The Art of Uncharted 4


Naughty Dog - 2016
    This beautiful oversized hardcover is a must-have for any fan of the Uncharted franchise and high quality video game art.The Art of Uncharted 4 will be released byDark Horse simultaneously with the new game, Uncharted 4.

Harry Anderson's Games You Can't Lose: A Guide for Suckers


Harry Anderson - 1989
    Now, Harry shares many of his hilarious insider tips.

Playing With Power: Nintendo NES Classics


Garitt Rocha - 2016
    3, Donkey Kong, and The Legend of Zelda!Interviews and commentary from Nintendo visionaries who pioneered this era of gaming.A showcase of vintage advertising and priceless excerpts from Nintendo Power magazine back issues!Plus hand-drawn maps, character and game environment art, and much more!

Final Fantasy Ultimania Archive Volume 1


Yoshitaka Amano - 2018
    Containing a total of over three hundred pages collected in a high-quality hard-cover binding, Final Fantasy Ultimania Archive Volume 1 remains faithful to its original Japanese source material while simultaneously offering unparalleled accessibility for Western readers. No Final Fantasy collection is complete without this beautiful tome of art, lore, and history.

EarthBound


Ken Baumann - 2014
    An RPG for the Super NES that flopped when it first arrived to the U.S., EarthBound grew in fan support and critical acclaim over the years, eventually becoming the All-Time Favorite Game of thousands, among them author Ken Baumann.Featuring a heartfelt foreword from the game's North American localization director, Marcus Lindblom, Baumann's EarthBound is a joyful tornado of history, criticism, and memoir.Baumann explores the game’s unlikely origins, its brilliant creator, its madcap plot, its marketing failure, its cult rise from the ashes, and its intersections with Japanese and American culture, all the while reflecting back on the author's own journey into the terrifying and hilarious world of adults.

Press Reset: Ruin and Recovery in the Video Game Industry


Jason Schreier - 2021
    In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games -- Bioshock Infinite, Epic Mickey, Dead Space, and more -- on to the shocking closures of the studios that made them, PRESS RESET tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games -- and whether the business of making games can change before it's too late.

Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide


Howard Grossman - 2013
    Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes:    • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide   • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts    • Complete charts showing all information and metamorphous of each familiar    • Breakdown for all spells, alchemy formulas, and items    • Solve every puzzle, defeat every boss, and find all hidden treasures    • Features a hard cover with unique treatments for collectability.

Best Movies of the 80's (Taschen 25)


Jürgen Müller - 2003
    Step right up and get your fill of 80s nostalgia with the movie bible to end all movie bibles. We’ve diligently compiled a list of 140 of the most influential movies of the 1980s that’s sure to please popcorn gobblers and highbrow chin-strokers alike. The 80s was a time for adventurers, an era of excess, pomp, and bravado. In the era when mullets and shoulder pads were all the rage, moviegoers got their kicks from flicks as wide-ranging as Blade Runner, When Harry Met Sally, and Blue Velvet. Without a doubt, sci-fi was the most important genre of the decade, with non-human characters like E.T. winning the hearts of millions while the slimy creatures from Aliens became the stuff of nightmares and movies like Ghostbusters and Back to the Future fused comedy and sci-fi to the delight of audiences everywhere. In fact, the 1980s saw the invention of a new reality, a movieworld so convincingly real - no matter now far-fetched - that spectators could not help but abandon hemselves to it. Now that’s entertainment, folks.

