Book picks similar to
Dark Eras: The Sundered World (Werewolf: the Forsaken, Mage: the Awakening) by Chris Allen
chronicles-of-darkness
werewolf-the-forsaken
world-of-darkness
fantasy
Three Novels of Ancient Egypt: River God / The Seventh Scroll / Warlock
Wilbur Smith - 2003
Shadow of the Demon Lord (SDL1000)
Robert J. Schwalb - 2015
But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons - or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of the Demon Lord opens a door to an imaginary world held in the grip of a cosmic destroyer. Enter a land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lords imminent arrival.
The Werewolf Player's Guide
Justin AchilliEthan Skemp - 1998
Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads.Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage.At last! The long-awaited revision of the classic Werewolf Players Guide, this second edition is packed with information on the Garou, their packs, moots, caerns and duels. Also detailed are the other shapeshifters, from the merciless weresharks to the sagacious werecats. Includes plenty of Gifts, rites, fetishes, talens and totems, as well as expanded combat systems and essays on understanding the world of Werewolf: The Apocalypse.
Time Pebbles
Jerry Merritt - 2014
Only Tekla cares enough to search for her over the years. As Ka Li survives fierce predators and scarce resources she leaves behind a series of signal cairns to help Tekla find her.Skipping forward 60,000 years, Helen Ryland, a mid-twentieth century archaeologist, unearths one of Ka Li's surviving signal cairns and realizes she has found trace of people who populated the Americas even before the Clovis culture. Helen's detective work tracking Ka Li's timeless signals across the Alaskan wilderness now intertwines with Ka Li's story. As Helen solves the puzzle of the signal cairns she finds universal fame and suffers devastating misfortune. In the end Helen discovers that science in isolation cannot answer all of her questions, for Tekla's devotion to Ka Li had not died even though six hundred centuries had passed.
Pathfinder Adventure Path #1: Burnt Offerings
James JacobsAndrew Hou - 2007
Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint's newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records.This volume of Pathfinder Adventure Path launches the Rise of the Runelords Adventure Path and includes:- "Burnt Offerings," and adventure for 1st-level characters by James Jacobs.- An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.- A history of the ancient empire of Thassilon, by Wolfgang Baur.- The first installment of the Pathfinder's Journal, by Erik Mona.- Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.Cover art by Wayne Reynolds
The Blood of Kings
M.K. Hume - 2015
Their unlikely friendship leads to an ambitious plan to unite the tribal leaders and, once crowned the first High King of the Britons, Maximus casts his eyes on the throne of the Western Roman Empire. Leading a force of brave warriors to Gaul, Maximus is victorious in battle. But it is not long after his return to Britain that hubris gnaws at him once again. Despite Caradoc's pleas to exercise caution, Maximus is determined to march on Rome itself. But who will pay the price for his bloodthirsty quest for power?
Monsterhearts
Avery Alder - 2012
When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.
Blood Lies: Book One of The Redwing Saga
Sharon K. Gilbert - 2017
When detectives arrive, they find not only the broken body of the victim, but a child who remembers nothing of who she is or how she came to be at the scene. Because the little girl has no known home, a gentle-hearted detective inspector named Charles St. Clair takes her to his home, and from that point on, his life will never be the same. Over the course of the next ten years, he’ll learn not only all about the girl but also about himself. And St. Clair will learn the truth about a supernatural battle that has been raging across England for four hundred years.
The Redwing Saga
presents an alternative telling of history, pulling back the veil of secrecy put into place by those who would deceive and destroy. Geopolitics, criminal investigation, and science merge with secret societies, angelic warfare, and human free will. Book One of the series,
Blood Lies
, introduces the characters—both human and non-human—as well as their backstories, and it starts us on a journey that will eventually lead from Whitechapel to World War.
A Wish and a Prayer
Robin Lee Hatcher - 2014
Her prayer is heard and an angel is dispatched to assist Felicity in finding the answer to her heart's desire. Prescott Jones arrives in Appleton, Idaho with plans to build a cannery, find a woman to marry, and settle down. He and his partner have managed to acquire all the property needed—except for a plot of land owned by an old-maid seamstress. With the help of a large white cat named Angel, Prescott sets out to change Felicity's mind. About the cannery … and about him. A NOTE TO READERS:A Wish & a Prayer is a bit different from my usual fare. It was written for fun and is pure fantasy. It isn't meant to be anything more than that. It definitely isn't theologically correct when it comes to angels. The angels of the Bible are portrayed as quite different from Angel Emeline. Whenever angels appeared to mankind in the Bible, they did it in a human form, and the Bible is what we should trust for an understanding of all things spiritual, including angels.Still, I hope you'll enjoy reading this romantic bit of whimsy. It's a story that made me smile as I wrote it.Robin Lee Hatcher
Passage Through Time
William Newell - 2015
During a day tour to Glasgow, they visit a medieval museum on a whim – something Katie is not so excited about. As John falls in love with the medieval displays, Katie can't help but notice a strange, squirmy little man seemingly following her. “Can I help you?” The squirmish man – startled, looks up at Katie. “I am Dr. Oscar Wellesley.” He introduces himself and invites both Katie and John into a vault in the basement, to pick out a love story which describes two ancient Picts – a startling resemblance in looks to both Katie and John. They were involved in fighting off the Romans and, according to the story, were key to the withdrawal of the Romans from Southern Scotland. “What the hell.” As the two are shocked by what they read in the book, they find themselves losing grip on reality. As they come back to consciousness, there is no museum, no vault – just mud, grass and an ancient battlefield. During this time and era, Katie and John discover their true past and begin to realize who they are and what they have become. What happens to Katie and John as they make their way through time? Will they ever make it back to present day? Do they find the love which had once bonded the two together? Find out in this heartwarming Scottish Historical Time Travel Romance.
