Best of
Drawing
2011
Lessons in Classical Drawing: Essential Techniques from Inside the Atelier
Juliette Aristides - 2011
The companion DVD enclosed inside, beautifully filmed in Florence, Italy, provides real-time drawing lessons so that any gaps in the learning process are filled in with live instruction.
The Mad Art of Caricature!: A Serious Guide to Drawing Funny Faces
Tom Richmond - 2011
He examines what really makes a caricature successful, what to look for in a face, and how to draw it. Readers also learn how to apply this skill, whether it's drawing live, theme-park-style caricatures, or creating caricature for publication work. Loaded with everything from basic theories and drawing instruction to professional tips and tricks, this book contains something for novices and experts alike. The Mad Art of Caricature! is the most comprehensive and complete how-to guide on the art of caricature ever published. With over 500 illustrations, it's the definitive guide to the art of caricature.
Force: Animal Drawing: Animal Locomotion and Design Concepts for Animators
Michael D. Mattesi - 2011
Force: Animal Drawing is the comprehensive guide to developing artistic animals that are creative, dynamic and anatomical, bridging the gap between foundational art and advanced techniques. Artists and animators alike all find animal inspiration when animating characters- be they human or inhuman. For a unique 'larger than life' character, readers will learn to apply the unique facets of animal movement, locomotion, expressions, facial features, physical build and personality to their traditional and digital art. Readers will also adapt key industry tricks and techniques to personify animal animations with key characteristics of a human's face. Explore the practical application of force theories and learn from today's leading character designers with the included artist interviews and an extended video tutorial via www.drawingforce.com.
The Drawing Projects: An Exploration of the Language of Drawing
Mick Maslen - 2011
The artists discuss the value of drawing in their own work, and invites you to think about how we view life, view art and view the story that they tell together.Drawing Projects includes fifteen projects to inspire you to join in and work through at your own pace. These detailed tutorials provide a how to draw these images guide. The combination of artists work and easy to follow projects make this a practical guide to inspire the artist in you.
Kim Jung-Gi 2011 Sketch Collection
Kim Jung-Gi - 2011
It's a 683-page hardcover sketch collection. This sketchbook is loaded with content. Some are just line art and some painted. Even on a page filled with close-up character sketches, it is really diifficult to spot any similar faces. It is very detailed!If you are an artist, this is must have. This will give you much needed inspiration and motivation. * A4 size* 683 pages* HardcoverKim Jung Gi is a Korean art instructor, cartoonist, and animator. This is the second of his three massive self-published sketchbooks that everyone has been talking about. It is made up primarily of drawings and sketches. There are also almost 100 pages of comic book pages, 122 pages reproduce actual sketchbook spreads, character designs, and illustrations. I is A4 size, so you can see the details more closely. HardcoverDimension: 11.5” x 9.1” (29 x 23 cm)Pages: 683Weight: Approximately 6.7lb (3kg)
Cartooning: Philosophy and Practice
Ivan Brunetti - 2011
. . Keep it right next to your desk where you can find it at a moment’s notice."—Tim O’Neil, PopMatters.comThe best cartooning is efficient visual storytelling—it is as much a matter of writing as it is of drawing. In this book, noted cartoonist and illustrator Ivan Brunetti presents fifteen distinct lessons on the art of cartooning, guiding his readers through wittily written passages on cartooning terminology, techniques, tools, and theory. Supplemented by Brunetti's own illustrations, prepared specially for this book, these lessons move the reader from spontaneous drawings to single-panel strips and complicated multipage stories.Through simple, creative exercises and assignments, Brunetti offers an unintimidating approach to a complex art form. He looks at the rhythms of storytelling, the challenges of character design, and the formal elements of comics while composing pages in his own iconic style and experimenting with a variety of tools, media, and approaches. By following the author's sophisticated and engaging perspective on the art of cartooning, aspiring cartoonists of all ages will hone their craft, create their personal style, and discover their own visual language.
