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LongWalkers: The Return of the Nephilim
Stephen Quayle - 2008
Worse, a secret society operating outside the law is intent on bringing the monsters back to life and restoring the creatures as rulers of mankind.Joshua and his ex-girlfriend soon find themselves pitted against vicious assassins, Russian Spetsnaz troops, and cold-blooded giants hungry for human flesh as they journey around the planet in their efforts to stop the secret society.But that’s only the start of their nightmare: Those reviving the army of giants have gained control of ancient stargates enabling an invasion of the seats of power around the globe including the Kremlin and White House. It's a massive power play that leaves the fate of the human race hanging in the balance.This fast-paced, spellbinding novel is a page-turner, with entertaining plot twists and surprises.“Adventure and mayhem, told with style!”“The characters showed personality and the book had imagination. I felt like I was watching a movie. The story line was great…. If you enjoy Stargate type movies I believe you'll like this book.”
The Warrior Chronicles Books 1-3 (The Last Kingdom, The Pale Horseman, The Lords of the North)
Bernard Cornwell - 2013
This is The Warrior Chronicles books 1-3.The beginning of the tale of Uhtred. Uhtred is born into the aristocracy of 9th Century Northumbria, but orphaned at ten, adopted by a Dane and taught the Viking ways. Yet Uhtred’s fate is indissolubly bound up with Alfred, King of Wessex, who rules over the last English kingdom when the Danes have overrun Northumbria, Mercia and East Anglia. So ends The Last Kingdom.The Pale Horseman takes place right afterwards in the fateful year in which the Danes capture Alfred’s kingdom and drive him as a fugitive into the marshes of Athelney. It seems that Wessex, and England, are destroyed, but Alfred is determined to make one desperate gamble that might save his kingdom.The Lords of the North sees Uhtred, having helped Alfred secure Wessex an independent Saxon kingdom, returns north to find his stepsister. Instead he discovers chaos, civil war and treachery in Northumbria. He takes the side of Guthred, once a slave and now a man who would be king, and in return expects Guthred’s help in capturing Dunholm, the lair of the dark Viking lord, Kjartan.
Pokémon Diamond & Pearl - The Official Pokémon Scenario Guide
Lawrence Neves - 2007
Welcome to the Sinnoh region — full of new Pokémon and more awesome adventures!Detailed walkthrough of the Sinnoh region! Who you should meet! Who can help you out!Special Sinnoh-only Pokédex! Check out the newest Pokémon!Detailed charts, maps, and information — including all items, berries, and moves!
Magic: The Gathering: Artifacts: Cycle I
Jeff Grubb - 2009
But amid this civilization, a shadow took root, one that would stretch its arms across space and time. Amid this ancient civilization's advances, the hideous evil of Phyrexia was born.Years later, a conflict between the brothers Urza and Mishra over the supremacy on the continent of Terisiaire escalates with the discovery of an ancient artifact, a remnant of the Thran, but with it comes the peril that befell them. The classic origin story of planeswalker Urza sets the stage for the new age of Magic. This single volume represents two of the most popular Magic stories.Contents: The Brothers' War [Artifacts Cycle • 1] [Magic: The Gathering • 4] (1998) / novel by Jeff Grubb: Dominarian legends speak of a mighty conflict, obscured by the mists of history. Of a conflict between the brothers Urza and Mishra for supremacy on the continent of Terisiare. Of titantic engines that scarred and twisted the very planet. Of a final battle that sank continents and shook the skies. The Thran [Magic: The Gathering • 11] (1999) / novel by J. Robert King: Before the Brothers' War. Before the five colors of magic. Before history itself, the plane of Dominaira was ruled by the Thran. They built machines and artifacts, the likes of which have never since been seen. But amid this civilization, a shadow took root, one that would stretch its arms across space and time.
