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Beyond the Wall and Other Adventures by John Cocking
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Call of Cthulhu: 7th Edition Quick-Start Rules
Sandy Petersen - 2013
— one of the original publishers of paper roleplaying games and has been in business for over 30 years. Chaosium is famous for the excellence of its game designs, and has won many Adventure Gaming Industry awards.All you need to play Call of Cthulhu for the first time is this Quick-Start guide, some polyhedral dice, plenty of imagination and your friends.Welcome to the worlds of Call of Cthulhu!
Ars Magica, Fifth Edition
Jonathan Tweet - 1989
You play these magi, gathered in covenants with your allies and servants, unlocking secret powers and creating wonders. You and your friends will also portray the loyal companions and grogs who stand with the magi, as a buffer between them and the mundane world that often misunderstands their power and motives. When adventures draw you out into the medieval world of Mythic Europe, your stories are the stuff of legend.
Mortis Vampire Series Omnibus 2: Books 4 - 6
J.C. Diem - 2014
Death Devours: With the threat of the First now behind her, Natalie Pierce has little time to celebrate before yet another problem arises. By killing the first vampire ever made, she inadvertently set his ancient enemies free. Ten withered, starving creatures have now been unleashed from forty thousand years of forced entombment.Only Natalie and her vampire kin have the strength and speed to eradicate the inundation of fledgling undead that are about to rise. The last thing Nat ever wanted to do was rule but destiny cannot be denied. In her role as Mortis, she must bring her kin together or the entire human population will be destroyed. Somehow, she must find a way for the Japanese and European vampire nations to put aside their ancient enmity and work together for a common cause.Death Betrays: Having destroyed a horde of fledgling vampires with the help of her friends and allies, Natalie Pierce’s hunt still isn't over. Their foe has fled from Africa with the intention of creating a new army of undead slaves to turn the human race into their cattle. Nat begins to feel uneasy about the fragile alliance between the Japanese and European vampire nations as well as the truce they have with the human soldiers. Both she and Kokoro know that death and darkness awaits their kind. A betrayal is coming that will tear their alliances apart. Their fate has been decided but neither yet knows exactly how or when their dwindling species will be decimated. Death Banishes: Evicted from their own world by the humans that they had twice saved, Natalie Pierce and her few remaining kin float in the void of space inside the ship that has become an icy tomb. Rescue comes in the form of an alien spacecraft and Nat and her friends are soon facing adversaries that they have never encountered before. Their dwindling species is on the brink of extinction and it quickly becomes apparent that their new enemies would be only too happy to finish them off once and for all.
Ian's Big One
John P. Logsdon - 2019
This Las Vegas Paranormal Police Department box set gives you 7 full novels and three bonus short stories, all filled with action-packed, hilarious adventure!
Ian Dex is a genetically engineered man who has abilities from all classes in the spectrum. He's also the chief of the Las Vegas Paranormal Police Department (PPD). His job is to monitor all supernaturals and their involvement in the world of normals. Book 1: The Merging A new breed of supernaturals has turned up and they're a lot tougher to deal with than your run-of-the-mill vampires and werewolves. These are larger, tougher, and stronger...and they laugh at wood and silver bullets. Book 2: Grave Creatures An old necromancer has been summoning the dead. His goal is to overrun the world, one city at a time. Too bad he started in Vegas. Book 3: Blood Bane Tower Ian Dex is no stranger to dealing with death, destruction, and mayhem. But there's something entirely different about chasing a fang-wielding vampire and staring down the throat of a dragon. Even worse is when that dragon is hovering over you on the edge of the Badlands, right next to the entrance of hell. Book 4: London Growl There is a new uberwolf who has taken over the werewolves of London and he's bent on proving that he is the most powerful creature in all of the supernatural community. Book 5: Swarm of Fire A foul-mouthed pixie has hit the streets in Vegas to stir up trouble. He's tiny, angry, and full of magic dust. His primary goal is to wreak as much havoc as possible on the tourists and casinos Book 6: Curse of Fangs When Las Vegas Paranormal Police Chief Ian Dex is injected with a healthy dose of vampire venom, he gains access to power like he's never known. He's faster, stronger, and his ability to do magic is on the rise, too. Book 7: Clash of Flames Four amalgamites are searching for their brother and they're willing to kill the cops in the Las Vegas PPD to get to him. Bonus 1: The Bleeding Even Ian Dex had to go through cadet training in the Netherworld PPD. Bonus 2: The Chief Ian wasn't always the chief of the Vegas PPD. Here's how he got there. Bonus 3: Blind Date Ian's crew sets him up on a blind date. It was was going fantastically well...until she got kidnapped.
The Paranormal Police Department has delighted thousands of readers with action, adventure, outrageous (and often offensive) comedy, and tons of snark. Grab your badge and join the legion of fans who keep begging for more...
The Silver and Orchids Collection
Shari L. Tapscott - 2019
Moss Forest Orchid: What happens when a feisty adventuress, a lord looking to make his own way in the world, and a handsome sea captain set out to find Kalae’s rarest and most valuable flower? Trouble—and lots of it. Greybrow Serpent: The captain of the Greybrow Serpent is the last man Lucia’s willing to trust. But he’s the only one who can save her. Wildwood Larkwing: “Till death do us part” might come sooner than Lucia imagined. Lily of the Desert: Avery swore he would return, but one question haunts Lucia's every waking moment: Can anyone truly trust the word of a pirate?
