Book picks similar to
Composition for Computer Musicians by Michael Hewitt
music
non-fiction
reference
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Mastering Emacs
Mickey Petersen - 2015
In the Mastering Emacs ebook you will learn the answers to all the concepts that take weeks, months or even years to truly learn, all in one place.“Emacs is such a hard editor to learn”But why is it so hard to learn? As it turns out, it's almost always the same handful of issues that everyone faces.If you have tried to learn Emacs you will have struggled with the same problems everyone faces, and few tutorials to see you through it.I have dedicated the first half of the book to explaining the essence of Emacs — and in doing so, how to overcome these issues:Memorizing Emacs’s keys: You will learn Emacs one key at a time, starting with the arrow keys. To feel productive in Emacs, it’s important you start on an equal footing — without too many new concepts and keys to memorize. Each chapter will introduce more keys and concepts so you can learn at your own pace. Discovering new modes and features: Emacs is a self-documenting editor, and I will teach you how to use the apropos, info, and describe system to discover new modes and features, or help you find things you forgot! Customizing Emacs: You don’t have to learn Emacs Lisp to alter a lot of Emacs’s functionality. Most changes you want to make are possible using Emacs’s Customize interface and I will show you how to use it efficiently. Understanding the terminology: Emacs is so old it predates almost every other editor and all modern user interfaces. I have an entire chapter dedicated to the unique terminology in Emacs; how it is different from other editors, and what that means to you.
Songwriting for Dummies
Jim Peterik - 2002
Written by a group of music industry pros, this practical guide shows you how to develop your songwriting skills and successfully utilize the Internet to promote and market your work!Whether you?re a first-time songwriter or songwriting vet looking for a fast-track into the recording industry, this friendly, easy-to-follow guide is the source for you. Using well-known tunes as examples, the authors walk you through everything you need to know to write hit singles, catchy jingles, and everything in between.25% new and updated content, including information on social media networks YouTube, Twitter, Viddler, and Digg Coverage of the latest music industry trends and techniques Tips and tricks to combat songwriter's block Whether you want to know how to compose a love song for that special someone or you?re looking break into the industry Songwriting For Dummies, 2nd Edition is a gold mine of inspiration and how-to information.
Head First Object-Oriented Analysis and Design: A Brain Friendly Guide to OOA&D
Brett McLaughlin - 2006
What sets this book apart is its focus on learning. The authors have made the content of OOAD accessible, usable for the practitioner." Ivar Jacobson, Ivar Jacobson Consulting"I just finished reading HF OOA&D and I loved it! The thing I liked most about this book was its focus on why we do OOA&D-to write great software!" Kyle Brown, Distinguished Engineer, IBM"Hidden behind the funny pictures and crazy fonts is a serious, intelligent, extremely well-crafted presentation of OO Analysis and Design. As I read the book, I felt like I was looking over the shoulder of an expert designer who was explaining to me what issues were important at each step, and why." Edward Sciore, Associate Professor, Computer Science Department, Boston College Tired of reading Object Oriented Analysis and Design books that only makes sense after you're an expert? You've heard OOA&D can help you write great software every time-software that makes your boss happy, your customers satisfied and gives you more time to do what makes you happy.But how?Head First Object-Oriented Analysis & Design shows you how to analyze, design, and write serious object-oriented software: software that's easy to reuse, maintain, and extend; software that doesn't hurt your head; software that lets you add new features without breaking the old ones. Inside you will learn how to:Use OO principles like encapsulation and delegation to build applications that are flexible Apply the Open-Closed Principle (OCP) and the Single Responsibility Principle (SRP) to promote reuse of your code Leverage the power of design patterns to solve your problems more efficiently Use UML, use cases, and diagrams to ensure that all stakeholders are communicating clearly to help you deliver the right software that meets everyone's needs.By exploiting how your brain works, Head First Object-Oriented Analysis & Design compresses the time it takes to learn and retain complex information. Expect to have fun, expect to learn, expect to be writing great software consistently by the time you're finished reading this!
Fundamentals of Piano Practice
Chuan C. Chang - 2007
Mental play impacts every aspect of piano playing: memorizing, controlling nervousness, developing performance skills, playing musically, acquiring absolute pitch, composing, improvisation, etc. Genius is more created than born; most of what had been attributed to talent are simple knowledge-based solutions that we can all learn. Improved memory can raise the effective IQ; memory is an associative process based on algorithms -- music is such an algorithm, enabling us to memorize hours of repertoire. Learning piano makes you smarter and teaches project management. Includes chapter on tuning your own piano; the chromatic scale, temperaments, circle of fifths, etc., are explained.
