Darkness Rising: Complete Trilogy Collection: The Gathering, The Calling, The Rising
Kelley Armstrong - 2014
First, her friend Serena, the captain of the swim team, drowns mysteriously in the middle of a calm lake. Then, one year later, mountain lions are spotted rather frequently around Maya's home—and her reactions to them are somewhat . . . unexpected. It doesn't help that the new bad boy in town, Rafe, has a dangerous secret, and he's interested in one special part of Maya's anatomy—her paw-print birthmark.The Calling: Now Maya and her friends have been forced to flee from their homes during a forest fire they suspect was deliberately set. Then they're kidnapped, and after a chilling helicopter crash, they find themselves in the Vancouver Island wilderness with nothing but their extraordinary abilities to help them get back home.The Rising: All Maya and her friends have is the name and number of someone who might be able to give them a few answers. Answers to why they're so valuable, and why their supernatural powers are getting more and more out of control. But Maya is unprepared for the truths that await her. And like it or not, she'll have to face down some demons from her past if she ever hopes to move on with her life
The Erciyes Fragments
C.S. Friedman - 1999
There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself?Who Found it and Why?Written by noted science-fiction novelist C.S. Friedman, The Erciyes Fragments is a version of the Book of Nod that has never been seen before by mortal eyes. The most sage of vampiric scholars provide their commentary for your enlightenment. Revealed now for the first time are the prophecies of Nod and of Gehenna!
Stronghold Builder's Guidebook
Matt Forbeck - 2002
This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items . More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and trap creation. Five complete strongholds, including maps, ready for immediate use. Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. To use this accessory, a player or Dungeon Master also needs the "Player's Handbook."
Annals of the Black Company
Glen Cook - 2018
They bury their doubts with their dead.The Annals of the Black Company discounted ebundle includes: The Black Company, Shadows Linger, The White Rose, Shadow Games, Dreams of Steel, The Silver Spike, Bleak Seasons, She Is The Darkness, Water Sleeps, Soldiers LiveAt the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Dark Nest Trilogy (Star Wars) (omnibus)
Troy Denning - 2000
Please note this is the only release of these titles in hardback, as the mass market release for all three title was done in PB only. Includes - The Joiner King, The Unseen Queen, and The Swarm War.
The Book of Nod
Sam Chupp - 1993
Others have heard tales, but know better than to believe them. The wise speak of The Book of Nod, but none have seen this fabled book of ancient lore.These are their tales...Their stories begin with the Chronicle of Caine and the earliest nights of the vampire. The Chronicles of Shadows reveals Caine's hidden teachings. Finally, the Chronicle of Secrets unveils the deepest mysteries of the Damned, including the coming of dread Gehenna.
The Tawny Man Trilogy Books 2 & 3: The Golden Fool / Fool's Fate
Robin Hobb - 2013
R. MartinFitz has succeeded in rescuing Prince Dutiful from the clutches of the Piebald rebels, and has returned with him to Buckkeep castle. With Dutiful safe again, Queen Kettricken can proceed with plans to marry him to the Outislander princess, Elliania.However, with tensions building among the peoples of the Six Duchies over Kettricken’s tolerance of the Wittted, even Buckkeep is no longer safe. A reluctant Fitz is assigned to protect the young prince, and also train him in the Skill, and in doing so he finally makes contact not only with his estranged daughter, Nettle, but with someone in Buckkeep who may possess a greater Skill talent even than Fitz. And who may represent a terrible threat to the Farseers.Continue the adventure with books two and three of Robin Hobb’s enchanting Tawny Man Trilogy.Bundle includes The Golden Fool (book two) and The Fool’s Fate (book three).
Deadman's Crossing
Joe R. Lansdale - 2013
The Wild West has never seen the likes of Reverend Jebidiah Mercer, a hard man wielding a burning Bible and a bottle of whiskey in the battle between God and the Devil. Frankly, he’s not sure he gives a damn who wins. As the not-so-good Reverend tangles with a Lovecraftian horror and joins a renegade named Flower to battle a horde of cannibalistic fiends, only this is certain: Mercer’s blasphemous journey is laced with relentless action, terrifying evil, and nonstop humor. This supernatural epic of the Old West that never was will leave you heartily cheering for the good guys—if you can just figure out who the good guys are. (Deadman's Crossing is the e-book edition of Deadman's Road minus the novella Dead In the West.)