Pathfinder Chronicles: Campaign Setting
Mike McArtorJeff Grubb - 2008
The Pathfinder Chronicles campaign setting provides classic adventuring style and cutting-edge game design perfectly suitable for the world’s most popular roleplaying game!Note: Pathfinder Campaign Setting: The Inner Sea World Guide has replaced this volume as the main Pathfinder campaign setting book. The newer volume has been expanded and updated, and is designed for use with the Pathfinder Roleplaying Game. And the PDF is cheaper, too!Cover art by Wayne Reynolds
True Time Travel Stories: Amazing Real Life Stories In the News
Richard Bullivant - 2013
Three of today's top physicists - Charles Liu, Brian Green and Michio Kaku - all hold that time travel is, if not impossible, unlikely in the extreme. However, one of the most brilliant minds of our time, physicist Stephen Hawking, disagrees - although only partially. He believes that time travel is theoretically possible, but only into the future..... But What Do Real People Experience?The opinion of science, however, has never stopped thousands of people around the world from reporting what they firmly believe are actual experiences of spontaneous time travel! Still others insist that time travel is not only possible, but they have already done it as part of top secret government programmes. Claims for time travel range from the highly flaky to the astoundingly believable. They are especially difficult to dismiss when time travel reports come from absolutely ordinary, rock-solid people who have nothing to gain by proclaiming they travelled in time.Many people who report time travel experiences don't necessarily believe it themselves. What happened to them was so strange, so unexpected, yet so real; they simply have no other good explanation for their experience.You will meet a number of such individuals in this book, most of their stories straight out of the headline of local newspapers. No doubt, a story or two will strike the reader as pure balderdash. On the other hand, some of these cases of time travel are tantalizing and unexplainable. They also come with a certain amount of solid evidence, such as stopped clocks, frozen machines and electromagnetic devices acting in inexplicable ways. Physicist and NASA scientist Tom Campbell said that scientific advances always 'come from the fringe.' Thus, even if you consider some of these stories stepping dangerously 'out there' onto that fringy edge, remember that many of yesterday's fringe theories are today's scientific fact. At the very least, it doesn't hurt to approach the idea of time travel with an open mind and a sense of wonder.Contents Include:* The Man Who Froze Time* Time Storms* Andrew Basiago* Planes, Trains & Automobiles.....and Ships* Liverpool* Back in Time - Retro-causation* The Kersey Time Slip* Remote Time
Nobilis
R. Sean Borgstrom - 1999
Once human, each character has been forever changed, imbued with awesome power and terrible responsibility. Heaven and Hell, angels and devils, the Giants and the Old Gods - in Nobilis, all are united in the Great War against the Excrucians, whose goal is to destroy all Creation - but all are divided by their own plots and ancient rivalries, as well.
Ravenloft Campaign Setting:
Bruce Nesmith - 1994
Other lords of darkness have embraced the Demiplane of Dread as their own, and woe to heroes who wander there. Creatures of the night prey freely upon the living in this land, and day is but a prelude to another night of horror.This new edition of the RAVENLOFT game combines the original Realm of Terror boxed set with elements of Forbidden Lore and updated rules from other accessories. Domains destroyed in the infamous Grand Conjunction have been deleted, new domains added, and key personalities detailed.This boxes set includes: Realm of Terror - a 160-page book of rules concerning the reshaping of character classes; fear, horror, madness, and powers checks; curses; spells and magical items,both new and old; psionics; techniques of terror; and more. Domains and Denizens - a 128-page book describing the dark lands of the Core, the islands of terror, and many nefarious personages. Two maps depicting the reshaped Core domains and the islands of terror.A poster featuring a painting by artist Robh Ruppel. A tarokka deck of beautifully illustrated cards for role-playing fortunetelling.A DM screen specifically designed to be used with a RAVENLOFT campaign.
Symbaroum
Mattias Johnsson - 2015
Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken.
Legend of the Five Rings RPG
Rich Wulf - 2005
For one thousand years, the Empire of Rokugan has stood as a bastion of nobility, honor, and virtue. These lands are ruled by the samurai, powerful heroes who carry the katana and wakizashi as their badge of rank. Eight Great Clans vie with one another for supremacy over these lands, all under the eye of the mighty Emperor. And to the south, the Shadowlands, the eternal enemy of Rokugan, waits for the next opportunity to disrupt all that these foolish mortals have built. It is a land of intrigue, wonder, and adventure. Welcome to the third iteration of the Legend of the Five Rings Role-Playing Game. This player's guide will provide players and GM's with all of the setting, culture, and rules needed to create characters in the Legend of the Five Rings world and stage ongoing campaigns in Rokugan. While this book contains an updated version of the familiar rules, conversion rules will be included so that none of the many previous volumes set in this world will ever be obsolete. The best Asian style fantasy setting roleplaying game of this generation returns to its roots with its release this summer. Legend of the Five Rings 3rd Edition returns focus to the Roll and Keep(R&K) system originally released in 1996. Conveying a deeper sense of realism, the R&K system best simulates the tension, reality, and lethality of Samurai drama. Look for it more information in the coming weeks here at L5R.com. * Thrilling fantasy setting based on the myths and culture of Japan, China, and other Asian nations * A new generation of the beloved Legend of the Five Rings roll and keep system.* Streamlines existing rules without making previous products obsolete.* Excellent sourcebook for Rokugani culture and history
Return of the Lazy Dungeon Master
Michael Shea - 2018
Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. It includes practical steps for focusing our preparation activities on those things that will bring the biggest impact to our game. Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously read The Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games. The book includes an eight-step guide for lightweight game preparation and is focused on how we prepare for our games, how we run our games, and how we think about our games. Prepare what benefits your game.
Amber Diceless Role-Playing: Diceless Role-Playing System
Erick Wujcik - 1991
* A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!
Stronghold Builder's Guidebook
Matt Forbeck - 2002
This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items . More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and trap creation. Five complete strongholds, including maps, ready for immediate use. Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. To use this accessory, a player or Dungeon Master also needs the "Player's Handbook."