Words of Radiance: The Stormlight Archive by Brandon Sanderson -- Sidekick


BookBuddy - 2014
    Do not buy this "Sidekick" if you are looking for a full copy of this great book. "The Stormlight Archive" series from Brandon Sanderson began in 2010 with "The Way of Kings," a New York Times best seller. This sidekick to the next in the series, "Words of Radiance," helps you answer many of the questions left by the first in the series. The motives are deep in "Words of Radiance," and this sidekick is the ideal tool to walk you through the world of Roshar, as you delve into the mind and soul of each character. Years ago, during the celebration to honor the treaty between Parshendi and men, the Assassin in White murdered the Alethi king, at the behest of Parshendi. Now, the Assassin is back and looking for blood, especially the blood of he who is the backbone of the Alethi throne: Highprince Dalinar. No longer seen as a meaningless military pawn, Kaladin commands the king's bodyguards, a first for a lowly "darkeye." Now, he must not only protect Dalinar and the king from typical dangers, he must also find a way to keep the Assassin at bay. Take advantage of this sidekick as you travel to Shattered Plains to watch the Parshendi, led by Eshonai, rely on the same supernatural forces they once feared. Learn about the many ways the characters relate to the themes prejudice and religion in "Words of Radiance."

Wicked Tales: An Ivy Morgan Mystery Books 10-12


Lily Harper Hart - 2018
    She’s a witch, although she has no idea how it happened or why her abilities keep expanding. All Jack knows is that he’s along for the ride no matter what. Climb in and enjoy the ride as Ivy and Jack embark on the adventure of a lifetime. This three-book omnibus includes Wicked Wishes, Wicked Whimsy and Wicked Haunts.

Na Akua


Clayton Smith - 2016
    But when Grayson Park's bride leaves him at the altar, a solo trip to paradise seems like just the thing to take him far from his troubles. Then he meets the beautiful and enigmatic Hi'iaka, and his troubles just begin--because when she's abducted by the sinister Kamapua'a, a savage creature bent on draining her life by the light of the full moon, she calls on Grayson to rescue her. With his loyal, new-found Hawaiian friend Polunu as his steadfast guide, Grayson sets out on an incredible adventure that pits him against the very gods of Hawaiian mythology and leads him to the heart of Pele's volcano, into the ocean to find the mythical Hook of Maui, and through the strange and brutal upcountry fleeing from demonic mo'o sent to destroy him. But there are only two nights left before the moon becomes full, and Grayson is running out of time to save Hi'iaka...and himself.

Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It


David M. Ewalt - 2013
    Even if you’ve never played Dungeons & Dragons, you probably know someone who has: The game has had a profound influence on our culture. Released in 1974—decades before the Internet and social media—Dungeons & Dragons is one of the original ultimate nerd subcultures, and is still revered by more than thirty million fans. Now, the authoritative history and magic of the game is revealed by an award-winning journalist and life-long dungeon master.From its origins on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, and to its apotheosis as father of the modern video game industry, Of Dice and Men recounts the development of a game played by some of the most fascinating people in the world. Chronicling the surprising history of D&D’s origins (one largely unknown even to hardcore players) while examining the game’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America’s most popular (and widely misunderstood) form of collaborative entertainment.

Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Ranger's Apprentice 7-volume Set:


John Flanagan
    The first book in the series, titled The Ruins of Gorlan, was released in Australia on 1 November 2004 and in the United States on 16 June 2005. So far, nine books have been released in Australia and New Zealand, with other countries including the United States and United Kingdom following behind. The series follows the adventures of Will, an orphan who is taken as an apprentice Ranger, as he strives to keep the Kingdom of Araluen safe from invaders, traitors and threats. He is joined on his adventures by his mentor Halt and his best friend Horace among others." - Wikipedia

Warhammer: The End Times - Nagash


Games Workshop - 2014
    Now he has returned, and the Warhammer world will be forever changed.This volume details the fateful events following Nagash’s return to unlife, and his plans to unite all the Undead of the Warhammer World under his supreme command. This terrifying new chapter in the history of the Old World is revealed over two mighty hardback tomes which are presented together in a sturdy slipcase.Warhammer: Nagash Book 1 is a 296-page volume which provides a narrative sweep of the events surrounding the return of Nagash. From Bretonnia and the Empire, to Nagash’s birthplace in the Land of the Dead, vast battles are fought, the dead rise and nothing will ever be quite the same.Warhammer: Nagash Book 2 is a 96-page volume that contains new scenarios and rules based on the events in Warhammer: Nagash Book 1. It includes the full rules that will allow you to field Nagash and his loyal subjects - along with all-new rules for some of the most powerful heroes of the Old World, such as Valten and Vlad von Carstein - in your games of Warhammer.Armies of the End Times can also field more Lords - up to 50% - and the brand new spell lore - The Lore of Undeath - allows every wizard, mage and sorcerer to wield the fell magic unleashed by Nagash. There are also army lists that allow you to create a unified army of Tomb Kings and Vampire Counts known as the Undead Legion.

Society for Paranormals: The Complete 10 Book Supernatural Cozy Mystery Series


Vered Ehsani - 2020
    

Diablo III: Morbed


Micky Neilson - 2014
    Joining together with a wizard, a druid, a necromancer, and a crusader, Morbed has arrived at a remote island to track down an elusive vagabond andreclaim valuable items pilfered from the city of Westmarch.But there is something loose on the island, something that has killed and is very close to killing again. In order to leave the island alive, Morbed will be forced to confront not only the terrifying creature that stalks the forests, but the darkest corners of his own spirit as well.

Complete Ninja's Handbook


Aaron Allston - 1995
    This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and descriptions of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to these shadowy figures of myth and legend.

Dangerous Creatures - FREE PREVIEW EDITION (The First 8 Chapters)


Kami Garcia - 2014
    

Star Wars: Classic Trilogy


Ryder Windham
    Become entranced with the basic struggle of good vs. evil as you travel to a galaxy far, far away.

The Way of Shadows: The Graphic Novel (First Chapter Free Preview) (The Night Angel Trilogy)


Brent Weeks - 2014
    

Rifts Conversion Book 2: Pantheons of the Megaverse


C.J. Carella - 1994
    You may think you know all about Zeus, Odin, and Gilgamesh and the other gods of myth and legend, but you'd be wrong! Mythological gods done Rifts style! Dimension spanning beings of inhuman nature and power, impostors, cyborgs, bio-wizards, the Atlas robot, the Gilgamesh clones, The Olympian Club, alien intelligences, interdimensional mercenaries, vampires, devouring monsters, gods of light, gods of darkness, demigods and supernatural fiends - all with a distinctly Rifts flavor.

Challenges of a Scribe: A LitRPG Duology: Book Two


Michael Deyhim - 2021
    On their travels, Edward works to overcome the challenge of reintegrating with his siblings and parents. They try to work together in search of a brighter future, all feel the strain of losing their home and livelihood. Edward is not the same boy as when he left home and must balance his hard-fought independence with his role as brother and son.Despite optimism for the future and escaping the destruction of Azalon, a dark threat looms over the family’s hope of rebuilding. Edward’s skills continue to progress, but will it be enough to protect the family’s fragile beginnings? Overcoming his own fears and personal demons is the biggest challenge Edward must face as he chooses a future with his family, or one of an adventurer.