Sweet Poison Quit Plan


David Gillespie - 2010
    It features: * an overview of why sugar is bad and why we get addicted * a five-step plan to kicking the habit * tailored advice for men and women * a guide to sugar-free shopping (how to read the labels and what is safe/unsafe in each supermarket aisle) * recipes for sugar-free treats (think ice-cream and cakes) * advice on living sugar-free with kidsPacked with reader anecdotes and lists to help you organise your sugar-free life, this book presents one of the most accessible and achievable strategies around for losing weight and avoiding some of the more pernicious lifestyle diseases that are increasingly associated with excessive sugar consumption. Gillespie is an informed and entertaining writer who makes his subject fascinating, and inspires with his passion and logic.

Hobby Games: The 100 Best


James Lowder - 2007
    Their essays cover the spectrum of the hobby market, from role-playing games to collectible card games, miniatures games to wargames to board games, with titles both familiar and esoteric. Writers include such legendary designers as Gary Gygax, co-creator of Dungeons & Dragons; Richard Garfield, creator of Magic: The Gathering and Larry Harris, creator of Axis and Allies; best-selling authors R. A. Salvatore, Tracy Hickman, Ed Greenwood, and Michael Stackpole; computer industry notables Bruce Shelley of Ensemble Studios (Age of Empires) and Jack Emmert of Cryptic Studios (City of Heroes); as well as dozens of other noteworthy and award-winning creators. Hobby Games: The 100 Best also features a foreword by board game legend Reiner Knizia and an afterword by wargame legend James F. Dunnigan.

Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Dr. Halsey's Journal (Halo: Reach Special Edition Exclusive)


Eric S. Nylund - 2010
    Halsey's personal journal is a booklet co-written by Eric Nylund and is included with the Halo: Reach Limited and Legendary editions. It covers various elements from the Halo universe and is written through the eyes of Catherine Elizabeth Halsey herself.

The Mammoth Book of Chess


Graham Burgess - 2009
    It includes: sections on online chess, computers and openings; courses in tactics and attacking strategy; analysis of some of the greatest games ever played; and, information and advice on club, national, and international tournaments.

FCO: Fundamental Chess Openings


Paul van der Sterren - 2009
    It is essential to play purposefully and to avoid falling into traps or reaching a position that you don't understand.This is not a book that provides masses of variations to memorize. Paul van der Sterren instead offers a wealth of ideas and explanation, together with the basic variations of each and every opening. This knowledge will equip players to succeed in the opening up to good club level, and provide a superb grounding in opening play on which to build a more sophisticated repertoire. The strategies he explains will, unlike ever-changing chess opening theory, remain valid as long as chess is played, and so the time spent studying this book will be rewarded many times over.

Strange Fascination: David Bowie: The Definitive Story


David Buckley - 1999
    Thirty years on from his first hit single, 'Space Oddity'. he remains the most influential rock star from the post-Woodstock generation - yet unlike Hendrix, the Beatles or even Prince, his life has never been the subject of a major biography. Strange Fascination chronicles Bowie's career against the colourful backdrop of post-Beatles pop culture; of glam-era gender-bending, implausible substance abuse and sartorial silliness; 80s corporate sclock; 90s 'curator culture' and laddish Britpop. It's a story of amazing creativity, of huge, showboating theatricality and of an almost pathological quest to remain relevant and at pop's cutting edge.This revised and updated edition of Strange Fascination is an absorbing and fascinating history of Bowie and his times, through exclusive and revelatory interviews with his closest collaborators who have spoken in detail about the tours, the making of the albums, the arguments and split-ups, the music and, most importantly, the man himself. With an unrivalled degree of access to the main players and exclusive photographic material, Strange Fascination is the most complete account of David Bowie and his impact on pop culture ever written.As a critique-cum-re-establishment of the David Bowie character, "definitive" is pretty much it - Guardian.Cover Photograph: Kevin Cummins

Unlocking Japanese


Cure Dolly - 2016
    A ground-breaking book that sets out to demonstrate that Japanese is “simple, logical and beautiful” and that most of the apparently “arbitrary rules” that you “just have to learn” can be reduced to simple, easily intuitive patterns if you just understand how the language really works.

