Book picks similar to
God Game Black by Gareth Ryder-Hanrahan
rpg
fantasy
role-playing-games
urban-fantasy
Buffy the Vampire Slayer Core Rulebook
C.J. CarellaAndrew Cairns - 2002
and more?Buffy the Vampire Slayer is a complete roleplaying game. In it, you will find:• An introduction to roleplaying and the Buffyverse.• A roleplaying guide to all seven season of Buffy the Vampire Slayer.• Detailed character creation, including pre-constructed Heroes and White Hats, for your quick-play pleasure.• Roleplaying specifics for the entire Original Cast, from Buffy to Dawn, including their wild and wacky changes.• The Buffy Unisystem, streamlined for cinematic slayage and sneakage.• A primer on magic mojo, for those who dare.• A guide to the hotspots of Sunnydale.• The monsters of mayhem, all stat-ed out and ready-to-slay, and the skinny every season's Big Bad.• Blow-by-blow instructions for creating Buffy roleplaying Episodes, Seasons, and Series.• A complete Episode to get slaying fast and easy.• A guide to Buffyspeak to add sparkle to your dialogue .
Ten Candles
Stephen Dewey - 2015
It is played by the light of ten tea light candles which provide atmosphere, act as a countdown timer for the game, and allow you to literally burn your character sheet away as you play. Ten Candles is described as a "tragic horror" game rather than survival horror for one main reason: in Ten Candles there are no survivors. In the final scene of the game, when only one candle remains, all of the characters will die. In this, Ten Candles is not a game about "winning" or beating the monsters. Instead, it is a game about what happens in the dark, and about those who try to survive within it. It is a game about being pushed to the brink of madness and despair, searching for hope in a hopeless world, and trying to do something meaningful with your final few hours left. Ten Candles may be played with any number of players and one gamemaster. It takes between 2-4 hours for an average session. While there are some components that need to be gathered to run a game (such as ten tea light candles), the game requires no addition preparation by the gamemaster. The setting of Ten Candles will change game to game as the gamemaster selects different "modules" to run for an ever-changing lineup of doomed characters and scenarios for them to play within. The antagonists of the game also change, leaving you to fight nightmares in one session only to fight sentient shadows, bloodthirsty clowns, or the gods themselves in the next. Every session of Ten Candles is unique and will present an entirely new tragic story for you to tell.The standard setting of Ten Candles is this: Ten days ago the world went dark. The sky betrayed you. The sun vanished. The fall into chaos was sudden and predictable. The world was filled with riots and fear. You were told that the sun was not gone, and that it was still out there beyond that black sky. Order returned. Five days ago, They came. Now the lights flicker low and the dark is where They hunt. Now you can hear the screams. Now They're coming for you. Keep moving. Don't lose hope. And stay in the light.
The Market Arcanum
Margaret Dunlap - 2015
When a mysterious invite arrives in the mail and Father Menchu responds by whisking Sal off to Lichtenstein, the former cop is left on very new ground as she gets more than a glimpse at the broader world of magic users. Unfortunately, they are immediately confronted by a wealthy business man who is less upset about them blowing up his boat two episodes ago, as he is about them stealing his (sludge-demon releasing) book. When the three remaining Team members back in Rome suddenly find themselves under attack, Sal and Menchu are left scrambling for how to help and have to turn to the peculiar techno-cultists whose computers run on seahorses and have a pointed interest in the cop sister of their acquaintance Perry. Welcome to the Market Arcanum. This episode is brought to you by team-writer Margaret Dunlap who shows us that the Society is far from the only fish in the magic-hunting sea—and certainly isn’t the biggest. "Bookburners is sheer enormous fun! Energetic, intense, vivid prose. More soon please." --Naomi Novik, author of Uprooted and the New York Times bestselling Temeraire series "Bookburners is the breathless, hallucinogenic love child of Torchwood, the Librarians, and the Laundry Files. More soon, please." --Ian Tregillis, author of The Mechanical and Bitter Seeds "Bookburners is an exciting new take on urban fantasy. Love the premise, love the characters, love the unique (and sometimes wonderfully disturbing) spin on the dangers of magic!" --Cassandra Rose Clarke, author of The Assassins Curse "Bookburners has everything I want from episodic storytelling - strong writing, a rich premise, and memorable characters that will keep me coming back week after week." --Mike Underwood, author of the Ree Reyes Geekomancy series "Bookburners satisfies my craving for pulpy, demonic chaos with sharp writing, deliciously sinister magic, stellar black humor, and a kick-ass cast. The serialized story perfectly suits a sorcerer’s codex of baddies while the plucky Sal digs for deeper truths in her work with the Black Archives squad." --Lindsay Smith, author of the Sekret Series
Clanbook: Assamite Revised
Clayton Oliver - 2000
Once assumed to be mere assassins, the Assamites have thrown off the Camarillas debilitating curse and their mantle of silence. A diverse clan of noble warriors, erudite scholars, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights.The High Price of UndeathAs part of the revised lineup of clanbooks, Assamite takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.
