Battletech: Technical Readout 3050. Revised Edition.


Andrew Keith - 1994
    It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.

Dragon Age RPG Set 1


Chris Pramas - 2010
    Based on the smash hit Dragon Age: Origins computer game, the Dragon Age RPG brings the excitement of BioWare's rich fantasy world to the tabletop. Make your own heroes and control your own destiny in the lands of Ferelden and beyond. Designed by award-winning author Chris Pramas (Warhammer Fantasy Roleplay, Freeport), Dragon Age features an all-new game system that's both easy to learn and exciting to play, the perfect portal to tabletop roleplaying. This classic style boxed set includes a Player's Guide, Game Master's Guide, poster map, and dice: everything you need to get started, from character creation and rules of play to GM advice and an introductory adventure. So gather your friends, grab some dice, and get ready to enter a world of heroes and villains, of knights and darkspawn, of gods and demons...the world of Dragon Age

Campaigns & Companions: The Complete Role-Playing Guide for Pets


Andi Ewington - 2021
    So why not fuse the two? It’s time to grab your dice, dust off that character sheet, and let your cat or dog (or guinea pig, or iguana, or budgie) accompany you on an epic adventure! It’ll be great! …unless your pets are jerks. Written by comics and videogames writers Andi Ewington (Forty-Five45) and Rhianna Pratchett (Tomb Raider), Campaigns & Companions is edited by Alex de Campi (Madi) and beautifully illustrated by Calum Alexander Watt (The Rise of Skywalker).

The Domesday Book II (Still Not That One) (A Tale of 1066-ish 2)


Howard of Warwick - 2018
    As if one book of this sort of thing wasn't enough... It's history, but not as we know it. England, 1067-ish and the King’s grip is tight. His Earls of Northumbria will keep dying though. Every time he appoints one, someone sticks something in them, or sets light to them. Something is going on and he has a strong suspicion who's behind it. If he's right, it could mean real trouble. In Viking Vinland, the man who would be king awaits rescue - and waits. If no one else is going to do it, he will just have to rescue himself. There's only a bit of sea to cross, he will sail home and take his throne by force. Although he might need a bit of help. And then there are the Danes and the Scots who have their own ideas. If Volume I is anything to go by, this situation is a recipe for disaster. And if you’ve got the recipe, you might as well make a disaster. The text books would have you believe that everything in the past was carefully planned and organised. That the leaders of the time were clear in their aims and decisive in their actions. That the people knew what great events they were living through. No one made mistakes, no one incompetent ever got to be in charge and above all, no one ever had a laugh. All that changed with Howard of Warwick. The 16th book to do things to history that it never asked for, returns to the aftermath of the most famous date ever. 1066. Well, the year after actually, no one ever talks about that - and with good reason, it was chaos. Caution: contains facts. What they said of The Domesday Book (No, Not That One) ‘Had me chuckling the whole way through,’ Discovering Diamonds. 5* ‘Brilliantly humorous,’ 5* ‘A laugh riot,’

Union Station 1, 2, 3: Three Book Bundle


E.M. Foner - 2017
    EarthCent's diplomats are learning on the job - but the galaxy doesn't come with instructions. Get a running start on the funny and heartwarming Union Station series with a three book bundle at the special introductory price. Kelly Frank is EarthCent's top diplomat on Union Station, but her job description has always been a bit vague. The pay is horrible and she's in hock up to her ears for her furniture, which is likely to end up in a corridor because she's behind on rent for her room. Sometimes she has to wonder if the career she has put ahead of her personal life for fifteen years is worth it. When Kelly receives a gift subscription to the dating service that's rumored to be powered by the same benevolent artificial intelligence that runs the huge station, she decides to swallow her pride and give it a shot. But as her dates go from bad to worse, she can only hope that the supposedly omniscient AI is planning a happy ending.

The Book of Moe: Simpsons Library of Wisdom


Matt Groening - 2008
    Get to know the man behind the apron strings, the misunderstood mixologist with the gold-plated heart, as he dispenses advice to drunks like it was Duff on draft, recommends some of his signature (and watered down) drinks like the Moe-jito, tries out a pick-up line or two, dreams of actually getting a date, dishes a little on his acting career, and counts his blessings (like babysittin' Maggie Simpson) that make life worth livin' for at least one more day.

