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Starship Troopers RPG: The Arachnid Empire by Matthew Sprange
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RuneQuest
Steve Perrin - 1978
These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.
Titanoboa
Victor Methos - 2014
On the small island of Kalou, Fiji, a rash of disappearances has the local police stumped. Men, women and children seem to disappear without a trace. Mark Whittaker is the island's sole private investigator. A former LAPD detective who moved to the island to get away from the violence of the city, he's now thrust into the middle of the disappearances when he's hired to find the brother of a mysterious client. As Mark digs into the disappearances, he discovers that something sinister and ancient has been awakened on the island. Something that kills without pity or remorse. And he fears his once island dream is about to be turned into a nightmare.
Exalted (Exalted, #1)
Alan Alexander - 2006
The natural history we know is a lie, a falsehood sold to us by wicked old men who would make the world a dull gray prison and protect us from the dangers inherent to freedom. They would have you believe our planet to be a lonely starship, hurtling through the void of space, barren of magic and in need of a stern hand upon the rudder. Close your mind to their deception. The time before our time was not a time of senseless natural struggle and reptilian rage, but a time of myth and sorcery. It was a time of legend, when heroes walked Creation and wielded the very power of the gods. It was a time before the world was bent, a time before the magic of Creation lessened, a time before the souls of men became the stunted, withered things they are today. This is the story of that time. THIS IS THE STORY OF THE EXALTED.
Voyage to the Red Planet
Terry Bisson - 1990
One of the finest, most carefully written science fiction extrapolations in years.
Thomas Hardy: 25 Novels - Far From The Madding Crowd, The Return of the Native, The Mayor of Casterbridge, Tess of the d'Urbervilles, Jude the Obscure and much more..
Thomas Hardy - 2015
In this ultimate collection you will find 25 works by the amazing Victorian novelist- Thomas Hardy! All in one elegantly formatted Book for ease of use and enjoyment on your Kindle device works include : 13 Novels • FAR FROM THE MADDING CROWD • THE RETURN OF THE NATIVE • THE MAYOR OF CASTERBRIDGE • TESS OF THE D'URBERVILLES • JUDE THE OBSCURE • DESPERATE REMEDIES • A PAIR OF BLUE EYES • UNDER THE GREENWOOD TREE • THE WOODLANDERS • A LAODICEAN: A STORY OF TO-DAY • THE TRUMPET-MAJOR JOHN LOVEDAY • THE HAND OF ETHELBERTA • TWO ON A TOWER A dozen minor novels • A CHANGED MAN AND OTHER TALES ++ also a little bonus a Thomas Hardy Biography with links for further reading enjoy !!
Fairy Tarot Cards: A 78-Card Deck and Guidebook
Doreen Virtue - 2014
Doreen Virtue and Radleigh Valentine call Fairy Tarot Cards the “self-esteem deck,” because the words and images are imbued with this intention. Inside, you’ll meet Fairy Kings, Queens, Princes, and Princesses, set against the backdrop of iconic Glastonbury, England. The wisdom of the fairies, inscribed on each card and explained in the accompanying guidebook, will help you put your life on the fast track of Divine magic!Fairy Tarot Cards makes a perfect companion to the best-selling Angel Tarot Cards. (In fact, you can mix the two decks for even more accurate and detailed readings!)
Dragonlance Campaign Setting
Margaret Weis - 2003
Like those great champions, you will band together with brave companions to set forth on daring adventures. The tales of those bold deeds will become the newest legends in the world of Dragonlance. From Solamnic Knights and Dragon Riders to kender, tinker gnomes, and draconians, the rich tapestry of the Dragonlance world comes alive in this campaign setting for the Dungeons & Dragons roleplaying game. With historical content covering eras from the War of the Lance to the War of Souls, along with expanded rules for aerial combat, the "Dragonlance ""Campaign Setting "provides the charcter races, prestige classes, feats, spells, monsters, and maps you need to fully explore the world of Dragonlance.
Star Wars #1
Brian Wood - 2013
and as you have never seen it before! We’re taking you back to those heady, adventure-filled days following the destruction of the Death Star—when the Empire ruled, the Rebels were on the run, and the galaxy was a dangerous place where anything might happen!* Writer Brian Wood (The Massive, Conan the Barbarian).* Artist Carlos D’Anda (Batman: Arkham City).* Cover artist Alex Ross!* Classic era, classic characters, all-new Star Wars!
Marvel Visionaries: Jim Steranko
Jim Steranko - 1992
A deep dive into the masterful work of Steranko including a classic Captain America adventure, guest-starring the Incredible Hulk, and an all-time great X-Men story.
