Simplifying Street Fighter: A New Player's Guide to Preparing for Street Fighter 5


gootecks - 2015
    If you're like most players, you struggle with nearly every aspect of the game: offense, defense, execution and combos, and generally having a game plan that is more complex than just mashing buttons at every opportunity. A Road Map Toward Improvement Street Fighter is a game that requires practice, finesse, and knowledge. Unfortunately, most players don't have any guidance on where to begin when learning the game which leads to lots of frustration and losses. This guide is designed to give you a road map for improving your skills so that when SF5 drops you can hit the ground running!Lots of players are under the misconception that since SF5 is a brand new game, there's no point in playing SF4 and improving. While it is true that there will be lots to learn in SF5 such as new engines and characters, this is not a reason not to improve on your Street Fighter fundamentals in the meantime. The Importance of a Solid Foundation Like anything else worth doing in life, developing a foundation of solid fundamentals is the key to improving. Even though SF5 will have brand new characters and mechanics, the core elements of Street Fighter remain the same throughout the franchise. Execution, footsies and space control, combos, punishing, and resource management are important in all Street Fighter games and this guide will show you how to use SF4 to improve on these aspects of your game. Who is gootecks and why should I bother? I've played Street Fighter competitively since 2003, starting with Street Fighter III: 3rd Strike and continuing with Street Fighter 4. I've traveled to compete in tournaments around the world, including places like Japan, Singapore, Australia, Canada, and Europe.A lot of people may know me as the co-host of Excellent Adventures of gootecks & Mike Ross, or perhaps from my work on Cross Counter TV, the entertainment network for fighting game fans.Recently, I've begun training players just like yourself through Cross Counter Training, where players like EG.Justin Wong, EG.K-Brad, Alex Myers are available for helping players of all skill levels improve. Through working with my students, I've developed what I believe to be an extremely effective method of learning how to play Street Fighter. This method is based on the idea of learning one tiny aspect of the game at a time through the eyes of the poster boy of Street Fighter, Ryu. "But Ryu is boring, gootecks!" I know, I know, you think Ryu is boring and everybody plays him and you want to play a cool, flashy character so you can style on people on stage at Evo someday. Unfortunately, you'll need to learn how to walk before you can run and there is no better investment of time as a new player than to learn Ryu in order to build a strong foundation.Taking this time now to develop your fundamentals will serve you well as you transition to Street Fighter 5. Ryu is definitely different in SF5, but the tools and concepts you'll learn in this guide will give you a leg up on the competition when SF5 drops.

The Immortal Life of Henrietta Lacks: Behind the Story-the Undisclosed Story Behind the Curtains


Behind the Story - 2011
    Enjoy this basket full of hand-picked treats collected from various sources all over the internet, compiled as an easy, concise and info-rich serving just for you!You'll be on a VIP tour where you'll get to discover in depth about the author's inspiration to create this story as well as their personal journey to bring this book to the readers. Here's a sneak peek of what's inside:-Who's the author anyways?-Author's inspiration to write the story-Creation process of the book-Publishing journey-Obstacles and setbacks-How it was received by the public and critics-Sales figures-Future ahead for the story-Memorable quotes...and more!Read our free sample below!======================SAMPLE ENTRY:“What were the inspiration and the creation process of this book like?”“I first learned about HeLa cells and the woman behind them in 1988, thirty-seven years after her death, when I was sixteen and sitting in a community college biology class.”Rebecca Skloot “met” Henrietta Lacks for the first time in a class she was forced to take to make up high school credits. She was a derelict kid, choosing to forgo traditional education in favor of an alternative “hippie” high school. Instead of science classes, Rebecca remembers taking “dream studies” as one of her courses.Her biology instructor at the community college made one small mention of the fact that the line of cells most used in research today was from a black woman named Henrietta Lacks. Then he moved on to the next slide.This began a journey of questions, discoveries, and answers as Rebecca found herself wondering about the woman behind such a scientific marvel as the HeLa cells. Though it took over a decade to finally publish her work, she persisted in unveiling the unknown character whose cells had affected so many lives...======================What others are saying about us!First of all let me just say I LOVE YOUR idea of a book guide. It's so unique and informatively fun at the same time. Your idea of a book guide is really something else!-C. A. Margaja...a perfect compliment to the orginal work!-S. WoodsI love this kind of stuff!-G. M. MandapatThis work is not meant to replace, but to complement the original work. It is a digestive work to stimulate the appetite and encourage readers to enjoy and appreciate the original work even further.

Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game


Patrick Chapin
    Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.

Charles Dickens


L. Du Garde Peach - 1965
    Many of the events in his life, and the characters whom he knew, are described in his books: this is the story of the man who wrote them.

Judas Pig


Horace Silver - 2004
    But he becomes increasingly haunted by childhood ghosts and by the ever-growing influence of Danny, his psychopathic partner in crime. Billy finds himself starting to look beyond the violence and the scams, slowly descending into a drug-fuelled netherworld that affects his judgment and his perceptions. He is finally tipped over the edge when Danny commits an act even Billy cannot stomach. And that's when things really start to go wrong. This explosive first novel from a reformed career criminal comes with authenticity stamped throughout.