Rotoscoping: Techniques and Tools for the Aspiring Artist
Benjamin Bratt - 2011
Through illustrious four color presentation, the book features step-by-step instruction on the artistic techniques of rotoscoping and digital painting with lessons on: *Articulate mattes*Digital paint in moving footage*Motion tracking*Advanced rotoscoping and digital paint techniques, and much moreIt also features practical insight on the subject and industry, delving into: *The history and evolution of rotoscoping and the role of the rotoscoper*A typical day in the life of a rotoscoper*How to get a job as a rotoscoper
Light for Visual Artists: Understanding & Using Light in Art & Design
Richard Yot - 2011
It is a valuable resource for animators, digital illustrators, painters, photographers, and artists working in any medium. Clearly written by a practicing illustrator, this book is essentialreading for both students and professional artists.
Pre-Raphaelite Drawing
Colin Cruise - 2011
This book explores the vital role played by drawing and design in the work of the Brotherhood and their associates and followers. Alongside nudes and figure studies are the group’s portraits, self-portraits, and caricatures that were often exchanged as gifts between friends; delicate studies of nature by John Ruskin and John Brett; scenes derived from religious, literary, and medieval sources; captivating studies of the iconic Pre-Raphaelite models Lizzie Siddal and Jane Morris; and original designs for stained glass, textiles, and ceramics.The book explores the full variety of Pre-Raphaelite drawing and demonstrates the impact that it had on turn-of-the-century British art movements such as Aestheticism, Symbolism, and Art Nouveau. Illustrated with the most important Pre-Raphaelite drawings from public and private collections in Britain—including striking works by Dante Gabriel Rossetti, William Holman Hunt, and Edward Burne- Jones that have never before been exhibited or reproduced—it offers an intimate look into the enchanting world of the Pre-Raphaelites.
Stencil 201: 25 New Reusable Stencils with Step-by-Step Project Instructions
Ed Roth - 2011
Ed also offers step-by-step directions for more than 20 wildly creative projects that take stenciling to a whole new level. With the help of creative friends such as Erica Domesek of P.S. - I made this and embroidery queen Jenny Hart, Ed shows how to stencil on just about anything T-shirts, leather, mirrors, food, and even hair using a variety of techniques like stitching, etching, and more. Best of all, the stencils can be used again and again: just clean, dry, and store in the handy reclosable pocket at back!
Zentangle 6: Terrific Stencils and Cards
Suzanne McNeill - 2011
Brass stencils are the perfect companion to Zentangle - the sections are already to fill with fun tangle patterns. Fresh ideas for fashion jewelry - rolled beads, see-thru resin, spools, shrink art make tangles useful, fashionable and easy to wear. Whether you enjoy relaxing, need a simple project while waiting, or want to create amazing art, you'll find appealing projects and ideas here; along with 40 new tangles to add to your life and design possibilities. Zentangle 6 will help you discover new creativity and explore new directions. Enjoy!
Lumen Picturae: A Classical Drawing Manual
Frederick De Wit - 2011
Presenting a carefully curated set of imagesnever before seen outside of rare book archives, Lumen Picturaerenders de Wits’ incomparable figure drawings available to the public forthe first time. In the tradition of Harold Speed’s The Practice and Scienceof Drawing, Andrew Loomis’s Figure Drawing for All It’s Worth,Gottfried Bammes’ Der NackteMensch, and George Bridgman's Complete Guide to Drawing from Life,the step-by-step visuals in Lumen Picturae arean indispensible handbook for visual artists both professional and amateur, andfor readers of any age or language who want to incorporate the incomparableinsight of classical Dutch figure studies into their drawing today.
The Art of Drawing Painting Horses: Capture the majesty of horses and ponies in pencil, oil, acrylic, watercolor pastel
Patricia Getha - 2011
Now anyone can learn to capture the mysterious and powerful nature of this beloved animal by following the clear, easy-to-follow step-by-step instructions in this book. Whether an aspiring artist wants to draw or paint with oil, acrylic, pastel, or watercolor, this book contains all the information they need to get started. Materials and techniques specific to each of the five media in this 144-page book are clearly outlined and discussed before they are put to use in projects that any horse lover will enjoy. Beginning artists will learn all about the anatomy of the horse, features unique to different horse breeds, how to render lifelike horses in poses ranging from grazing to galloping, and much more.