The Book of the Short Sun: On Blue's Waters/In Green's Jungles/Return to the Whorl
Gene Wolfe - 2001
At the urging of Whorl’s religious leader, Patera Silk, the people left the ship for an uncertain future on Blue – a world already inhabited by the inhumi, blood-drinking aliens who take human form.Now The Book of the Short Sun carries the story forward to the years after the great exodus, to let Horn, narrator of the earlier work, tell his own story.Horn and his family have made a decent life for themselves on Blue, though crime, pollution and poverty have become so rampant in the city of New Viron that he is called upon to find Patera Silk. Horn must go to the still-orbiting Whorl and convince his old friend and mentor to return to Blue, for the legendary hero is the only one who can restore order and lead them to prosperity. But Horn isn’t even sure Silk still lives.Setting sail in a small boat, the aging Horn embarks on a long and difficult journey across the planet, trying to get to the Whorl. With the undine Seawrack, his adopted inhumi son, Krait, and his eldest son, Sinew, Horn makes it to the last working lander – only to be highjacked to the jungles of Green, where the inhumi imprison the passengers as slaves. There, he encounters the mysterious alien Neighbors who were once native to Blue, but whom the inhumi have all but exterminated. Horn joins their fight for freedom, is fatally wounded… and finds himself on another world, wearing a different body.As his inability to find Silk weighs heavily on his mind, Horn is further tormented by the fact that his new body bears a striking resemblance to the lost Caldé. In the end, he will have to answer a troubling question: has he truly failed in his sworn task, or has he become the very man he sought?Includes:On Blue's WatersIn Green's JunglesReturn To The Whorl
A Christmas at Pasidian Palace
S.L. Morgan - 2016
With peace in their lands, Levi and Reece have been living a life of serenity and peace, raising their three young children at Oxley Manor. Everything seems perfect and well until Levi realizes something: a holiday he knows his wife as always loved on her home planet of Earth has never been celebrated in his realm. In fact, Reece hasn't had the privilege of enjoying her favorite holiday in over six years, and Levi vows to change that. But can he? With his sister's wedding at hand, his own daughter professing her love for another as well, and wanting to have a new holiday introduced to Pemdas...Levi is determined to find a way to make all of this work no matter the sacrifices he must make.
Bionicle Encyclopedia
Greg Farshtey - 2005
New and Updated!An encyclopedic look at the entire Bionicle story line, featuring new and updated entries. Want to know more about the Piraka? They're all here. And what about Nidhiki or Makuta? The Toa? The Toa Inika? The city of Metru Nui? And the watery world of Mahri Nui? It's all here: everything you ever wanted to know - and some things you may never have asked. The answers to your questions are inside this book.A must-have for fans of all ages whether they are new to the property or think they know it all.
Final Fantasy X / X-2 HD Remaster Official Strategy Guide
Casey Loe - 2014
Final Fantasy X / X-2 HD Remaster Official Strategy GuideThis Definitive Guide for Final Fantasy X/X-2 HD Remaster!• Comprehensive Walkthrough for All Versions• Illustrated Maps• Full Coverage of All Side Quests• Complete Mini-Game Coverage• Creature Creator Strategy• Game Secrets, the Most Powerful Weapons, and Full Enemy Data• Everything You Need for 100% Game Completion
Deadpool: Merc with a Mouth #1
Victor Gischler - 2009
HEAD TRIP, Part 1 of 6It's the Merc with two mouths! Deadpool travels to the Savage Land to retrieve the severed-but-still-hungry head of the Marvel Zombies Deadpool! Now, Deadpool must dodge Hydra operatives, dinosaurs, and zombie cavemen as he attempts to take his not-so-precious cargo back where it came from: the Marvel Zombies Universe.
Help! I'm Trapped in My Lunch Lady's Body
Todd Strasser - 1999
School lunch will never be the same!
