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Sketching from the Imagination: An Insight into Creative Drawing
3dtotal Publishing - 2013
Whether scribbled in a sketch pad or on a napkin, concepts are a way for artists to develop their skills and discover interesting shapes and forms that can be developed into their next masterpiece. In Sketching from the Imagination, 50 talented traditional and digital artists have been chosen to share their sketchbook works, from doodled concept sketches to fully rendered drawings. A visually stunning collection packed full with useful tips, Sketching from the Imagination is an excellent value resource for concept design to inspire artists of all abilities.
Masters of Dragonlance Art
Margaret Weis - 2002
This book features artwork from "Dragonlance" novels, games, calendars, and other materials created over the past ten years. With pieces from artists such as Brom, Matt Stawicki, Mark Zug, Todd Lockwood, Larry Elmore, and more, this collection features some of the best fantasy art published over the last decade.
Grapefruit: A Book of Instructions and Drawings
Yoko Ono - 1970
Back in print for the first time in nearly thirty years, here is Yoko Ono's whimsical, delightful, subversive, startling book of instructions for art and for life."A dream you dream alone may be a dream, but a dream two people dream together is a reality.""Burn this book after you've read it." -- Yoko Ono"This is the greatest book I've ever burned." -- John Lennon
NieR Automata World Guide Illustation Artbook
Square Enix - 2017
Contains artwork for its world along with comments from Yoko Taro and two novellas by Emi Nagashima. It has a big feature on concept art for all of the areas in the world of NieR: Automata, as well as some comments from director Yoko Taro about the characteristics of all the areas.ゲームソフト同時発売! ヨルハ部隊員達が旅する『NieR:Automata』の世界をアートとともにめぐるワールドガイド ◆『NieR:Automata』の世界を造る各地域のコンセプトアートを大きく掲載◆ディレクター・ヨコオタロウ氏自ら各地域の特徴を紹介◆世界をより深く楽しめる映島巡先生書き下ろし小説2作品を掲載◆見やすいマップで各地域の迷いがちな場所を詳しく解説
Alien: The Archive - The Ultimate Guide to the Classic Movies
Mark Salisbury - 2014
From Ridley Scott's elegant horror masterpiece and James Cameron's visceral and heart-pounding Aliens, to David Fincher's nihilistic Alien³, and Jean-Pierre Jeunet's twisted Alien Resurrection, these are the films that birthed a monster and a cultural phenomenon.Alien: The Archive is a beautiful celebration of these landmark films, delving deep into the process of how all four films were created. From the earliest script ideas to final cut, this book showcases the making of the series in exhaustive and exclusive detail. Featuring storyboards from Ridley Scott, exclusive concept designs from Ron Cobb and Syd Mead, behind-the-scenes imagery of the Xenomorphs being created, deleted scenes, unused ideas, costumes, weapons, and much more.This must have retrospective also includes brand new interviews with Ridley Scott, Sigourney Weaver, H.R. Giger, Jean-Pierre Jeunet, Jenette Goldstein, and those whose vision and originality created a cinema legend.This book is for all fans of Alien, art lovers, and cinema and science fiction historians. Alien: The Archive is the final word on the series and showcases the breathtaking creation of a terrifying and beautiful filmic nightmare.
Wonder Woman: Amazon. Hero. Icon.
Robert Greenberger - 2010
Wonder Woman is the most popular female super hero of all time and a cultural icon. During her existence, she has served in the army, renounced her powers at the height of the feminist movement, and helped launch Gloria Steinem’s Ms. magazine. She has been—and continues to be—a trailblazing role model to girls and women and an integral part of the cultural zeitgeist. Loosely chronological, Wonder Woman explores idiosyncratic creator William Moulton Marston’s interest in ideas of a "new woman" for the twentieth century; costume and character story changes over the decades; the influence on all other female comic book characters since her inception; and how Wonder Woman is still powerful and relevant in today’s comic book renaissance. The book contains more than 250 Wonder Woman illustrations, including covers, interior comic art, and sketch treatments, beginning with her inception in the early 1940s to present-day treatments of the character. Celebrated artists include Alex Ross, Jim Lee, George Perez, and Brian Bolland, to name only a few. The book will also feature rare covers and pin-up posters created for past special-edition comic books. Wonder Woman is certain to appeal to fanboys and fangirls, collectors, and newcomers to the comic book genre alike.
The Art of Brave
Jenny Lerew - 2012
It's Pixar's first feature film driven by a female lead and its first set in an ancient historical period. Against a backdrop of castles, forests, and highlands, Brave follows the fiery Merida as she clashes with the duty of her royal life and embarks on a journey through the rugged landscape of the dark ages of Scotland. At once epic and intimate, the latest Pixar masterpiece weaves a story of magic, danger, and adventure and the fierce bonds of family. Featuring behind-the-scenes interviews with the film's many artists and filmmakers, The Art of Brave showcases the gorgeous concept art that went into the making of this movie, including color scripts, storyboards, character studies, environment art, sculpts, and more. A Foreword by Brenda Chapman and Mark Andrews, the film's directors, and a preface by Chief Creative Officer John Lasseter shed light on the creation of this landmark film.
