Book picks similar to
Final Fantasy XIII-2: The Complete Official Guide by Piggyback
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All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture
Harold Goldberg - 2011
But as the gaming industry grows in numerous directions and everyone talks about the advance of the moment, few explore and seek to understand the forces behind this profound evolution. How did we get from Space Invaders to Grand Theft Auto? How exactly did gaming become a $50 billion industry and a dominant pop culture form? What are the stories, the people, the innovations, and the fascinations behind this incredible growth?Through extensive interviews with gaming's greatest innovators, both its icons and those unfairly forgotten by history, All Your Base Are Belong To Us sets out to answer these questions, exposing the creativity, odd theories--and passion--behind the twenty-first century's fastest-growing medium.Go inside the creation of: Grand Theft Auto * World of Warcraft * Bioshock * Kings Quest * Bejeweled * Madden Football * Super Mario Brothers * Myst * Pong * Donkey Kong * Crash Bandicoot * The 7th Guest * Tetris * Shadow Complex * Everquest * The Sims * And many more!
How To Crochet - A Guide For Newbies (Crafty Creations Book 1)
Sarah Taylor - 2012
I read all of the customer reviews on my books and appreciate everyone who takes the time to give their feedback; your comments have helped me to see where improvements and clarifications needed to be made, and I am very thankful for your input.This book shows you how to do all of the basic crochet stitches with detailed instructions and step-by-step illustrations. You will easily progress from complete beginner to being able to crochet any of the projects in this book, and beyond!This latest edition includes the instructions for four of my best-selling crochet patterns:-
Boot Cuffs
Slouchy Hat
House Slippers
Cloche Hat
in addition to the quick and easy original patterns for a spa-style wash cloth, mesh scarf, Kindle cover, flower head band, and a basic granny square motif which can be used as a basis for many other projects such as afghans, cot covers, cushion covers........the possibilities are endless! This is the ONLY beginner's book you will need. Scroll up to the top and click on the link to "Buy Now" to deliver almost instantly to your Kindle or other reading device, and make a start on this wonderful craft TODAY.
I'm Just Here for the Food: Food + Heat = Cooking
Alton Brown - 2002
Blending humor, wisdom, history, pop culture, science, and basic cooking knowledge, the host of Food Network's Good Eats presents a special edition of his innovative, instructional cooking guide that features various cooking techniques accompanied by a "master" recipe for each technique, and provides a vast array of food-related tips and advice.
Dungeon Master's Guide
Mike Mearls - 2014
- An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game's experts. - Created as part of a massive public playtest involving more than 170,000 fans of the game.
Critical Path: How to Review Videogames for a Living
Dan Amrich - 2012
This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich’s own experience as a game journalist for more than 15 years, it’s advice that can serve you for your entire career, from press start to game over.
The Case of Beasts: Explore the Film Wizardry of Fantastic Beasts and Where to Find Them
Mark Salisbury - 2016
Rowling’s script for Fantastic Beasts and Where to Find Them to the screen. Explore the realm of fantastical creatures that roam the wizarding world and discover the magical cast of characters in pursuit of them.Officially licensed by Warner Bros. Consumer Products, and designed by MinaLima, designers of the graphic props for the Harry Potter films as well as Fantastic Beasts and Where to Find Them, The Case of Beasts delivers an enchanting interactive experience by sharing filmmaking secrets, film photography and artwork, and behind-the-scenes stories from cast and crew. Full of removable, facsimile reproductions of props and paper ephemera from the movie, along with some very special effects, this collectible volume offers a unique look from the talented group who created this movie magic.
How to Save Money at Home: A Room-by-Room Guide to Cut Spending
Kim Parsell - 2012
It provides proven strategies for finding greater savings in every room of your home. With sensible and cost-effective solutions, this book will assist you in:• Saving money• Caring for your home for less• Running an affordable home• Organizing your home• Decorating on a dime• Preparing inexpensive meals• Trimming utility costs• Freeing up resources• And much more!In short, this book will make you a pro at keeping your home comfortable for less.
In the Beginning
Ikuro Ishigure - 1973
To professional players, it is the hardest part in practice, as well; in championship games that last two days, for instance, the first day is usually spent playing and thinking about the first 50 moves, and the second day is spent finishing all the rest. Such is the consistency of professional play in the middle game and endgame that if a player comes out of the opening with a bad position, it is almost impossible for him to catch up. Amateurs sometimes rush through their initial moves, saving their powers for the fighting later, but this is more an indication that they do not understand the opening than a sign of talent. The number of possibilities in any opening position is so vast that a player must rely on his feeling for the game rather than on rigorous analysis for guidance. Here he has the greatest chance to use his imagination, play creatively, and develop a personal style. This is the one phase of go that has shown any significant evolution during the past few centuries, and it still defies absolute comprehension. No book can develop a person's imagination or personal style, and this one does not make the attempt. In a sense, therefore, it is very incomplete: the reader will not find a prescription for every situation and in actual play he will have to make his own choices most of the time. What we have tried to give him is a basis to start from: some sound moves, some useful ideas, some good examples. If we have succeeded, the following pages will help him to increase both his skill at and enjoyment of the game.