The Legacy of a Vampire Witch 1-5


Theophilus Monroe - 2020
    Book 1: Bloody Hell It had been almost a century and a half since I last encountered anyone from the Order of the Morning Dawn. They were religious fundamentalists with the dual goal of eliminating vampires and witches. Being both a vampire and a witch I was the embodiment of everything the Order hates. Their first attempt to eliminate me failed. Thanks to the fact that my mentor in the Craft was also a necromancer. When they burned my heart they didn’t kill me. They unwittingly completed a spell that tied my existence to the soul of one who took my place in hell. Now I’m heartless, literally. Not having a heart has some advantages. It means I’m pretty resilient, especially when it comes to wooden stakes. So long as the soul bound to my existence remained in hell, I was virtually invincible. But the Order figured it out. They hope to redeem the soul who was damned in my stead. If they do that, I’ll meet the true death for sure. I have to capture the one damned in my place before the Order manages to liberate him from perdition. If they free him, I will die. I have to go to bloody hell. Also included... Book 2: Bloody Mad: A Vampire in an asylum? Like that's going to end well... Book 3: Bloody Wicked: Taking on a horde of demon possessed vampires? Time to get wicked! Book 4: Bloody Devils: We were the terrors of New Orleans. And humanity's only hope. Book 5: Bloody Gods: I've always been the hunter... now I'm the hunted.

Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

George Orwell's 1984: A Guide to Understanding the Classics


Ralph A. Ranald - 1920
    

London, Part 1 of 3


Edward Rutherfurd - 1998
    He brings this vibrant city's long and noble history alive through the ever-shifting fortunes, fates, and intrigues of half-a-dozen families, from the age of Julius Caesar to the 20th century. Generation after generation, these families embody the passion, struggle, wealth, and verve of the greatest city in the world.

The Kid Sensation Series


Kevin Hardman - 2014
     __________ SENSATION (Kid Sensation #1) Like millions of other kids, Jim grew up wanting to be a superhero. Unlike most of his contemporaries, however, Jim actually had the goods: a plethora of super powers that would have been the envy of any meta on the planet. But when his tryout with the Alpha League - the world's premiere group of supers - goes disastrously wrong, Jim basically becomes an outcast. Two years later, Jim is still bitter about what happened to him. However, he soon finds himself the centerpiece in an odd turn of events that gives him a second chance at his dream. But nothing is as easy as it sounds, as Jim soon discovers. Among other things, he’s made an enemy of a prospective super teammate, he’s being stalked by an unknown pursuer, and a shadowy cabal bent on world domination has identified him as the only obstacle to their plans. It’s a lot for one super to handle, even with a smorgasbord of abilities. But if saving the world were easy, everyone would do it… __________ MUTATION (Kid Sensation #2) Kid Sensation is back! The intrepid teen super with the plethora of powers returns in a new adventure. Having saved the planet and earned a place with the world’s premiere superhero team, Jim (aka Kid Sensation) is preparing to attend the prestigious Academy, where teen supers from every corner of the globe learn to master their abilities. At the same time, however, he is approached by a mysterious government organization that wants Jim to work for them - and they won’t take “No” for an answer. Moreover, at the Academy itself, an insidious and highly contagious virus is running amok through the student population, striking at the heart of their abilities. Students are losing control of their powers, with lethal consequences… Now, in addition to evading the machinations of government agents, Jim must solve the mystery behind the virus - and how to stop it - before every super everywhere becomes fatally infected. __________ INFILTRATION (Kid Sensation #3) Having a surfeit of super powers is great for battling bad guys and saving the world, as Jim (aka Kid Sensation) is finding out, but less useful in dealing with day-to-day situations – like bonding with his superhero father, adjusting to a team environment, and coping with what might be perceived as a growing rivalry between himself and another teen super. On top of all that, despite having a serious girlfriend, he finds himself inexplicably drawn to a new female super he’s just met. At the same time, some villain has just gotten himself a new toy: an unknown weapon of tremendous power that is able to strike without warning, causing unprecedented destruction and loss of life. Perhaps more terrifying, the wielders of this weapon make no demands and issue no threats; they simply attack. Even the Alpha League, the world’s greatest superhero team, is not immune, suffering an assault on their very own doorsteps. It quickly becomes clear that the only way to stop this new evil is from within. With his unique abilities, Jim is the only person capable of infiltrating the enemy’s ranks. It’s up to him to figure out who is behind these attacks, what they want, and find a way to stop them – and their secret weapon – before they bring the entire world to its knees.

A.R. Rahman: The Musical Storm


Kamini Mathai - 2009
    250-258) and index.

