Book picks similar to
Postmortems: Selected Essays Volume One by Raph Koster
games
non-fiction
design
computers
8-Bit Apocalypse: The Untold Story of Atari's Missile Command
Alex Rubens - 2018
and its iconic game, Missile Command, were at the forefront of the industry’s explosion, helping usher in both the age of the video game and the gamer lifestyle. In 8-Bit Apocalypse, tech insider Alex Rubens delves into electronic history to tell of an era when arcade games were designed, written, and coded by individual designers. He interviews major figures including Atari founder Nolan Bushnell and Missile Command creator David Theurer, who suffered from frequent nightmares of nuclear holocaust as he worked on the game. The first in-depth, personal history of the era, 8-Bit Apocalypse combines Rubens’s tech industry knowledge and experience as a gaming journalist to conjure the wild silicon frontier of the ’80s.
Worm: The First Digital World War
Mark Bowden - 2011
Banks, telecommunications companies, and critical government networks (including the British Parliament and the French and German military) were infected. No one had ever seen anything like it. By January 2009 the worm lay hidden in at least eight million computers and the botnet of linked computers that it had created was big enough that an attack might crash the world. This is the gripping tale of the group of hackers, researches, millionaire Internet entrepreneurs, and computer security experts who united to defend the Internet from the Conficker worm: the story of the first digital world war.
The Proteus Paradox: How Online Games and Virtual Worlds Change Us—And How They Don't
Nick Yee - 2014
Yet inhabitants of virtual worlds rarely achieve this liberty, game researcher Nick Yee contends. Though online games evoke freedom and escapism, Yee shows that virtual spaces perpetuate social norms and stereotypes from the offline world, transform play into labor, and inspire racial scapegoating and superstitious thinking. And the change that does occur is often out of our control and effected by unparalleled—but rarely recognized—tools for controlling what players think and how they behave. Using player surveys, psychological experiments, and in-game data, Yee breaks down misconceptions about who plays fantasy games and the extent to which the online and offline worlds operate separately. With a wealth of entertaining and provocative examples, he explains what virtual worlds are about and why they matter, not only for entertainment but also for business and education. He uses gaming as a lens through which to examine the pressing question of what it means to be human in a digital world. His thought-provoking book is an invitation to think more deeply about virtual worlds and what they reveal to us about ourselves.
Brotopia: Breaking Up the Boys' Club of Silicon Valley
Emily Chang - 2018
It's a "Brotopia," where men hold all the cards and make all the rules. Vastly outnumbered, women face toxic workplaces rife with discrimination and sexual harassment, where investors take meetings in hot tubs and network at sex parties.In this powerful exposé, Bloomberg TV journalist Emily Chang reveals how Silicon Valley got so sexist despite its utopian ideals, why bro culture endures despite decades of companies claiming the moral high ground (Don't Be Evil! Connect the World!)--and how women are finally starting to speak out and fight back.Drawing on her deep network of Silicon Valley insiders, Chang opens the boardroom doors of male-dominated venture capital firms like Kleiner Perkins, the subject of Ellen Pao's high-profile gender discrimination lawsuit, and Sequoia, where a partner once famously said they "won't lower their standards" just to hire women. Interviews with Facebook COO Sheryl Sandberg, YouTube CEO Susan Wojcicki, and former Yahoo! CEO Marissa Mayer--who got their start at Google, where just one in five engineers is a woman--reveal just how hard it is to crack the Silicon Ceiling. And Chang shows how women such as former Uber engineer Susan Fowler, entrepreneur Niniane Wang, and game developer Brianna Wu, have risked their careers and sometimes their lives to pave a way for other women.Silicon Valley's aggressive, misogynistic, work-at-all costs culture has shut women out of the greatest wealth creation in the history of the world. It's time to break up the boys' club. Emily Chang shows us how to fix this toxic culture--to bring down Brotopia, once and for all.
Molecular Biotechnology: Principles & Applications of Recombinant DNA
Bernard R. Glick - 1994
The latest edition offers greatly expanded coverage of directed mutagenesis and protein engineering, therapeutic agents, and genetic engineering of plants. Updated chapters reflect recent developments in biotechnology and the societal issues related to it, such as cloning, gene therapy, and patenting and releasing genetically engineered organisms. Over 480 figures, including 200 that are new in this edition, illustrate all key concepts. "Milestones" summarize important research papers in the history of biotechnology and their effects on the field. As in previous editions, the authors clearly explain all concepts and techniques to provide maximum understanding of the subject, avoiding confusing scientific jargon and excessive detail wherever possible. Each chapter concludes with a summary, references, and review questions. Ideally suited as a text for third- and fourth-year undergraduates as well as graduate students, this book is also an excellent reference for health professionals, scientists, engineers, or attorneys interested in biotechnology.
Who Owns the Future?
Jaron Lanier - 2013
Who Owns the Future? is his visionary reckoning with the most urgent economic and social trend of our age: the poisonous concentration of money and power in our digital networks.Lanier has predicted how technology will transform our humanity for decades, and his insight has never been more urgently needed. He shows how Siren Servers, which exploit big data and the free sharing of information, led our economy into recession, imperiled personal privacy, and hollowed out the middle class. The networks that define our world—including social media, financial institutions, and intelligence agencies—now threaten to destroy it.But there is an alternative. In this provocative, poetic, and deeply humane book, Lanier charts a path toward a brighter future: an information economy that rewards ordinary people for what they do and share on the web.