The Big Book of Drawing
András Szunyoghy - 2011
His decades of experience as an artist and tutor predestine him for the creation of a basic rulebook for the learning of this old art. In a similarly playful and systematic manner, he succeeds in instructing in the big fields of drawing in four legs. The lessons contain step-by-step instructions in picture and text as well as innumerable examples. The reader follows Szunyoghy's thought process intuitively and casually learns to judge his development status. Practice techniques for watching and drawing. Useful tools such as the D rer-grid and a grey scale complete the work.
Time To Tangle with Colors
Marie Browning - 2011
Anyone who can hold a pen can create a Zentangle®. Created by Rick Roberts & Maria Thomas for people who need to relax, Zentangle® here is brought to a whole new level with rich colors!
Strokes of Genius 3: The Best of Drawing: Fresh Perspectives
Rachel Rubin Wolf - 2011
Strokes of Genius 3 celebrates drawing as an art form in its own right, featuring work from 95 of today's brightest artists.In this brilliant collection of drawings, 95 contemporary artists explore the subjects that touch their hearts and discuss how they capture them in their medium of choice. In addition to traditional pencil, charcoal and ink, you'll find a number of scratchboard, colored pencil and mixed-media works. Subject matter ranges from timeworn city architecture to portraits of beloved dogs, including such perennial favorites as landscapes, harbor scenes, flowers, still life, the human figure and more.140 world-class drawings, from simple, direct sketches to meticulously layered works of art selected from thousands of submissionsExciting mix of styles, mediums and techniques, presented in subject-specific chapters: Town & County, Portraits, Pets, Still Life, The Human Figure and WildlifeArtists' commentary on the concepts and techniques behind each pieceTo further explore the "Fresh Perspectives" theme, each featured artist was asked to finish the phrase, "Drawing is...." Their responses, scattered throughout, add yet another dimension to this book: "Drawing is a moment of poetry.""Drawing is to art what physics is to science.""Drawing is art stripped to its bare bones."Above all, it is the art itself that will cause you to keep this volume handy on the coffee table or bookshelf for when you want to curl up, look at the world through these artists' eyes, and come away with a more vivid sense of what drawing is--or can be--to you. Whether you are an artist in search of fresh inspiration or a connoisseur fascinated by great artwork and the processes behind it, Strokes of Genius 3 promises many pleasurable hours of browsing, appreciation and discovery.
The Artist's Guide to Drawing the Clothed Figure: A Complete Resource on Rendering Clothing and Drapery
Michael Massen - 2011
Beginning with the basic shapes of clothing and the anatomy of folds, and progressing to final rendering techniques of both sculpted and loose drapery on solid forms—including how motion affects wrinkles, folds, and waves, The Artist’s Guide to Drawing the Clothed Figure presents a novel and completely thorough approach to understanding the mechanics of drapery. This comprehensive resource examines the mechanical principles behind the formation of folds: simple wave patterns, intersecting wave patterns, and tertiary effects upon these two, such as twisting and flowing forms. The book breaks down all clothing into three types: sculpted forms, loose drapery, and, most especially, tubes. Once these mechanics are established, various techniques for rendering clothing are presented, including how factors such as the stiffness, thickness, or texture of a particular material can affect the appearance of an article of clothing. Throughout, the author examines examples from master draftspersons—old masters, cartoonists, illustrators, and fashion illustrators, including Leonardo da Vinci, Ingres, Degas, Joseph Christian, Leyendecker, Charles Dana Gibson, Raphael, and Will Eisner—to see how they interpreted this information.