Veins of the Earth
Patrick Stuart - 2017
Included in this essential work:- A detailed survey of over fifty new monsters and a half dozen cultures that lurk in the Veins.- Procedures for Referees to generate both small and large-scale maps and locations within.- Expanded rules for players navigating a realm that has never seen the sun.- Full descriptions of the different types of light and the different types of dark.- The worst kinds of fear, madness, and nightmare.
Frostburn: Mastering the Perils of Ice and Snow
Wolfgang BaurDavid Griffith - 2004
This 4-color supplement begins a new series of releases that focus on how the environment can affect D&D gameplay in every capacity. Frostburn contains rules on how to adapt to hazardous cold-weather conditions, such as navigating terrain with snow and ice and surviving in bitter cold or harsh weather. There are expanded rules for environmental hazards and manipulation of cold weather elements, as well as new spells, feats, magic items, and prestige classes. New monsters associated with icy realms are included, as well as variants on current monsters. There is enough adventure material included for months of gameplay.
The Man Who Had Everything
Simon R. Green - 2002
When Owen Deathstalker, unwilling head of his clan, seeks to avoid the perils of the Empire's warring factions, he unexpectedly finds a price on his head. He flees to Mistworld, where he begins to build an unlikely force to topple the throne. With the help of his crew, Deathstalker takes the first step on a far more dangerous journey to claim the role for which he has been destined since before his birth.
Short Stories by Kurt Vonnegut (Study Guide): Harrison Bergeron / EPICAC / 2BR02B / Welcome to the Monkey House / Miss Temptation / Report on the Barnhouse Effect
Books LLC - 2010
Chapters: Harrison Bergeron, Epicac, 2br02b, Welcome to the Monkey House, Miss Temptation, Report on the Barnhouse Effect, All the King's Horses, Who Am I This Time?, Deer in the Works. Source: Wikipedia. Free updates online. Not illustrated. Excerpt: "Harrison Bergeron" is a satirical, dystopian science fiction short story written by Kurt Vonnegut and first published in October 1961. Originally published in The Magazine of Fantasy and Science Fiction, the story was re-published in the author's collection, Welcome to the Monkey House in 1968. In the story, social equality has been achieved by handicapping the more intelligent, athletic or beautiful members of society. For example, strength is handicapped by the requirement to carry weight, beauty by the requirement to wear a mask and so on. This is due to the 211th, 212th, and 213th amendments to the United States Constitution. This process is central to the society, designed so that no one will feel inferior to anyone else. Handicapping is overseen by the United States Handicapper General, Diana Moon-Glampers. Harrison Bergeron, the protagonist of the story, has exceptional intelligence, strength, and beauty, and thus has to bear enormous handicaps. These include headphones that play distracting noises, three hundred pounds of weight strapped to his body, eyeglasses designed to give him headaches, a rubber ball on his nose, black caps on his teeth, and shaven eyebrows. Despite these societal handicaps, he is able to invade a TV station, declare himself Emperor, strip himself of his handicaps, then dance with a ballerina whose handicaps he has also discarded. Both are shot dead by the brutal and relentless Handicapper General. The story is framed by an additional perspective from Bergeron's parents, who are w...More: http: //booksllc.net/?id=18941
Cthulhu by Gaslight: Horror Roleplaying in 1890s England
William A. Barton - 1986
Even in the peaceful fields of rural England only intelligent and energetic intervention could keep the shadows at bay."Cthulhu by Gaslight" includes a lengthy roleplaying adventure, "The Yorkshire Horrors" in which the investigators join forces with the world's most famous consulting detective, Sherlock Holmes Extensive background essays provide period skills, social classes, world politics, biographies and timelines for the 1890s, maps and London location notes (including the best stores of the time), travel, criminals and police, Cockney slang, cost of living, royalty and titles, club life in London, the occult in the 1890s, prices, and clothing. A lengthy essay considers time-travel rationales for moving investigators of another time into the 1890s.
Rules Compendium
Chris Sims - 2007
The definitive reference guide of Dungeons & Dragons(R) core rules.Tired of hauling all of your D&D rules supplements to the gaming table? Having trouble finding the rule you need? The Rules Compendium supplement takes all of the game's most important rules and presents them in a single comprehensive, easy-to-reference volume for players and Dungeon Masters.In addition to presenting the rules of the game, the Rules Compendium incorporates official errata as well as behind-the-scenes designer and developer commentary explaining how the rules system has evolved and why certain rules work the way they do.