Book picks similar to
The Battlepits of Krarth by Dave Morris
gamebooks
fantasy
game-books
librogame
Fate Core System
Leonard Balsera - 2013
Fate Core is that engine.
Fate Core is the latest evolution of the award-winning Fate roleplaying game system from Evil Hat Productions. We’ve streamlined and clarified the rules while maintaining the system’s trademark flexibility. Name your game; Fate Core can make it happen.
Inside, you’ll discover:
Easy-to-follow rules for character and world creation.
Rock-solid storytelling advice for players and GMs to produce the best play experience.
Clearly-defined systems to guide players both new and old.
New and improved approaches to character actions, aspects, compels... and more!
TELL YOUR TALE. ROLL THE DICE. EMBRACE YOUR FATE!
Dragonlance Dragons of Spring (Dragonlance)
Cam Banks - 2007
The heroes must bring the devastating War of the Lance to its end and drive back Takhisis, Queen of Darkness. This all-new version of the classic TSR adventure has been completely revised, drawing on twenty years of Dragonlance history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. It includes new character statistics featuring the popular Heroes of the Lance.
The Darke Toad
Angie Sage - 2013
Is Simon ready to do his master’s bidding? And in the state that Dom Daniel is in, how will he fare against the nasty—and ever entertaining—Port Witch Coven?A novella that takes places between the stories told in MAGYK and FLYTE.
To Be or Not To Be: A Chooseable-Path Adventure
Ryan North - 2013
Play as Hamlet, Ophelia, or King Hamlet--if you want to die on the first page and play as a ghost. It's pretty awesome! Readers can follow Yorick skull markers to stick closely to Shakespeare's plot, or go off-script and explore alternative possibilities filled with puzzles and humor.Each ending in the book is accompanied by a full-color, full-page illustration by one of the 65 most excellent artists working today, so each rereading yields new surprises and rewards. Ryan's prose is, as always, colloquial and familiar but full of clever references, vivid imagination, and only the most choice of jokes. Inventive devices like a book-within-a-book (to mirror Hamlet's play-within-a-play) take full advantage of the gamebook medium and liven up the original story for even the most disinterested of Shakespeare readers!To Be or Not to Be became a sensation when it launched: over 15,000 people backed the book in just one month, and it remains the number-one most funded publishing project ever on Kickstarter.com.To be, or not to be: that is the adventure!
Billy the Kid and the Vampyres of Vegas
Michael Scott - 2011
Billy the Kid and Scathach the Shadow. Now that lost story can be told . . . Billy the Kid is immortal. And being immortal means following unpredictable paths. With this exclusive eBook, Michael Scott offers readers a never-before-seen short story from the world of the bestselling series the Secrets of the Immortal Nicholas Flamel: the tale of how Billy the Kid and Scathach meet for the first time and join forces against the unseen, deadly and eternally hungry vampyres who control the city of Las Vegas—where Scathach must face her greatest fear.
Swords of the Six
Scott Appleton - 2009
Nearly one thousand years later he sets new warriors on a quest to mete out justice . . . these warriors' veins flow not with human blood, but the strength of the dragon's. Weilding rusted swords whose blades still drip with the blood of the innocents slain by them, the dragon's human daughters set out to find the first of the traitors.
Menzoberranzan: Boxed Set
R.A. Salvatore - 1992
The priestesses of Lloth, the Spider Queen, demand (and receive) complete respect from the citizens of this mighty city. But what of the common folk - the drow of non-noble birth, the humans, and others? What is their lot in life, in this magnificent den of intrigue?Three books in this boxed set explain the ways of Menzoberranzan in detail. Book One: The City gives the reader a tour of the streets and districts, a wealth of information on various practices and customs, and an overview of daily life for each class of citizen (and non-citizen). Book Two: The Houses presents all eighteen major and minor Houses of the city, including the Matron Mothers and their immediate families, as well as any important advisers and associates. Book Three: The Adventure gives players a chance to take their characters into the web of deceit and intrigue woven by the denizens of this famed city.Additionally, this boxed set includes:Four connecting poster-sized maps of the city proper;one poster map of the House Baenre compound;a poster showing the rivalries and alliances among all eighteen major and minor houses; a 16-page House Do'Urden retrospective and the collected essays of Drizzt; twelve cardsheets containing in-depth statistics on main characters from Houses Nurbonnis and Millithor, and small maps for use in the adventure; and a full-color poster of the stunning box cover art by Jeff Easley.
