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Pathfinder Campaign Setting: Horror Realms by James JacobsLeonardo Borazio
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Dragonwatch, Vol. 5: Return of the Dragon Slayer
Brandon Mull - 2021
Monsterhearts
Avery Alder - 2012
When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.
Debt of Bones by Terry Goodkind Summary & Study Guide
BookRags - 2010
31 pages of chapter summaries, quotes, character analysis, themes, and more – everything you need to sharpen your knowledge of Debt of Bones. This detailed literature summary also contains Topics for Discussion and a Free Quiz on Debt of Bones by Terry Goodkind.
Zombies Ate My Homework (Shingles Book 5)
John G. Hartness - 2018
Wake his kid brother Andy up, get tormented on the school bus by the cool kids, try to avoid them while in school. Except it's Field Trip Day to the Science Museum, and now he's stuck with the meanest kids in seventh grade all day! But then the bus breaks down, so he doesn't even get to do anything cool at the science museum. It's okay, because an industrial accident brings science to Todd and his friends in the form of a zombie apocalypse. When the bus driver abandons them in the middle of a zombie outbreak, Todd, his brother Andy, his best friend Tarik, and their tomboy friend Mikayla take shelter in the first place they can find - an adult novelty store. What can you find in an adult toy store to fight zombies? Well…let's just say that the field trip was pretty educational, even if the kids never made it to the museum! Shingles is the comedy horror series from the gang that brings you the Authors & Dragons podcast. Like the podcast, these books are rated Not Safe For Anything.
Dragonlance Dragons of Winter (Dragonlance)
Clark Valentine - 2007
introduced some revolutionary concepts in the game industry. Never before had the D&D rules been used to tell an epic fantasy tale using full-realized pre-generated characters. It was also the first time that roleplaying adventures would match a story being told in fantasy novels on mass-market shelves. Since MWP began publishing DRAGONLANCE game produts for the revised d20 System, the most often-asked question from fans is "When do we get to see the original modules?" By popular demand, we are presenting all-new versions of the classic adventures. The second in the trilogy, Dragons of Winter, continues the epic War of the Lance. The heroes visit the haunted forests of Silvanesti, the landlocked port city of Tarsis, and the mighty stronghold known as the High Clerist's Tower. The adventures are being completely revised, drawing on twenty years of DRAGONLANCE history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. They will include new character statistics featuring the popular Heroes of the Lance.
Velocity
B.V. Larson - 2010
V. Larson! This 60,000 word book is an Anthology of short stories. Most are Science Fiction mixed with Horror. Others might be called Dark Fantasy... Many have been published previously in various magazines.The Barrier – What does it take to go faster than light?Symptoms of Godhood – How far can you modify a body and still call the results human?Discharged – A long war and an even longer stay in an automated hospital.Teeth at Bedtime – Technology follows us everywhere.The Insect Requirement – Great sacrifices are required for Earth’s early colonists.Blind Eyes – If we can design our own children, how far will we go?TA96 – Do our genes belong to us?Zundra’s Movies – A future where video is created with the mind, and insanity is fun to watch.Pinball – A young man builds his own watchdog.Love Aboard the Kamadeva – A love triangle between two desperate souls and a digital mirage.Starplay – A window into the universe becomes a door.The One-Way Gang – Leaving Earth is easy, but you can never come back.Rusted Metal – What has spent the last century in the basement?Lunar Lotto – Death comes instantly to outlaws in vacuum.The Rollers – Crime has been mostly eliminated by removing all forms of cash... Mostly.
Cthulhu by Gaslight: Horror Roleplaying in 1890s England
William A. Barton - 1986
Even in the peaceful fields of rural England only intelligent and energetic intervention could keep the shadows at bay."Cthulhu by Gaslight" includes a lengthy roleplaying adventure, "The Yorkshire Horrors" in which the investigators join forces with the world's most famous consulting detective, Sherlock Holmes Extensive background essays provide period skills, social classes, world politics, biographies and timelines for the 1890s, maps and London location notes (including the best stores of the time), travel, criminals and police, Cockney slang, cost of living, royalty and titles, club life in London, the occult in the 1890s, prices, and clothing. A lengthy essay considers time-travel rationales for moving investigators of another time into the 1890s.
Final Awakening (A Post-Apocalyptic Thriller): The Complete Trilogy
J. Thorn - 2018
Save more than 90% on the series by purchasing the complete trilogy!
It's always darkest before the Dawn.
Book 1 - Dawn When the Blackout arrives, Dax Harper finds himself alone and fighting for survival on the chaotic streets of New Orleans. He is on the run, desperately searching for his estranged sister as the riots intensify. An unexpected encounter with his ex-girlfriend thrusts Dax into a leadership position—one he’s not sure he can accept. As the hours pass, the city floods, pitting Dax in an epic battle against time and a mysterious new enemy threatening the future of humankind. Book 2 - Dusk As New Orleans continues to burn and the flood waters rise, Dax Harper must get his band of survivors to safety. The dark forces overrunning the city need him—for reasons explained by the enigmatic voodoo priest, Papa Midnight. But as the situation deteriorates, Dax will have to dig deep to save himself, his loved ones, and his beloved city. Book 3 - Night On the run and desperately trying to save his loved ones, Dax confronts the epic, evil forces now pillaging the post-apocalyptic landscape. Powerful allies and new friends come to his side as the battle of the Final Awakening begins. Dax must risk everything to save himself—and humanity. Final Awakening is the complete trilogy, a post-apocalyptic thriller from bestselling authors, J. Thorn and Zach Bohannon.
