Hobby Games: The 100 Best


James Lowder - 2007
    Their essays cover the spectrum of the hobby market, from role-playing games to collectible card games, miniatures games to wargames to board games, with titles both familiar and esoteric. Writers include such legendary designers as Gary Gygax, co-creator of Dungeons & Dragons; Richard Garfield, creator of Magic: The Gathering and Larry Harris, creator of Axis and Allies; best-selling authors R. A. Salvatore, Tracy Hickman, Ed Greenwood, and Michael Stackpole; computer industry notables Bruce Shelley of Ensemble Studios (Age of Empires) and Jack Emmert of Cryptic Studios (City of Heroes); as well as dozens of other noteworthy and award-winning creators. Hobby Games: The 100 Best also features a foreword by board game legend Reiner Knizia and an afterword by wargame legend James F. Dunnigan.

The 7 Habits of Highly Effective Families: Creating a Nurturing Family in a Turbulent World


Stephen R. Covey - 1996
    Covey presents a practical and philosophical guide to solving the problems--large and small, mundane and extraordinary―that confront all families and strong communities. By offering revealing anecdotes about ordinary people as well as helpful suggestions about changing everyday behavior, The 7 Habits of Highly Effective Families shows how and why to have family meetings, the importance of keeping promises, how to balance individual and family needs, and how to move from dependence to interdependence. The 7 Habits of Highly Effective Families is an invaluable guidebook to the welfare of families everywhere.

What to Do When You Worry Too Much: A Kid's Guide to Overcoming Anxiety


Dawn Huebner - 2005
    If your worries have grown so big that they bother you almost every day, this book is for you.What to Do When You Worry Too Much guides children and parents through the cognitive-behavioral techniques most often used in the treatment of anxiety. Lively metaphors and humorous illustrations make the concepts and strategies easy to understand, while clear how-to steps and prompts to draw and write help children to master new skills related to reducing anxiety. This interactive self-help book is the complete resource for educating, motivating, and empowering kids to overcoming their overgrown worries.Engaging, encouraging, and easy to follow, this book educates, motivates, and empowers children to work towards change. Includes a note to parents by psychologist and author Dawn Huebner, PhD.From the Note to Parents:If you are the parent or caregiver of an anxious child, you know what it feels like to be held hostage. So does your child. Children who worry too much are held captive by their fears. They go to great lengths to avoid frightening situations, and ask the same anxiety-based questions over and over again. Yet the answers give them virtually no relief. Parents and caregivers find themselves spending huge amounts of time reassuring, coaxing, accommodating, and doing whatever else they can think of to minimize their child's distress. But it doesn't work. The anxiety remains in control. As you have undoubtedly discovered, simply telling an anxious child to stop worrying doesn't help at all. Nor does applying adult logic, or allowing your child to avoid feared situations, or offering reassurance every time the fears are expressed. This book is part of the Magination Press What-to-Do Guides for Kids(R) series and includes an "Introduction to Parents and Caregivers." What-to-Guides for Kids(R) are interactive self-help books designed to guide 6-12 year olds and their parents through the cognitive-behavioral techniques most often used in the treatment of various psychological concerns. Engaging, encouraging, and easy to follow, these books educate, motivate, and empower children to work towards change.

Design for How People Learn


Julie Dirksen - 2011
    Many of us are also teaching, even when it's not in our job descriptions. Whether it's giving a presentation, writing documentation, or creating a website or blog, we need and want to share our knowledge with other people. But if you've ever fallen asleep over a boring textbook, or fast-forwarded through a tedious e-learning exercise, you know that creating a great learning experience is harder than it seems.In Design For How People Learn, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing. Using accessible visual metaphors and concrete methods and examples, Design For How People Learn will teach you how to leverage the fundamental concepts of instructional design both to improve your own learning and to engage your audience.

Surprised by Laughter: The Comic World of C.S. Lewis


Terry Lindvall - 1994
    Lewis possessed a spirit of individuality. An atheist from childhood, he became a Christian as an adult and eventually gained international acclaim as a respected theologian. Far from being a staid theologian, Lewis exhibited a refined sense of humor in his letters, essays, speeches, and books. It was this humor which broke down a pastoral barrier with his readers allowing him to effectively touch so many lives.

Life Is a Verb: 37 Days to Wake Up, Be Mindful, and Live Intentionally


Patti Digh - 2008
    He died 37 days later. The timeframe made an impression on her. What emerged was a commitment to ask herself every morning: What would I be doing today if I had only 37 days left to live? The answers changed her life and led to this new kind of book. Part meditation, part how-to guide, part memoir, Life is a Verb is all heart.Within these pages, Digh identifies six core practices to jump-start a meaningful life: Say Yes, Trust Yourself, Slow Down, Be Generous, Speak Up, and Love More. Within this framework she supplies 37 edgy, funny, and literary life stories, each followed by a 'do it now' 10-minute exercise as well as a practice to try for 37 days - and perhaps the rest of your life.

