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Design of Thermal Systems by Wilbert F. Stoecker


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The Systems Thinking Playbook: Exercises to Stretch and Build Learning and Systems Thinking Capabilities


Linda Booth Sweeney - 2010
    It provides short gaming exercises that illustrate the subtleties of systems thinking. The companion DVD shows the authors introducing and running each of the thirty games. The thirty games are classified by these areas of learning: Systems Thinking, Mental Models, Team Learning, Shared Vision, and Personal Mastery. Each description clearly explains when, how, and why the game is useful. There are explicit instructions for debriefing each exercise as well as a list of all required materials. A summary matrix has been added for a quick glance at all thirty games. When you are in a hurry to find just the right initiative for some part of your course, the matrix will help you find it. Linda Booth Sweeney and Dennis Meadows both have many years of experience in teaching complex concepts. This book reflects their insights. Every game works well and provokes a deep variety of new insights about paradigms, system boundaries, causal-loop diagrams, reference modes, and leverage points. Each of the thirty exercises here was tested and refined many times until it became a reliable source of learning. Some of the games are adapted from classics of the outdoor education field. Others are completely new. But all of them complement readings and lectures to help participants understand intuitively the principles of systems thinking. Biography Linda Booth Sweeney, Ed. D., is a researcher and writer dedicated to making the principles of systems thinking and sustainability accessible to children and others. She has worked with Outward Bound, Sloan School of M.I.T., and Schlumberger Excellence in Educational Development, or SEED. She is the author of The Systems Thinking Playbook; When a Butterfly Sneezes: A guide for helping children explore interconnections in our world through favorite stories; The SEED Water Book ; and numerous academic journals and newsletters. Sweeney liv

ANSI Common Lisp


Paul Graham - 1996
    Beginners will find that its careful explanations and interesting examples make Lisp programming easy to learn. Professional programmers will appreciate its thorough, practical approach.FEATURES:• An up-to-date reference manual for ANSI Common Lisp.• An in-depth look at object-oriented programming. Explains the Common Lisp Object System (CLOS), and also shows how to write your own object-oriented language.• Over 20 substantial examples, including programs for ray-tracing, text generation, pattern-matching, logical inference, generating HTML, sorting and searching, file I/O, compression, and date arithmetic.• Special attention to critical concepts, including prefix syntax, code vs. data, recursion, functional programming, types, implicit pointers, dynamic allocation, closures, macros, class precedence, and generic functions vs. message-passing.• A complete guide to optimization.• The clearest and most thorough explanation of macros in any introductory book.• Examples that illustrate Lisp programming styles, including rapid prototyping, bottom-up programming, object-oriented programming, and embedded languages.• An appendix on debugging, with examples of common errors.

Things I Want You to Know


Martina Reilly - 2014
    But on the day of her funeral, he discovers a book Kate left for him, Things I Want You to Know. Her instructions for raising Emma and Liam without her give him comfort, but her other plans for him seem much more daunting...Five dates with five different women. Nick isn't sure his heart is in it...but as he tries to follow Kate's careful instructions, he slowly realises that it's not romance Kate wanted him to find, but something far more important. Will Nick find the courage to take a second chance?

Biophilia


Christopher Marley - 2015
    Beginning with insects and moving on to aquatic life, reptiles, birds, plants, and minerals, Marley has used his skills as a designer, conservator, taxidermist, and environmentally responsible collector to make images and mosaics that produce strong, positive emotional responses in viewers. Marley has a brilliant eye for color and pattern in different natural objects, and he expertly captures the deep relationships among them. Biophilia (literally, “love of living things”) is a must-have for nature lovers, designers, artists, craftspeople, and anyone looking for visual inspiration in the arts.

And Suddenly the Inventor Appeared: Triz, the Theory of Inventive Problem Solving


Genrich Altshuller - 1987
    The translator, Lev Shulyak an accomplished inventor, engineer and TRIZ expert published the book at his own expense to bring it into American classrooms. This new edition has been revised extensively by Shulyak and editor Steve Rodman, who have added valuable information not found in the original.Topics include an introduction to the development of the TRIZ theory, and a wide range of problems and the solutions that TRIZ helps produce.

Game Programming Gems


Mark DeLoura - 2000
    But instead of spending hours and hours trying to develop your own answers, now you can find out how the pros do it! Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc. and now the newly appointed editor-in-chief of Game Developer magazine. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces, mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. Game Programming Gems is written in a style accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work through before attempting the code, and suggestions for possible modifications and optimizations are included as well.

Olivia Holmes Has Inherited A Vineyard


Mark Daydy - 2018
     In this humorous, feel-good story, 44-year-old Olivia Holmes has had more than her fair share of ups and downs – but then she inherits something entirely unexpected that could change everything. However, there’s a catch...

The Advertising Concept Book


Pete Barry - 2008
    No amount of glossy presentation will make a successful ad if the idea behind it is unconvincing.Structured to provide both a complete course on advertising and a quick reference on particular topics, the book covers every aspect of the business, from how to write copy and choose a typeface to how agencies work, to the different strategies used for print, TV, film, and other types of media, including interactive. In a unique feature, Barry provides his own concept drawings of nearly 400 of the greatest ads of all time.Exercises throughout will help both students and professionals assess their own work and that of others. Having critiqued and directed over 45,000 student ads, Barry outlines simple rules about where to start and how to “push” an ad to turn it into something exceptional. He explains how to work in a team, or not; how to best present projects; and how to turn an idea into a campaign.