Commencement Speech To His Nephew's Graduating Class: May 30, 2008, Nice France
Mitch Albom - 2008
On a Friday afternoon, in a small auditorium far from home, Albom created a memorable testament to what we know and what we need to learn. In his passionate, touching and frequently funny address, he warned the class of 2008 of the many things they should watch out for in life, from sushi at airports to religions that advertise in the back of magazines. But he also cautioned them to avoid feeling so special that it led to a superiority complex, and to be wary of speed, which he called "the enemy of your generation." Full of insight and sage humor, Albom's speech is an inspiring call to action that will appeal to people of all ages. Albom will donate all proceeds from the sale of this speech to S.A.Y. Detroit, a non-profit charity he founded which distributes money to homeless shelters in Detroit for brick-and-mortar projects specifically designed to help those most in need.
Core Memory: A Visual Survey of Vintage Computers
John Alderman - 2007
Vivid photos capture these historically important machinesincluding the Eniac, Crays 13, Apple I and IIwhile authoritative text profiles each, telling the stories of their innovations and peculiarities. Thirty-five machines are profiled in over 100 extraordinary color photographs, making Core Memory a surprising addition to the library of photography collectors and the ultimate geek-chic gift.
Jesse Ventura's Marijuana Manifesto: How Lies, Corruption, and Propaganda Kept Cannabis Illegal
Jesse Ventura - 2016
Now, more than ever before, our country needs to see full legalization of medical/recreational marijuana and hemp. Any way you look at it, for whoever is using it, marijuana is a medicinal plant, in abundant supply. Every month and every year that goes by, we find out more positive things about it. Medicinal marijuana has been demonized through the years but obviously this plant has a great deal of positive attributes, and it’s also a renewable resource. Being a cash crop, marijuana is bad for the pharmaceutical industry. Is Big Pharma pressuring the government to continue to deny sick people access? If so, that’s truly a crime against American citizens. And as Ventura writes: “Our government won’t do the right thing and legalize marijuana unless we the people demand it, because there are so many people within our government on the payroll, all thanks to the War on Drugs."
Jesse Ventura’s Marijuana Manifesto
calls for an end to the War on Drugs. Just because something is illegal, that doesn’t mean it goes away, it just means that criminals run it. Legalizing marijuana and marijuana dispensaries will serve to rejuvenate our pathetic economy, and just might make people a little happier. Ventura’s book will show us all how we can take our country back.
The Game Maker's Apprentice: Game Development for Beginners
Jacob Habgood - 2006
This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.
Einstein: A Life of Genius (The True Story of Albert Einstein)
Alexander Kennedy - 2016
He pioneered modern physics, created the Theory of Relativity, and became a world-renowned celebrity. Enjoy the surprising and entertaining true story of Albert Einstein and rediscover one of history's most prolific figures... Buy Now & Start Reading the Incredible Story of Albert Einstein Overview Chapter 1: A Rebel Gets an Education Discover the events that transformed an average boy into a man who would become synonymous with genius. Did you know Einstein failing math as a child is actually a myth? Chapter 2: 1905: The Miracle Year Learn how Einstein revolutionized the world of physics and our understanding of the universe. Did you know Einstein developed the Theory of Relativity while working part-time as a patent clerk? Chapter 3: Professor Einstein Join Einstein as he shares his fascinating ideas with an audience and strives to earn the recognition he deserves. Did you know the Theory of Relativity did not achieve widespread acclaim until years after it was published? Chapter 4: The International Celebrity See Einstein as a pop-culture icon who captured the hearts and minds of people all around the world. Did you know Einstein often pretended to be someone else when asked for an autograph? Chapter 5: The Search for the Grail Accompany Einstein on his journey for a theory that would unite the world of physics and explain the inner-workings of the universe. Did you know Einstein worked on the Unified Field Theory until the day he died? Chapter 6: The Scientific Search for God Find out how Einstein reconciled his scientific knowledge with his religious beliefs. Did you know Einstein believed in God? Chapter 7: The Pacifists Fight Review Einstein's unique perspective as a humanitarian who lived in a time of war. Did you know Einstein encouraged the United States to develop the atomic bomb? Introduction “We cannot solve our problems with the same thinking we used when we created them.” - Albert Einstein His image is iconic. His face appears on posters and tee shirts, coffee mugs and calendars, album covers, web pages, and bobble heads. His appearance — the frazzled hair, rumpled trousers and old sweater, coupled with a heavy German accent — is the quintessential image of mad scientists and absent-minded professors. He was, wrote a journalist for Time magazine, a “cartoonists dream.” So famous was his appearance that, during his lifetime, total strangers would approach him on the street and ask him to explain his famous theory of relativity. “Oh no,” he would declaim in his heavily accented English, “Always I am mistaken for Professor Einstein,” no doubt leaving his questioner more mystified than before... Buy Now Read Now: Your book will be delivered to your Kindle device or free Kindle software automatically. Money Back Guarantee: If you start reading the book and are not 100% satisfied with your purchase, simply return it to Amazon within 7 days of purchase for a full refund.
The Wild Life of the Fox
John Lewis-Stempel - 2020
To love and loathe the fox is a British condition."The fox is our apex predator, our most beautiful and clever killer. We have witnessed its wild touch, watched it slink by bins at night and been chilled by its high-pitched scream. And yet we long to stroke the tumbling cubs outside their tunnel homes and watch the vixen stalk the cornfield.There is something about foxes. They captivate us like no other species.Exploring a long and sometimes complicated relationship, The Wild Life of the Fox captures our love – and sometimes loathing – of this magnificent creature in vivid detail and lyrical prose.
Shopping in Jail: Ideas, Essays and Stories for an Increasingly Real Twenty-First Century
Douglas Coupland - 2013
Nine short non-fiction pieces with a forward by Shumon Basar.
HTML5 for Masterminds: How to take advantage of HTML5 to create amazing websites and revolutionary applications
Juan Diego Gauchat