Learning Curves
Klara Sjölén - 2011
Learning Curves (2011, 177 pages, Klara Sjölén and Allan Macdonald) is a brand new sketch book, aimed at teaching how to really learn to sketch.Full of tips, tricks and suggestions for exercises, the goal is a book that you will be able to use for inspiration and guidance throughout your design career.Areas covered by the book include reasons to sketch, learning to observe and explore objects around you, drawing theory, finding the right mindset for drawing, trying different materials, using your sketches to communicate effectively, creating highly emotive images to engage and attract your audience, and finally what sketches to use at each stage of the design process.Containing work from over 60 designers, covering diverse fields such as product, automotive and fashion design, the result is a distinct and up to date collection of artwork put together to stimulate and inspire your creativity regardless of your current skill level.
Detail in Contemporary Glass Architecture
Virginia McLeod - 2011
Featuring the work of renowned architects from around the world, this book presents 50 of the most recently completed and influential glass designs for residential, public and commercial architecture. Each project is presented with colour photographs, site plans and sections and elevations, as well as numerous construction details. There is also a descriptive text, detailed captions and in-depth information for each project, including the location, client, architectural project team, main consultants and contractors. The projects are presented in clear and concise layouts over four pages. All of the drawings are styled in the same consistent way and presented at standard architectural scales to allow for easy comparison. There is also a CD-ROM which contains all the drawings as printed in the book, in both EPS and DWG (generic CAD) formats. In addition the book features an index of architects that includes the name, address and all contact details for each architect. Detail in Contemporary Glass Architecture is an excellent reference work for practising architects as well as architecture and design students.
Drawing and Painting Birds
Tim Wootton - 2011
It advises on painting in the field, using photographs, and working in the studio; describes how to paint plumage and birds in flight; and demonstrates how to compose a painting with emphasis on the birds' habitat. Thirty leading artists give their insights into painting birds, along with illustrations of their work, including John Busby—the author of Drawing Birds—Ontario's Robert Bateman, and Charles Tunnicliffe.
Quiet Corners of Rome
Alison Harris - 2011
Some of Rome's quiet corners boast breathtaking views, while others are filled with archaeological or architectural details, from crumbling aqueducts or majestic stone archways, to Renaissance garden follies, frescoed walls, and baroque fountains. Author David Downie and photographer Alison Harris climb the Janiculum-the highest hill within Rome's ancient walled fortifications-and find hidden benches with see-forever views; a church forecourt where Goethe sat and sighed, drinking in the inspiration; and the park of a once-noble villa now luxuriantly overgrown, its long trellises knotted with fragrant wisteria and climbing roses. On the Palatine, they find a narrow lane that passes over the ancient ruins, affording rare glimpses of the Forum and Colosseum, free of charge and with no wait. Beyond the Domus Aurea of Emperor Nero, they discover a sweeping staircase from a century ago and the massive brick remains of a temple to Isis. Even the most intrepid travelers who think of themselves as Rome “insiders” will be surprised when they follow the author and photographer of this guidebook through the Roman labyrinth. Historical anecdotes and quotations from antiquity to the present day are woven throughout the text, bringing Rome alive.
Yoga for Your Brain: A Zentangle Workout
Sandy Steen Bartholomew - 2011
This much anticipated sequel to "Totally Tangled" is just as tangled! Inside, the pages are jam-packed with Zentangle ideas, tips, projects and 60 new tangles. Zentangle is the perfect exercise to keep that big muscle inside your skull flexible.
Fashion Design Workshop: Stylish step-by-step projects and drawing tips for up-and-coming designers
Stephanie Corfee - 2011
First learn the tools and materials you need to get started and some basic drawing techniques. Fashion Design Workshop covers color theory, how to create different clothing textures, and how to draw amodel. Showcasing the hip artistic style of Stephanie Corfee, the step-by-step projects cover a range of looks—from sophisticated and elegant to cool and casual. Projects include the following styles:Chic & TrendyGirly & RomanticConfident & ClassicAthletic & SportyBohemian & EclecticRebellious & DaringSkater Dude‘40s Swing‘50s Rock ‘n’ Roll‘60s Mod Squad‘70s Disco‘80s New WaveRenaissance EraBlushing BrideIn addition to learning basic drawing techniques, master rendering color and a variety of clothing textures using colored pencils, art markers, and other art tools. Rounding out the book are a comprehensive glossary of fashion terms; a chapter on garments, shoes, and accessories; and more than 15 traceable figure templates for unlimited creative designs. Take the knowledge and inspiration you gain from Fashion Design Workshop, and use the collection of model templates to develop your own line of clothing!
