Towns and Towers: A New Land
Shawn Kass - 2016
He soon finds out how unique the model is when after downloading his newest game he is transported into the system and expected to play through the role of his character without access to the real world, or any of the informationally packed strategy guides he is used to using. Handicapped by his own impatience to start playing, Sam is left to figure out the new world which he has fallen into. He has no weapons, no armor, no save points, and no way home. The only thing he has going in his favor is his experience, and his willingness to game more.
Play Unsafe
Graham Walmsley - 2007
We buy shelves of thick books. We plan detailed adventures. We memorise rules.In Play Unsafe, Graham Walmsley explores what happens when you throw the serious stuff away: when you stop working, stop planning and start playing.This book explains how to make roleplaying less like work and more like play; stop killing other players' ideas and build on them instead; and put stories at the heart of your game.
Liber Chaotica: Complete edition
Marijan von Staufer - 2005
They were released one after another in 2003 and 2004.The books are presented in the form of the fictional writings of Richter Kless, a character of the Warhammer world. The authors take the role of an editor who goes through Kless' works, which contains studies, illustrations and excerpts from other fictional sources. The Liber Chaotica also provides background related to the Warhammer 40.000 universe, written as cryptic records of recurring visions Kless suffered. Being an account of the dark secrets and arcane law of the most terible mysteries and hidden truths of the ruinous powers (Warhammer) This book is the most in-depth examination available of the terrible Chaos powers that so threaten the Warhammer Old World, Games Workshop's grim fantasy land. Each of the four Chaos powers is examined in fascinating detail. This volume combines the classic Liber Chaotica series of background books and reveals more secrets on Chaos Undivided, which every Warhammer fan will be desperate to know.
Liber Chaotica: Complete edition collecting all previous books into a single volume and including as well as a fifth volume called Liber Undivided was released in 2006.
The Itemancer 2
Forrest Minter - 2019
All is not lost though, as clearing the local ant infestation has freed up a lot of space. Perfect for founding his very own kingdom! Now he just needs to deal with pesky neighbors, colonists from the other side of hell, a serious mold infestation, a budding romance, and a very demanding dragon.
City of Secrets
Nick Horth - 2017
Within its winding streets and shadowy back alleys, merchants deal in raw prophecy mined from an ancient fragment of the World That Was, and even the poorest man may earn a glimpse of the future. Yet not all such prophecies can be trusted. When Corporal Armand Callis of the city guard stumbles upon a dark secret, he finds himself on the run from his former comrades, framed for a crime he did not commit. Only the Witch Hunter Hanniver Toll knows the truth of his innocence. Together the pair must race against time to save Excelsis from a cataclysm that would drown the city in madness and fear.
Pathfinder Roleplaying Game: Bestiary 2
Wolfgang BaurJames Jacobs - 2010
Within this collection of creatures you'll find undead dragons and mischievous gremlins, shrieking banshees and unstoppable titans, the infamous jabberwock, and so much more! Yet not all these monsters need to be foes, as new breeds of otherworldly guardians, living shadows, and vampires all might take up adventure's call. In addition, new rules for customizing and advancing monsters and an expanded glossary of creature abilities ensure that you'll be prepared to challenge your heroes wherever adventure takes them!The Pathfinder RPG Bestiary 2 is the second indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The 320-page Pathfinder RPG Bestiary 2 includes:- More than 300 different monsters.- Creatures both new and familiar, drawing upon the best-known beasts of legend, literature, and Pathfinder RPG adventures.- Challenges for any adventure and every level of play.- Hosts of new templates and variants, including simple templates for on-the-fly creature customization.- Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat.- New rules for creating and running high-level menaces.- Expanded universal monster rules to simplify special attacks, defenses, and qualities.- New familiars, animal companions, and other allies.... and much, much more!Cover art by Wayne Reynolds
Player's Handbook
James Wyatt - 2014
It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D® races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call?
