Vornheim


Zak S. - 2011
    Give somebody a floorplan and theyll GM for a day show them how to make 30 floorplans in 30 seconds and theyll GM forever. Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now. In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket including the back of the jacket, the book covers underneath, and the inside covers has been crammed full of tools to help you build and run a city no matter what edition game you play.

Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)


Margaret WeisRobert J. Schwalb - 2016
     Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.

Vulcan's Fury: The Dark Lands


Michael R. Hicks - 2016
    Vulcan’s Fury, as the impact event was known, had become a distant but poignant memory of how wrathful the gods can be, and it was the duty of every Roman to see that they were never angered again. Over those many years, the Roman Empire had finally brought to heel the entire known world, save the Dark Lands. Hidden behind a barrier of smoldering volcanoes and the deadly Haunted Sea, the Dark Lands were at the heart of ancient legends among the Romans of terrible beasts, and worse, that had once feasted upon the flesh of men in the earliest days of the First Spring. But ancient legends held no fear for Princess Valeria, daughter of Caesar Tiberius Claudius Augustus. Enthralled by reports of strange happenings along the coast and bored by the life of a young Roman noblewoman, she begs her father to allow her to travel to the coast of the Haunted Sea to indulge her curiosity. Tiberius grants her request, anxious to see her safely away from Rome, where the Senate is plotting against him. Together with her closest companions, including her enormous hexatiger, Hercules, Valeria sets off on her adventure, unaware that she has set in motion a series of events that will change the history of the Empire, and all Humankind, forever…

EverQuest: The Rogue's Hour


Scott Ciencin - 2004
    Who can you trust? You are, after all, a rogue... A man without a past. Pursued through the port city of Qeynos by a necromancer and a shadowknight, the charming rogue eludes his assailants by stealing another's place on a ship bound for the pirate-infested Barren Coast.

Dungeons and Dragons Core Rulebook 1 Players Handbook


Jonathan Tweet - 2001
    

A Haven in Ash


Robert J. Crane - 2017
    A horde of beasts known only as the scourge has ravaged the land, leaving only the village of Terreas to survive. Hemmed in on all sides by the scourge, the denizens of Terreas eke out a lonely existence, trying to survive in a land that is all but dead. Jasen Rabinn is a teenage boy trapped in Terreas but with a mind rooted outside the boundaries of his village. He longs for adventure, and when the mysterious Baraghosa – a sorcerer of a sort not native to Luukessia – comes to Terreas, a chain of events is set in motion that will carry Jasen beyond his simple town. To adventure. To danger. To his destiny.

Chillin’ in Another World with Level 2 Super Cheat Powers: Volume 1


Miya Kinojo - 2021
    Banaza is one of those heroes, summoned from the Royal Capital Paluma, but something’s not right—Banaza is only an average merchant. He has no magic, no fighting ability, and his stats are abysmal. Worse, a mishap leaves him unable to return home! Rejected as a hero and stranded in another world, abandoned to the far reaches of the kingdom by a cruel king who just wants him gone, Banaza’s fate looks pretty bleak. But what will happen once the failed hero candidate finds himself with super cheat powers once he hits level two?

Maguire Fiction Collection Four-Book Set (Wicked; Confessions of an Ugly Stepsister; Lost; Mirror, Mirror)


Gregory Maguire
    Maguire Fiction Collection Four-Book Set (Wicked; Confessions of an Ugly Stepsister; Lost; Mirror, Mirror) For a limited time get four of Gregory Maguire's creative retellings of classic fairy tales in one easy-to-order package, including the hardcover version of Maguire's latest book, Mirror, Mirror.

The Soul Taker (The Gabriel Files Book 1)


J.R. Rain - 2019
    Rain and Aiden James! Gabriel Radu isn’t your average 'thirtyish' detective... that’s because he's a three-hundred-year-old warlock. Residing in the quaint but quirky town of Denmark, Tennessee, the semi-immortal 'Gabe' is called upon from time to time to assist local law enforcement in solving unusual crimes that often end in murder. And, by unusual, the crimes always involve something he's quite familiar with: Magic. When Sheriff Billy McCain comes calling for help in solving the brutal slayings of a pair of homeless men, whose corpses have been marked by a dark snake and scythe symbol beneath the napes of their necks, Gabriel eagerly accepts the challenge to help solve the case and bring the killer, or killers, to justice. But the assignment comes with a terrifying caveat... the mark left upon both victims points to an ancient entity that rarely visits our world. Known in Gabe’s Romanian homeland as the Sufletul, or Soul Taker, in the previous centuries this immortal fiend has arisen, it has left widespread death and destruction in its wake. The initial killings soon begin to multiply, and the mysterious reasons behind why this ancient menace has chosen the tiny town of Denmark begin to come into focus for Gabriel. Relying on his investigative instincts and courage, as well as precious insights from trusted friends and his family of witches and warlocks, the quest to stop the growing body count before it erupts into uncontrolled carnage brings Gabriel closer and closer to a confrontation with... The Soul Taker.

