Book picks similar to
World of Darkness: Dudes of Legend by Chuck Wendig
rpgs
wantedebook
wod
audio-wanted
Double the 007: Casino Royale and Live and Let Die
Ian Fleming - 2012
They are easier to fight for than principles'In Casino Royale, the first of Fleming's 007 adventures, a game of cards is James Bond's only chance to bring down the desperate SMERSH agent Le Chiffre. But Bond soon discovers that there is far more at stake than money.Live and Let Die'You start to die the moment you are born'Live and Let Die, Ian Fleming's second 007 novel, takes Bond from Harlem to Jamaica in a frenzied hunt for the deadly gangster Mr Big and his macabre network of associates.
Marvel Platinum: The Definitive Deadpool
Fabian NiciezaBrian Posehn - 2015
Book of Artifacts: Advanced Dungeons and Dragons Accessory Rulebook
David Zeb Cook - 1993
All players and game masters. Illustrations, some in color.
Cursed City
C.L. Werner - 2021
Its vampiric rulers have indulged their bloodlust in every shadow-clad alley, turning the once-proud metropolis into a charnel house. Already crushed beneath the tyranny of Radukar the Wolf and his Thirsting Court, a spate of vicious murders plunges the mortal inhabitants into fresh terror. Emerging to uncover a connection between the attacks is an unlikely group of heroes: a vampire hunter from Carstinia, a slum-born vigilante, a ruthless wizard, and a soldier who is the last survivor of her noble bloodline. Arrayed against them are the undead monsters that thrive upon Radukar's gory regime. But a daring search for answers turns into a fight for survival when the Wolf himself descends his Ebon Citadel and joins the carnage in the streets…
Starfinder: Core Rulebook
James L. SutterJason Keeley - 2017
Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.This massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!Inside this book, you'll find:- All of the rules you need to play or run a game of Starfinder.- Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic.- Character races both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future.- An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats.- Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character.- Complete rules for starships, including customization and starship combat.- Rules and tips on using Pathfinder RPG content with Starfinder.Cover art by Remko Troost
Star Wars: Republic Commando: Volume 1
Karen Traviss
And the Republic commandos are the best of the best. As the Clone Wars rage, victory or defeat lies in the hands of these elite squads, stone-cold soldiers who go where no one else will, and do what no one else can....Hard Contact: It is three months after the Battle of Geonosis. On the backwater planet Qiilura, a Separatist scientist has created a nanovirus designed to kill clone soldiers, and it will be up to four Republic commandosthe Omega Squadto apprehend her and sabotage her research. When Darman, the squad's demolitions expert, gets cut off from the others during planetfall, he meets up with Etain, a stranded Jedi Padawan who has lost her Master. He expects her to be a competent commander, but that hope vanishes once she admits to her woeful inexperience. A long dangerous journey lies ahead, through hostile territory brimming with Trandoshan slavers, Separatists and suspicious natives. A single misstep could mean discovery...and death. Triple Zero: A year after Geonosis, the Republic commandos are being deployed on missions that take them beyond the battlefield and further into sabotage and intelligence operations in Separatist territory. Now, after a close brush with death, the Omega Squad is sent to the toughest terrain in the galaxy: Coruscant. Teaming up with Etain, now a Jedi General, and their legendary training sergeant Kal Skirata and his Null commandosa secret force even the Kaminoan cloners deem too dangerous to unleashthey pursue Separatist terrorists in the treacherous skylanes and labyrinthine underlevels of the world city. It's a critical mission unlike any they've ever tackledand it will test their courage and their friendship to the limit.