Rome Sketchbook
Fabrice Moireau - 2011
Peter's Basilica. Inspired by this hub of art and historical heritage, Fabrice Moireau, the artist behind some of the other books in this series of cities such as Paris Sketchbook and Venice Sketchbook, presents a timeless collection of watercolour paintings and sketches that will prove equally delightful to those familiar with the city, or discovering it for the first time.
Drawing Complete Question & Answer Handbook
Trudy Friend - 2011
Answers are presented through clearly annotated pictures and easy-to-follow technique demonstrations. It provides detailed solutions for all the most common drawing problems including rendering trees accurately, drawing figures from life and how to recreate animal fur and feathers. It focuses solely on graphite to provide clear and comprehensive answers for all the key drawing questions.
Ralph Masiello's Robot Drawing Book
Ralph Masiello - 2011
Step-by-step diagrams show young artists how to use simple shapes and lines to create basic robots.Challenge steps and a visit to the "spare part warehouse" encourage kids to customize their designs with dials, switches, and antennae. Bonus challenge steps show how to add claws, armor, and other fantastic features.
Zolocolor!: Doodling Between Black and White
Byron Glaser - 2011
Ninety-six pages of triangles, dots, stripes, googly eyes, and more are artfully designed with heavy black lines, inviting children (and adults!) to color in, out, on, and around the lines. So get out your color pencils, chalk, paint, pens, or crayons, and draw from your vibrant imagination. Dabble. Dream. Imagine. Make it your own!
Tony White's Animator's Notebook: Personal Observations on the Principles of Movement
Tony White - 2011
Apply age-old techniques to create flawless animations, whether you're working with pencil and animation paper or a 3D application. Author Tony White starts with the basics, and expands his discussion to more advanced topics, like how to animate quadrupeds, working with fluidity and flexibility, and dialogue. White brings years of production experience and even more time as an instructor to the book, ensuring that The Animator's Notebook will serve well as your mentor in a book. The art from the book comes to life in the clips available on the book's web site.You'll get:* An associated website, which brings all the drawings in the book to life to show the presented principles in action * A look into the private notebook of a master animator * Essential classical techniques condensed into a beautiful handbook
Drawing for Landscape Architecture: Sketch to Screen to Site
Edward Hutchison - 2011
With digital tools at their disposal, the majority of designers create spaces while sitting at their computer screens. Attitudes are changing, however: spurred by creative boredom and by a sense of being disconnected from their briefs, today’s designers seek a greater and more immediate connection with their projects. There is no better way to stimulate the imagination than by learning to draw what one sees and imparting spatial ideas by hand.Aimed at landscape- and garden-design professionals, this essential publication reintroduces the importance of learning to “see by hand,” to visualize large-scale design plans and explain them through drawing before using the digital tools that are so crucial to efficient and cost- effective building solutions. This enriched approach makes for better design, happier clients, and the most successful projects.
Shadows & Shading: A Beginner's Guide to Lighting Placement
Marianne Walker - 2011
This beginners guide covers many kinds of light, the difference between shading and cast shadows, how to color a variety of objects, and shadow color theory.
Edmund Blair Leighton - Pre-Raphaelite Paintings
Daniel Ankele - 2011
Book includes Table of Contents, thumbnail gallery and is formatted for all Kindle readers and Tablets (use rotate and/or zoom feature on landscape/horizontal images for optimal viewing).BORN: September 21, 1852 in London, England.DIED: September 1, 1922.MOVEMENT: Pre-Raphaelite.INTERESTING FACTS:§ Leighton exhibited at the Royal Academy for over forty years.§ His father, Charles Blair Leighton was a portrait and subject painter.§ Leighton was educated at University College School and the Royal Academy School.§ Leighton had been a member of the Royal Institute of Oil Painters.NOTABLE WORKS:The Accolade, God Speed, Lay thy sweet hand in mine and trust in me.
