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The Golden Age of Video Games: The Birth of a Multi-Billion Dollar Industry by Roberto Dillon
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Painting as a Pastime (Winston Churchill's Essays and Other Works Collection Book 1)
RosettaBooks - 2014
Throughout his life, Churchill painted to relieve his mind from the demands of leadership—and to stave off depression. Included in this volume are Churchill’s meditations on painting as a salve for the spirit and an important method of relaxation—particularly for people under considerable stress over a long period of time. In addition, it includes 18 reprints of Churchill’s original work in oil, giving the reader a window into the little-known creative and artistic talent of this prominent figure in contemporary history. ABOUT THE AUTHOR Sir Winston Churchill was awarded the Nobel Prize in Literature in 1953 “for his mastery of historical and biographical description as well as for brilliant oratory in defending exalted human values.” Over a 64-year span, Churchill published over 40 books, many multi-volume definitive accounts of historical events to which he was a witness and participant. All are beautifully written and as accessible and relevant today as when first published. During his fifty-year political career, Churchill served twice as Prime Minister in addition to other prominent positions—including President of the Board of Trade, First Lord of the Admiralty, Chancellor of the Exchequer, and Home Secretary. In the 1930s, Churchill was one of the first to recognize the danger of the rising Nazi power in Germany and to campaign for rearmament in Britain. His leadership and inspired broadcasts and speeches during World War II helped strengthen British resistance to Adolf Hitler—and played an important part in the Allies’ eventual triumph. One of the most inspiring wartime leaders of modern history, Churchill was also an orator, a historian, a journalist, and an artist. All of these aspects of Churchill are fully represented in this collection of his works. ABOUT THE SERIES When the Conservative government was defeated in Britain’s 1929 general election, Winston Churchill was exiled from the party—chiefly because of his disagreements with party leaders over Indian Home Rule and protective tariffs, as well as his connections with financiers, press barons, and others who were not trusted by Conservative leadership. This period, between 1929 and 1939, came to be known as Churchill’s “wilderness years.” During this time, he focused on his writing—and served as an important voice for British armament against the rise of Hitler. Many of his works published during this time—including collections of newspaper articles and one very rare short story—are considered lost classics in the Churchill canon.
Indian Depredations in Texas
J.W. Wilbarger - 1985
Frequently the two groups resorted to violence assert their rights to the lands. J. W. Wilbarger’s remarkable book Indian Depredations in Texas contains more than 250 separate narratives of attacks and counterattacks that occurred from the 1820s to the 1870s. Wilbarger, a pioneer who had emigrated to Texas in 1837, was fully aware of the dangers that he faced by living on the frontier of the American West as his own brother had miraculously survived being scalped and left for dead in 1833. Over the course of the next fifty years Wilbarger compiled accounts of Native American attacks that formed the basis of his book. Yet, rather than simply relying on hearsay and rumors of attacks, he sought out the victims and as he states in his Preface, many of the articles had been “written by others, who were either cognizant of the facts themselves or had obtained them from reliable sources." This book is fascinating work that remains an importance source covering the early settlement of the region by Americans, based on stories told by surviving pioneers. "unique among pioneer chronicles." — J. Frank Dobie J. B. Wilbarger was a Methodist minister, author and pioneer. He first moved West to Texas in 1837 at the urging of his brother Josiah Pugh Wilbarger. His book Indian Depredations in Texas was first published in 1889 and he passed away in 1892.