Blood & Sawdust
Jason S. Ridler - 2012
But nothing prepared him for Milkwood: a fat, ugly bastard who could take a beating like a government mule, but never, ever won. So when Malcolm risks his life to discover Milkwood's secret, he convinces the fighter to stop being a punching bag and to go for broke in the local tournament. Only problem? A beautiful woman called Lash who needs Milkwood for her own purposes, and a fouler creature on her heels known only as Dizzy Colt. But for Malcolm and Milkwood? Hell, it’s just another day of Blood and SawdustPRAISE FOR BLOOD AND SAWDUST!"With wicked, playful prose that blends the best of pulp with the supernatural, Jason Ridler’s Blood and Sawdust creates an unholy, hell-raising hybrid, the kind of tale Christopher Moore and Jim Thompson might swap after a long night of drinking, trying to one-up one another with acerbic absurdity." Joe Clifford, Author of CHOICE CUTS and JUNKIE LOVEPRAISE FOR THE WORK OF JASON RIDLER!"An exciting new writer." Lucius Shepard, multiple-award-winning author of HANDBOOK OF AMERICAN PRAYER. “Jason Ridler is kind of like a bull rider who’s tossed a saddle on a Tiger tank, and he’s riding that bucking sucker for all he’s worth, because, hey, no one told him that he couldn’t do it, did they? So here he is, the Man in the Barbed-Wire Straitjacket." Norman Partridge, Award Winning Author of DARK HARVEST. "Jason Ridler’s work is intense and taut, with incredible characters and plots that keep your mind buzzing long after you’ve reached the final page." Trent Zelazny, author of TOO LATE TO CALL TEXAS, and FRACTAL DESPONDENCY. ABOUT THE AUTHORJason S. Ridler is the author of BLOOD AND SAWDUST, the Spar Battersea thrillers (DEATH MATCH, CON JOB and DICE ROLL), the short story collection KNOCKOUTS, and has published over fifty stories in such magazines and anthologies as Beneath Ceaseless Skies, Brain Harvest, Chilling Tales, and more. His popular non-fiction has appeared in Clarkesworld, Dark Scribe, and the Internet Review of Science Fiction. A former punk rock musician and cemetery groundskeeper, Mr. Ridler holds a Ph.D. in War Studies from the Royal Military College of Canada. Visit him at twitter at http://twitter.com/JayRidler, Facebook ,http://www.facebook.com/Ridlerville, or his writing blog, Ridlerville, atwww.jsridler.com
Fate Core System
Leonard Balsera - 2013
Fate Core is that engine.
Fate Core is the latest evolution of the award-winning Fate roleplaying game system from Evil Hat Productions. We’ve streamlined and clarified the rules while maintaining the system’s trademark flexibility. Name your game; Fate Core can make it happen.
Inside, you’ll discover:
Easy-to-follow rules for character and world creation.
Rock-solid storytelling advice for players and GMs to produce the best play experience.
Clearly-defined systems to guide players both new and old.
New and improved approaches to character actions, aspects, compels... and more!
TELL YOUR TALE. ROLL THE DICE. EMBRACE YOUR FATE!
H. P. Lovecraft's Dreamlands
Chris Williams - 1986
Lovecraft's Dreamlands provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the dreamlands, a huge gazetteer, dreamlands character creation rules, over thirty prominent NPC's, over 60 monsters who dwell within the dreamlands, descriptions of the dreamlands gods and their cults, six adventures to help jump start a dreamlands campaign, and a new fold-out map of the Dreamlands by Andy Hopp.
Clanbook: Gangrel
Brad Freeman - 1995
Now learn the secrets of these enigmatic vampires - their history and legends, their allies and enemies, and the truth of their relationship with the fearsome Lupine. There is good reason why they stand at the forefront of every vampiric war: none can stand against them.Clanbook: Gangrel includes:* The history of the clan and its unique view of the world;* 10 sample characters suitable for players and storytellers, and;* How the Gangrel run with the werewolves and the powers they gain.
Return of the Lazy Dungeon Master
Michael Shea - 2018
Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. It includes practical steps for focusing our preparation activities on those things that will bring the biggest impact to our game. Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously read The Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games. The book includes an eight-step guide for lightweight game preparation and is focused on how we prepare for our games, how we run our games, and how we think about our games. Prepare what benefits your game.
Cthulhu by Gaslight: Horror Roleplaying in 1890s England
William A. Barton - 1986
Even in the peaceful fields of rural England only intelligent and energetic intervention could keep the shadows at bay."Cthulhu by Gaslight" includes a lengthy roleplaying adventure, "The Yorkshire Horrors" in which the investigators join forces with the world's most famous consulting detective, Sherlock Holmes Extensive background essays provide period skills, social classes, world politics, biographies and timelines for the 1890s, maps and London location notes (including the best stores of the time), travel, criminals and police, Cockney slang, cost of living, royalty and titles, club life in London, the occult in the 1890s, prices, and clothing. A lengthy essay considers time-travel rationales for moving investigators of another time into the 1890s.
Monster of the Week
Michael Sands - 2012
There are monsters out thereAnd you are mean enough, smart enough, crazy enough, or hurt enough, to fight them.Maybe you'll defend your hometown from evil.Maybe you'll take to the road and hunt them down.Maybe you have magic powers to fight with.Maybe your name appears in an ancient prophecy.One thing's for sure.You aren't going back to your old, safe life.Monster of the Week is an action-horror roleplaying game for 3-5 people.