The Incredible Misadventures of Boo and the Boy Blunder
MaryJanice Davidson - 2005
A vampire hunter gets the surprise of her life when the man she saves from a bloodthirsty vampire is so grateful for her service that he decides to become her sidekick—much to her dismay.novella was included in Kick @ss, but if this e-book is just the novella, sole author is MJD
In Search of the Unknown
Mike Carr - 1979
Introductory module for character levels 1-3 for the Dungeons & Dragons game.This package ( a cover folder with maps & descriptive booklet within), forms a complete module for use with Dungeons & Dragons Basic Set.It is especially designed as an instructional aid for beginning Dungeons Masters & Players, specifically created to enable new Dungeon Masters to initiate play with a minium of preparation.
Guns for the Dead
Melissa Marr - 2011
Francis Lee Lemons wakes up in the land of the dead, unemployed and bored. As a criminal in his life in modern America, he figured that the best plan in his afterlife is to stick to what he knows. But getting in with the local crime syndicate—run by an 1800s gunslinger, Alicia—isn’t that easy.Also found in Ellen Datlow's Naked City: Tales of Urban Fantasy.
The X-Files: Season 10 #3
Joe Harris - 2013
Meanwhile, Mulder uncovers more of the truth than he can handle when an old, cigarette-smoking "friend" pays him a visit.
The Arwain Chronicles: Book II
Iceheart Phoenix - 2016
Death is only just the beginning...
Inherited Magic
Andrew Gordinier - 2014
The things that are hidden inside change his life forever. He is suddenly heir to a barbaric and bloody history of brutal glory as magic slowly dies from the world. Now John is stalked by powerful and petty mages as he struggles to learn the rules of the game, endangering himself and those around him. Then there is the half naked Tribesman, that only John can see, following him around. Confronting his own failings and struggling with the world he has found himself in, John still has to find a way to pay his rent on time. He would also like to not lose the girl of his dreams in the process. This book is NOT Young Adult it contains some language inappropriate for children under 15.
Jade Calhoun Series bundle, books 1 and 2
Deanna Chase - 2012
When empath Jade Calhoun moves into an apartment above a strip bar on Bourbon Street, she expects life to get interesting. What she doesn't count on is making friends with an exotic dancer, attracting a powerful spirit, and developing feelings for Kane, her sexy landlord. Being an empath has never been easy on Jade's relationships. It's no wonder she keeps her gift a secret. But when the ghost moves from spooking Jade to terrorizing Pyper, the dancer, it's up to Jade to use her unique ability to save her. Except she'll need Kane's help--and he's betrayed her with a secret of his own--to do it. Can she find a way to trust him and herself before Pyper is lost?Witches of Bourbon StreetJade Calhoun was never fond of her empath abilities. Now she's discovered she has another gift she'd rather not unwrap--magic. But when her mentor, Bea, becomes gravely ill and insists Jade's the only one who can help, she's forced to embrace her witchy side.It's too bad she spent a decade shunning the magical community and never learned to harness her powers. Because time's run out. A trapped spirit has revealed a clue to Jade's long-lost mother. The resident angel has gone rogue and disappeared with Jade's boyfriend, Kane. And if that wasn't enough, her ex appears to be possessed.To save any of them, Jade will need to find a way to control her inner white witch--without succumbing to black magic. Otherwise, she'll lose everything...including her soul.