The Art of Dishonored 2
Ian Tucker - 2016
Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! Exclusive never before seen concept art from the making of Dishonored 2! The comprehensive companion to the wildly anticipated Dishonored 2! The art book that Dishonored fans have been waiting for! Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)"
Once Upon Atari: How I made history by killing an industry
Howard Scott Warshaw - 2020
The Home-Based Bookstore: Start Your Own Business Selling Used Books on Amazon, Ebay or Your Own Web Site
Steve Weber - 2005
publishers. Learn how to start your business part-time, then work as little or as much as you want. This step-by-step guide, written by one of the most successful and highly rated sellers on Amazon.com and eBay, includes everything you need to know: -- Where to find books Find books in your own neighborhood to resell profitably to a worldwide pool of ready buyers. Get the best sources for valuable used books at low prices. -- Where to sell Learn how to list your books to sell at the best price on Amazon.com and eBay, and even your own Web store. -- Which books to buy What to look for in fiction, nonfiction, and collectibles to resell at the highest profits. -- Grading and pricing your books How to describe and price your books. Learn what buyers are looking for. -- Handling customers Tips on handling online book buyers. See the author's time-tested scripts for responding to customer issues. Learn how you can get and maintain high feedback ratings. -- Fulfilling orders Easy-to-use ideas for storing, organizing, and shipping your books and handling returns. -- Automation tools Maximize your efficiency with these tips on automating your business. Automatically notify customers about shipments, and print postage to ship your books without leaving home. -- Taxes and legal requirements How to register your business to obtain the proper permits and be exempted from paying sales tax on your inventory. -- Exclusive list of wholesale book distributors Exclusive profiles and contact info for 32 wholesale distributors of used and new books. Order inventory at up to 90 percent off retail, shipped right to your door. About the author: Steve Weber started his home-based bookstore as a hobby in March 2000. Two months later, he quit his day job to sell used books full-time on Amazon.com and eBay, using his one-bedroom apartment in Virginia as warehouse and shipping depot. In the meantime, he has sold more than $1 million of used books to buyers in all 50 states and 31 foreign countries. In this step-by-step guide, Weber tells you how he took $80 in savings to buy his first batch of books, then invested the profits to build a successful business, and how you can too.
The Lazy Dungeon Master
Michael E. Shea - 2012
As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?It's time to unleash the Lazy Dungeon Master.Written in the style of Sly Flourish's Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table. This book will help dungeon master prepare awesome games for any version of D&D.Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, the Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game.Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest; The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game.
Guinness World Records 2013 Gamer's Edition - Sample Chapter
Guinness World Records - 2012
The Gamer’s Edition is the ultimate guide to videogames, packed full of the most up-to-date news, achievements and developments in the gaming world, illustrated with the best and most exciting imagery from this year’s top titles. Complete with fascinating facts, figures and features on the most popular games, the latest edition also includes gameplay tips and hints, retro facts from classic games, and your favorite characters battling it out against each other in our new "Vs" feature. One of the features we’ve included here brings you the results of our readers' poll of the most visually stunning videogame graphics ever. As game graphics become ever more stylized, fast-moving and impressive, we guide you through a visual feast of the 50 titles you ranked as the very greatest. To participate in the poll for next year’s book, please visit www.guinnessworldrecords.com/gamers. We’d love to hear from you, and you could win yourself a prize!
Player's Handbook
Monte Cook - 2000
Updates bard, druid, monk, paladin, and ranger, spell lists and levels, skills, more feats.
Xanathar's Guide to Everything
Wizards of the Coast - 2017
In addition, you’ll find and valuable advice for those of nefarious intent who must deal with such meddling do-gooders, including the Xanathar’s personal thoughts on how to dispatch anyone foolish enough to interfere with his business dealings. Alongside observations on “heroes” themselves, the beholder fills the pages of this tome with his personal thoughts on tricks, traps, and even treasures and how they can be put to villainous use.Complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including the cavalier, the inquisitive, the horizon walker, and many more. Dozens of new feats and spells, and a system to give your character a unique, randomized backstory. A variety of systems and tools that provide Dungeon Masters new ways to personalize their home games, while also expanding the ways players can engage in organized play and shared world campaigns.Beauty is in the eye of the beholder, but evil is in its heart!The Xanathar…Waterdeep’s most infamous crime lord, and a beholder to boot…You’d be shocked to discover just how much he knows about you…Yes, you… adventurers.