What They Didn't Teach You in Seminary: 25 Lessons for Successful Ministry in Your Church


James Emery White - 2011
    Experienced megachurch pastor and award-winning author offers church-smart advice to help newer pastors avoid 25 potential pitfalls to successful ministry.

Tortillas & Peanut Butter: True Confessions of an American Mom Turned Mexican Smuggler


Linda Sonna - 2016
    An unfortunately common situation...quickly develops into a wonderfully uncommon and heartfelt adventure." - An Erma Bombeck "Hot Tamale" http://humorwriters.org/2016/02/19/ho... - “Spot-on, highly entertaining, and absolutely hilarious” - Lynne Willard, Editor & U.S. expat - - "Jaw droppingly hilarious" Carol Penn-Romaine, award-winning writer - - A wealth of cultural information tucked between the chuckles - - Includes discussion questions for book clubs & classrooms - - As the zany protagonist comes to understand Mexico & appreciate Hispanic culture, readers do the same - - 20% of profits go to the ACLU - - "Holy Cow! This book is hilarious!" - Cynthia Norman, Cosmic Philosopher - “Learning about a new culture can be hilarious – as seen through this book!” – Diane Gilliard, Counselor - An Amazon Top-10 Bestseller in Travel/Mexico (7/17-9/17); Biography/Memoir, Crimes & Criminals, Solo Travel, Single Parenting, Teen & Young Adult Biographies (various dates) - SYNOPSIS A suburban housewife liberates herself from her peanut-butter-and-jelly life and flees to Mexico. While battling the cultural quirks that send less adventurous souls hightailing it back to the U.S., she struggles to learn Spanish, cope with foreign customs, raise her kids, and run a school. To supplement her meager income she smuggles, using her gift for gab and wily wit to outfox the government officials. But not all of her smuggling tricks and tactics go as planned. EMBEDDED MULTICULTURAL ISSUES - The women’s movement - The 1960s cultural revolution - Culture shock - Immigrant adjustment & adaptation - Immigrant parenting issues - Identity development in children of immigrants - Intergenerational value clashes in immigrant families - Diverse customs & mores - Racism - Sexism - Prejudice - Classism - Ageism - Cultural evolution - Expatriate re-integration - Individualist/Independent (e.g., North American) vs. Interdependent/Collectivist (e.g., Hispanic) orientation to: ° Time (past/present/future) ° Activity (being/becoming/doing) ° Social relations (hierarchical/collateral/egalitarian) ° Self-efficacy (fate/destiny vs. personal control)

A Song of Ice and Fire Roleplaying


Robert J. Schwalb - 2008
    In spite of the promises of justice and prosperity for all, this perilous time is marked by the political maneuvering of ambitious nobles and foul plots hatched in secret councils.

Moving Targets


C.L. Werner - 2013
    Amid the last refugees fleeing the advance, the duo is caught up in an assignment that will prove to be either their salvation or undoing.From the stinking mists of the Bloodsmeath Marsh to the back alleys of Five Fingers, Taryn & Rutger will do everything in their power to survive a game of Moving Targets.

The Art of The Last of Us


Rachel Edidin - 2013
    Featuring concept art, character designs, and astonishing settings and landscapes, The Art of The Last of Us provides a unique look at one of the gaming world’s most eagerly anticipated titles.

Bobby Fischer Teaches Chess


Bobby Fischer - 1966
    The way a teaching machine works is: It asks you a question. If you give the right answer, it goes on to the next question. If you give the wrong answer, it tells you why the answer is wrong and tells you to go back and try again. This is called "programmed learning". The real authors were experts and authorities in the field of programmed learning. Bobby Fischer lent his name to the project. Stuart Margulies is a chess master and also a recognized authority on programmed learning. He is a widely published author of more than 40 books, all in the field of programmed learning, especially in learning how to read. For example, one of his books is "Critical reading for proficiency 1 : introductory level". Donn Mosenfelder is not a known or recognized chess player, but he was the owner of the company that developed and designed this book. He has written more than 25 books, almost all on basic reading, writing and math.

Dungeon Master's Guide


Mike Mearls - 2014
     - An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game's experts. - Created as part of a massive public playtest involving more than 170,000 fans of the game.

The World of the Witcher


Marcin Batylda - 2015
    This gorgeous, illustrated hardbound volume contains in-depth knowledge about the locales, the deadly beasts that inhabit them, and the lethal weapons used to put them down.

Minecraft: Construction Handbook


Matthew Needler - 2014
    You'll learn how to construct houses, bridges, ships, floating islands and rollercoasters of the highest quality.