Extreme Perspective! For Artists: Learn the Secrets of Curvilinear, Cylindrical, Fisheye, Isometric, and Other Amazing Systems that Will Make Your Drawings Pop Off the Page
David Chelsea - 2011
Many of these techniques have been carefully guarded secrets for centuries. But David, and his hollow-headed friend, Mugg, make them accessible to a new generation of artists, cartoonists, illustrators, and animators. In Extreme Perspective! For Artists, you’ll learn how to • Render complicated multi-sided objects in perfect perspective• Create accurate shadows and reflections from your own imagination• Master the most difficult kinds of curvilinear perspective systems• Draw eye-popping images in fisheye perspective• Use your computer to create elaborate scenes quicker and more easily• … And much, much more! Also included is a comprehensive library of perspective grids on DVD, suitable for printing or using with Photoshop and other applications.
The Explorer's Guide to Drawing Fantasy Creatures
Emily Fiegenschuh - 2011
The Explorer's Guide to Drawing Fantasy Creatures brings to light a fantastic realm of creatures so elusive and remote, they can be found only in myths, nightmares, and the work of artists like you. With years of perilous creature-drawing adventures behind her, Emily Fiegenschuh leads you step by step through the entire process, from expressive gesture drawings to beautifully detailed artwork, right down to all the gruesome details--like how to draw the leathery wings of dragons, the Minotaur's impressive physique, and the brilliant plumage of the Hook-Legged Bodeo.25 step-by-step demonstrations for creating a bevy of beasts that roam air, land and seaImportant basics of drawing, proportion and perspective to help you bring believability to your creaturesInstruction for adding living, breathing color to finished sketchesExpert tips on finding inspiration, developing personalities, designing costumes, and more.Grab your sketchbook, and venture forth, if you dare. Bring to life the creatures within these pages, as well as those lurking in the shadows of your own imagination.
It's Fun to Draw Dinosaurs and Other Prehistoric Creatures
Mark Bergin - 2011
It’s packed with simple step-by-step illustrations and tips on coloring a variety of larger-than-life dinos, including: • Tyrannosaurus Rex • Pteranodon • Stegosaurus • Iguanodon • Velocipator • Triceratops • And eight others! Bergin has done a phenomenal job crafting simple illustrations and numbered steps to help kids learn how to draw all of their favorite dinosaurs. Ages: 4-8.
How to Draw and Paint Vampires: A Complete Art Course Built Around This Legendary World
Ian Daniels - 2011
This book shows both beginners and experienced commercial artists how to compose impressive, spine-chilling, professionally-finished vampire illustrations that also include renditions of the vampires' victims and companions. Author Ian Daniels offers inspiration by presenting spooky gothic illustrations in a wide range of styles, which he supplements with tips and tricks for adding those extra details that give each picture a powerful emotional impact. He also presents a directory of character types from the preternatural world that will inspire students and serve as starting points for their own original creations. The book is filled with atmospheric full-color illustrations and enlightening instructional sketches.
How to Draw Science Fiction
Mark Bergin - 2011
Step-by-step, detailed instructions guide young artists from the basics of drawing through the finer points of shading and perspective. This book is filled with suggestions of wild animals and complex robots to draw and encourages the reader to use their imagination.
How to Draw Magical, Monstrous Mythological Creatures: Discover the magic of drawing more than 20 legendary folklore, fantasy, and horror characters
Merrie Destefano - 2011
One part nightmare, one part imagination, and one part legend, the creatures featured in this book are the ultimate bad guys—the subjects of myths and tales told for thousands of years. While other people may not believe in vampires, elves or werewolves, there's just something about these strange creatures that rings true. Starting with an introduction to various drawing tools and techniques, the goth-inspired title in the Walter Foster Studio series will have enthusiastic artists learning to draw their favorite creatures and beasts across three categories:Magical CharactersMythological CreaturesMonsters.Join renowned illustrator and designer Bob Berry as he guides you through an illustrated labyrinth of monstrous, magical, and mythological characters. Along the way, you'll learn to draw everything you see—from a fire-breathing, treasure-guarding dragon to a scythe-gripping Grim Reaper, snake-haired Medusa, and mystical sorceress. Aspiring fantasy artists will find inspiration on every page. Additionally, character history, folklore, legends, fun facts, and trivia-driven sidebars add to this fantastic experience.
