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Recombinant Poetics by Bill Seaman
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The Cultural Industries
David Hesmondhalgh - 2002
This new edition of Hesmondhalgh′s clearly written, thoroughly argued overview of political-economic, organizational, technological, and cultural change represents yet another important intervention in research on cultural production.
Landscape Photography On Location: Travel, Learn, Explore, Shoot
Thomas Heaton - 2016
It is packed with stories and anecdotes from behind the image. There are tips on using social media to get your images seen by millions. The book offers advice on hiking, travel and the great outdoors as well as useful information on technical subjects such as where to focus and shooting RAW. After reading this book, not only will your photography start to improve, but you will be inspired to get up and out at dawn and stay out until dark. This book is for the beginner as well as the seasoned professional. Travel, Learn, Explore, Shoot.
Rogue Leaders: The Story of LucasArts
Rob Smith - 2008
Twenty-five years and dozens of award-winning games later, LucasArts has earned a prestigious place in the industry and in the hearts of gamers everywhere. Rogue Leaders is the first substantive survey of a videogame companya deluxe compilation that traces its history through never-before-published interviews. In addition, more than 300 pieces of concept art, character development sketches, and storyboards have been lavishly reproduced to showcase the creative talent behind such videogame classics as The Secret of Monkey Island, Grim Fandango, and Star Wars: Knights of the Old Republic, as well as games that were never publicly released. A thrill for millions of videogame and LucasArts fans around the world.
LEGO: A Love Story
Jonathan Bender - 2010
While reconsidering his childhood dream of becoming a master model builder for The LEGO Group, he discovers the men and women who are skewing the averages with collections of hundreds of thousands of LEGO bricks. What is it about the ubiquitous, brightly colored toys that makes them so hard for everyone to put down?In search of answers and adventure, Jonathan Bender sets out to explore the quirky world of adult fans of LEGO (AFOLs) while becoming a builder himself. As he participates in challenges at fan conventions, searches for the largest private collection in the United States, and visits LEGO headquarters (where he was allowed into the top secret set vault), he finds his LEGO journey twinned with a second creative endeavor—to have a child. His two worlds intertwine as he awaits the outcome: Will he win a build competition or bring a new fan of LEGO into the world? Like every really good love story, this one has surprises—and a happy ending.Explores the world of adult fans of LEGO, from rediscovering the childhood joys of building with LEGO to evaluating LEGO's place in culture and artTakes an inside look at LEGO conventions, community taboos, and build challenges and goes behind-the-scenes at LEGO headquarters and LEGOLANDTells a warm and personal story about the attempt to build with LEGO and build a familyWhether you're an avid LEGO freak or a onetime fan who now shares LEGO bricks with your children, this book will appeal to the inner builder in you and reignite a love for all things LEGO.
Arbiter of Worlds: A Primer for Gamemasters
Alexander Macris - 2019
This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash
Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It
David M. Ewalt - 2013
Even if you’ve never played Dungeons & Dragons, you probably know someone who has: The game has had a profound influence on our culture. Released in 1974—decades before the Internet and social media—Dungeons & Dragons is one of the original ultimate nerd subcultures, and is still revered by more than thirty million fans. Now, the authoritative history and magic of the game is revealed by an award-winning journalist and life-long dungeon master.From its origins on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, and to its apotheosis as father of the modern video game industry, Of Dice and Men recounts the development of a game played by some of the most fascinating people in the world. Chronicling the surprising history of D&D’s origins (one largely unknown even to hardcore players) while examining the game’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America’s most popular (and widely misunderstood) form of collaborative entertainment.
