Doctor Who: The Secret Lives of Monsters


Justin Richards - 2014
    In this book, leading alientologist Justin Richards finally blows the lid off the biggest conspiracy to radically alter our world since The Scarlioni Incident.Not only is there proof that alien life exists. The aliens are already here. Based on exclusive access to classified UNIT and Torchwood files—shocking information that has been suppressed for centuries—The Secret Lives of Monsters reveals the terrifying truth behind the rumors and legends.Packed with iconic photographs, eyewitness accounts, diagrams and illustrations, and sixteen removable color prints, The Secret Lives of Monsters offers background details on a diverse range of alien species—including planetary and genetic origins, habits, social organization, and first human contact. If you want to know why the Sontaran’s probic vent is his weak point or what it is used for; how Daleks reproduce; or how to determine whether your best friend is a Zygon, the answers—as well as everything you need to know to survive future invasions—are here in The Secret Lives of Monsters.

Shadowrun


FanPro - 2005
    The world is not only Awakened -- it's wired. Cyber and bioware implants make your meat body better-than-flesh, while the wireless Matrix enhances your perceptions with hyper-real senses. Deals are made in steel and lead more often than gold or nuyen; success and failure live only a razor's edge apart. Creatures of myth and legend walk the streets, while the arcane skills of spellslingers are in high demand. Above it all, monolithic megacorps bleed the world dry, sabotaging each other in covert cutthroat competition as they go to war over the bottom line You're a shadowrunner, a street operative, scratching out a living on the mean sprawl streets. You may be human, elf, dwarf, ork or troll. From lethal street samurai to well-connected info brokers, spell-slinging mages or code-cracking hackers. No matter what, you're a -- professional corporate pawn or "deniable asset," -- you get the job done. Shadowrun, Fourth Edition offers a completely new rules system that is simple, integrated and accessible. The state-of-the-art has also been advanced, introducing a new level of augmented reality, new gear, new magical discoveries, and more. This hardcover rulebook contains all the rules gamemasters and players need to create characters and ongoing adventures set in the popular Shadowrun universe. Note that the Shadowrun, Fourth Edition will replace the Shadowrun, Third Edition rules set. Source material from previous editions will still be compatible.

Find Your Own Truth


Robert N. Charrette - 1991
    Only something of great magic would do the trick. It was this quest that took him to a mystical citadel in Australia, where, with the aid of his shadowrunner friends, he recovered the strange artifact he hoped would prove helpful. But instead of anything that even remotely resembled help, an unexpected and ancient terror was released - a terror that erupted into a shadow war for dominion over an awakened earth. And while the evil kept growing, inexorably drawing him into battle, the curse's power over his sister was also growing, bringing her closer and closer to death. Soon a truly desperate Sam realized that the last and only hope for saving his sister was to find the greatest shaman of the Sixth World, former leader of the Great Ghost Dance - a man who may no longer exist . . .

Complete Ninja's Handbook


Aaron Allston - 1995
    This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and descriptions of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to these shadowy figures of myth and legend.

GURPS Magic


Steve Jackson - 2004
    Includes 300 new spells. There is information for the GM to create their own magic system. This book is a flexible magic system for playing the world of a favorite author or any type of wizard you can imagine.

Return of the Archwizards


Troy Denning - 2009
    Troy Denning

The Horse Lord


Peter Morwood - 1983
    Seeking vengeance on the enemies who have slain his clan, young warrior Aldric begins a quest for the one weapon of power that can destroy the magic of an evil sorcerer dead for five-hundred years.

Menzoberranzan: Boxed Set


R.A. Salvatore - 1992
    The priestesses of Lloth, the Spider Queen, demand (and receive) complete respect from the citizens of this mighty city. But what of the common folk - the drow of non-noble birth, the humans, and others? What is their lot in life, in this magnificent den of intrigue?Three books in this boxed set explain the ways of Menzoberranzan in detail. Book One: The City gives the reader a tour of the streets and districts, a wealth of information on various practices and customs, and an overview of daily life for each class of citizen (and non-citizen). Book Two: The Houses presents all eighteen major and minor Houses of the city, including the Matron Mothers and their immediate families, as well as any important advisers and associates. Book Three: The Adventure gives players a chance to take their characters into the web of deceit and intrigue woven by the denizens of this famed city.Additionally, this boxed set includes:Four connecting poster-sized maps of the city proper;one poster map of the House Baenre compound;a poster showing the rivalries and alliances among all eighteen major and minor houses; a 16-page House Do'Urden retrospective and the collected essays of Drizzt; twelve cardsheets containing in-depth statistics on main characters from Houses Nurbonnis and Millithor, and small maps for use in the adventure; and a full-color poster of the stunning box cover art by Jeff Easley.

Clanbook: Lasombra Revised


Bruce Baugh - 2001
    Their legacy of shadows eclipses the light thrown by their packs ritual fires. But are the Lasombra truly the esteemed leaders of the Sword of Caine or do they simply abuse it to serve their own ends?The Lords of the SabbatAs the next entry in the revised lineup of clanbooks, Lasombra takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Unclean


Richard Lee Byers - 2007
    And when that one wizard finally moves against his former allies, his homeland could be only the first of his conquests.

Call of Cthulhu: 7th Edition Quick-Start Rules


Sandy Petersen - 2013
    — one of the original publishers of paper roleplaying games and has been in business for over 30 years. Chaosium is famous for the excellence of its game designs, and has won many Adventure Gaming Industry awards.All you need to play Call of Cthulhu for the first time is this Quick-Start guide, some polyhedral dice, plenty of imagination and your friends.Welcome to the worlds of Call of Cthulhu!

Wool: The Graphic Novel #1


Hugh Howey - 2013
    

We Claim These Stars


Poul Anderson - 1959
    Still, how do you plan the ambush and capture of a tremendously capable telepath?The intended victim, the weird genius from an uncharted world and the right arm of the enemy's general staff, not only knew everything thought nearby, he could read minds a a distance. So the problem posed to Dominic Flandry, Captain of Terran Intelligence, was a real killer.To make matters worse, the telepath in question was equally interested in putting Flandry out of commission. The fate of many planets might depend on which of the two triumphed.

Star Wars Roleplaying Game Core Rulebook


Bill Slavicsek - 2000
    Become a Rebel fighting to restore freedom to the galaxy. Join New Republic forces to battle an enemy from beyond the limits of known space. There are millions of exciting adventures awaiting you. What's your story?

Hardfought/Cascade Point


Greg Bear - 1988
    Authors Greg Bear (Eon) and Timothy Zahn (The Last Command) provide non-stop, heart-pounding action that will keep readers on edge until the final page.