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Make Your Own Pixel Art: Create Graphics for Games, Animations, and More! by Jennifer Dawe
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Art Forms in Nature
Ernst Haeckel - 1974
This volume highlights the research and findings of this natural scientist. Powerful modern microscopes have confirmed the accuracy of Haeckel's prints, which even in their day, became world famous. Haeckel's portfolio, first published between 1899 and 1904 in separate installments, is described in the opening essays. The plates illustrate Haeckel's fundamental monistic notion of the -unity of all living things- and the wide variety of forms are executed with utmost delicacy. Incipient microscopic organisms are juxtaposed with highly developed plants and animals. The pages, ordered according to geometric and -constructive- aspects, document the oness of the world in its most diversified forms. This collection of plates was not only well-received by scientists, but by artists and architects as well. Rene Binet, a pioneer of glass and iron constructions, Emile Galle, a renowned Art Nouveau designer, and the photographer Karl Blossfeld all make explicit reference to Haeckel in their work.
Trade and Grow Rich : Adventurous Journey to Successful trading
Indrazith Shantharaj - 2018
For over a decade,the authors have studied the world’s successful traders. Based on their learnings, they started practicing it and are now part of the 5%. Trade and Grow Rich teaches not just concepts but also methods with the help of anecdotes. This book has to be read one chapter at a time, rather than just being a one-time read. If you want to enjoy an adventurous journey to become a successful trader, then this is the book you are looking for!
Field Marshal Sam Manekshaw
Hanadi Falki - 2017
The first Indian Army officer to be promoted to the five-star rank of Field Marshal, Sam Bahadur continues to be the most admired of our Army Chiefs.
How to Draw Noir Comics: The Art and Technique of Visual Storytelling
Shawn Martinbrough - 2007
In How to Draw Crime Noir, Martinbrough walks the reader step-by-step through layout, thumbnails, staging the action and working with actual scripts. Martinborough's art is cutting edge, has a 1940's vibe, but comes across contemporary, complelling, dramatic and urban. The book also contains twenty-two page original graphic novel, written and illustrated by Martinbrough.How to Draw Noir Comics: The Art and Technique of Visual Storytelling is an instructional book based on the cinematic, high contrast noir style of acclaimed comic book and graphic novel illustrator, Shawn Martinbrough.Martinbrough’s work has been published by DC Comics, Vertigo and Marvel Comics, illustrating stories ranging from Batman to the X-Men. This is his first book, released through Watson-Guptill Publications and The Nielsen Company.In How to Draw Noir Comics, Martinbrough shows how the expert use of the color black is critical for drawing noir comics. He demonstrates how to set a mood, design characters and locations, stage action and enhance drama, and discusses important topics like page layout, panel design, and cover design.How to Draw Noir Comics includes The Truce, an original graphic novel written and illustrated by Martinbrough which incorporates the many lessons addressed throughout the book, and has an introduction by critically-acclaimed novelist Greg Rucka, author of the graphic novel Whiteout, currently in production as a major motion picture.
The Digital Negative: Raw Image Processing in Lightroom, Camera Raw, and Photoshop
Jeff Schewe - 2012
"The Digital Negative: Raw Image Processing in Lightroom, Camera Raw, and Photoshop" is devoted exclusively to the topic and shows you how to make the most of that control. Now that raw image processing technology has matured as an essential aspect of digital photography, you need a modern book that takes a seasoned approach to the technology and explains the advantages and challenges of using Lightroom or Camera Raw to produce magnificent images. Renowned photographer and bestselling author Jeff Schewe outlines a foolproof process for working with these digital negatives and presents his real-world expertise on optimizing raw images. You ll also learn hands-on techniques for exposing and shooting for raw image capture and developing a raw processing workflow, as well as Photoshop techniques for perfecting the master image, converting color to black and white, and processing for panoramic and HDR images. Get the best tone and color from your digital negatives. Use Lightroom and Camera Raw sharpening controls to maximize image quality. Take advantage of Photoshop to do what Lightroom and Camera Raw can t. Produce stunning black-and-white images. Visit the book s companion website at TheDigitalNegativeBook.com for sample images and more!"
Sketching: The Basics
Roselien Steur - 2011
In fact, prequel would be a better word for this new book, since it is aimed towards the novice designer. Whereas Sketching shows you how to draw various aspects of shape and form, and serves more as a reference book, The Basics explains things in more detail, taking the reader by the hand and guiding him step by step through all the various aspects of drawing that novice designers come up against.The Basics explains the rudiments of learning to draw both clearly and comprehensively, using step-by-step illustrations, examples, and strategies. You will learn to use and master the different techniques and also how to apply sketches in the design process.It is the perfect book for those just starting out in sketching, for the first years of art and design courses, and for those who wish to revise the basics of good sketching; it is a simple and efficient way of learning all you've ever wanted to know but have never had explained to you.Koos Eissen is an associate professor at Delft University of Technology in the Netherlands, where he is responsible for the freehand and digital drawing classes at the Faculty of Industrial Design Engineering.Roselien Steur lectures at the Royal Academy of Arts in The Hague and specialises in design sketching workshops for professionals.
Persona 4: Official Design Works
Atlus - 2008
Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 4, the final game of the landmark Persona series! Inside you'll find character designs, rough sketches, backgrounds and settings, an exclusive interview with the game's creators, and more!
