Book picks similar to
The Golden Dawn by Scott David Aniolowski
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Vertigo Resurrected: Hellblazer #1
Garth Ennis - 2010
Next is a story from HELLBLAZER #245 and #246 by new superstars Jason Aaron (SCALPED) and Sean Murphy (JOE THE BARBARIAN) following a doomed documentary crew exploring the mystery behind what happened to Mucous Membrane – Constantine's former punk band.
Clanbook: Malkavian
Daniel Greenberg - 1995
No they don't. Madness is often only a step away from enlightenment and, for some, is a step beyond. No it isn't. Now learn how the Malkavians twist the world for their benefit. You won't learn a thing. Discover the truth of their madness. It's too late for that. Clanbook: Malkavian includes: * The history of the clan and the true depth of its member's insanities;* 10 sample characters suitable for players and Storytellers; and* ιφ ψου χαν ρεαδ τηισ, ψου αρε οφφιχιαλλψ τραγιχαλλψ ηιπ.
Core of Fear
Jonathan Brooks - 2019
Caught after a record-breaking streak of murders, he was executed by lethal injection by the state, while thousands of his victims' grieving family members watched. That should’ve been the end of his emotionless and unfeeling existence – but it wasn’t. Sent to Hell – where he enjoyed himself entirely too much – he was singled out to become a Spirit Core, an invisible spiritual entity that eventually ended up back on Earth. At first unfamiliar to him, his new incarnation slowly revealed itself to have its own set of rules, following something not unlike the video games he used to program back when he was alive. At its root, he was tasked with invoking fear upon his new victims – but there was just one problem. Having never felt any emotions before, he had no idea what that meant. Contains LitRPG elements such as level progression and statistics.
Ollie Wit Box Set: Books 1-3
Donna Augustine - 2019
They're wrong. Get all three books in this urban fantasy romance. A Step Into the Dark (Ollie Wit Book One) Ollie Wit is the strongest Shadow Walker born in decades but it’s a gift with a steep price. Walking in the Shadowlands can bring untold powers and spells, and even greater risks. Every step into that other world brings her closer to the monsters that have haunted her since a child, destroyed her family and wreaked havoc all around her. Kane knows Ollie is the key to getting the spell he needs and he’s the answer to ending her torment. But it’s a bargain that brings her closer to her own destruction. Even if she succeeds, will she be able to walk away from the newfound power that comes with walking in the Shadowlands? Walking in the Dark (Ollie Wit Book Two) Some people find power in the light. Others are meant to walk in the dark. Ollie Wit left it all behind: a new home, friends who saw her as something more than a fragile shadow walker and a budding relationship with Kane. She did it all in an effort to shield Asher, who should’ve never been able to escape the Shadowlands. Now her money is gone, her hopes of saving other shadow walkers has slipped through her fingers, and Kane won’t speak to her. She’s been abducted by leprechauns, who think she has committed an unspeakable crime. The vampires want her dead and there’s a crawler blowing up End of the Rainbows. Kane might not want to work with her, but he’s going to have to because all hell is breaking loose in Boston. Kissed by the Dark (Ollie Wit Book Three) Life with Kane is wonderful, right up until it’s not. People like me, Shadow Walkers, who know that monsters are real and nightmares don’t only happen when you’re sleeping, are always waiting for the worst. But no one believes me when I tell them disaster is looming, not even Kane, the man who has seen more than I can imagine. When the worst does happen, I’m not prepared. Months of my life are wiped from my memory, strangers call me friend, and it looks like I’m conspiring with the enemy. I need a back-up plan. Only problem is, if I have one I don’t remember it. I don’t remember anything, like who to trust and who to hate. Someone screwed with my life and they’re going to pay. But do I trust Kane to help me when all I can remember is that I hate him?
Skinwalkers
Wendy N. Wagner - 2014
Now, many years later, she’s forsaken her buccaneer ways and returned home in search of a simpler life, where she can raise her young son Kran in peace. When a strange clan of shapeshifting raiders pillages her home, however, there’s no choice for Jendara but to take up her axes once again to help the islanders defend all that they hold dear.From author Wendy N. Wagner comes a new adventure of vikings, lycanthropes, and the ties of motherhood, set in the award-winning world of the Pathfinder Roleplaying Game.