Olive Oatman: Explore The Mysterious Story of Captivity and Tragedy from Beginning to End
Brent Schulte - 2019
She is the girl with the blue tattoo.The story behind the distinctive tattoo is the stuff of legends. Some believed it was placed on her face during her captivity, following the brutal murders of her family members and the kidnapping of her and her sister. Others believe it was placed on her after her return.Rumors swelled. Her tattoo became a symbol of Native barbarianism and the triumph of American goodness, but like many stories of that era, the truth is far more complicated.This short book details the murders, her captivity, the aftermath, and her baffling return to her captors. Unravel the mystery of the woman who would become famous for all the wrong reasons and discover what her life story says about cultural identity, the power of resiliency, and what happens when fact and fiction bend and twist to muddy the waters.Read on to find out the truth!
i am 8-bit: Art Inspired by Classic Videogames of the '80s
Jon M. Gibson - 2006
Frogger. Super Mario Bros. These classic videogames are burned into the collective consciousness of an entire generation, thanks to countless hours spent at pizza parlors and bowling alleys across the country. Now artists such as Gary Baseman, Tim Biskup, and Ashley Wood put their memories to paper, canvas, and wood to create original works of art inspired by the art of the videogame. Chuck Klosterman shares his thoughts in his distinctively insightful and entertaining style in a foreword on how videogames created a new playground for artistic expression. With more than 100 thought-provoking, amusing, and simply fun pieces of original art, i am 8-bit is a pixilated stroll down memory lane.
The Art of Point-and-Click Adventure Games
Steve Jarrett - 2018
It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.
Life On The Old Plantation In Ante-Bellum Days
Irving E. Lowery - 2009
Due to its age, it may contain imperfections such as marks, notations, marginalia and flawed pages. Because we believe this work is culturally important, we have made it available as part of our commitment for protecting, preserving, and promoting the world's literature in affordable, high quality, modern editions that are true to the original work.
The Making of Karateka
Jordan Mechner - 2012
This first volume is a candid account of the personal, creative and technical struggles that led to his breakthrough success with Karateka, which topped bestseller charts in 1985, and planted the seeds of his next game, Prince of Persia.
Replay: The History of Video Games
Tristan Donovan - 2010
Based on extensive research and over 140 exclusive interviews with key movers and shakers from gaming's past, Replay tells the sensational story of how the creative vision of game designers gave rise to one of the world's most popular and dynamic art forms.
The Legend of Zelda: Breath of the Wild: The Complete Official Guide
Piggyback - 2017
100% Complete Strategy to master The Legend of Zelda: Breath of the WildAT-A-GLANCE WALKTHROUGHS: Annotated maps and screenshots show you the way through every quest and all Shrines of Trials.TOTALLY COMPREHENSIVE: All side quests, all Shrines of Trials and all information about collectable items – each mapped out and ready for you to discover and complete! Also includes optional challenges, mini-games, unlockables, Easter eggs, and more.PUZZLE MASTER: Every single puzzle and riddle unraveled with clear, visual solutions.EXPERT COMBAT STRATEGY: Practical, reproducible tactics to crush your enemies, even the toughest bosses.COMPREHENSIVE REFERENCE: Exhaustive appraisals of all items and monsters – including key parameters that are hidden in the game.FREE MAP POSTER: covering the entire game world.QUALITY CONTROL: carefully designed to avoid unnecessary story spoilers.
Morrie: In His Own Words
Morris S. Schwartz - 1999
Ever the teacher, in his last year, as his battle with the fatal illness amyotrophic lateral sclerosis (ALS), or Lou Gehrig's Disease, gradually weakened him, he appeared on three memorable "Nightline" programs with Ted Koppel, simply titled "Morrie," and captivated millions of viewers across the country with his spirit and compassion.Before he died, Morrie finished the manuscript for this book, which was originally titled Letting Go. He saw it as his greatest teaching opportunity. Whether you or a loved one is healthy or ill, young or old, there is invaluable wisdom here that can enrich your life. From "handling frustration" and "reaching acceptance" to "relating to others" and "being kind to yourself," Morrie's life-affirming insights help you take stock of where you are now and where you may want to be. Morrie: In His Own Words will have a lasting impact on whoever reads it. It is Morrie's invaluable legacy to us all.
Super Mario: How Nintendo Conquered America
Jeff Ryan - 2011
Nintendo has continually set the standard for video-game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die- hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about: * Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because was considered expendable. * Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success. * The unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the non-gamer, especially now with the Wii. Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.