Box Set: The Dragon Sea Chronicles


Brian Ference - 2018
    Sea Serpents. Pirates. Dragons. Follow Darek of the Red Claw Clan through this three book box set, a young sailor crossing blades with ruthless pirates and warring clans. As his hidden powers grow, first in his natural ability to commune with sea dragons, so too does his uncanny dragon-riding skill and sudden bursts of psi power. Yet a foul wind blows across the serpent deeps, bringing with it a former apprentice, Cyrus, a forsaken sorcerer who wields terror and death. The Dragonclaw Islands are thrust into the brink of war as Darek struggles to find his path, unlock his skills, though alienated from his sister and parents. Is he destined to become the Mage Reborn? Ever more does he realize he must stop the tides of war, bring order to clan and family while the rising menace of Cyrus lurks unseen. Taken under the wing of the ailing Dragon Mage Agrippa, Darek uses his powers to unite the Dragon Riders against the growing swarm of sea serpents controlled by Cyrus’s forbidden magic. The fires of rebellion, stoked by a Pirate Queen, plunge the Islanders into an all-out war among dragons, sea serpents, and monsters of the deep. But are Darek’s powers enough to combat these foes, especially when he is linked to the pirates by blood bond and their beautiful queen? Dive into this world of adventure, imagination, and danger that fans of Dragonriders of Pern, Eragon, Dragonlance, Dragon Blood, Dragonvein, Temeraire, and Dragon School will love. Scroll up and one-click to buy this box set today while the introductory price lasts!

The Wisdom House


Rob Parsons - 2014
    And then Rob began to think about how he hoped he'd have the chance to talk with all his grandchildren as they grew. He imagined them coming into his study, settling into one of the two comfy armchairs in front of the fire and opening up about the challenges they were facing. Perhaps it would be when they were beginning their first job, buying their first house, getting married or starting a family. Or perhaps they'd talk long into the night, when their hearts were broken or friends had betrayed them. Perhaps he would have the chance to help them rebuild the dream that somebody had trodden on. "Come on in, take a seat—tell me what's been going on. . ." Rob knew he wouldn't have all the answers. But maybe he could help—just a little.

Inside a U.S. Embassy: Diplomacy at Work, All-New, Third Edition of the Essential Guide to the Foreign Service


Shawn Dorman - 2011
    Embassy offers an up-close and personal look into the lives of the diplomats and specialists who make up the U.S. Foreign Service, taking readers inside embassies and consulates in more than fifty countries, providing detailed descriptions of Foreign Service jobs and first-hand accounts of diplomacy in action. Gain a sense of the key role played by each member of an embassy team from Paris to Kabul, from Bogota to Beijing, and places in between. Travel into the rainforests of Thailand with an environmental affairs officer, face rampaging militias with a political officer in East Timor, and join an ambassador on a midnight trip into a Macedonian refugee camp to quell a riot. The book includes profiles of diplomats and specialists around the world serving in Foreign Service positions -- from the ambassador to the security officer, the consular officer to the IT specialist. Also included is a selection of day-in-the-life accounts from seventeen different countries, each describing an actual day on the job. The story section includes twenty-six tales from the field that give a sense of the extraordinary: the coups, the evacuations, the civil wars, the hardships and rewards of representing America to the world.Inside a U.S. Embassy was published by the American Foreign Service Association in 2003, and updated and revised in 2005. Over 70,000 copies have sold.

The C.J. Sansom CD Box Set: Dissolution, Dark Fire, Sovereign, Revelation


C.J. Sansom - 2003
    J. Sansom. Matthew Shardlake, lawyer and reformist in London during the reign of Henry VIII. His investigation skills are tested in four cases where both his life and the lives of others are threatened. In "Dissolution" he travels to Scarnsea Monastery where one of Thomas Cromwell's Commissioner has been brutally murdered. Shardlake must expose the killer but his inquiries soon force him to question everything he hears, and everything that he intrinsically believes. In "Dark Fire" Shardlake returns to London and a new assignment from Cromwell. The formula for Greek Fire, a legendary Byzantine weapon, is discovered by an official of the Court of Augmentations. Shardlake is sent to retrieve the formula but instead finds the official and his alchemist brother murdered and the formula missing. "Sovereign" takes Shardlake to York, following Henry VIII and his Progress to the North. The murder of a local glazier involves Shardlake in a mystery connected not only to a prisoner in York Castle but to the royal family itself. And in "Revelation" when an old friend is horrifically murdered Shardlake promises his widow to bring the killer to justice. His search leads him to connections with the dark prophecies of the Book of Revelation. Shardlake follows the trail of a series of horrific murders that shakes him to the core, and which are already bringing frenzied talk of witchcraft and a demonic possession - for what else would the Tudor mind make of a serial killer...? Praise for the series: 'Dissolution is a remarkable, imaginative feat. It is a first-rate murder mystery and one of the most atmospheric historical novels I've read in years' - "Mail on Sunday". 'One of the author's greatest gifts is the immediacy of his descriptions, for he writes about the past as if it were the living present' - Colin Dexter.