Dream Golf


Stephen Goodwin - 2010
    Golf enthusiast Mike Keiser had the dream of building this British-style "links" course on a stretch of Oregon's rugged coast, and Dream Golf is the first all-inclusive account of how he turned his passion into a reality. Now, in this updated and expanded edition, golf writer Stephen Goodwin revisits Bandon Dunes and introduces readers to Keiser's latest effort there, a new course named Old Macdonald that will present golfers with a more rugged, untamed version of the game. This "new" approach to the sport is, in fact, a return to the game's origins, with a very deep bow to Charles Blair Macdonald (1856 –1939), the father of American golf course architecture and one of the founders of the U.S. Golf Association. This highly anticipated fourth course, designed by renowned golf course architect Tom Doak along with Jim Urbina — as detailed in Dream Golf — will further enhance Bandon Dunes' reputation as a place where golf really does seem to capture the ancient magic of the game.

Tell No One / Gone For Good / Darkest Fear


Harlan Coben - 2004
    Every day since, the horror has haunted him. Now Beck is faced by an email that links him to a webcam image of Elizabeth. But as he tries to find out if his wife is alive and what really happened the night she disappeared, the FBI are trying to pin Elizabeth's murder on him, and everyone he turns to seems to end up dead...GONE FOR GOOD When Ken Klein became the subject of an international manhunt, accused of a brutal murder, he vanished. His brother Will has tried to get on with his life in the intervening years. But when his mother reveals, on her deathbed, that Ken is still alive, and shortly afterwards Will's girlfriend Sheila disappears, the cracks start to show. But it is only when he finds that Sheila herself is wanted for a savage double murder that his life actually starts to fall apart. DARKEST FEAR Life isn't going well for Myron Bolitar. Business trouble, family trouble, and there's more on the horizon. Emily, Myron's college sweetheart, reappears in his life with devastating news: her son Jeremy is gravely ill and can be saved only by a bone marrow transplant from a donor who has vanished without trace. But for Myron, finding the only person who can save the boy's life means cracking open a mystery as dark as it is heartbreaking.

Deadeye


Sam Llewellyn - 1990
    As a result he is drawn into a world ruled by greed and violence. The author's other books include Death Roll and Hell Bay.

Making It in the Art World: New Approaches to Galleries, Shows, and Raising Money


Brainard Carey - 2011
    Whether you re a beginner, a student, or a career artist looking to be in the best museum shows, this book provides ways of advancing your plans on any level. Making It in the Art World is an invaluable resource for artists at every stage, offering readers a plethora of strategies and helpful tips to plan and execute a successful artistic career. Topics include how to evaluate your own work, how to submit art, how to present work to the public, how to avoid distractions in the studio, and much more.

Understanding Digital Photography: Techniques for Getting Great Pictures


Bryan Peterson - 2005
    As a bonus, Peterson explains, in straightforward text, the techniques of Photoshop as well as the basics of publishing, printing, and archiving and storing for personal or professional use. Full of great examples for beginners and serious photographers, Understanding Digital Photography makes it easy to create great digital pictures every time.

Teaching in the Online Classroom: Surviving and Thriving in the New Normal


Doug Lemov - 2020
    

#Workout: Games, Tools & Practices to Engage People, Improve Work, and Delight Clients (Management 3.0)


Jurgen Appelo - 2014
    It is rereleased as Managing for Happiness in June 2016 by John Wiley & Sons. "Can our organization be a little bit more like Pixar, Spotify, Netflix, Zappos, Virgin, Valve or IDEO? Is there something I can do to get a better company culture? Better collaboration? Better management?" The book #Workout offers concrete games, tools, and practices for all workers so they can introduce better management, with fewer managers. It addresses many common questions, such as: - How can we measure team performance? - How can we decide on salaries and bonuses? - How can we define job titles and career paths? - How can we replace performance appraisals? - How can we motivate our workers? - How can we change the organization’s culture? In modern organizations, people are expected to be “servant leaders” and “systems thinkers”, but nobody explains exactly how to do this on a Monday morning. “Empowering workers” and “delighting customers” is crucial, but it’s not concrete. Managers, and everyone else, need to know “how” because most organizational problems are management problems. Management is too important to leave to the managers! This book offers you: - Serious games to help improve organizational culture - Simple practices that increase employee engagement - Creative stories that inspire teamwork and collaboration - New ways to achieve team accountablity and responsibility - Easy workout exercises to make the business more agile - Modern tools that enable people to enjoy a happy Monday When you implement the games, tools, and practices in this book, you can move the organization toward better management with fewer managers. "Jurgen's book is practical and fun, but most of all, it's subversive. If you care enough to get started, you'll discover that these tools will transform everything about your organization." - SETH GODIN, author of The Icarus Deception "Brilliant, counter-intuitive, and creative approach to management. Very insightful and humanistic. Highly recommended!" - DEREK SIVERS, Founder of CD Baby, TED speaker, author of Anything You Want "In our always-on, real-time world, the nature of work has changed, potentially for the better. While people can be more autonomous and more productive, they can also self-destruct easier. Jurgen tackles these important changes in his fun and interesting book." - DAVID MEERMAN SCOTT, bestselling author of The New Rules of Marketing and PR "Engage people, improve work, and delight clients: these are the tenets of this amazing book, which will show you how to transform the entire layer of management in your organization into a wellspring creativity, productivity, and engagement. Excellent!" - MARSHALL GOLDSMITH, a Thinkers 50, Top Ten Global Business Thinker and top-ranked Executive Coach "Today all managers are marketers. You need to sell your ideas, your plans, and your solutions. Management 3.0 #Workout sets you on a path to success in a world where we are each responsible for managing our own career and our own contribution to the world." - PENELOPE TRUNK, author of Brazen Careerist: The New Rules for Success "Want to know what the next stage of management may look like? Do yourself a favor and take a look at Management 3.0 #Workout by Jurgen Appelo. Chock full of management nuggets as well as exercises and activities, Management 3.0 #Workout provides insights into how to engage the next generation workforce.