Extra Lives: Why Video Games Matter
Tom Bissell - 2010
He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said of you, or of someone you know. Until recently, Bissell was somewhat reluctant to admit to his passion for games. In this, he is not alone. Millions of adults spend hours every week playing video games, and the industry itself now reliably outearns Hollywood. But the wider culture seems to regard video games as, at best, well designed if mindless entertainment. Extra Lives is an impassioned defense of this assailed and misunderstood art form. Bissell argues that we are in a golden age of gaming—but he also believes games could be even better. He offers a fascinating and often hilarious critique of the ways video games dazzle and, just as often, frustrate. Along the way, we get firsthand portraits of some of the best minds (Jonathan Blow, Clint Hocking, Cliff Bleszinski, Peter Molyneux) at work in video game design today, as well as a shattering and deeply moving final chapter that describes, in searing detail, Bissell’s descent into the world of Grand Theft Auto IV, a game whose themes mirror his own increasingly self-destructive compulsions. Blending memoir, criticism, and first-rate reportage, Extra Lives is like no other book on the subject ever published. Whether you love video games, loathe video games, or are merely curious about why they are becoming the dominant popular art form of our time, Extra Lives is required reading.
Tornado Valley: Huntsville's Havoc
Shelly Van Meter Miller - 2012
Touchdown could mean that we've just won another football National Championship or it could indicate that a tornado is on the ground. I could never be a storm chaser. I'm the one the storm chases. Funnels circle around me like shark fins as I bow my head in a school hallway, kneel down in a convent, or give birth to a newborn baby wailing in unison with the tornado sirens. I huddle with toddlers in showers and beg for shelter in a McDonald's freezer. I remain a sitting duck in a second-floor apartment, and find myself in the wrong place at the wrong time while in the emergency room with storm victims.Life in the Rocket City is a thrill ride which is not for the faint of heart, this I know. So brace yourself for a front row seat on a ride through Tornado Valley! Alabama is the home of the world's deadliest twisters, and Huntsville is in the heart of the arena. Our space history is out of this world, but our tornado history will blow you away.Take a rollercoaster ride through the history of Alabama tornadoes before plunging into the gripping story of the Day of Devastation. Witness the stars falling on Alabama in 1833. Then get ready for the sky to fall! The plot twists as Huntsville's torrid tornado past comes alive in the 1974 Super Tornado Outbreak. The rollercoaster corkscrews as it encounters an unexpected twister in 1989 that slingshots the reader into the angry vortex on Airport Road. The ride cruises before taking another gut-wrenching dive that catapults its riders into an inverted twist from yet another Anderson Hills tornado in 1995. The town turns upside-down but Huntsville survives, revives, and thrives. But the worst is yet to come. Another tornado season is just around the corner. Beware of the month of April, especially on a Wednesday.The warning sirens wail, we're bombarded by softball-sized hail, and an EF3 tornado slams into the jail. It's just another day in Alabama, but the countdown clock is ticking. The next tornado warning could be "the one." Our voice drops to a whisper when we mention an EF5. We realize life is too short. The coaster accelerates. Can you feel the torque? We have no idea what's around the next bend. Suddenly, the nightmare comes true as the ride zooms out of control, this time in a free-fall on April 27, 2011. Alabama is bombarded by a record 62 tornadoes in one day. Abruptly, the ride comes to a screeching halt. The adrenaline rush subsides. You've just experienced Huntsville's Havoc. Immediately the passengers ask one another, "Do you want to ride again?" Some will and some swear, never again.
Game Over, Press Start to Continue: How Nintendo Conquered the World
David Sheff - 1993
Whether it is recounting the struggles over the game"Tetris," offering blow-by-blow narrative of Nintendo's bitter legal warfare or its see-saw competition with other companies for market leadership, Game Over is a masterful piece of business journalism and technical reportage-a book both cautionary and hugely entertaining.
The Nashville Chronicles: The Making of Robert Altman's Masterpiece
Jan Stuart - 2000
Illustrated throughout with behind-the-scenes photos.