Age of Rebellion Roleplaying Game Core Rulebook
Jay Little - 2014
Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands.The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including:Concise rules for character generation and advancementClear descriptions of the game’s skills and talentsConvenient charts of weapons, gear, devices, starships, and vehiclesRules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaignExtensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful EmpireA wealth of advice for GMs on how to create and run an Age of Rebellion campaignA complete, introductory adventure to launch players into action!
REVELATIONS: Sunken Treasure lost worlds (Risky Business Chronicles Book 2)
Hep Aldridge - 2020
Burnett, and the Risky Business team are confronted by new perils and discoveries in their extraordinary quest for both treasures and what might be explosive, historical findings.New friends and new adversaries make their quest a suspense-filled thrill ride.Will they find the elusive treasure galleon, is the legendary golden library in Ecuador real?REVELATIONS - Volume 2 of the Risky Business Chronicles will engulf you as a virtual participant in this amazing adventure.It is the second book in Hep Aldridge's action and adventure series about Dr. Colten X. Burnett and the Risky Business team.
Cursed: Water Sorceress
D.L. Harrison - 2020
At least, not until she vacationed in Chicago and ran into a Sorcerer of Air who sets her free.Her world is about to be turned upside down. Witches, dark covens, vampires, sorcerers, and good and evil are all coming for her, ready or not. She’s going to need a little help, if she’s going to survive it all.Note: This is the first book of a trilogy. No major cliffhangers but expect a few unresolved plot threads. This story is told in the first person, from Danielle’s point of view.
We Hunt Monsters 1
Aaron Oster - 2022
After making a deal with a mysterious immortal, he was sent to a new world in hopes of gaining the offered reward - a chance at a better life with his family. However, Keith failed to realize that this deal did not come with an expiration date, no matter how many times he died. After dying for the dozenth time, Keith renegotiates with the immortal. This new deal will see him sent to the world of Raiah - a world filled with monsters, cowardly monkeys, and a system of magic very similar to the fantasy roleplaying games his brother used to enjoy. Completing a quest to hunt the most dangerous monsters on the planet, is the price Keith will need to pay to regain his old life. It’s a good thing that all of his experiences in his previous lives translate to Skills in this new one because if Keith fails this time, the price he will need to pay will be far steeper. We Hunt Monsters is a crunchy LitRPG in an epic fantasy setting. Fans of Dakota Krout, Will Wight, and the Monster Hunter games will enjoy this new series by the bestselling author of the Rise to Omniscience and Buryoku series.
Merstone (The Jinx Hamilton Series)
Juliette Harper - 2018
. . Join ROMO agent and werecat Festus McGregor in this second installment of the Jinx Hamilton/Wrecking Crew novellas. Agreeing to an off-the-books mission with wereparrot Jilly Pepperdine, Festus and Rube find themselves on the Isle of Wight in search of an ancient lodestone with the power to enslave shifters. The perfect match of whimsical fun and fantastical adventure, enjoy the latest novella from bestselling author Juliette Harper. An escapist romp in the Fae world where magic, artifacts, and laughter abound!
All Flesh Must Be Eaten
Al Bruno - 2003
In it, you will find: Eleven different Deadworld settings allowing customization of the storyline. A comprehensive zombie creation system to surprise and alarm players. A list of equipment crucial to surviving a world of shambling horrors. Detailed character creation rules for Norms, Survivors, and the Inspired. A full exposition of the Unisystem game rules, suitable for any game in any time period. Open Game License conversion text for porting AFMBE to any modern-day campaign featuring a twenty-sided dice game mechanic.
Cthulhu by Gaslight: Horror Roleplaying in 1890s England
William A. Barton - 1986
Even in the peaceful fields of rural England only intelligent and energetic intervention could keep the shadows at bay."Cthulhu by Gaslight" includes a lengthy roleplaying adventure, "The Yorkshire Horrors" in which the investigators join forces with the world's most famous consulting detective, Sherlock Holmes Extensive background essays provide period skills, social classes, world politics, biographies and timelines for the 1890s, maps and London location notes (including the best stores of the time), travel, criminals and police, Cockney slang, cost of living, royalty and titles, club life in London, the occult in the 1890s, prices, and clothing. A lengthy essay considers time-travel rationales for moving investigators of another time into the 1890s.