Book picks similar to
Disney Epic Mickey Collector's Edition: Prima Official Game Guide by Michael Searle
gaming
hardcover
reference
strategy-guides
World History in an Asian Setting
Gregorio F. Zaide
Most books on world history overly emphasize the role of Western nations in the vast saga of mankind - the author of this book rectifies the gaps in books by Western historians by beginning the narration of world history with East Asia, and progresses from there through the rest of Asia to the Middle East.
Michael Jackson Treasures
Jason King - 2009
Michael Jackson Treasures pairs a compelling exploration of his story with photographs and memorabilia that illuminate h is fascinating, complicated life. Featuring a number of rare pieces, including selected pages from the Jackson children’s high school yearbook, the patent for the antigravity lean shoes from “Smooth Criminal,” and a fancifully die-cut mask from the Dangerous Tour, Michael Jackson Treasures is a trove of powerful images and ephemera from a truly global superstar.
Who Are You: The Life of Pete Townshend
Mark Wilkerson - 2006
Author Mark Wilkerson interviewed Townshend himself and several of Townshend's friends and associates for this biography.
Puppy Preschool: Raising Your Puppy Right---Right from the Start!
John Ross - 1996
He's warm, cuddly, great to hold and pet-- and simply a lot of fun.But watch out! Your adorable ball of fur can be a doggone handful. Given half the chance, he may take it upon himself to eat your furniture, terrorize the kids, dig up the garden, jump on your friends, and eliminate at the most inappropriate times.Let's face it, sometimes what you get raising a puppy can be a "dog's breakfast"-- a mixed bag of happiness and hassle. In order to make it through puppyhood with your sanity still in tact, you need to enroll your pup in Puppy Preschool.Here, in Puppy Preschool, John Ross and Barbara McKinney, the country's foremost dog-training experts, reveal the benefits of early training in this definitive guide devoted exclusively to the trials and triumphs of puppy rearing. Puppy Preschool rewrites the rules on puppy training. While previous training books begin their programs when the puppy has already reached four months of age, Puppy Preschool begins educating and disciplining at just eight weeks old, the time when most puppies are brought into their new homes. Using surefire, revolutionary techniques, Ross and McKinney provide a much-needed head start on good behavior. They offer essential training rules that will be useful throughout your puppy's formative education, including information on:* The right breed for your family or your lifestyle* The ten best breeds for the home* Early leash and collar procedures* Housebreaking* Preventing unwanted chewing* Health and grooming tips* Emergency care* Essential puppy-training equipment and safe, fun toys* A breakdown of puppy development from birth to eighteen months* The best ways for small children to interact with puppiesdn0Based on the same training philosophy presented in their classic book, Dog Talk, of raising your dog from a "canine point of view," Ross and McKinney give easy-to-follow training techniques that will make puppy rearing a great experience for everyone involved.
Star Wars: The Old Republic: Encyclopedia
Ian Ryan - 2012
Now comes the ultimate in-depth guide to the turbulent and fascinating world featured in the game — The Old Republic.Created in full collaboration with LucasArts, this in-depth companion covers the spectrum of characters, weapons, vehicles, events, and planets of Star Wars: The Old Republic. More than just an encyclopedia, it is the ultimate guided tour of the dangerous and mysterious universe found in a galaxy far, far away.© 2012 Lucasfilm Ltd. ® & ™ All Rights Reserved. Used Under Authorization.
100 Greatest Cycling Climbs: A Road Cyclist's Guide To Britain's Hills
Simon Warren - 2010
It is now possible for cyclists of all abilities to ride a well marked, well marshalled event just about any weekend of the year, usually based around one, two or sometimes as many as ten fearsome hills. For the first time, here is a pocket-sized guide to the 100 greatest climbs in the land, the building blocks for these rides, written by a cyclist for cyclists. From lung busting city centre cobbles to leg breaking windswept mountain passes, this guide locates the roads that have tested riders for generations and worked their way into cycling folklore. Whether you're a leisure cyclist looking for a challenge or an elite athlete trying to break records stick this book in your pocket and head for the hills. To watch a video of Simon Warren in action click here
The Legend of Zelda: Art & Artifacts
Nintendo - 2017
This book includes rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art, interviews with the artists, and much, much more! The Legend of Zelda(TM) Art and Artifacts collects many of your favorite masterpieces from the storied franchise, as well as rare and never before seen content, presented in one handsome hardcover.Select artwork from the entirety of the franchise!A nostalgic look at the past!An exciting look at the future!Interviews with some of the artists behind The Legend of Zelda(TM) series!
Pokémon Platinum Version - The Official Pokémon Guide
Lawrence Neves - 2009
A fully-loaded all-inclusive Pok dex c ompletes this all-in-one strategy guide with information on moves locations and data for all Sinnoh Pok mon./li> A separate bonus Pok dex includes annotated data on all 492 Pok mon in the National Pok dex.Format: VIDEO GAME ACCESSORIES Genre: STRATEGY GUIDES Age: 050694327051 UPC: 050694327051 Manufacturer No: 9780761562085
Minecraft: Redstone Handbook
Nick Farwell - 2013
With builds including redstone traps and arrow launchers you never need fear creepers again!Plus, see some of the most amazing community creations from the very best redstone builders - they'll blow your mind!
The Art of Point-and-Click Adventure Games
Steve Jarrett - 2018
It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.
The Sword and the Spirits
Robert Denton III - 2018
Trained as a samurai warrior, she was to be the bodyguard of Isawa Tadaka, a powerful shugenja—and the man she loved. Although her new duties have drawn them apart, she refuses to stand by and watch as Tadaka falls to the darkness within him.Tsukune follows Tadaka north to Cliffside Shrine, home of the Kaito family, where he is investigating the mysterious death of a prominent priestess. All around them, the shrine shows signs of decay and desecration, and the wards that for centuries have bound an evil demon are fraying. What secrets are the Kaito family keeping? And can Tsukune save Tadaka from descending down a dark path before it’s too late?
Rifts Conversion Book 2: Pantheons of the Megaverse
C.J. Carella - 1994
You may think you know all about Zeus, Odin, and Gilgamesh and the other gods of myth and legend, but you'd be wrong! Mythological gods done Rifts style! Dimension spanning beings of inhuman nature and power, impostors, cyborgs, bio-wizards, the Atlas robot, the Gilgamesh clones, The Olympian Club, alien intelligences, interdimensional mercenaries, vampires, devouring monsters, gods of light, gods of darkness, demigods and supernatural fiends - all with a distinctly Rifts flavor.
The 7 Things You Must Know Before You Draw Your Gun - What You Must Know Before You Carry Concealed
U.S. Concealed Carry Association - 2011
You'll also learn about asking the right question: "When do I have to shoot?" The concept of "Don't shoot - Training for the draw is just as effective." Force on force notebook: Revisiting the 21 foot rule in regards to carrying concealed. A special section on 10 seconds to fight. Download your Copy of this report. This report is published by The United States Concealed Carry Association, the biggest community of responsibly-armed Americans.
The Birth We Call Death
Paul H. Dunn - 1976
Salt Lake City: Bookcraft, c1976.