The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories


Frank Rose - 2011
    Now, on YouTube and blogs and Facebook and Twitter, we are media. And while we watch more television than ever before, how we watch it is changing in ways we have barely slowed down to register. No longer content in our traditional role as couch potatoes, we approach television shows, movies, even advertising as invitations to participate—as experiences to immerse ourselves in at will. Wired contributing editor Frank Rose introduces us to the people who are reshaping media for a two-way world—people like Will Wright (The Sims), James Cameron (Avatar), Damon Lindelof (Lost), and dozens of others whose ideas are changing how we play, how we chill, and even how we think. The Art of Immersion is an eye-opening look at the shifting shape of entertainment today.

Mark Kistler's Draw Squad


Mark Kistler - 1988
    Mark Kistler's Draw Squad gathers all his zany, effective shortcuts to basic drawing skills into a book that will delight would be artists of all ages. Like his TV show, the thirty lessons in this book are peppered with jokes, tips, and slogans, and organized in easy-to-follow steps. "Warm-up" exercises generate enthusiasm; the "Key Drawing Words" develop specific skills; practice pages are provided for hands-on participation; and the Commander's own lively sketches and "contests" invite you to add your own creative touches. His bubbling energy, flashes of whimsy, and talent as a teacher make learning to draw fun and easy -- even for those who swear they can't draw a straight line!

Cold Fusion


Doris Haggis-on-Whey - 2008
    These books would be distributed through respectable channels and would inevitably find their way into the hands and households of well-meaning families, who would go to them for facts but instead find bizarre untruths. The books would look normal enough but would read as if written by people who should not have written them. Sadly, that day is upon us. The fourth book in the HOW series, Cold Fusion, is to be feared. Like its predecessors, Giraffes? Giraffes! and Animals of the Ocean, Cold Fusion must also be kept far from the young people in your life. This book reveals the secrets of cold fusion, one of the most controversial scientific pursuits that can be conducted in a bathtub.

Reading Picture Books With Children: How to Shake Up Storytime and Get Kids Talking about What They See


Megan Dowd Lambert - 2015
    Using classic examples, Megan asks kids to think about why the trim size of Ludwig Bemelman's Madeline is so generous, or why the typeset in David Wiesner's Caldecott winner,The Three Pigs, appears to twist around the page, or why books like Chris Van Allsburg's The Polar Express and Eric Carle's The Very Hungry Caterpillar are printed landscape instead of portrait. The dynamic discussions that result from this shared reading style range from the profound to the hilarious and will inspire adults to make children's responses to text, art, and design an essential part of storytime.

Stand Up for Yourself & Your Friends: Dealing with Bullies and Bossiness, and Finding a Better Way


Patti Kelley Criswell - 2008
    Quizzes, quotes from other girls, and "what do you do?" scenarios present advice in an age-appropriate, digestible way. The message in this book is that there is no one right way to deal with bullying. Instead, there are lots of options for girls to try, from ignoring a bully and trying a few clever comebacks to reporting bullying to a trusted adult. Readers learn how to stand up for others and be a good friend, too. The book ends with a pledge girls can sign, plus tear-out tips for girls to share with their parents.

Minecraft: Combat Handbook


Stephanie Milton - 2014
    How can you survive?The Official Combat Handbook will teach you everything you need to know to defend yourself from hostile monsters and enemy players. Learn how to build a fort, craftarmour and weapons, set mob traps, defeat your enemies in one-to-one combat, and battle your way out of the Nether and the End. With tips from many Minecraft experts, you’ll be a formidable Minecraft warrior in no time!

The Encyclopedia of Writing and Illustrating Children's Books: From creating characters to developing stories, a step-by-step guide to making magical picture books


Desdemona McCannon - 2008
    This practical book is a step-by-step guide to becoming a successful graphic storyteller, showing how to create exciting plots and engaging characters that will delight young readers.Topics feature a wide range of genres, from fantasy and fairy tales to action-packed adventure, and offers guidance on how to tailor work to suit different age groups. The Encyclopedia of Writing and Illustrating Children's Books also features a special section on the commercial realities of the children's publishing industry, with tips on presenting and promoting work, and includes a gallery of inspirational examples from renowned children's writers and illustrators.

When a Pet Dies (First Experiences)


Fred Rogers - 1988
    "A sensitive and sensible first book about death." The Bulletin of the Center for Children's Books Filled with warmth and reassurance,...When a Pet Dies assures youngsters that no matter how badly they feel when they lose a pet, in time their hurt will ease, and they will be able to remember with fondness the happiness they shared.Booklist Fred Rogers and Jim Judkis live in Pittsburgh, PA.

The Diet Trap Solution: Train Your Brain to Lose Weight and Keep It Off for Good


Judith S. Beck - 2015
    But then life happens—stress, bad habits, holidays, travel—and we revert to bad habits, and the weight comes back. In this invaluable book, Dr. Judith Beck offers the solution to break free from these common diet traps and keep the weight off for life.Dr. Beck explains that when it comes to losing weight, it’s not just about what we eat. It’s also about how we think. To consistently eat differently, we must learn to think differently. Diets fail us because they don’t offer effective strategies for overcoming the common traps—emotional eating, social pressure, dining out—that can derail us. Now, she and her daughter, Deborah Beck Busis, share the techniques they have successfully used with thousands of clients, revealing how to overcome the thoughts and behaviors that have held us back. With The Diet Trap Solution, readers on any diet regimen can learn to identify their specific diet traps and create action plans to strengthen their “resistance muscle”—making losing weight easy, sustainable, and enjoyable.