Codex: Space Marines


Matthew Ward - 1998
    They are barely human at all, but superhuman, having been made superior, in all respects, to a normal man by a harsh regime of genetic modification, psycho-conditioning and rigorous training. Organised into small independent armies called Chapters, their unswerving loyalty is to the Emperor of Mankind and no other.This 144-page Warhammer 40,000 Codex contains all the rules you'll need to field a Space Marine army, as well as detailed background information, bestiary, accompanying artwork and 'Eavy Metal showcase.You must possess a copy of Warhammer 40,000 in order to use the contents of this book.

Veins of the Earth


Patrick Stuart - 2017
    Included in this essential work:- A detailed survey of over fifty new monsters and a half dozen cultures that lurk in the Veins.- Procedures for Referees to generate both small and large-scale maps and locations within.- Expanded rules for players navigating a realm that has never seen the sun.- Full descriptions of the different types of light and the different types of dark.- The worst kinds of fear, madness, and nightmare.

Jain Zar: The Storm of Silence


Gav Thorpe - 2017
    Though few in number, they are an ancient race, and their mode of war blends spirituality with a unique mastery of technology. In times of need, the entire eldar race will rouse to war led by terrifying, almost mythological figures – the phoenix lords. Each different in his or her own way, these immortal beings embody the warrior nature of the eldar. Jain Zar – the Storm of Silence – was the first phoenix lord to be recruited by Asurmen, and would prove a swift and deadly fighter, able to harness the rage of her scream to slaughter any who dare oppose her.

Rifts Mercenaries


C.J. Carella - 1994
    Rift Mercenaries is a Rifts source book focusing of Mercenaries

Starfinder: Alien Archive


Jason KeeleySteve Kenson - 2017
    What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:- Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.- Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.- New alien technology to help give your character an edge, including weapons, armor, magic items, and more.- A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.- New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!Cover art by Remko Troost

Rifts Ultimate Edition


David MartinFreddie E. Williams II - 2005
    There will be more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal is to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there will be a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystics abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combine magic and technology). Super-technology with Mega-DamageTM body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare? Character sheets. Color end sheets by John Zeleznik. New artwork and color pages throughout. Written and created by Kevin Siembieda.

Flesh of Cretacia


Andy Smillie - 2012
    Chapter Master Amit leads his warriors to a feral world in pursuit of orks, but discovers something far more ancient and deadly in the depths of the jungle. Already battle-weary, the Flesh Tearers must master the dark legacy of their primarch Sanguinius if they are to prevail... and perhaps find a world worthy of being called their home.

The Core


Aaron Dembski-Bowden - 2011
    Harried by genestealers and Space Marines of the Salamanders Chapter, they must protect the traitor tech-priest Deltrian as he completes his mission. But something is hunting them through the shadows, a predator that is more than their match... A short story from the Fear the Alien anthology.

Velocity


B.V. Larson - 2010
    V. Larson! This 60,000 word book is an Anthology of short stories. Most are Science Fiction mixed with Horror. Others might be called Dark Fantasy... Many have been published previously in various magazines.The Barrier – What does it take to go faster than light?Symptoms of Godhood – How far can you modify a body and still call the results human?Discharged – A long war and an even longer stay in an automated hospital.Teeth at Bedtime – Technology follows us everywhere.The Insect Requirement – Great sacrifices are required for Earth’s early colonists.Blind Eyes – If we can design our own children, how far will we go?TA96 – Do our genes belong to us?Zundra’s Movies – A future where video is created with the mind, and insanity is fun to watch.Pinball – A young man builds his own watchdog.Love Aboard the Kamadeva – A love triangle between two desperate souls and a digital mirage.Starplay – A window into the universe becomes a door.The One-Way Gang – Leaving Earth is easy, but you can never come back.Rusted Metal – What has spent the last century in the basement?Lunar Lotto – Death comes instantly to outlaws in vacuum.The Rollers – Crime has been mostly eliminated by removing all forms of cash... Mostly.

Cult of the Spiral Dawn


Peter Fehervari - 2018
    But what they find there puts all they believe into question…READ IT BECAUSEIt's a typically thoughtful and bizarre tale from Peter Fehervari that exposes just how insidious and devastating Genestealer Cults can be.THE STORYThe galaxy is vast, and worship of the God-Emperor by His faithful takes many forms. The Spiral Dawn is one of the countless sanctioned sects of the Imperial Cult. As a gathering of Spiralytes make their holy pilgrimage to Redemption, the sect's world of origin and a shrine world of the Imperium, they find not a haven of enlightenment and introspection, but a soot-choked hellhole where their order's founders and an unorthodox regiment of Astra Militarum maintain an uneasy coexistence. As tensions between the serene congregation and the superstitious Guardsmen mount, the new arrivals begin to unravel the dark secrets concealed at the heart of their faith.This novel was previously available under the title Legends of the Dark Millennium: Genestealer Cults. This edition also includes the additional short story 'Casts a Hungry Shadow'.

Queen of the Spiders (Supermodule GDQ1-7)


E. Gary Gygax - 1986
    

Shadow of the Demon Lord (SDL1000)


Robert J. Schwalb - 2015
    But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons - or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of the Demon Lord opens a door to an imaginary world held in the grip of a cosmic destroyer. Enter a land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lords imminent arrival.

Marvel Heroic Roleplaying Basic Game


Cam Banks - 2012
    It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!

Knights of the Old Republic Campaign Guide


Rodney Thompson - 2008
    This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience. As the galaxy plunges into one war after another, the forces of the Republic, along with their Jedi allies, struggle to protect themselves from hordes of invading Mandalorians, tyrannical Sith lords, and traitorous allies on every front. Featuring new game material drawn from a variety of sources, and including characters, weapons, vehicles, and droids, this book presents an entire campaign during the violent days of the Old Republic. This book also contains new Force powers, Force techniques, and Force secrets for Jedi and Sith characters, as well as new options for characters of all classes. Players can take advantage of new talents, feats, and other options to play a Mandalorian neo-crusader, a Republic soldier battling against the forces of Darth Revan and Darth Malak, or a Jedi in exile on the run from the Sith.

Draco


Ian Watson - 1990
    became the hit movie from Steven Spielberg, charges headlong into the dark and dangerous future of the Warhammer 40,000 universe, in this first book in his Inquisition War series.