The Writings of Nichiren Daishonin, Vol. 1


Nichiren Daishonin - 1999
    The translations were first published by the Nichiren Shoshu International Center (NSIC) over a period from 1979 to 1995 in a seven-volume series entitled "The Major Writings of Nichiren Daishonin." A total of 172 works make up this series, including the Daishonin's five major works ("On Establishing the Correct Teaching for the Peace of the Land," "The Opening of the Eyes," "The Object of Devotion for Observing the Mind," "The Selection of the Time," and "On Repaying Debts of Gratitude"). Columbia University Press published 85 of those 172 translations, 12 in 1990 in "Selected Writings of Nichiren," and 73 in 1996 in "Letters of Nichiren." Eager to have all the translations under one cover, Soka Gakkai International (SGI) members asked that they be published in one volume. Thus the Soka Gakkai decided to publish the present volume - all 172 works in chronological order. This work is indeed wonderful news, not only for members of the Soka Gakkai International, but for all English-speaking people interested in Buddhism.

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

Simple Abundance: Living by Your Own Lights


Sarah Ban Breathnach - 1996
    Six creative and practical principles illuminate this safari of self and spirit - gratitude, simplicity, order, harmony, beauty, and joy. This adaptation of the New York Times #1 best seller will help you to discover how daily life can become an expression of your authentic self.

Battlefield of the Mind Bible: Renew Your Mind Through the Power of God's Word


Joyce Meyer - 2017
    . .all these are attacks on the mind. If you struggle with negative thoughts, take heart! The BATTLEFIELD OF THE MIND BIBLE will help you win these all-important battles through clear, practical application of God's Word to your life. With notes, commentary, and previously unpublished insights by Joyce Meyer, this Bible is packed with features specifically designed for helping you deal with thousands of thoughts you have every day and focus your mind to think the way God thinks.Special Features Include: BOOK INTRODUCTIONS--thoughts on the importance of each book and how it relates to the battlefield of the mind WINNING THE BATTLES OF THE MIND--core teaching to help you apply specific biblical truths to winning the battle PRAYERS FOR VICTORY--Scripture-based prayer to help you claim God's guarantee of winning PRAYERS TO RENEW YOUR MIND--help for you to learn to think the way God thinks KEYS TO A VICTORIOUS LIFE--practical truths for overcoming mental or emotional challenges POWER POINTS--insight into how to think, speak, and live victoriously SPEAK GOD'S WORD-first-person Scripture confessions to train your mind for ultimate victory SCRIPTURES ON THOUGHTS AND WORDS--more than 200 Bible passages that teach you how to think and speak in agreement with God's Word.

Toy Wars: The Epic Struggle Between G.I. Joe, Barbie, and the Companies That Make Them


G. Wayne Miller - 1998
    Joe, the collapse of a $45 million virtual-reality game, and a takeover attempt by arch rival Mattel. 448 pp. Author tour. National ads. 30,000 print.

The Psychology of Survivor: Leading Psychologists Take an Unauthorized Look at the Most Elaborate Psychological Experiment Ever Conducted . . . Survivor!


Richard J. Gerrig - 2007
    What has this pop culture phenomenon shown us — by placing a few hundred people on islands around the world — about the psychological make-up of the average American? In Psychology of Survivor, the third installment of BenBella Books's Psychology of Popular Culture series, leading psychologists — and fans of Survivor — unite to offer up their expertise on the show that started the reality show craze. From why macho alpha males rarely win to stress and body image, from situational ethics to the dreaded Rob Cestaries factor, Psychology of Survivor is a broad look at cutting-edge psychological issues through the lens of Survivor. The tribe has spoken — Psychology of Survivor is the best book for Survivor fans and psychology enthusiasts alike!

Detective Pikachu: Episode 0—Eevee's Case


The Pokemon Company - 2018
    His only wish is to meet someone who can understand him in the same way. One day, an Eevee comes to the great Detective Pikachu and asks him to find the culprit who messed up the yard at its home!