The Enjoyment of Music: An Introduction to Perceptive Listening
Joseph Machlis - 1955
Spanning the Middle Ages through the twenty-first century, the text offers a thorough introduction to the elements of music, a broad overview of the history of musical styles, and fascinating cultural contexts and perspectives. The Ninth Edition of this classic text features a stunning new design, exciting new repertory, and an unmatched ancillary and media package.
Hooktheory I: Music Theory
Ryan Miyakawa - 2012
Hooktheory is an intuitive, modern take on music theory that answers the questions you care the most about: Why do certain chords fit together easily, and others not so easily? How can I get from this chord to that chord? How can I create a great sounding melody? The concepts we teach are applicable to all types of music, but examples are drawn from popular songs you’ve probably heard on the radio. Also, because the explanations are drawn from our TheoryTab format, people that don’t read conventional sheet music will benefit from the concepts we cover just as much as those that do.The book is 6 chapters long with 41 exercises and 94 audiovisual examples from artists like: Aerosmith, Avicii, Beyonce, Bon Jovi, Bruno Mars, Celine Dion, Daughtry, Diana Ross, Green Day, John Mayer, Journey, Kelly Clarkson, Kenny Chesney, Lady Gaga, Maroon 5, Matchbox 20, Pink, Rihanna, Taylor Swift, The Beatles, The Four Seasons, The Killers, Tom Petty, … and more. Table of contents:1. Building Blocks- The building blocks of music- Relative notation- Chords- Combining chords and melody- Wrap up2. Harmony I- The I chord: home base- Basic chord function- The vi chord: a minor sound- Being creative- Check for understanding3. Melody- Introduction- Meter- Stable vs. unstable scale degrees- Rhythmic patterns- Melodic themes- Check for understanding4. Harmony II- The iii chord- The ii chord5. Inversions- Introduction- The I6 chord- The V6 chord- The cadential 64 chord- Pedal harmony- Final Thoughts6. Conclusion - Closing remarks
iPad: The Missing Manual
J.D. Biersdorfer - 2010
That’s where this full-color Missing Manual comes in. Learn how to stream HD video, make video calls, manage your email, surf the Web, listen to music, play games, and maybe even do a little iWork. This is the book that should have been in the box.Build your media library. Fill your iPad with music, movies, TV shows, eBooks, photos, and more.Share with others. Stream music, HD movies, TV shows, and more, to and from your iPad.Create your own media. Use the iPad’s new Photo Booth, iMovie, and GarageBand apps to express yourself.Get online. Connect through WiFi or Wi-Fi+3G, and surf with the iPad’s faster browser.Place video calls. See who’s talking with the iPad’s FaceTime app and its two cameras.Consolidate your email. Read and send messages from any of your accounts.Learn undocumented tips and tricks. Get the lowdown on cool iPad secrets and workarounds.
The C Programming Language
Brian W. Kernighan - 1978
It is the definitive reference guide, now in a second edition. Although the first edition was written in 1978, it continues to be a worldwide best-seller. This second edition brings the classic original up to date to include the ANSI standard. From the Preface: We have tried to retain the brevity of the first edition. C is not a big language, and it is not well served by a big book. We have improved the exposition of critical features, such as pointers, that are central to C programming. We have refined the original examples, and have added new examples in several chapters. For instance, the treatment of complicated declarations is augmented by programs that convert declarations into words and vice versa. As before, all examples have been tested directly from the text, which is in machine-readable form. As we said in the first preface to the first edition, C "wears well as one's experience with it grows." With a decade more experience, we still feel that way. We hope that this book will help you to learn C and use it well.
All You Need to Know about the Music Business
Donald S. Passman - 1991
Now in its sixth edition, it has been completely revised and updated with crucial, up-to-the-minute information on the industry's major changes in response to today's rapid technological advances and uncertain economy. Veteran music lawyer Donald Passman is in the thick of this transformation and understands that anyone involved in the music business is feeling the deep, far-reaching effects of it. This latest edition of what the "Los Angeles Times" called "the industry bible" will lead novices and experts alike through the fundamental practices as well as the new, uncharted territory of one of this country's most dynamic industries.In the music business, the key to success lies in knowing how to protect yourself. To do that, you need the best and most up-to-date advice available. Whether you are -- or aspire to be -- a performer, writer, or executive, Passman's comprehensive guide to the legal and financial aspects of the music world is an indispensable tool. Drawing on his unique professional experience as one of the most trusted advisors in the industry, Passman offers authoritative information on how to: Select and hire a winning team of advisors -- personal and business managers, agents, and attorneys -- and structure their commissions, percentages, and fees in a way that will protect you and maximize these relationshipsMaster the big picture and the finer points of record dealsNavigate the ins and outs of songwriting, music publishing, and copyrightsMaximize concert, touring, and merchandising deals This latest edition also includes information on: Music downloads, webcasting, streaming-on-demand, and podcastingThe new video streaming servicesHow royalties are computed in the digital ageThe latest developments in deals with independent labels, including upstream dealsUpdates on all the traditional industry matters, such as royalties, advances, video budgets, and copyright lawIn "All You Need to Know About the Music Business," one of the industry's most influential figures shows you how to thrive in the most exciting business in the world. It's a book that no musician, entertainment lawyer, agent, promoter, publisher, manager, record company executive -- anyone who makes their living from music -- can afford to be without.
