that make the album so uniquely appealing and surprisingly universal.

Clanbook: Gangrel


Brad Freeman - 1995
    Now learn the secrets of these enigmatic vampires - their history and legends, their allies and enemies, and the truth of their relationship with the fearsome Lupine. There is good reason why they stand at the forefront of every vampiric war: none can stand against them.Clanbook: Gangrel includes:* The history of the clan and its unique view of the world;* 10 sample characters suitable for players and storytellers, and;* How the Gangrel run with the werewolves and the powers they gain.

Hockey Night Fever: Mullets, Mayhem and the Game's Coming of Age in the 1970s


Stephen Cole - 2015
    The forces at play in the decade's battle for hockey supremacy-dazzling speed vs. brute force-are now, for better or worse, part of hockey's DNA. This book is a welcome reappraisal of the ten years that changed how the sport was played and experienced. Informed by first-hand interviews with players and game officials, and sprinkled with sidebars on the art and artifacts that defined Seventies hockey, the book brings dramatically alive hockey's most eventful years.

Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)


Margaret WeisRobert J. Schwalb - 2016
     Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.

The X-Files: Season 10 #3


Joe Harris - 2013
    Meanwhile, Mulder uncovers more of the truth than he can handle when an old, cigarette-smoking "friend" pays him a visit.

Annie's Girl: How an Abandoned Orphan Finally Discovered the Truth About Her Mother


Maureen Coppinger - 2009
    She was just three years old.      She remained in the orphanage until the age of 16, subjected to cruelty and neglect, and starved of love and affection. One of her closest friends was taken away to an asylum after her spirit was broken by repeated beatings, and Maureen herself faced a constant battle against despair. It was an environment from which no one emerged unscathed.      Throughout these tormented years, Maureen dreamed only of escape, and when she was contacted again by her mammy she believed all her dreams were about to come true. Life in the outside world brought its own challenges, however, and Maureen was thrown into turmoil when she discovered that the truth about her past was more murky than she had ever realised.      Annie's Girl stands apart as a poignant testimony to the resilience of the human heart. This touching and evocative memoir is the incredible story of an illegitimate industrial-school survivor's profound struggle to overcome a shame-filled past and solve the mystery of her origins.

Clanbook: Followers of Set Revised


Dean Shomshak - 2001
    The Followers of Set are scattered all over the world, seducing mortals into cults and enslaving other Kindred through their own vices. Yet the Setites do not exist for excess alone: They gather secrets from the darkness that spawned them, secrets that can be yours for a price.Blasphemies and DebasementAs the next entry in the revised lineup of clanbooks, Setite takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Clanbook: Lasombra


Richard Dansky - 1996
    Unseen even by mirrors, these lords of darkness glide through the night they rule, orchestrating the rise and fall of Kindred and kine alike. From the Sahara Desert to the Spanish Main, from the monasteries of Seville to the mean streets of New York City, no other clan so embodies what it means to be a vampire.Clanbook: Lasombra includes:* The History of the clan and the foul diablerie of its progenitor;* Details on the clan's sinister rites and depraved games;* New Merits, Flaws and Obtenebration powers.