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SNAFU: Black Ops
Geoff BrownSeth Skorkowsky - 2016
The very sharpest edge of any military throughout history. Now, they face their greatest challenge yet. Undead, mutations, monsters, all the things no-one ever believed could happen are here in the pages of SNAFU: Black Ops. Read tales from existing bestselling series by Jonathan Maberry, Nicholas Sansbury Smith, Hank Schwaeble, John O'Brien, and James Lovegrove, along with some of your SNAFU favourites in this collection of the very best stories by the very best writers of military horror. Full list of contributors: Jonathan Mayberry & Bryan Thomas Schmidt (A Joe Ledger/Rot & Ruin crossover novella) RPL Johnson Richard Lee Byers James A Moore & Charles R Rutledge Alan Baxter Christine Morgan John O'Brien (A New World novella) Tim Marquitz & J M Martin Kirsten Cross Hank Schwaeble (A Jake Hatcher novella) Seth Skorkowsky Lovegrove & Sharps (A Pantheon series novella) Nicholas Sansbury Smith (An Extinction Cycle novella)
The Man From Taured
Bryan W. Alaspa - 2015
He carries a passport, driver’s license, papers, all of it looking legit. There’s just one thing that causes the customs agent to raise the alarm – the passport and license are from a country that does not, and has never, existed. That's the famous urban legend you may have heard before. It was just the start of the story... Then he vanishes. Noble Randle, working for Homeland Security, is called in to investigate. The solution, he figures, has to be something simple. What he does not know is that his life is about to change, that he has a very unique ability, and that the fate of this universe and thousands of others rests in his hands. The walls between dimensions and parallel universes are breaking down. Behind it is an evil as old as time itself. An evil that wants to devour every other universe and gain total control over everyone and everything. The Man from Taured is a story that ranges from horror, to action, mystery and suspense. An epic tale that wonders: is there more to this world than we know? Are there other universes, other dimensions, right nearby? Perhaps as close as a breath away. From suspense, horror and mystery writer Bryan W. Alaspa comes a tale that crosses generations, and dimensions. A story that will challenge your perception of reality itself, and keep you up late at night, afraid to answer the knock at the door. Who is THE MAN FROM TAURED?
7 Folds of Winter
Carolyn McCray - 2011
The Winter God has gone mad, dragging the world into an eternal blizzard. Can a band of strangers fulfill a broken prophecy or will the prophecy break them and all they hold dear?
Sunward: The Inner System
Rob BoyleBrian Cross - 2009
Stations and plot seeds are provided for each of the inner worlds and the factions that occupy them. Background and information on the Planetary Consortium, the most powerful political and economic force in the solar system, is also provided.
Garrett On The Case - Contains Angry Lead Skies; Whispering Nickel Idols - Book Club Edition
Glen Cook - 2005
If you're cute and female, look me up, my address is in wizard-run TunFaire, where the paranormal plays daily. Look at my partner. Someone stuck a knife in him centuries ago, and hes been sedentary ever since. Dead, but not dumb, if you get my drift. And there's all these supernatural races clogging the streets-elves, trolls, pixies, ogres, dwarves, and some of the strangest are among my friends. Even they bring trouble, and when trouble comes knocking, don't open the door.You think Id learn. Maybe that's why I got roped into the case in Angry Lead Skies. My bulky friend Playmate talked me into protecting Kip Prose, an annoying kid touched by brilliance and a bit of paranormal ability, whom he claimed was being threatened by skinny gray creatures with bulgy black eyes. According to Kip, the attackers weren't after him at all-just trying to get to his friends Lastyr and Noodiss. But before I could get him to explain who they were, Kip was abducted, and the chase began....In Whispering Nickel Idols, trouble came from two sources: a streetwise priestess and her bucket of kittens, part of the ancient prophecy of the cult of A-Lat (curse this god-plagued city!). And a message from Harvester Temisk, mouthpiece of Chodo Contague, kingpin of kingpins, who slumbered in coma-land while his beautiful, psychotic daughter ran the Outfit. Temisk believed someone was deliberately keeping the Boss helpless and wanted me to snoop around. Then Chodo up and vanished. Add to that a mysterious plague of burning deaths and the fact that suddenly everyone was trying to kill me, I had plenty to figure out....
Complete Adventurer
Jesse Decker - 2005
As adventuring is the foundation for the entire D&D experience, nearly every aspect of the D&D game benefits from the material in this product. Characters have access to new combat options, spells, equipment, and prestige classes, as well as exciting new character classes such as ninja and scout. Complete Adventurer also provides new information on several organizations and guilds, and Dungeon Masters will find material for creating or optimizing single creatures or even entire campaign worlds.AUTHOR BIO: Jesse Decker is a designer for Wizards of the Coast, Inc. whose recent roleplaying game design credits include Races of Stone(TM) and Unearthed Arcana(TM). Before joining the RPG R&D team as a designer, Jesse served as Editor-in-Chief of Dragon(R) Magazine.
Basic Roleplaying: The Chaosium RolePlaying system (Basic Roleplaying)
Charlie Krank - 2008
BASIC ROLEPLAYING is designed to be intuitive and easy to play. While character attributes follow a 3D6 curve, most of the other BASIC ROLEPLAYING mechanics are even simpler. Virtually all rolls determining success or failure of a task are determined via the roll of percentile dice.