John Wayne: The Westerns
David Morrell - 2012
He’s also a former professor of American Studies who writes in-depth profiles about film and music legends who changed our culture.Few film actors had the lasting popularity of John Wayne, especially in westerns. During his lifetime, Wayne was a top-ten box office star for twenty-four years. Three decades after his death, a 2012 Harris poll continued to place him among the top 5 most-liked film actors. In this comprehensive essay, award-winner David Morrell analyzes Wayne’s career in westerns and explores his fascinating personality, including his Latin studies in high school and his skills as a chess player. Even Wayne’s most knowledgeable fans will be surprised by this insightful study.Morrell’s fascination with Wayne motivated him to use this iconic actor as the inspiration for the main character of a historical novel LAST REVEILLE, which dramatizes America’s 1916 invasion of Mexico, supposedly to pursue the Mexican bandit, Pancho Villa, but actually to practice military exercises for America’s entry into World War I.Critical reaction:“John Wayne: the name still conjures political reaction and cinematic fascination. In this excellent e-essay, author David Morrell (First Blood) presents a thorough and evenhanded consideration of Wayne and his Westerns, from THE BIG TRAIL (1930) to THE SHOOTIST (1976). He’s precise about the narrative problems in THE SEARCHERS, insightful regarding the remarkable emotional range Wayne demonstrates in THE MAN WHO SHOT LIBERTY VALANCE, and mystified at the meaning critics find in RIO BRAVO. While also examining Wayne’s drinking (16 martinis before a Thanksgiving dinner), smoking (five packs a day on THE ALAMO) and expertise as a chess player, Morrell allows us to appreciate and understand how Wayne, ‘an undeniable phenomenon,’ helped create that unique film category: John Wayne Westerns.”—Tom Clagett, ROUNDUP MAGAZINE (WESTERN WRITERS OF AMERICA)David Morrell is the award-winning author of First Blood, the novel in which Rambo was created. A former professor of American literature at the University of Iowa, he has written numerous New York Times bestsellers, including the classic Brotherhood of the Rose spy trilogy. The main character in Morrell’s western novel, Last Reveille, was inspired by Wayne’s career. “David Morrell is, to me, the finest thriller writer living today, bar none.”—Steve Berry, New York Times bestselling author of The Columbus Affair“Morrell, an absolute master of the thriller, plays by his on rules and leaves you dazzled.”—Dean Koontz, New York Times bestselling author of 77 Shadow Street
Battlecorps Anthology, Volume 1: The Corps
Loren L. Coleman - 2008
1) is a print anthology of 17 short stories previously published via BattleCorps, and an 18th, previously unpublished story (Destiny's Challenge) that continues the story of one of the others.It also includes a Foreword by the editor, Loren L. Coleman, how BattleCorps came into being; an "About the authors" section at the end; and a collection of BattleMech illustrations in the back. StoriesA Race to the End (Loren L. Coleman)Damage Control (Ilsa J. Bick)Eight Nine Three (Steven Mohan Jr.)Isolation's Weight (Randall N. Bills)Destiny's Call (Loren L. Coleman)Poison (Jason M. Hardy)The Immortal Warrior at the Battle of Vorhaven (Kevin Killiany)Ghost of Christmas Present (Michael A. Stackpole)Zeroing In (Robert Thurston)For Want of a Nail (Dan C. Duval)Art of the Deal (Loren L. Coleman)McKenna Station (Kevin Killiany)Echoes in the Void (Randall N. Bills)The Longest Road (Blaine Lee Pardoe)The Back Road (Louisa M. Swann)Commerce Is All (Steven Mohan, Jr.)En Passant (Phaedra M. Weldon)Destiny's Challenge (Loren L. Coleman)
The Devil's Pay
Dave Gross - 2013
Sam and the Devil Dogs may be relaxing in Tarna, but it’s not by choice—they’d rather be employed than resting up. When a dangerous job offer comes from “the old man,” Sam takes the Devil Dogs and their newest recruit, Dawson, on a perilous hunt to capture an unidentified warjack before their rival Steelheads or the horrific Cryx make a claim on the never-before-seen technology.Whether their mission will be worth the risk remains to be seen, but one thing is clear: Sam and the Devil Dogs will do whatever it takes to bring home The Devil’s Pay.
Clanbook: Assamite Revised
Clayton Oliver - 2000
Once assumed to be mere assassins, the Assamites have thrown off the Camarillas debilitating curse and their mantle of silence. A diverse clan of noble warriors, erudite scholars, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights.The High Price of UndeathAs part of the revised lineup of clanbooks, Assamite takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.
Shadow of the Demon Lord (SDL1000)
Robert J. Schwalb - 2015
But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons - or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of the Demon Lord opens a door to an imaginary world held in the grip of a cosmic destroyer. Enter a land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lords imminent arrival.
Marvel Free Previews Monsters Unleashed #1
Cullen Bunn
Get ready for the epic battle Marvel fans have been waiting for with previews and an in-side look into the Monsters Unleashed event!
Spider-Man: Homecoming: The Junior Novel
Jim McCann - 2017
A junior novel based on the web-slinging teenaged hero in MARVEL's Spider-Man: Homecoming!
© 2017 MARVEL © 2017 CPII
The Summer Man
S.D. Perry - 2013
She’s watched as, each summer, the tight-knit small village braces for the invasion of vacationers seeking refuge from city life. But this year, a new kind of visitor arrives in Port Isley, bringing something most unexpected.Soon after the season begins, a teenage girl’s mutilated body is found in a local park. The police declare it a random act of violence, but Amanda’s not so sure…because how can she explain that she had a premonition of the crime just hours before it happened? Or that the neighbors she’s known forever inexplicably are beginning to change…into lustful, violent shadows of themselves? Amanda knows something’s not right. And she knows it has something to do with the sinister stranger who’s come to town. But can she uncover his dark secret in time to stop him—and in time to save the souls of Port Isley?