Pawnee: The Greatest Town in America


Leslie Knope - 2011
    The book chronicles the city's colorful citizens and hopping nightlife, and also explores some of the most hilarious events from its crazy history—like the time the whole town was on fire, its ongoing raccoon infestation, and the cult that took over in the 1970s. Packed with laugh-out-loud-funny photographs, illustrations, and commentary by the other inhabitants of Pawnee, it's a must-read that will make you enjoy every moment of your stay in the Greatest Town in America. Praise for Pawnee: "Carrying this book around is a good way of picking up girls with glasses." —Tom Haverford "I have read over four books, and this is by far the one that has me in it the most." —Andy Dwyer "Literally the greatest endeavor of human creativity in the history of mankind." —Chris Traeger

The Legend of Zelda: Ocarina of Time - Prima's Official Strategy Guide


Elizabeth M. Hollinger - 1998
    Detailed maps of every city and dungeon Strategies for defeating all the enemies Locations of all Heart Containers and Gold Skulltulas Solutions for all puzzles Bonus items revealed All hidden items revealed

The Legend of Zelda: Breath of the Wild: The Complete Official Guide


Piggyback - 2017
    100% Complete Strategy to master The Legend of Zelda: Breath of the WildAT-A-GLANCE WALKTHROUGHS: Annotated maps and screenshots show you the way through every quest and all Shrines of Trials.TOTALLY COMPREHENSIVE: All side quests, all  Shrines of Trials and all information about collectable items – each mapped out and ready for you to discover and complete! Also includes optional challenges, mini-games, unlockables, Easter eggs, and more.PUZZLE MASTER: Every single puzzle and riddle unraveled with clear, visual solutions.EXPERT COMBAT STRATEGY: Practical, reproducible tactics to crush your enemies, even the toughest bosses.COMPREHENSIVE REFERENCE: Exhaustive appraisals of all items and monsters – including key parameters that are hidden in the game.FREE MAP POSTER: covering the entire game world.QUALITY CONTROL: carefully designed to avoid unnecessary story spoilers.

The Art of Alice: Madness Returns


Dave Marshall - 2011
    Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns!Just in time for Alice: Madness Returns, Dark Horse and Spicy Horse Games invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at this creation of this magnificent and disturbing world. Featuring an introduction by McGee, The Art of Alice: Madness Returns offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece.

Edgar Allan Poe: The Strange Man Standing Deep in the Shadows


Charlotte Montague - 2015
    Poe is viewed as the ultimate doomed romantic whose last days are shrouded in sordid mystery. His life was a disaster, but his achievements in writing are amazing. He is widely recognized as father of the modern short story, inventor of the detective story and the master of horror. A Boston born writer, editor, and literary critic, he's best known for his creepy and macabre tales as well as being one of the central figures in the Romanticism movement in the United States.  Accurately being dubbed as the ultimate doomed romantic, Poe was a drunk, his last days are shrouded in mystery akin to that of his short stories.  During his lifetime, Edgar Allan Poe didn't make a dime out of writing, but his legacy to the world is one of never-ending riches.  He left behind seventy-three wonderfully gruesome stories and a novel filled with suspense and brilliantly twisted plots.  Hist stories and poems are now read and revered globally.  As another master of horror, Stephen King, has said, we are all "the children of Poe." Abraham Lincoln, Josef Stalin, Michael Jackson, and Bart Simpson all have one thing in common; they are fans of the nineteenth century American writer and poet, Edgar Allan Poe.  The writer of "The Raven" has legions of such devotees across the globe.  The list of authors inspired by Poe is long and varied, but his profound influence reaches much further-into music, film, and art just as much as modern day literature.  There have been more than a dozen film adaptations of his story "The Fall of the House of Usher," and his works have inspired composers ranging from Claude Debussy to Lou Reed.  More than 160 years after his death, Charlotte Montague has written a fascinating account of Poe's life and times, in which she uncovers a strange man, standing deep in the shadows, who's unique imagination and macabre writing have changed popular culture forevermore.  n the process, she uncovers a strange man, standing deep in the shadows, whose macabre stories and twisted plots changed literature forever. The Oxford People series offers deep dives into the most influential people, subjects, and cultures from history. From horror-fiction legends like H. P. Lovecraft and Edgar Allen Poe, to historical heavyweights like Houdini and JFK, to the supernatural world of vampires, werewolves, and ghosts—Oxford People encompasses it all. Other titles in this series include: Angels, Che, Creating Sherlock Holmes, Extreme Science, Gettysburg, Ghosts, Gunfighters, Houdini, HP Lovecraft, John F. Kennedy, Myths and Legends, Privates and Privateers, Roosevelt and Churchill, Royal Weddings, Skies of WWII, Tesla, Tesla vs. Edison, Vampires, Vikings, Werewolves, Women of Invention, Zombies.