Warhammer 40,000: Rulebook


Adam Troke - 2012
    No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.

The Elder Scrolls V: Skyrim - The Skyrim Library, Vol. I: The Histories


Bethesda Softworks - 2015
    Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer.

American Blood


Benjamin Marra - 2015
    American Blood is the definitive collection of writer-artist Benjamin Marra’s provocative, self-published comics stories from the past several years, including “Gangsta Rap Posse,” “The Naked Heroes,” “Lincoln Washington,” “Ripper,” and “The Incredibly Fantastic Adventures of Maureen Dowd” (in which the controversial political columnist must fight off fanatic White House officials and Hezbollah commandos in time to file her most important column yet and make a date with George Clooney).

Dragon Age: Blue Wraith #1


Christina Weir - 2020
    Find out what Fenris has been up to since the incident in Kirkwall. Brought to you by the team behind both Dragon Age: Knight Errant and Dragon Age: Deception.

The Sty's the Limit: When Middle Age Gets Mucky


Simon Dawson - 2015
    Simon's self-sufficient rural life is an inspiration to us all' - Ben Fogle Following a drunken misunderstanding Simon Dawson gave up his job in the city, moved to the wilds of Exmoor and became an accidental self-sufficient smallholder with an array of animals. But that was years ago now. Following up on his first book, PIGS IN CLOVER, this is the story of what happens when he suddenly realises that his life is changing all over again. He's not quite the spring chicken that he used to be: he is, horror of horrors, getting older.With a cast of best friends (some more helpful than others) including Ziggy, a panicked soon-to-be father desperate to grow up, Garth, an annoying teenager, and a rather handsome pig called The General, a plan is hatched to help each other mature (or immature). Heartfelt discoveries and hilarious endeavours ensue as they work through their age-related angsts, all with a fair dose of pigs, chickens, lambs and animal madness along the way. This is Exmoor's uplifting laugh-out-loud antidote to middle age in the mud; a place where you truly realise that the sty's the limit!

Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)


Margaret WeisRobert J. Schwalb - 2016
     Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.

What Would Skeletor Do?: Diabolical Ways to Master the Universe


Robb Pearlman - 2019
    Skeletor, He-Man's evil nemesis in the show, remains an icon of villainy for generations who grew up hearing his cackle.Now, for the first time, all of the diabolical wit and wisdom gleaned from Skeletor's unrelenting campaign to wreak havoc on the planet Eternia are collected into one practical, and practically hilarious, volume. This fully authorized, comical, and empowering guide places the evil Skeletor in a variety of troubling scenarios that will be familiar to any reader--from 'Family and Frenemies' to 'Career' and 'Downtime'--and asks the all-important question: What Would Skeletor Do? Combining words of devilish wisdom with appropriate (or inappropriate!) pictures from the original cartoons, this book lets Skeletor tell you how to handle any awkward situation with aplomb. With tongue planted very firmly in cheek, What Would Skeletor Do? is the perfect inspirational resource for pop-culture aficionados of all ages.

Vornheim


Zak S. - 2011
    Give somebody a floorplan and theyll GM for a day show them how to make 30 floorplans in 30 seconds and theyll GM forever. Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now. In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket including the back of the jacket, the book covers underneath, and the inside covers has been crammed full of tools to help you build and run a city no matter what edition game you play.

Dragon Ball Z, Vol. 5 (SJ Edition): Dragon Ball In Space


Akira Toriyama - 2011
    In search of a way to resurrect their dead friends, Kuririn, Gohan, and Bulma go into space in search of Namek--Piccolo's home planet where the Dragon Balls were originally made. But Namek has become a battleground, where evil emperor Freeza and his minions are slaughtering the peaceful Namekians to fulfill Freeza's wish for immortality! Stranded on a planet full of enemies, the three astronauts radio back to Earth...but "help" comes from an unexpected source as Vegeta turns against his former master Freeza in order to get the Dragon Balls for himself!