A Sword of Truth Set: Richard and Kahlan:
Terry Goodkind - 2017
The machine awakens to begin issuing a series of increasingly alarming, if minor, omens. The omens turn out to be astonishingly accurate, and ever more ominous. As Zedd tries to figure out how to destroy the sinister device, the machine issues a cataclysmic omen involving Richard and Kahlan, foretelling an impending event beyond anyone's ability to stop. Richard Rahl and Kahlan Amnell must defend themselves and their followers from a series of terrifying threats.
Other Tor Books by Terry Goodkind
The Sword of Truth
Wizard’s First Rule
Stone of Tears
Blood of the Fold
Temple of the Winds
Soul of the Fire
Faith of the Fallen
The Pillars of Creation
Naked Empire
Debt of Bones
Chainfire
Phantom
Confessor
The Nicci Chronicles
Death’s Mistress
Shroud of Eternity
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Ten Candles
Stephen Dewey - 2015
It is played by the light of ten tea light candles which provide atmosphere, act as a countdown timer for the game, and allow you to literally burn your character sheet away as you play. Ten Candles is described as a "tragic horror" game rather than survival horror for one main reason: in Ten Candles there are no survivors. In the final scene of the game, when only one candle remains, all of the characters will die. In this, Ten Candles is not a game about "winning" or beating the monsters. Instead, it is a game about what happens in the dark, and about those who try to survive within it. It is a game about being pushed to the brink of madness and despair, searching for hope in a hopeless world, and trying to do something meaningful with your final few hours left. Ten Candles may be played with any number of players and one gamemaster. It takes between 2-4 hours for an average session. While there are some components that need to be gathered to run a game (such as ten tea light candles), the game requires no addition preparation by the gamemaster. The setting of Ten Candles will change game to game as the gamemaster selects different "modules" to run for an ever-changing lineup of doomed characters and scenarios for them to play within. The antagonists of the game also change, leaving you to fight nightmares in one session only to fight sentient shadows, bloodthirsty clowns, or the gods themselves in the next. Every session of Ten Candles is unique and will present an entirely new tragic story for you to tell.The standard setting of Ten Candles is this: Ten days ago the world went dark. The sky betrayed you. The sun vanished. The fall into chaos was sudden and predictable. The world was filled with riots and fear. You were told that the sun was not gone, and that it was still out there beyond that black sky. Order returned. Five days ago, They came. Now the lights flicker low and the dark is where They hunt. Now you can hear the screams. Now They're coming for you. Keep moving. Don't lose hope. And stay in the light.
Dragon Age RPG Set 1
Chris Pramas - 2010
Based on the smash hit Dragon Age: Origins computer game, the Dragon Age RPG brings the excitement of BioWare's rich fantasy world to the tabletop. Make your own heroes and control your own destiny in the lands of Ferelden and beyond. Designed by award-winning author Chris Pramas (Warhammer Fantasy Roleplay, Freeport), Dragon Age features an all-new game system that's both easy to learn and exciting to play, the perfect portal to tabletop roleplaying. This classic style boxed set includes a Player's Guide, Game Master's Guide, poster map, and dice: everything you need to get started, from character creation and rules of play to GM advice and an introductory adventure. So gather your friends, grab some dice, and get ready to enter a world of heroes and villains, of knights and darkspawn, of gods and demons...the world of Dragon Age
Clanbook: Setites
Richard Watts - 1995
I wish you joy o'th' Worm!"We are the small voice that whispers to you in the lonely hours of the night. We call to the darkness within all of you. We came from the dark, and to the dark we shall all return..."Called the corrupt by even the most crooked Ventrue, the Setites are almost universally mistrusted and feared by the clans of the Camarilla, and scorned by the Sabbat for their unwillingness to share in the Vaudalrie.Clanbook: Setites includes:* Extensive history of the followers of Set* All new Merits and Flaws for Setite characters* Ten complete character templates!
Unsavory
Jana Deleon - 2014
Bodies Never Found. Police Remain Silent. The headlines ran across the top of every newspaper and television report in Sacramento, California, making the entire city uneasy, especially since “police remain silent” is usually code for “don’t have a clue.” Kitally never considered herself a victim, but when she becomes the kidnapper’s next acquisition, she’s thrown into a nightmare so horrific she wonders if this is the end. Private investigator Lizzy Gardner and her assistants, Hayley and Jessica, set out to find Kitally before she becomes a cannibal’s next meal. Can Lizzy find Kitally before she’s dead meat?
Rifts Ultimate Edition
David MartinFreddie E. Williams II - 2005
There will be more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal is to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there will be a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystics abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combine magic and technology). Super-technology with Mega-DamageTM body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare? Character sheets. Color end sheets by John Zeleznik. New artwork and color pages throughout. Written and created by Kevin Siembieda.