Velocity


B.V. Larson - 2010
    V. Larson! This 60,000 word book is an Anthology of short stories. Most are Science Fiction mixed with Horror. Others might be called Dark Fantasy... Many have been published previously in various magazines.The Barrier – What does it take to go faster than light?Symptoms of Godhood – How far can you modify a body and still call the results human?Discharged – A long war and an even longer stay in an automated hospital.Teeth at Bedtime – Technology follows us everywhere.The Insect Requirement – Great sacrifices are required for Earth’s early colonists.Blind Eyes – If we can design our own children, how far will we go?TA96 – Do our genes belong to us?Zundra’s Movies – A future where video is created with the mind, and insanity is fun to watch.Pinball – A young man builds his own watchdog.Love Aboard the Kamadeva – A love triangle between two desperate souls and a digital mirage.Starplay – A window into the universe becomes a door.The One-Way Gang – Leaving Earth is easy, but you can never come back.Rusted Metal – What has spent the last century in the basement?Lunar Lotto – Death comes instantly to outlaws in vacuum.The Rollers – Crime has been mostly eliminated by removing all forms of cash... Mostly.

Called To Battle, Volume 1


Larry Correia - 2013
    While these epic figures lead armies and shape the futures of their nations, other powerful individuals, no less skilled, forge their own destinies in steam and steel.Called to Battle is a collection of stories focused on the Iron Kingdoms’ unsung heroes, its skilled mercenaries, and even the horrifying villains who haunt its darker reaches. Track a target through the frozen north with Kell Bailoch, a deadly sharpshooter who kills for the highest bidder; Hunt Down a group of corrupted human magic users with Narn, a merciless Iosan mage hunter; uncover a sinister sabotage plot with Arlan Strangewayes, Cygnar's premier arcane mechanik; and endure a terrifying journey into the mind of General Gerlak Slaughterborn, a monstrous blighted trollkin with a penchant for devouring his enemies whole and screaming. These stories draw you deeper into the wartorn landscape of western Immoren and the Iron Kingdoms, where heroes, villains, and those somewhere in between find themselves Called to Battle.

Clanbook: Toreador Revised


Heather Grove - 2000
    More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?The Undead Find Their MuseAs part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Pathfinder Adventure Path #1: Burnt Offerings


James JacobsAndrew Hou - 2007
    Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint's newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records.This volume of Pathfinder Adventure Path launches the Rise of the Runelords Adventure Path and includes:- "Burnt Offerings," and adventure for 1st-level characters by James Jacobs.- An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.- A history of the ancient empire of Thassilon, by Wolfgang Baur.- The first installment of the Pathfinder's Journal, by Erik Mona.- Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.Cover art by Wayne Reynolds

Zombies Ate My Homework (Shingles Book 5)


John G. Hartness - 2018
    Wake his kid brother Andy up, get tormented on the school bus by the cool kids, try to avoid them while in school. Except it's Field Trip Day to the Science Museum, and now he's stuck with the meanest kids in seventh grade all day! But then the bus breaks down, so he doesn't even get to do anything cool at the science museum. It's okay, because an industrial accident brings science to Todd and his friends in the form of a zombie apocalypse. When the bus driver abandons them in the middle of a zombie outbreak, Todd, his brother Andy, his best friend Tarik, and their tomboy friend Mikayla take shelter in the first place they can find - an adult novelty store. What can you find in an adult toy store to fight zombies? Well…let's just say that the field trip was pretty educational, even if the kids never made it to the museum! Shingles is the comedy horror series from the gang that brings you the Authors & Dragons podcast. Like the podcast, these books are rated Not Safe For Anything.

Halloween Collection: By the Light of the Moon \ One door Away from Heaven \ Seize the Night


Dean Koontz - 2015
    A terrifying Halloween treat perfect for Stephen King fans... BY THE LIGHT OF THE MOONWhen Dylan O'Conner pulls into a motel, all he wants is sleep. But he soon finds himself bound, gagged and being injected with a mysterious fluid by a lunatic doctor, who claims Dylan will be the carrier of his 'life's work'. He warns Dylan and fellow victim Jillian that he's being pursued and that they too are now targets. They're sceptical. But soon they realise he isn't so mad after all. . .ONE DOOR AWAY FROM HEAVEN Leilani Maddoc's tenth birthday is nine months away. Micky Bellsong is convinced that in nine months and one day, the girl will be dead. Micky's decision to save the child's life - and pit herself against an adversary as fearsome as he is cunning - takes her on a journey of incredible peril and stunning discoveries, a journey that will change her for ever...SEIZE THE NIGHTOne by one, the children of Moonlight Bay are disappearing. No one knows if they are dead or alive. Christopher Snow has glimpsed the dark and torrid secrets of the small-town community where he has spent his life. And only he has the key to the truth - a truth that could only exist in the genetic chaos of Moonlight Bay.