Over and Out: My Innings of a Lifetime with Test Match Special: Memories of Test Match Special from a broadcasting icon
Henry Blofeld - 2017
His characteristically patrician tones, overlaid with those of the bon viveur, have delighted listeners to the BBC's Test Match Special where the personality of the broadcaster comes second only to a deep knowledge of the game and its players. With his engaging conversational tone it is easy to see why listeners feel as if they are actually at the Test match watching in Henry's friendly company. Now that 'Blowers' has decided to declare his TMS innings closed, his book reveals the secrets of life in the commentary box and of the rich cast of characters with whom he shared it, from the early days of John Arlott and Brian Johnson to Aggers and new boys Boycott, Swann, Vaughan and Tuffers. Henry is equally revealing of his own performances and self-deprecatingly recalls his several verbal misfortunes while live broadcasting. Like the greatest commentators and writers on the game Blofeld has always understood that there is a world beyond the cricket field. Not forgetting pigeons passing, red buses and much loved cricket grounds, Henry Blofeld writes of his favourite countries, and experiences while travelling, and meeting and interviewing many cricket-loving celebrities. His passionate and entertaining book will become one of the classics of cricket's literature.
Fear Stalks the Land!: A Commonplace Book
Thom Yorke - 2021
In which the writings of the authors Thom Yorke and Stanley Donwood are gathered together.This commonplace book includes faxes, notes, fledgling lyrics, sketches, lists of all kinds and scribblings towards nirvana, as were sent between the two authors during the period 1999 to 2000 during the creation of the Radiohead albums Kid A and Amnesiac.This is a document of the creative process and a mirror to the fears, portents and fantasies invoked by the world as its citizens faced a brave new millennium.
The Artist's Way: A Spiritual Path to Higher Creativity
Julia Cameron - 1992
An international bestseller, millions of readers have found it to be an invaluable guide to living the artist’s life. Still as vital today—or perhaps even more so—than it was when it was first published one decade ago, it is a powerfully provocative and inspiring work. In a new introduction to the book, Julia Cameron reflects upon the impact of The Artist’s Way and describes the work she has done during the last decade and the new insights into the creative process that she has gained. Updated and expanded, this anniversary edition reframes The Artist’s Way for a new century.
The Little CBT Workbook
Michael Sinclair - 2012
With interactive exercises and checklists, this book is suitable for self-teaching or for supplementing a CBT course.
How to Draw Comics the Marvel Way
Stan Lee - 1977
Stan Lee, the Mighty Man from Marvel, and John Buscema, active and adventuresome artist behind the Silver Surfer, Conan the Barbarian, the Mighty Thor and Spider-Man, have collaborated on this comics compendium: an encyclopedia of information for creating your own superhero comic strips. Using artwork from Marvel comics as primary examples, Buscema graphically illustrates the hitherto mysterious methods of comic art. Stan Lee’s pithy prose gives able assistance and advice to the apprentice artist. Bursting with Buscema’s magnificent illustrations and Lee’s laudable word-magic, How to Draw Comics the Marvel Way belongs in the library of everyone who has ever wanted to illustrate his or her own comic strip.
Children's Picturebooks: The Art of Visual Storytelling
Martin Salisbury - 2012
But what does it take to create a successful picture book for children? In this publication, Martin Salisbury and Morag Styles introduce us to the world of children's picturebooks, providing a solid background to the industry while exploring the key concepts and practices that have gone into the creation of successful picturebooks.
Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth
Gilles Beloeil - 2013
Art Fundamentals addresses key basic subjects such as color and light, composition, perspective and depth, anatomy, and portraying emotions in a series of insightful chapters. Find out about color relationships and how to choose colors that work well together. Learn about the Rule of Thirds, Rule of Odds, Golden Triangle, and Divine Proportions, all of which are key when it comes to creating a realistic and dynamic composition. Discover the power of storytelling in an image and how the slightest tilt of an eyebrow can transform happiness into anger.Written by some of the most experienced artists in the games and film industries, including Gilles Beloeil (Assassin's Creed series) and Andrei Riabovitchev (Prometheus and X-Men: First Class), this title gives newcomers the tools they need to get them started on their artistic journey and offers veterans a chance to brush up on their theory.Gilles Beloeil is a senior concept artist and matte painter at Ubisoft Montreal who has spent the last several years working on titles in the best-selling Assassin's Creed video game series.Andrei Riabovitchev works for MPC in the United Kingdom as a concept artist and has an impressive résumé that includes Prometheus, X-Men: First Class, and Snow White and the Huntsman.
Crowded House: Something So Strong
Chris Bourke - 1997
When "Don't Dream It's Over" and "Something So Strong" exploded in the US charts, worldwide success looked inevitable. Critics compared them musically to the Beatles and fans adored them for their warmth and humour on stage. Four brilliant albums later, their roller-coaster ride of achievements and disappointments came to an end on the steps of the Sydney Opera House, in front of one of the largest audiences in Australian history. The dream was over, the band broken up, their enormous promise only partly fulfilled. In this definitive account, New Zealand journalist Chris Bourke has written the true story of Crowded House. With unparalleled access to all band members, their families, friends, musical collaborators, managers, and record company personanel, he has captured their essence. It is a unique tale of musical chemistry, family bonds and the personal costs of pursuing an artistic vision. From the manic energy of the recording studio to the machinations of the record industry, this riveting account is a book for every Crowded House fan.