Figure Drawing for Men's Fashion (Pepin Press Design Books) (Fashion & Textiles)
Elisabetta Drudi - 2011
It offers a concise, topic-by-topic guide to acquiring and perfecting the skills needed to produce realistic and precise fashion plates that accurately reflect a designer?s creative vision. The authors, Elizabetta Drudi and Tiziana Paci, have decades of experience in the fashion industry and have created an invaluable resource for designers, illustrators, and artists. The breadth of information and attention to detail make this title ideal for students, professionals, and anyone who enjoys fashion design.
The Manga Artist's Workbook: Chibis: Easy to Follow Lessons for Drawing Super-cute Characters
Christopher Hart - 2011
The workbook highlights important techniques for creating the chubby rounded bodies, sweet doe eyes, and action poses that make each character unique. With tracing paper, blank practice pages, and exercises, this sketchbook and art tutorial rolled into one as a portable journal will help you master this popular aspect of drawing manga.
How to Draw Manga! Lesson #2: Hands
Tadashi Koda - 2011
Each guide consists of about two dozen pages of easy-to-follow tips and basic manga-drawing techniques, all fully illustrated in the award-winning Manga University style!Designed with the beginning artist in mind, this entry-level guide explains the basics of drawing manga hands, and challenges the student to think about how the various parts of the hands come together to form a organic and expressive tool."How to Draw Manga! Lesson #2: Hands" features the art of Manga University instructor Koda Tadashi.
How to Draw the Most Exciting, Awesome Manga
Asavari Singh - 2011
Get creative with costumes, wild with weapons, and daring with details.
How to Draw Knights and Castles
Mark Bergin - 2011
This volume takes readers back in time and explores the many aspects of a knights life and how to put their chivalrous deeds on paper. Swords, shields, and horses are broken down into simple shapes and accompanied by step-by-step instructions. Perspective and shading are explained in easy to understand terms.
How to Draw the Best of Nickelodeon
Steve Crespo - 2011
Provides step-by-step instructions for drawing characters from Nickelodeon cartoon series, including "Rugrats," "Rocket Power," "SpongeBob SquarePants," "The Fairly OddParents," and "The Adventures of Jimmy Neutron, Boy Genius."
How to Draw Classic Heads Faces: Step-by-step art instruction from the vintage Walter Foster archives
Walter T. Foster - 2011
Gracing each beautifully designed page of this must-have collector’s title are original step-by-step instructional drawings and art tips from four books that helped artist Walter Foster grow into the legend he is todayHow to Draw the HeadHeads from Life (18)Heads from Life (18A), and101 HeadsPractical advice and easy-to-follow instructions make this inclusive drawing book as relevant today as when the original titles were first published.