The Complete Masks of Nyarlathotep


Larry DiTillio - 1984
    Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.

Legend of the Five Rings RPG


John Wick - 1997
    The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures.Like most role-playing games, Legend of the Five Rings is played by one or more players and a game master, who controls the events that happen during the game as well as thenon-player characters (also called "NPCs"). An aspect that sets Legend of the Five Rings apart from other games is the inclusion of courtiers and other non-combatant character types as valid player character types. Most role-playing games focus heavily on combat and non-combatants are generally only given as non-player characters, whereas in Legend of the Five Rings it is possible (although unlikely) to play an entire game with no scenes of combat at all.In 1998, Legend of the Five Rings won the Origins Award for Best Roleplaying Game of 1997.

A Protocol for Monsters


John Birmingham - 2016
    When an oil rig drills too deep under the Gulf of Mexico it breaks the capstone separating our world from the UnderRealms - home to monsters, daemons and dark magiks. The nightmares of our long ago come flooding back into the world where they are met by automatic weapons fire, heating seeking missiles (they're hell on dragons, don'tcha know) and one drunken, dissolute son of a bitch called Dave. But this is not Dave's story. This is the story of the poor bastards who had to put up with him while he saved the world and acted like a jerk.

The Glassbreaker Goes Home (The King Henry Tapes)


Richard Raley - 2018
    Nothing else going on. No girlfriend meeting his father for the first time. No recused sister back in his life after having been missing for a decade. No other sister married to a werecoyote gangster with a freshly born grandchild to show off. Especially no vampires. I promise. THE KING HENRY TAPES Book 1 - "The Foul Mouth and the Fanged Lady" (released) Book 2 - "The Foul Mouth and the Cat Killing Coyotes" (released) Book 3 - "The Foul Mouth and the Troubled Boomworm" (released) Book 4 - "The Foul Mouth and the Headless Hunny" (released) Book 5 - "The Foul Mouth and the Mancy Martial Artist" (released) Book 5.5 - "King Henry and the Three Little Trips" (released) Book 6 - "The Foul Mouth and the Pit of No Return" (released) Book 6.5 - "Assault on Dread Fortress Paine" (released) Book 6.75 - "The Glassbreaker Goes Home" (released) Book 7 - "The Foul Mouth and the Runaway Rumble" (forthcoming)

Clanbook: Ravnos Revised


Deird're Brooks - 2001
    A young, vibrant clan, the Ravnos adapt, making the most of a hostile world and turning it to their advantage as best they can. To that end, was their near-total annihilation a Biblical punishment or a rebirth from the ashes of the impending Gehenna?Blasphemies and DebasementAs the next entry in the revised lineup of clanbooks, Ravnos takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

The Dark Rites of Cthulhu


Brian M. SammonsGlynn Owen Barrass - 2014
    Hapless mortals have invoked monstrous entities from beyond through foul magicks, incantations and rituals. When will they learn that here can be no profit nor joy to be gained through relations with the insidious old ones? These sixteen tales of depravity, sorcery and madness may offer some illumination, but ultimately there can be no salvation for those who dabble in The Dark Rites of Cthulhu.

Delta Green: Alien Intelligence


Bob Kruger - 1998
    Lovecraft. Beyond being modern updates of the pulp horror of the 1930s, these stories seamlessly intertwine the Cthulhu Mythos into modern day conspiracy theory and the myths of alien abduction and visitation.

Clanbook: Lasombra Revised


Bruce Baugh - 2001
    Their legacy of shadows eclipses the light thrown by their packs ritual fires. But are the Lasombra truly the esteemed leaders of the Sword of Caine or do they simply abuse it to serve their own ends?The Lords of the SabbatAs the next entry in the revised lineup of clanbooks, Lasombra takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Dark Ages Vampire


Mark Rein-Hagen - 2002
    The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war.The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood.The Dark Medieval is a very different time than the modern Final Nights. Cainites group in clans high and low, swear fealty to ancient vampiric monarchs and follow their roads of enlightenment in the same way mortals do religions. Ashen priests and princes face off in a violent world lit only by torches and fear. Dark Ages: Vampire Revised Edition is your complete guide to this time.