The Land Books 1 and 2
Aleron Kong - 2016
Read the novel that describes the greatest game you've never played. When DangerZone Industries had released the latest and greatest Virtual Reality MMORPG, James, and millions of other virtual reality players, sought purpose and self-definition in this new world. The tag line "Live the life your soul was meant for," captured the hearts and minds of his entire generation. "The Land," was the largest and most dynamic virtual reality game of all time. James and his friends had devoted countless hours to become one of the top teams in the game. None of that mattered after James was actually summoned to The Land. What had been an engrossing game became a daily struggle of life and death. James struggles to survive while becoming embroiled in an age old war between the sprites and goblins, avoiding the machinations of the local king and helping an enslaved woman know freedom once again. Join the sensation! Welcome... to THE LAND!
The SF Collection
Richard K. Morgan - 2013
Dick award and was optioned by Hollywood. He followed this up with two further novels continuing the adventures of Takeshi Kovacs - BROKEN ANGELS and WOKEN FURIES. He also wrote two further standalone SF novels, MARKET FORCES and BLACK MAN (which won the Arthur C. Clarke award).All five of these novels are collected here as the perfect introduction to Richard's work, or a welcome reminder of his power as a writer. Richard has also written two computer games (CRYSIS 2 and SYNDICATE), comics for MARVEL and is currently working on a fantasy trilogy comprising OF THE STEEL REMAINS, THE COLD COMMANDS, THE DARK DEFILES.
Ways of the Samurai from Ronins to Ninja
Carol Gaskin - 1990
To the Western mind these fearsome warriors-samurai, the masterless ronin, and the assassin ninja-have always been a source of mystery and wonder, combining the idealism of chivalry with military fanaticism. The Ways Of The Samurai digs beneath the myth and reveals a truth even more amazing about the men who practiced a discipline drawn from Zen and Confucian ethics-bushido, the way of the warrior.
Tiberium Wars (Command & Conquer, #1)
Keith R.A. DeCandido - 2005
-In-depth faction stats and descriptions reveal health, attacks, damage, and defensive values for all units and structures, with data on unit special abilities-Comprehensive control scheme analysis teaches the fundamentals of commanding forces with speed and mastery on both PC and Xbox 360-Step-by-step walkthroughs for all 27 Campaign missions, complete with labeled battlefield maps for each stage-Dedicated multiplayer section provides introductory strategies for C&C beginners and advanced faction-specific tactics for veterans-Quick-reference appendix tables for swift cross-faction unit and structure comparisons-Covers both PC and Xbox 360 versions of Red Alert 3
Office Wars: The Mailroom Clerk
James G. Patton - 2017
He sleeps in a real bed and eats real food and only jumps into Neuroma to work. All he wanted was to log in, work and log out and live in general obscurity. Getting the attention of a CEO, meeting a stranger in real life, and forced to play in a secret game of corporations were not penciled into his calendar. While that was bad, he started to question whether Odditek was still in control, or had their complacency created the noose tightening around their neck. Bran was not yet aware of the choice before him. He could no longer stand back and watch, and he had to pick a side and fight before he lost the ability to choose. Would he recognize the inevitable in time? Was it possible to make a ‘correct’ choice, or had the lines blurred so much that hero and villain were indistinguishable? This novel is part of an Odditek series and is a LitRPG novel. I realize it’s the first Odditek series, but more are coming. This series started as a companion series to a book called Lantern Online. I wanted a way to build up the world as it now exists, and to explain what Odditek is. Neuroma and Nerves are mentioned in Lantern Online, and I felt all that information was taking away from my story and is mostly not relevant, but good to know information. I took a lot of it out and added it to this series. Anyway, out of that came Office Wars. I hope it's different than most LitRPG you will read, and brings another dimension to the genre. Explicit language! I will not lie, there is a satirical nature to this story, and a lot of the language and scenarios are morally questionable on purpose. In this story and I use a lot of curse words and controversial commentary. Just look on Facebook or any half a dozen social media sites, and you will see similar language, conversations, and other nonsense. If we all moved into a digital world, this is how I view that world.