Viewpoints: Mathematical Perspective and Fractal Geometry in Art
Marc Frantz - 2011
The textbook contains a wide variety of classroom-tested activities and problems, a series of essays by contemporary artists written especially for the book, and a plethora of pedagogical and learning opportunities for instructors and students. Viewpoints focuses on two mathematical areas: perspective related to drawing man-made forms and fractal geometry related to drawing natural forms. Investigating facets of the three-dimensional world in order to understand mathematical concepts behind the art, the textbook explores art topics including comic, anamorphic, and classical art, as well as photography, while presenting such mathematical ideas as proportion, ratio, self-similarity, exponents, and logarithms. Straightforward problems and rewarding solutions empower students to make accurate, sophisticated drawings. Personal essays and short biographies by contemporary artists are interspersed between chapters and are accompanied by images of their work. These fine artists--who include mathematicians and scientists--examine how mathematics influences their art. Accessible to students of all levels, Viewpoints encourages experimentation and collaboration, and captures the essence of artistic and mathematical creation and discovery. Classroom-tested activities and problem solving Accessible problems that move beyond regular art school curriculum Multiple solutions of varying difficulty and applicability Appropriate for students of all mathematics and art levels Original and exclusive essays by contemporary artists Forthcoming: Instructor's manual (available only to teachers)
Mastering Silhouettes: Expert Instruction in the Art of Silhouette Portraiture
Charles Burns - 2011
Instructions and exercises for the basic techniques needed for making silhouettes: learning the proportions of a profile, tracing a shadow, reducing an image, drawing and cutting freely, and the author's own "natural waves" technique How to create scissor-cut portraits, painted silhouettes, hollow-cut silhouettes, silhouettes painted on glass, caricatures, and more Includes information on the history of the craft and examples from artists from the eighteenth century to today Creative and innovative suggestions for using color, appliqu�, and three-dimensional effects How to mount and display silhouettes
Stopmotion Explosion
Nate Eckerson - 2011
Stopmotion Explosion will have you making your first stopmotion film within minutes of picking up the book. It's that easyStopmotion has enjoyed a renaissance in recent years, as the tools required are now widely available to anyone with a story to tell. Filmmakers, animators, and artists have reached new levels of visual creativity using Stopmotion Explosion's techniques. Now you too can join the revolutionUnlike traditional cel and 3D animation, which both require a high level of artistry and technical skill, stopmotion films can be made by nearly anyone. Using Stopmotion Explosion's techniques, stopmotion films have been made by animators as young as 8 (with adult supervision).Stopmotion Explosion contains 292 pages of example projects, hundreds of illustrations, and detailed step-by-step instructions for screenwriting, video editing, animating, audio recording and video processing software, no prior expertise required.HISTORYLearn stopmotion science through an illustrated history of film and animation. See how stopmotion was first used in the special effects industry. Learn how "stopmotion" solved a heated debate among artists, and changed the way paintings were created forever.ANIMATIONMake animations with inexpensive webcams, digital point-and-shoot cameras, and digital camcorders. Learn how to adjust camera settings to achieve the best image, and what features to look for in a stopmotion camera. See breakdowns of walk, run, and speech animations. Build your own wire stopmotion armature, and learn about some of the best toys to animate.Animate intense battle sequences with frame-by-frame breakdowns of roundhouse kicks, uppercuts, and punches. Add gigantic explosions, gunfire, laser blasters, lightsabers and rocket-launch effects. Make your characters fly like Superman with special flying rigs and photo-editing magic.Complete instructions for two stopmotion programs. Grab frames from your camera, preview your animations and make detailed tweaks using onion skinning. Export movie files that can be edited and uploaded to YouTube.STORYTELLINGReady-to-go movie ideas, story mashups, and proven techniques for creating memorable characters. Learn how to write for film and draw storyboards. Adapt scenes from your favorite films and video games. Use your screenplays and storyboards to plan camera angles, design sets, build characters, even organize your files while animating.AUDIORecord great-sounding audio and character voices, then enhance and morph your sounds using hundreds of audio effects and free recording software.SETS & LIGHTINGBuild stopmotion movie sets using household items and construction toys. Light your sets Hollywood-style with three-point lighting techniques, desk lamps, clip lights, flashlights, lasers, and colored cellophane.CINEMATOGRAPHYAdd punch to your animations with our illustrated guide to image composition, Learn about the rule of thirds, the rule of triangles, depth of field, and the differences between standard and widescreen video frames.VIDEO EDITINGEdit your animation, combine multiple video files, and add video effects, transitions, sounds, titles, and rolling credits using free video editing software.Quickly perform common stopmotion tasks, such as transforming a series of still images into a video file, learn the best settings for encoding online video, and definitions of common digital video terms and technology.Start your own movie studio with Stopmotion Explosion today