Best of
Anime

2011

Naruto (3-in-1 Edition), Vol. 1: Includes Vols. 1, 2 & 3


Masashi Kishimoto - 2011
    A nine-tailed fox spirit claimed the life of the village leader, the Hokage, and many others. Today, the village is at peace and a troublemaking kid named Naruto is struggling to graduate from Ninja Academy. His goal may be to become the next Hokage, but his true destiny will be much more complicated. The adventure begins now!

Black White Handbook (Pokémon)


Scholastic Inc. - 2011
    Handbooks, sticker books, create & trace, readers, and more.Come meet the newest, coolest Pokemon! Ash and his friends are entering a new region with over 100 all-new Pokemon. Get the latest stats and facts in this exclusive handbook, which includes info on two amazing Legendary Pokemon, Reshiram and Zekrom.This book is a must-have for Pokemon fans of all ages!

Ending Day by Day


Shouji Gatou - 2011
    But things go from bad to worse when they are suddenly attacked by a cadre of Arm Slaves.

Guilty Crown Vol. 1


Miyagi Yousuke - 2011
    Ohma Shu is a 17 year old boy who has a psychic power in his right hand. He can use the power "Ability of King" to extract tools or weapons from his friends. He has been avoiding making trouble for others but his life changes when he meets a girl Yuzuriha Inori, a member of a resistance guerrilla group called "Undertaker", whose members pilot mecha weapons to fight against the government.

Magical Record Lyrical Nanoha Force: Vol. 4


Masaki Tsuzuki - 2011
    Like the other entries, the story focuses on the Bible of Silver Cross, a magical tome based off an ancient Belkan tome and features the former members of Riot Force 6 joining forces again to form Special Duty Section 6. The series is illustrated by Yukari Higa (of Shina Dark fame) and written by Masaki Tsuzuki.

Magical Record Lyrical Nanoha Force: Vol. 3


Masaki Tsuzuki - 2011
    Like the other entries, the story focuses on the Bible of Silver Cross, a magical tome based off an ancient Belkan tome and features the former members of Riot Force 6 joining forces again to form Special Duty Section 6. The series is illustrated by Yukari Higa (of Shina Dark fame) and written by Masaki Tsuzuki.

The Manga Artist's Workbook: Chibis: Easy to Follow Lessons for Drawing Super-cute Characters


Christopher Hart - 2011
    The workbook highlights important techniques for creating the chubby rounded bodies, sweet doe eyes, and action poses that make each character unique. With tracing paper, blank practice pages, and exercises, this sketchbook and art tutorial rolled into one as a portable journal will help you master this popular aspect of drawing manga.

Visualizing Law in the Age of the Digital Baroque: Arabesques & Entanglements


Richard K. Sherwin - 2011
    Today, lawyers, judges, and lay jurors face a vast array of visual evidence and visual argument. From videos documenting crimes and accidents to computer displays of their digital simulation, increasingly, the search for fact-based justice inside the courtroom is becoming an offshoot of visual meaning making. But when law migrates to the screen it lives there as other images do, motivating belief and judgment on the basis of visual delight and unconscious fantasies and desires as well as actualities. Law as image also shares broader cultural anxieties concerning not only the truth of the image but also the mimetic capacity itself, the human ability to represent reality. What is real, and what is simulation? This is the hallmark of the baroque, when dreams fold into dreams, like immersion in a seemingly endless matrix of digital appearances. When fact-based justice recedes, laws proliferate within a field of uncertainty. Left unchecked, this condition of ontological and ethical uneasiness threatens the legitimacy of law's claim to power. Visualizing Law in the Age of the Digital Baroque offers a jurisprudential paradigm that is equal to the challenge that current cultural conditions present.

Embrace & Bloom


Kuon Michiyoshi - 2011
    Lots of erotic scenes to get your senses tickled! Come and check out which one of the nine you like the best!

How to Draw Classic Heads Faces: Step-by-step art instruction from the vintage Walter Foster archives


Walter T. Foster - 2011
    Gracing each beautifully designed page of this must-have collector’s title are original step-by-step instructional drawings and art tips from four books that helped artist Walter Foster grow into the legend he is todayHow to Draw the HeadHeads from Life (18)Heads from Life (18A), and101 HeadsPractical advice and easy-to-follow instructions make this inclusive drawing book as relevant today as when the original titles were first published.

Type-Moon - Fate-Stay Night: Ahnenerbe, Archer, Archetype Saber, Argon Coin, Assassin, Avalon, Bellerophon, Berserker, Blood Fort Andromeda, Bounde