Pathfinder Roleplaying Game: Core Rulebook
Jason BulmahnDavid Eitelbach - 2009
Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The Pathfinder Roleplaying Game Core Rulebook includes:- All player and Game Master rules in a single volume.- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs.- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more.- Streamlined and updated rules for feats and skills that increase options for your hero.- A simple combat system with easy rules for grapples, bull rushes, and other special attacks.- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more.- Hundreds of revised, new, and updated spells and magical treasures.- Quick-generation guidelines for nonplayer characters.- Expanded rules for curses, diseases, and poisons.- A completely overhauled experience system with options for slow, medium, and fast advancement.... and much, much more!Cover art by Wayne Reynolds
Conan the Phenomenon: The Legacy of Robert E. Howard's Fantasy Icon
Paul M. Sammon - 2007
Robert E. Howard created the genre with his original stories; Frank Frazetta's definitive Conan book covers set the standard for dynamic fantasy artwork; Roy Thomas, with Barry Windsor-Smith and later John Buscema, used the character to push the boundaries of comic-book adventure; and Arnold Schwarzenegger launched an amazing film career with his iconic portrayal of the barbarian. Conan historian Paul M. Sammon looks at all the stages of the character's development, with commentary and archival material from the most integral players in that history.
Peter: The Untold True Story
Christopher Daniel Mechling - 2013
The book tells the adventures of the real boy who came to London and became a well-known figure more than a hundred years before James Barrie penned his classic. Peter the Wild Boy lived in eighteenth century England, through the reigns of three kings (all named George), and achieved legendary status in his own lifetime. He was not only a popular figure, but also drew intense philosophical and scientific study, and was a subject of interest to literary figures such as Daniel Defoe and Jonathan Swift. Peter retained a youthful appearance throughout his life, and had a joyful, intuitive spirit that was both challenging and infectious. This imaginative dramatization of the life of Peter the Wild Boy captures the joy, innocence and fire of a bright, feral child living in the midst of the Age of Enlightenment. It is narrated by the girl who perhaps knew him best. The epic story of his life, spanning approximately seventy years, navigates a tumultuous and thoughtful period in English history, rich with characters. Peter is a magical, poignant tale full of humor, love, and courage in the face of life's difficulties. It will make you laugh, cry, dream and remember what it means to be young.
Cleaver's Edge: A LitRPG Fantasy Cooking Adventure (Morcster Chef Book 1)
Actus - 2021
Heroes storm the gates of dark fortresses... Gods clash over the fate of the realm itself....Arek cooks lasagna, and tops it with a dash of finely chopped basil.An orc who has seen more than his fair amount of fighting, Arek wants nothing more than to spend the rest of his days cooking and away from the chaos of combat.However, when Ming and her group of adventurers hire him as their full-time chef, his plans of avoiding violence crumble. He longs to leave his blood-soaked mistakes in his past, but old friends and foes have different ideas.Cleaver's Edge is the first book in a Fantasy / LitRPG lite series with a cooking element that's perfect for the holiday season. It contains status windows and other RPG elements, but it is not set within a video game. It will appeal to anyone that enjoys listening to a slice-of-life fantasy about a group of adventurers, as well as fans of Food Wars!This novel also contains real recipes, and we highly recommend you give them a taste, if you’re hungry!
The Book of Dead Days
Marcus Sedgwick - 2003
A magician called Valerian must save his own life within those few days or pay the price for the pact he made with evil so many years ago. But alchemy and sorcery are no match against the demonic power pursuing him. Helping him is his servant, Boy, a child with no name and no past. The quick-witted orphan girl, Willow, is with them as they dig in death fields at midnight, and as they are swept into the sprawling blackness of a subterranean city on a journey from which there is no escape.
Puff, the Magic Dragon
Peter Yarrow - 2007
Yet singer/songwriter Peter Yarrow and co-composer Lenny Lipton have never allowed a picture book adaptation of this magical tale…until now. With Yarrow’s and Lipton’s blessing, Puff, Jackie Paper, and the land of Honalee finally live on the page. The exquisite package includes a cloth case with a tipped-in illustration and an embossed jacket with foil touches, as well as an exclusive CD featuring not only Puff, but several other songs performed by Yarrow, his daughter Bethany, and cellist Rufus Cappadocia. This is a publishing event sure to attract broad attention and please Puff’s many fans.In richly-hued paintings of the deepest sea blues and greens, Puff and his friend Jackie Paper frolic in the land of Honalee—traveling in a fantastic boat with billowed sails, climbing red castle stairs onto a balcony to meet with noble kings and princes, and watching pirate ships lower their flags for the roaring dragon. Artist Eric Puybaret has brought an entire magical world into being with enthralling landscapes, color, and characters. And everyone will love the way the art cleverly turns the song’s end, which at first seemed so sad, into a surprising and joyful moment.Best of all—this is only the first of many more collaborations with Peter Yarrow to come!