Uriel: The Inheritance
Aaron M. Patterson - 2014
I have not jumped on the whole "fallen angel" bandwagon, just as I didn't jump on all of the vampire stories that came out after Twilight. This is not your typical fallen angel story. It is one that has left me breathlessly waiting for the next one in the series. Hurry up please!!!" --Sandra Stiles BOOK DESCRIPTION: Uriel is a young adult paranormal story about an angel who is running from her past and becomes entangled with the Brotherhood. She gives birth to a son in Arabia, 1250BC. He is the key to the survival of his kind but soon finds that sometimes good and evil are the same thing. In present day, Boise, Idaho Airel is back home after losing her best friend. Things are supposed to go back to normal but noting is going according to plan. Michael and Airel's love is tested once again and must prove to be real and unbreakable, or destroy them both. * * * With only one more book (Uriel: The Price) in the Airel Saga, this is the beginning of the epic conclusion to a series that I have enjoyed writing and I hope you have fallen in love with Airel and her world as much as I have. --Aaron * * * REVIEWS: "It takes rare talent for a man to write a novel from a male POV and have it published to great critical and commercial acclaim. But it takes a miracle for that same male, or in this case males, to write a novel from the POV of a teenage girl and have it turn out as incredibly as did the new StoneHouse YA by Aaron Patterson and Chris White, AIREL. From the first sentence, I felt compelled to dive into this young woman's story and just as importantly, I felt like I personally knew her, which means I laughed, stressed and cried right along with her. A beautifully written and crafted fiction about teenage innocence, faith, loss and love. A must read for teens and adults alike." --Vincent Zandri, International Bestselling Author of The Remains, The Innocent, and Concrete Pearl "I am happy to say that this novel is one of my favorites of its kind. I never thought I could read a novel like this and be so swept away! I am always willing to try new books, but I usually steer clear of this kind of novel. Not anymore! Not when I can be so engrossed into the character's story, like I was with the beautiful AIREL, that before I know, it's over. I kept turning the pages , wanting to, no-NEEDING, to know what was going to happen next." --Molly Edwards, Willow Spring, NC Uriel: The Inheritance is for readers who enjoy teen & young adult historical fiction medieval, teen & young adult romance, paranormal & fantasy, paranormal romance, teen & young adult religion & spirituality, christian fantasy, christian fiction, teen & young adult love & romance, christian literature & fiction, angels, demons, immortals, fallen angels, small towns, good vs evil. Aaron Patterson is a USA Today bestselling author of the thrilling hard-boiled Mark Appleton series, (1)SWEET DREAMS, (2)DREAM ON and (3)IN YOUR DREAMS and also the Sarah Steele Series, BREAKING STEELE, TWISTING STEELE and MELTING STEELE. * * * AIREL, The Awakening (Book 1: Part 1 in the Airel Saga) AIREL, The Discovering (Book 2: Parts 2-4 in the Airel Saga) MICHAEL, The Curse (Book 3: Parts 5-6 in the Airel Saga) MICHAEL, The Mark (Book 4: Parts 7-8 in the Airel Saga) URIEL, The Inheritance (Book
Rifts Mercenaries
C.J. Carella - 1994
Rift Mercenaries is a Rifts source book focusing of Mercenaries
Blood Magic: Secrets of Thaumaturgy
Justin Achilli - 2000
Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know.Hidden Lore RevealedBlood Magic: Secrets of Thaumaturgy provides the answers to long-asked questions about this most powerful of Kindred Disciplines and explores a gamut of new possibilities. Included in the book are new paths and rituals as well as details on the lesser known but similar arcane practices. What is it about Thaumaturgy that has allowed the Tremere to ascend to prominence in the modern nights? This book examines the answer.Blood Magic: Secrets of Thaumaturgy includes: A complete look at Thaumaturgy, from its dark origins to its modern practice; A wealth of new paths and rituals; Other path and ritual systems like Necromancy and Koldunic Sorcery