Clanbook: Ventrue Revised
Richard Dakan - 2000
Forever in the line of fire, they have sacrificed their own comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? the proud history and black secrets of the clan reveal the truth.Clanbook: Ventrue includes:* The history and practice of the Kindred's most august clan* Hints and tips for making each Ventrue a unique and influential member of vampiric society* New Discipline powers, scandals and luminaries of the Clan of Leadership
Zombies Ate My Homework (Shingles Book 5)
John G. Hartness - 2018
Wake his kid brother Andy up, get tormented on the school bus by the cool kids, try to avoid them while in school. Except it's Field Trip Day to the Science Museum, and now he's stuck with the meanest kids in seventh grade all day! But then the bus breaks down, so he doesn't even get to do anything cool at the science museum. It's okay, because an industrial accident brings science to Todd and his friends in the form of a zombie apocalypse. When the bus driver abandons them in the middle of a zombie outbreak, Todd, his brother Andy, his best friend Tarik, and their tomboy friend Mikayla take shelter in the first place they can find - an adult novelty store. What can you find in an adult toy store to fight zombies? Well…let's just say that the field trip was pretty educational, even if the kids never made it to the museum! Shingles is the comedy horror series from the gang that brings you the Authors & Dragons podcast. Like the podcast, these books are rated Not Safe For Anything.
Truth Until Paradox
Stewart Wieck - 1994
At least, the kind of magic that keeps the world alive. Magic is the power to shape reality, and this power is falling ever more into the hands of a few, into the hands of the Technocracy, a group of mages that has decided the universe is best defined by science.The second edition of this anthology contains the best stories from the first edition, as well as new stories that even better reflect the world of Mage: The Ascension "RM" as presented in the new edition of the Storyteller game.
Don't Rest Your Head
Fred Hicks - 2006
days? Or is it weeks now? It's hard to remember. You've been so busy with... well, whatever it is that's been keeping you awake. Then one night you're walking down the block toward your apartment, when you realize there's a new building on your street. A new building, somehow... in between two buildings that used to be side by side... that's impossible, isn't it? You pause to take a closer look. It's a bar. The sign says "Serious Moonlight", and a bright white moon blinks through the phases from new to full and back again, waxing and waning with the buzz of neon. It's been a stressful week. Or is it month now? It's hard to remember. But you could sure use a drink. So you cross the street and step inside.The citizens of The City welcome you with open arms. After all, you're one of them now. With all the gifts and curses that come with being Awake in a world of sleepers.Just be careful. The Nightmares you've been dodging haven't forgotten about you. They're waiting, just around the corner; waiting for you to nod off- and then they'll have you.They won't wait much longer.Whatever you do... don't rest your head.
The Rise of Tiamat
Alexander Winter - 2014
The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.
The Beast Within
Stewart WieckBill Bridges - 2000
The Kindred Move Among UsNot merely mad beasts of lonely hunters, the vampires of the World of Darkness who call themselves The Kindred because of the blood that elementally binds them together, are dangerously organized and cunning. They hide behind a plan they call the Masquerade so that they do not draw the attention or ire of mortals, and the society this masquerade obscures is as rich with wonders and as rife with conflict as any ever known among men.This collection of stories concerning the Kindred of the World of Darkness serves as both an introduction to their nature and an expose of the danger they pose. Collected within this second edition are favourites of the first edition, including stories by S.P. Somtow and Mathew J. Costello, as well as two all-new stories from Gherbod Flemming and Eric Griffin, two authors of the bestselling Vampire Clan Novel series.
Dead Lies Dreaming
Charles Stross - 2020
In a world where magic has gone mainstream, a policewoman and a group of petty criminals are pulled into a heist to find a forbidden book of spells that should never be opened.
The secret agents of the Laundry Files novels were unable to stop magic becoming public knowledge - in book one of this new series by Charles Stross, the repercussions of that failure are felt by ordinary people everywhere, as the world slides unknowingly towards occult cataclysm...
Domains of Dread: Ravenloft Campaign:
Steve Miller - 1997
Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)
Troika! Numinous Edition
Daniel Sell - 2016
Troika! Numinous Edition is the new edition of our popular Troika! RPG, a complete science-fantasy RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild!Inside the book you will find; a full automated character creation system that generates exciting starting points for players to build upon; weighty lists of spells and enemies to encounter; a baked-in plane-hoping setting which draws you into the world and allows you space to build upon its sturdy foundations.Lavishly illustrated by Jeremy Duncan, Dirk Detweiler Leicthy, Sam Mameli, and ENnie award winning Andrew Walter
Invocations
David AnnandaleJake Ozga - 2019
From the whispering corridors of abandoned hospitals to the shrieking dungeons of ghostly castles, this collection of sinister stories further explores the unspeakable evil at large in the Warhammer worlds. Contains the following stories; Lora Gray - He Feasts Forever Ray Cluley - Flesh and Blood Richard Strachan - The Growing Seasons David Annandale - The Hunt Steven Sheil - The Healer Nick Kyme - Stitches Peter McLean - Blood Sacrifice Jake Ozga - Supplication David Annandale - The Summons of Shadows C. L. Werner - A Sending from the Grave David Annandale - From the Halls, the Silence Justin D. Hill - The Confession of Convict Kline