The Magician Who Rose From Failure: Volume 1
Gamei Hitsuji - 2021
When six-year-old Arcus Raytheft, firstborn son to the family, proves disappointingly inept at magic, he is stripped of his inheritance and written off by his parents. His adoptive sister Lecia still adores him, but as the new heir, she is forbidden to interact with anyone who might drag her down. But when one inheritance is lost, fate arranges another: Arcus remembers another life, in a world where science prevails and magic belongs to the realm of fiction. Suddenly endowed with the life experience of a grown man and pressed to find a purpose as his family turns against him, Arcus resolves to find a way to break the laws of magic and Raytheft tradition over his knee!
House of Oak: The Complete Boxed Set
Nichole Van - 2015
It is a vast cosmic sea. Where each life exists as rippling circles on its surface, past and future being eternally present. And occasionally, one expanding ring intertwines with that of another, weaving the lives of two people together . . .
Intertwine
In 2012, Emme Wilde can’t find the right guy. Instead, she obsesses over the portrait of an unknown man in an old locket. Granted, a seriously dreamy guy with delicious, wind-swept hair she just itches to run her fingers through. Emme travels to England, determined to uncover his history and conquer the strong connection she feels. In 1812, James Knight has given up finding the right woman. But then he finds a beautiful mystery woman, dripping wet and half-dead, beneath a tree on his estate. Now if he can uncover her history, perhaps adventure—and romance—will find him at last
Divine
Georgiana Knight--born in the nineteenth century, but now living in 2013--discovers a centuries-old love letter written in her own handwriting. Should she risk giving up hot showers and return to the past to discover the mysterious stranger who inspired (will inspire?) her passionate letter?In 1813, Sebastian Carew is madly in love with his childhood friend, Georgiana. He is determined to find Georgiana and win her affections. However, she has utterly vanished. Can he divine the truth of her disappearance and convince her to marry him before time runs out?
Clandestine
In 2014, Marc Wilde--martial artist and actor--finds his life a mess. Someone knows about the time portal in the cellar of Duir Cottage and is threatening to tell the world unless Marc pays up. So yeah . . . life not going so well. In 1814, Kit Ashton has problems of her own. Her brother has disappeared (again), leaving Kit penniless and forcing her to take up employment as a lady's companion (sigh). Add in the sudden appearance of a wind-swept, silver-tongued rogue who makes Kit want to flirt, flirt, flirt . . . it all leaves her one misstep from disaster. Kit is determined to find her brother and return home, all while guarding her heart and (most importantly) keeping her secrets . . . well . . . secret.
Refine
In 1815, Timothy, Viscount Linwood—handsome, arrogant, privileged—never veers from the refined rules of his world. But then Fate intervenes and draws him to a vivid woman who makes him want things he can never have. Can a pompous lord change enough to find redemption? In 2015, Jasmine Fleury just wants her happily-ever-after. If only she could stop losing people instead. Worse, she finds herself babysitting a haughty nineteenth century lord who can't even shave himself. She has no interest in playing damsel-in-shining-armor to his knight-in-distress. But Fate has other plans . . . Explore four stories of love which transcend Time itself.
The Abbey of Death
Steven A. McKay - 2017
He had more than his share of adventure when he went by the name Will Scarlet and fought corrupt authority alongside Robin Hood. Now widowed and alone, and estranged from his adult daughter, he has taken holy orders and sought refuge in a remote Benedictine abbey.But even there, trouble and violence follow him. The abbot, John de Wystow, is a good man but a weak leader, and easily undermined by a faction of dissident monks. When the rebels, led by Brother Robert de Flexburgh, run riot in the local community—stealing, drinking, fornicating—Scaflock’s old instincts return. Reluctantly taking charge of the abbey’s moral defence, he finds himself embroiled in a series of fierce clashes with de Flexburgh’s rowdy gang.As the abbey’s tranquillity is shattered, its cloisters stained with blood, Scaflock is forced to reconsider the direction of his life. Has he really left Will Scarlet behind him—or has he simply been running from reality?
Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It
David M. Ewalt - 2013
Even if you’ve never played Dungeons & Dragons, you probably know someone who has: The game has had a profound influence on our culture. Released in 1974—decades before the Internet and social media—Dungeons & Dragons is one of the original ultimate nerd subcultures, and is still revered by more than thirty million fans. Now, the authoritative history and magic of the game is revealed by an award-winning journalist and life-long dungeon master.From its origins on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, and to its apotheosis as father of the modern video game industry, Of Dice and Men recounts the development of a game played by some of the most fascinating people in the world. Chronicling the surprising history of D&D’s origins (one largely unknown even to hardcore players) while examining the game’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America’s most popular (and widely misunderstood) form of collaborative entertainment.