Box Set: Ingrid Bergman, Bette Davis, Katharine Hepburn, Elizabeth Taylor
Grace May Carter - 2018
Ingrid Bergman emerges as a devoted artist whose refusal to be a caricature caused her endless trouble - but also produced brilliant performances, from her early role opposite Humphrey Bogart in Casablanca to her profound and final appearance as Israeli Prime Minister Golda Meir. In between, there were four children (including actress Isabella Rossellini), three husbands, and passionate affairs with war photographer Robert Capa, Wizard of Oz director Victor Fleming, and Spellbound co-star Gregory Peck. She was perhaps the most international star in the history of entertainment, and, without a doubt, one of the most misunderstood. In a career that spanned six decades, two Academy Awards, and ten Oscar nominations, Bette Davis became one of the greatest screen legends of all time. But, as her epitaph says, "She did it the hard way." She was in constant battles with co-stars, directors, and studios and struggled with addictions to alcohol and cigarettes. She had four stormy marriages, and even her three children brought pain and controversy - one wrote a scathing tell-all book, another had a severe mental disability, and a third was the subject of a prolonged custody battle. But in her iconic film roles, Davis transcended her troubles to leave an indelible mark on American cinema. Possessing none of the glamorous beauty of Greta Garbo, she had something more powerful and lasting: a restless, incandescent energy that made her mesmerizing to watch on the big screen. Katharine Hepburn was far more than an iconic movie star who won four Academy Awards for best actress and made classic films that still rank among the greatest of all time. She also exerted a unique influence on American popular culture, challenging rigid assumptions about how women should behave - and almost single-handedly gave them permission to wear pants. The list of adjectives used to describe Hepburn - bold, stubborn, witty, beautiful - only begin to hint at the complex woman who entranced audiences around the world. So here is the full, epic story of "the patron saint of the independent American female," as one critic described her. Hepburn always lived life strictly on her own terms. And oh, what a life it was. For a time, Elizabeth Taylor was the world's biggest star, but it was her off-screen life - eight stormy marriages, a jewel-encrusted lifestyle, and struggles with weight and various addictions - that provided the most riveting drama. Long before the age of reality television, Taylor showed how fame could take on a volatile life of its own, obscuring the real person behind the media façade. Now, in this compelling biography, we meet the real Elizabeth Taylor as she grows from precocious child star to "the most beautiful woman in the world" to serious actress to pop-culture punch line, and finally, successful entrepreneur, philanthropist, and HIV/AIDS activist. Along the way, she is vilified by fans for stealing singer Eddie Fischer from Debbie Reynolds, becomes trapped in a cycle of destructive affairs with Richard Burton, and desperately tries to recapture the childhood she never had with the eccentric pop star Michael Jackson. "I've always admitted that I'm ruled by my passions," she once said - and those passions make for a gripping, epic tale of tribulation and triumph.
The Elder Scrolls V: Skyrim - The Skyrim Library, Vol. I: The Histories
Bethesda Softworks - 2015
Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer.
Dice: Deception, Fate & Rotten Luck
Ricky Jay - 2002
It also features the tale of Scandinavian kings of the Middle Ages who diced for islands.
Diablo III: Morbed
Micky Neilson - 2014
Joining together with a wizard, a druid, a necromancer, and a crusader, Morbed has arrived at a remote island to track down an elusive vagabond andreclaim valuable items pilfered from the city of Westmarch.But there is something loose on the island, something that has killed and is very close to killing again. In order to leave the island alive, Morbed will be forced to confront not only the terrifying creature that stalks the forests, but the darkest corners of his own spirit as well.
Glaring Through Oblivion
Serj Tankian - 2011
For fans stirred by the cerebral lyrics of SOAD albums Hypnotize, Mesmerize, Steal This Album!, Toxicity, and their first, self-titled breakthrough—and for everyone enthusiastic about Serj’s solo album, Imperfect Harmonies—this essential, one-of-a-kind collection of Tankian’s innermost thoughts and feelings is a must-read. Unique illustrations punctuate nearly 70 poems—almost none of which have ever been published before. Glaring through Oblivion is an indispensable find for any true fan.
Creative Haven Mehndi Designs Coloring Book: Traditional Henna Body Art
Marty Noble - 2013
Derived from the ancient art of henna body painting, 31 striking patterns are based on authentic Indian, African, and Middle Eastern sources. Pages are perforated and printed on one side only for easy removal and display. Specially designed for experienced colorists, Mehndi Designs and other Creative Haven® adult coloring books offer an escape to a world of inspiration and artistic fulfillment. Each title is also an effective and fun-filled way to relax and reduce stress.
The Million Word Crossword Dictionary
Stanley Newman - 2004
Meticulously compiled by two crossword professionals with a combined fifty years in the field and based on a massive analysis of current crosswords, there has never been a crossword dictionary with the breadth, depth, and currency of this one. From Jim Carrey to Sister Carrie, Homer Simpson to Homer’s Iliad, the wide-ranging entries include 500,000+ synonyms, 3,000+ literary works, 3,000+ films, 20,000+ famous people from all fields, and more than 50,000 fill-in-the-blank clues so popular in today’s crosswords.Featuring an introduction by New York Times crossword editor Will Shortz, The Million Word Crossword Dictionary makes every other crossword dictionary obsolete.This updated edition offers thousands of new entries, including slang terms; brand names; celebrity names; and the latest films, novelists’ works, sports Hall of Famers, automobile models, and more. The new, larger type size makes finding the answers easier than ever.
Dragon Age: Blue Wraith #1
Christina Weir - 2020
Find out what Fenris has been up to since the incident in Kirkwall. Brought to you by the team behind both Dragon Age: Knight Errant and Dragon Age: Deception.
Play Unsafe
Graham Walmsley - 2007
We buy shelves of thick books. We plan detailed adventures. We memorise rules.In Play Unsafe, Graham Walmsley explores what happens when you throw the serious stuff away: when you stop working, stop planning and start playing.This book explains how to make roleplaying less like work and more like play; stop killing other players' ideas and build on them instead; and put stories at the heart of your game.