Source Wikipedia - 2011
    Pages: 78. Chapters: Ahnenerbe, Archer, Archetype Saber, Argon Coin, Assassin, Avalon, Bellerophon, Berserker, Blood Fort Andromeda, Bounded Field, Breaker Gorgon, Caladbolg II, Caliburn, Caster, Church, Command Spells, Ea, Enkidu, Excalibur, Familiar, Fate, Fragarach, Fujimura Raiga, Fuyuki City, Gae Bolg, Gate of Babylon, God Hand, Gradation Air, Great Grail, Harpe, Heaven's Feel, Heroic Spirit, Holy Grail, Holy Grail War, Homunculus, Invisible Air, Kanshou and Bakuya, Knight of Honor, Lancer, Mage's Association, Master, Mirror moon, Mystic Code, Nine Lives, Noble Phantasm, Parameters and Skills, Reality Marble, Rho Aias, Rider, Rule Breaker, Saber, Sajyou Ayaka, Second Magic, Servant, Servant classes, Third Magic, Tsubame Gaeshi, Unlimited Blade Works, Unlimited Blade Works, Unlimited Blade Works, Zabaniya. Excerpt: Ahnenerbe ) is a coffee shop used as a location for TYPE-MOON metafiction, such as Tsukihime PLUS-DISC and All-Around Type-Moon sound drama, involving the Fate, Tsukihime, and Kara no Kyoukai worlds. It is a shop with two entrances located besides a cinema, and it exists in multiple locations, often appearing and disappearing. It also appears as a regular shop within different series, such as in Fate, where it is located near the large bridge in Fuyuki City. There is a rumor that people who under normal circumstances cannot meet each other are able meet inside. It is the frontier where the worlds of Tsukihime and Kara no Kyoukai meet. Tohno Shiki and Ryougi Shiki, and Arcueid Brunestud and Aozaki Tohko, are all related people that cannot be inserted together in a formal time axis without causing inconsistencies in the workings of either world. When characters from different works meet in this shop, any time discrepancies are eliminated so that they can appear at the age that they were introduced. It is convenient both as a place where parallel worlds meet and as a shop where a certain man with glasses can bring a girl. When it opene...

Art in Anime: The Creative Quest as Theme and Metaphor


Dani Cavallaro - 2011
    This critical study explores anime's relationship with art from a twofold perspective. Drawing from categories as varied as romance, comedy, slice of life drama, science fiction, bildungsroman, and school drama, it examines anime's representation of characters pursuing diverse artistic activities and related aesthetic visions, focusing closely on the concepts of creativity, talent, expressivity and experimentation. Additionally, the analysis engages with anime's own artistry, proposing that those characters' endeavors provide metaphors for the aims and objectives pursued by anime itself as an evolving art form. The cross-cultural resonance of this work makes it relevant not only to anime fans and scholars, but also to those interested in the phenomenon of image-making.

World Film Locations: Tokyo


Chris MaGee - 2011
    Illustrated throughout with dynamic screen shots, this volume in Intellect’s World Film Locations series spotlights fifty key scenes from classic and contemporary films shot in Tokyo, accompanied by insightful essays that take us from the wooden streets of pre-nineteenth-century Edo to the sprawling “what-if” megalopolis of science fiction and fantasy anime. Important themes and players—among them Akira Kurosawa, Samuel Fuller, and Sofia Coppola—are individually considered. For the film scholar, or for all those who love Japanese cinema and want to learn more, World Film Locations: Tokyo will be an essential guide.

The Surprise of Haruhi Suzumiya


Nagaru Tanigawa - 2011
    brigade who may be more than just the eager freshman she appears to be. As the two realities converge, the SOS Brigade learns that the new member may have the ability to bring the two story "timelines" together... and save the world in the process. This book was originally published as two separate volumes in Japan, but the U.S. version will feature both volumes for the price of one.

Cult Cinema: An Introduction


Ernest Mathijs - 2011
    Cult Cinema: An Introduction presents the first in-depth academic examination of all aspects of the field of cult cinema, including its primary audiences, myriad genres, and the theoretical perspectives that inform a film's "cult" status. After addressing the well-known aspects of cult cinema -- midnight movies, exploitation films, fans of various cult subgenres, issues of censorship, cult-film festivals, and fanzines -- the authors unravel many of cult cinema's deeper mysteries, tackling such issues as representations of gender, transgression, subcultures, and meta-cults (cult movies about cult movies).Topics are presented in sections that are organized thematically around issues relating to reception, aesthetics, and theories. Individual chapters are accompanied by insightful analysis of notable films, including such cult classics as The Rocky Horror Picture Show, Donnie Darko, Blade Runner, Plan 9 From Outer Space, El Topo, Eraserhead, Suspiria, and many others. For cinephiles and scholars alike, Cult Cinema: An Introduction is the ticket to the most complete source of information about a fascinating phenomenon in the history of film.

Recreating Japanese Men


Sabine FrühstückNagano Hiroko - 2011
    Recreating Japanese Men examines a broad range of attitudes regarding properly masculine pursuits and modes of behavior. It charts breakdowns in traditional and conventional societal roles and the resulting crises of masculinity. Contributors address key questions about Japanese manhood ranging from icons such as the samurai to marginal men including hermaphrodites, robots, techno-geeks, rock climbers, shop clerks, soldiers, shoguns, and more. In addition to bringing historical evidence to bear on definitions of masculinity, contributors provide fresh analyses on the ways contemporary modes and styles of masculinity have affected Japanese men’s sense of gender as authentic and stable.

Sci-Fi Movie Freak


Robert C. Ring - 2011
    This book celebrates over 100 diverse movies that have helped raise the level of awesomeness in science-fiction films. This is not a book on only the best movies of all time, like Star Wars: The Empire Strikes Back, but many low-budget and schlocky movies that sci-fi freaks need to see, such as Godzilla vs. Mechagodzilla. Movies are divided into various categories, from masterworks to the failures. With fantastic journeys, futuristic technology and gizmos, improbable settings, artifical intelligence, dashing heroes, shadowy villains, mad scienteists, and fantastic special effects, Sci-Fi Movie Freak pays homage to the science-fiction movies that have made our imaginations soar.

100 Animated Feature Films


Andrew Osmond - 2011
    Yet animated films have probably never been a stronger force in world cinema than they are today. This book discusses 100 key animated films from around the world, from Shrek to Svankmajer. While the genre continues to pick up attention and garner worldwide audiences of millions, appreciation for the art of animated features seems to grow as quickly as the technology driving it forward. International in focus, 100 Animated Feature Films come to life on the page with vivid images from the films discussed.