Predator: Forever Midnight
John Shirley - 2006
Humanity has seized the stars - using reverse-engineered alien technology to explore the far reaches of space. For 100 years the Predators, sadistic extraterrestrial hunters, have been a dim memory. For 100 years, we've been safe. That ends now.
Aberrant
Glenn Fabry - 1999
We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it.Golden age -- or Hell on Earth? To the residents of the Trinity Universe, the 21st century was a monstrous era when mad gods ran rampant across the world. But is this truth -- or OpNet propaganda? What was the Age of Aberrants really like? Find out the truth. It's not what you expect.Aberrant is a core rulebook and prequel to the Trinity science-fiction game. Set in the early 21st century, before the devastating war against humanity, this new complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm.
Rogue Trader: Core Rulebook
Owen Barnes - 2009
Your ship will take you to new worlds and uncharted reaches of the void, where you will encounter rivals, pirates, aliens, and possibly even creatures of the warp. You will acquire and spend great wealth and riches, and fame or infamy will follow. You will discover ancient and forgotten mysteries and search out the unknown to find lost human worlds or never-before-seen celestial phenomena. You must survive the dangers of space, for beyond the threat of vacuum and deadly radiation lurk things Man was never meant to find... To be part of a Rogue Trader's crew is to stand on the threshold of nearly unlimited opportunity. Vast profits await for you and your fellow Explorers to find and claim. Fame and fortune reward the bold, but the unwary find only an anonymous death. Begin your players' path to wealth and glory with a complete starting adventure that puts the Explorers right into the middle of the action. The Rogue Trader core rulebook contains everything you need to start your adventure in the Warhammer 40,000 universe.
The Victory
Dan Abnett - 2018
The Warmaster’s forces are split and deadlocked on two separate fronts, haemorrhaging momentum, men and materiel. A series of ambitious covert operations is planned across the sector – their aim to break the stalemate so the Imperial forces can move forward once more. Key players in this shadow war are Colonel-Commissar Gaunt and the Tanith First-and-Only. Will the bravery and cunning of this infamous regiment tip the balance in the Imperium’s favour? This omnibus edition comprises the novels Blood Pact and Salvation's Reach along with four short stories that continue the story after the events of the novels and set up the next stage of the Tanith First's adventures.CONTENTSBlood PactSalvation's ReachFamilyYou Never KnowGhosts and Bad ShadowsKillbox
READ IT BECAUSE
These two novels and four short stories throw the Ghosts into danger once again and will set you up nicely to move on into The Warmaster and The Anarch.
Dungeons And Dragons Basic Set [Box Set]
John Eric Holmes - 1974
Edited by Eric HolmesThis version of Basic Dungeons and Dragons (the cover reflects the 2nd printing of the "Holmes version" is the followup to the Orignial D&D sets.
Marvel Masterworks: Warlock, Vol. 1
Roy ThomasBob Brown - 2007
Penciled by GIL KANE, JOHN BUSCEMA, TOM SUTTON, BOB BROWN & HERB TRIMPE. Cover by GIL KANE. As the 1970s dawned, Marvel Comics marched into a new era. An era whose heroes increasingly reflected the turmoil and social unrest of the time. And as Marvel's heroic pantheon evolved, a newly christened hero debuted to herald that new era: Adam Warlock! Mixing super-hero action with equal parts social consciousness and allegory, writer Roy Thomas and artist Gil Kane, in some of the most accomplished work of his career, launched Warlock on a wild ride across the cosmos to Counter-Earth! Hastened by the High Evolutionary to be the savior of this parallel planet, Warlock, armed for the first time with his soul gem, must do battle with the evil Man-Beast for the very planet itself! Featuring guest-appearances by Dr. Doom, Reed Richards and no less than the Incredible Hulk, this volume of never-before-collected stories is one you won't want to miss, and you can bet your pet rock on that! Collecting MARVEL PREMIERE #1-2, WARLOCK #1-8 and INCREDIBLE HULK #176-178. 288 PGS.
Bill Bryson Box Set: Three Vols. A Walk In The Woods, Notes From A Big Country, Notes From A Small Island
Bill Bryson
A box set consisting of three Bill Bryson books, 'Notes from a Small Island', 'Notes from a Big Country' and 'A Walk in the Woods'.
Night's Black Agents
Kenneth Hite - 2012
Bush's War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn't come in from the cold. Instead, you found your own entrances into Europe's clandestine networks of power and crime. You did a few ops, and you asked even fewer questions. Who gave you that job in Prague? Who paid for your silence in that Swiss account? You told yourself it didn't matter. It turned out to matter a lot. Because it turned out you were working for vampires. Vampires exist. What can they do? Who do they own? Where is safe? You don't know those answers yet. So you'd better start asking questions. You have to trace the bloodsuckers' operations, penetrate their networks, follow their trail, and target their weak points. Because if you don't hunt them, they will hunt you. And they will kill you. Or worse. Night's Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases. Updating classic Gothic terrors for the postmodern age, Night's Black Agents presents thoroughly modular monstrosity: GMs can build their own vampires, mashup their own minions, kitbash their own conspiracies to suit their personal sense of style and story. Rack silver bullets in your Glock, twist a UV bulb into your Maglite, keep watching the mirrors E and pray you've got your vampire stories straight.