Moving Targets


C.L. Werner - 2013
    Amid the last refugees fleeing the advance, the duo is caught up in an assignment that will prove to be either their salvation or undoing.From the stinking mists of the Bloodsmeath Marsh to the back alleys of Five Fingers, Taryn & Rutger will do everything in their power to survive a game of Moving Targets.

Goddess Isles: Volume One


Pepper Winters - 2021
    Any wish, any desire--he is the master at quenching any appetite. His private paradise and perfectly trained goddesses are there for one purpose: to ensure every guest is extremely well satisfied.Included in this Boxed Set: Once a Myth He bought her.He trapped her.She belongs to him. Twice a Wish She’s jinxed him.Cursed him.Awakened him. Third a Kiss An elixir given to a monster.A goddess running for her life.An ending neither of them can survive.

The Sigilist


Andrew Karevik - 2020
    The few patrons who pass through his tavern are often travelers looking for a cold beer and warm bed, but they move on quickly after that. The pretty noblewoman who visits from time to time, owner of the land Lance works, barely notices him, despite his efforts. But what is a peasant to do?One night, a traveler, poor and weary, arrives with nary a coin in his pocket. Lance, ever a man of hospitality, allows him to stay. The weary traveler sleeps in one of the tavern rooms and dies overnight, leaving behind nothing except a book of spells. This spellbook, which talks, explains to Lance that this wizard had no next of kin and sought instead to grant his immense power to whoever took him in first. The spellbook now belongs to Lance, changing everything in an instant.Within the pages of the book are sigils—carefully scribed arcane markings that transfer power. By learning to replicate a sigil in the air, Lance is able to cast spells. Magic is relatively secretive in this world; there are no wizard schools, nor books to explain how it works. All wizards are sworn to secrecy. By gaining the power of the Sigilist, Lance’s opportunities become endless.Will Lance be able to use these spells wisely, helping the world he lives in? Can he use his power to win the heart of the fair noblewoman who has not once paid him any mind? Or will the strange powers that exist in the world lure him to serve the causes of a Sorcerer King who is slowly building his dominion to reign over the land?

Complete Ninja's Handbook


Aaron Allston - 1995
    This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and descriptions of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to these shadowy figures of myth and legend.

Half a Hero


Richard Lee Byers - 2011
    He's just an ordinary guy living an ordinary life...until alien invaders attack the Earth, and all of humanity's costumed champions go down fighting. By chance, Matt falls heir to their powers, but how can a fake hero save the world when the real ones have already failed? To find out, he begins a quest through a post-apocalyptic world where alien horrors and human supervillains battle for dominion.The Impostor is an exciting new series by veteran fantasy and horror writer Richard Lee Byers, the author of over thirty novels and a frequent contributor to the Forgotten Realms universe. This volume contains Matt's first four adventures: "Suiting Up," "The Enemy of My Enemy," "The Trade," and "Adaptation." Also included is the bonus story "Vets."

Starry Hollow Witches Box Set, #1-3


Annabel Chase - 2019
    When a repo job goes sideways, she and her daughter find themselves in imminent danger--until a visit from estranged relatives turns their world upside down. Ember, Marley, and their Yorkie are transported to Starry Hollow, a paranormal town where witches rule and magic is as normal as pizza. Where Ember goes, though, trouble seems to follow. When a member of the coven turns up dead and the sexy werewolf sheriff identifies Ember as a suspect, she decides to take matters into her own hands like only a Jersey girl can. Magic & Mystery, Book 2 Ember Rose, descendant of the One True Witch and New Jersey transplant, is settling into her new life in Starry Hollow, along with her precocious daughter. It doesn't take long before Ember finds herself smack dab in the middle of another mystery. Someone is turning the town's most eligible bachelors into frogs, starting with her cousin Florian. Aunt Hyacinth insists that the newspaper investigate alongside Sheriff Nash because 'everybody knows werewolves track meat, not suspects.' Can Ember manage to catch the culprit or will these young princes of Starry Hollow be trapped as frogs forever? Magic & Mischief, Book 3 When a handful of Starry Hollow residents experience their worst nightmares in real life, witch-in-training Ember Rose must use her budding journalist skills to figure out the who, what, why, when, where and how before it's too late. With both Sheriff Nash and Alec, her editor-in-chief, affected, the stakes have never been higher. Will she manage to stop the curse before her own worst nightmare comes true? These are full-length, humorous cozy mystery novels. Other books in the series include: Magic & Mayhem, Book 4 Magic & Mercy, Book 5 Magic & Madness, Book 6 Magic & Malice, Book 7 Magic & Mythos, Book 8