Pure of Heart


Christopher Greyson - 2015
     Orphaned and alone, rogue-teen Dean Walker has learned how to take care of himself on the rough city streets. Unjustly wanted by the police, he takes refuge within the shadows of the city. When Dean stumbles upon an old man being mugged, he tries to help—only to discover that the victim is anything but helpless and far more than he appears. The old man claims to be from Kish another world that’s being destroyed. He’s traveled through a portal called the middle stone seeking help. Certain that Dean is the one he’s been looking for, he convinces Dean to go back through the Middle Stone to try and save his world. A reluctant hero, Dean embarks on a journey where he must face dragons, wizards, and Krulgs who will do anything to stop him—but he’s not alone. Along the way, he meets an inquisitive Elvana, a courageous Dwarf and a beautiful Elven warrior. Together, the four friends set out on an epic quest where only the pure of heart will prevail. Pure of Heart is an epic fantasy novel from Wall Street Journal bestselling author Christopher Greyson. Christopher Greyson’s novels weave a tale full of action and adventure with humor and suspense. His unique stories and no-nonsense style of writing will take you on a page turning roller coaster ride of emotions right up to the end. Look for other books written by Christopher Greyson featuring rogue anti-hero police officer Jack Stratton. They include And Then She Was Gone, Girl Jacked, Jack Knifed, Jacks are Wild, Jack and the Giant Killer, and Data Jack. Enjoy this new release FREE as part of your Kindle Unlimited subscription. You can download the eBook to your Kindle Fire Tablet, computer via Kindle Cloud Reader or read it on your smartphone with the free Kindle app for books.

Generation Xbox: How Videogames Invaded Hollywood


Jamie Russell - 2012
    Movies defined the 20th century but games are now pushing them aside as the medium that captures our time, fascination and money. Generation Xbox digs into the love-hate relationship between games and cinema that has led us to this point. It's a story of disaster, triumph and Angelia Jolie in hot pants. Learn how Steven Spielberg's game-making dreams fell apart and why Silicon Valley pioneers wooed Stanley Kubrick. Discover the story behind the failed Halo movie, how videogame tech paved the way for Avatar, and what companies like Ubisoft and Valve are doing to take gaming to the next level. Based on more than 100 interviews with leading figures from videogames and Hollywood, Generation Xbox is the definitive history of an epic power struggle that has reshaped the entertainment landscape. Are you ready to play?

Dread: A game of horror and hope


Epidiah Ravachol - 2005
    This book contains all that is needed for two or more play, except for paper, pencil, and a block-stacking puzzle like Jenga.Winner of the 2006 Gold ENnie for Innovation.

Silent Hill: The Terror Engine


Bernard Perron - 2012
    P. Wolf and Bernard Perron, is both a close analysis of the first three Silent Hill games and a general look at the whole series. Silent Hill, with its first title released in 1999, is one of the most influential of the horror video game series. Perron situates the games within the survival horror genre, both by looking at the history of the genre and by comparing Silent Hill with such important forerunners as Alone in the Dark and Resident Evil. Taking a transmedia approach and underlining the designer's cinematic and literary influences, he uses the narrative structure; the techniques of imagery, sound, and music employed; the game mechanics; and the fiction, artifact, and gameplay emotions elicited by the games to explore the specific fears survival horror games are designed to provoke and how the experience as a whole has made the Silent Hill series one of the major landmarks of video game history.

Warcraft: Durotan


Christie Golden - 2016
    When Gul'dan, a mysterious outsider, arrives in Frostfire Ridge offering word of new hunting lands, Durotan, the Clan's chieftain, must make an impossible decision: Abandon the territory, pride and traditions of his people, or lead them into the unknown.

Things We Think About Games


Will Hindmarch - 2008
    It is essential reading for designer, critic, and straight-up rank 'n' file gamer alike." --Robin D. Laws, creator of HeroQuest and Feng Shui Will Hindmarch and Jeff Tidball think a lot about games. At their commentary website, Gameplaywright.net, they think out loud about what it means to play games, make games, sell games, and love games. They are gamers. Here, with fellow game designers and notable game players, they think out loud on paper in the first Gameplaywright book. Things We Think About Games collects dozens on dozens of bite-sized thoughts about games. From the absurd to the magnificent, the demonstrable to the dogmatic, this collection spans both the breadth of games--board, card, roleplaying and more--and the depth of gaming, offering insights about collecting, playing, critiquing, designing, and publishing.