The Game Maker's Apprentice: Game Development for Beginners
Jacob Habgood - 2006
This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.
Songwriting Without Boundaries: Lyric Writing Exercises for Finding Your Voice
Pat Pattison - 2011
Songwriting Without Boundaries will help you commit to routine practice through fun writing exercises. This unique collection of more than150 sense-bound prompts helps you develop the skills you need to:- tap into your senses and inject your writing with vivid details - effectively use metaphor and comparative language - add rhythm to your writing and manage phrasingSongwriters, as well as writers of other genres, will benefit from this collection of sensory writing challenges. Divided into four sections, Songwriting Without Boundaries features four different fourteen-day challenges with timed writing exercises, along with examples from other songwriters, poets, and prose writers.
Music Habits - The Mental Game of Electronic Music Production: Finish Songs Fast, Beat Procrastination and Find Your Creative Flow
Jason Timothy - 2015
The goal of this book, is to cover music production from many different angles in a way that will change your thinking on the subject and build your confidence. Music making is a very mental and psychological game, and more often than not, all the technical stuff can hold you back from achieving your goals if you don't have the right creative habits in place first. With all the information available with a simple Google search, I wanted to really get to the heart of things that aren't being discussed nearly enough. I want to clear out all the garbage you may have been told and replace it with the essentials you can put to immediate use. Many people new to music may dive into forums and mindlessly watch video tutorials attempting to gather more and more information until they think they have enough to get going (hint: you never feel like you know enough). That would be like reading a whole encyclopedia and then being asked to recall only the important things that will get you from point A to point B. Even worse, much of the information you get will contradict the last thing you read. It's like finding a needle in a haystack only to be told it's the wrong needle. There is a much better approach. It's an approach that doesn't require you to know a lot to get started. You only need to know enough to get to the next step in your process. There is truly nothing stopping you from becoming a music producer. The ones who are successful now are the ones who started from nothing and chipped away at it until they found a way to express their unique voice. There are no gatekeepers making decisions on who is worthy and who isn't. The determining factor is you, your habits and your confidence in yourself. This book can be read from start to finish, or as a “choose your own adventure”, going directly to what you think can help you most right now. Don't get caught up thinking you have to devour everything before getting started. That isn't necessary, and isn't the point of the book. The core concepts in the book will come up time & time again which should help you retain them & be able to recall them when the need arrives. By exploring these concepts from several angles you should gain a broad view of their many uses. My hope is that this book is used as a toolbox. You simply find the right tool that moves you forward and get back to work. So few people, who have more than enough information in their heads, ever start. Of those who do start, even fewer finish what they started and are satisfied with the results. I want you to be in that small group of finishers. Let's get started.
Linux Pocket Guide
Daniel J. Barrett - 2004
Every page of Linux Pocket Guide lives up to this billing. It clearly explains how to get up to speed quickly on day-to-day Linux use. Once you're up and running, Linux Pocket Guide provides an easy-to-use reference that you can keep by your keyboard for those times when you want a fast, useful answer, not hours in the man pages.Linux Pocket Guide is organized the way you use Linux: by function, not just alphabetically. It's not the 'bible of Linux; it's a practical and concise guide to the options and commands you need most. It starts with general concepts like files and directories, the shell, and X windows, and then presents detailed overviews of the most essential commands, with clear examples. You'll learn each command's purpose, usage, options, location on disk, and even the RPM package that installed it.The Linux Pocket Guide is tailored to Fedora Linux--the latest spin-off of Red Hat Linux--but most of the information applies to any Linux system.Throw in a host of valuable power user tips and a friendly and accessible style, and you'll quickly find this practical, to-the-point book a small but mighty resource for Linux users.