Aberfan: A Story of Survival, Love and Community in One of Britain's Worst Disasters


Gaynor Madgwick - 2016
    The black mass crashed through the local school. 144 people were killed. 116 were schoolchildren. Gaynor Madgwick was there. She was eight and severely injured. In this book, Gaynor tells her own story and interviews people affected by the day's events. "Gaynor Madgwick was pulled injured from one of the classrooms where her friends died. She was left behind to live out her life. This is her story, sad, sweet, sentimental, and authentic. I commend it to you." - Vincent Kane, Broadcaster "Gaynor Madgwick's sense of injustice is palpable in her clear, riveting account of this scandal and its human cost. Despite everything, however, she is not bitter and retains the quiet dignity that is, perhaps, the true and lasting legacy of Aberfan." - Frank Olding, Planet Magazine "Madgwick does not dwell too much on the politics of Aberfan, and this is left largely to an incisive introduction by the veteran broadcaster, Vincent Kane, who leaves us in no doubt where the responsibility lay for the disaster. Thankfully Madgwick has now found happiness after a troubled life, having had to live with the guilt of the survivor for all her life. And writing so sensitively has helped her to come to terms with what happened in 1966. This is certainly not an easy book to read, but as noted by Lord Snowdon, it should and must be read by all of us in memory of those who died, whilst not forgetting those who also survived this tragic event." - Richard E. Huws, Gwales

Gustav Klimt: Complete Paintings (XXL)


Tobias G. Natter - 2012
    He stood for Modernism but he also embodied tradition. His pictures polarized and divided the art-loving world. The press and general public alike were split over the question: For or against Klimt? This monograph explores Klimt’s oeuvre with particular emphasis upon such contemporary voices. With a complete catalogue of his paintings, including new photographs of the Stoclet Frieze commissioned exclusively for this book, it examines the reactions to Klimt’s work throughout his career. Subjects range from Klimt’s portrayal of women to his adoption of landscape painting. The theory that Klimt was a man of few words who rarely put pen to paper is also dispelled with the inclusion of 179 letters, cards, writings, and other documents from the artist.Contributing authors: Evelyn Benesch, Marian Bisanz-Prakken, Rainald Franz, Anette Freytag, Christoph Grunenberg, Hansjörg Krug, Susanna Partsch, Angelina Pötschner, and Michaela ReichelThe Editor and Author:Tobias G. Natter is an internationally acknowledged expert on art in “Vienna around 1900.” For many years he worked at the Austrian Belvedere Gallery in Vienna, latterly as head curator. He also worked as guest curator at the Tate Liverpool, the Neue Galerie New York, the Hamburger Kunsthalle, the Schirn in Frankfurt am Main, and the Jewish Museum in Vienna. From 2006 to 2011, he directed the Vorarlberg Museum in Bregenz, and from 2011 to 2013 was director of the Leopold Museum in Vienna. In 2014 he founded Natter Fine Arts, which specializes in assessing works of art and developing exhibition concepts. He is the author of TASCHEN’s Gustav Klimt: The Complete Paintings; Art for All: The Colour Woodcut in Vienna around 1900; and Egon Schiele: The Complete Paintings, 1909–1918.Details:Gustav Klimt: The Complete PaintingsTobias G. NatterHardcover with fold-outs, 29 x 39.5 cm, 676 pagesISBN 978-3-8365-2795-8Edition: EnglishSUZY MENKES:“Surely TASCHEN’s Klimt: The Complete Paintings. Each unfolding page — with its strokeable surface of intense paintwork and its meld of Byzantine imagery and Venetian mosaics — brings to life the exotic eroticism of an exceptional artist.”