Whatcha Mean, What's a Zine?
Mark Todd - 2006
They contain diary entries, rants, interviews, and stories. They can be by one person or many, found in stores, traded at comic conventions, exchanged with friends, or given away for free. Zines are not a new idea: they’ve been around for years under various names (chapbooks, flyers, pamphlets). People with independent ideas have been getting their word out since before there were printing presses.This book is for anyone who wants to create their own zine. It’s for learning tips and tricks from contributors who have been at the fore front of the zine movement. It’s for getting inspired to put thoughts and ideas down on paper. It’s for learning how to design and print your own zine so you can put it in others’ hands. Whatcha Mean, What’s a Zine? is for anyone who has something to say.
Greg and Tim Hildebrandt: The Tolkien Years
Greg Hildebrandt Jr. - 2001
Now comes Greg and Tim Hildebrandt -- The Tolkien Years, Expanded Edition featuring 12 new pages of original Tolkien drawings and paintings, plus a brand-new pullout poster A fascinating behind-the-scenes look at the work of two renowned fantasy artists, written through the eyes of their closest family member The million-selling Lord of the Rings calendars created during the '70s by renowned fantasy artists Greg and Tim Hildebrandt are now considered artistic masterpieces. Greg and Tim Hildebrandt -- The Tolkien Years tells the untold story behind the creation of these cherished illustrations, written by an author with real firsthand knowledge of the creative genius behind these paintings.Written by Greg Hildebrandt, Jr., Greg Hildebrandt's son, this fascinating book tells the story through the eyes of young Gregory when, at ages five, six, and seven he posed for the various "little people" characters known as the Hobbits. Gregory reminisces about his key role in the development of these calendar paintings and the unique creative ingenuity of his father and uncle.This updated and expanded edition of the best-selling Greg and Tim Hildebrandt -- The Tolkien Years provides Tolkien-lovers with a fantastic treasury of Lord of the Rings art. Not only is all the artwork from the first edition here, but this new edition also features 28 new, exclusive Hildebrant drawings and paintings; a fabulous new cover; and a brand-new pull-out poster of an original painting specifically commissioned by the Hildebrandts for this book.
The Marvel Comics Encyclopedia: A Complete Guide to the Characters of the Marvel Univers
Tom DeFalco - 2006
A comprehensive overview of all of Marvel's greatest heroes and villains furnishes profiles of more than one thousand characters that document their individual superpowers and their careers, in a reference that traces the history of Marvel Comics and encompasses stunning artwork by some of Marvel's greatest artists.
The Art of Cuphead
Eli Cymet - 2020
Take a gander at the game's traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cuphead's characters, bosses, stages and more including never-before-seen content from the upcoming DLC!Relive the most cherished and challenging moments of Cuphead and Mugman's adventure to reclaim their souls from The Devil, all in a way you've never seen before! Guided by personal insights from game directors Chad and Jared Moldenhauer, take a one-of-a-kind trip through the Inkwell Isles and discover an all-new appreciation for Cuphead's animation style and challenging retro gameplay.Dark Horse Books and Studio MDHR are thrilled to present The Art of Cuphead! This vintage-style art extravaganza is the perfect book for fans of Cuphead!
Dragon Age: The World of Thedas Volume 2
Ben Gelinas - 2015
This comprehensive book of lore features exclusive art and information, exploring every corner of this dark fantasy masterpiece!Newcomers will appreciate how this volume covers everything they need to know about the world and characters of these smash-hit games! Dedicated fans will revel in the abundance of never-before-revealed secrets, the perfect companion to Dragon Age: The World of Thedas Volume 1! From heroes to villains, to songs and food, and everything in between, this book puts the breath and depth of this inimitable fantasy at your fingertips.
The Art of Ceres: Celestial Legend
Yuu Watase - 2000
The first English-language collection of works by one of the most popular anime and manga artists, The Art of Ceres collects Yu Watases color and black-and-white illustrations from Ayashi no Ceres, including paintings and designs.
The Acme Novelty Datebook, Vol. 1, 1986-1995
Chris Ware - 2003
His novel not only won the Manchester Guardian First Novel prize in 2001 but it has sold over 100,000 copies. This book is as much a companion volume to Jimmy Corrigan --one of the great crossover success stories-- as a tremendous art collection from of one of America's most interesting and popular graphic artist.Chris Ware has a passion for drawing that is surprisingly wide-ranging in style and subject. This book surprises the reader on every page with its sense of spontaneous vision. Architectural drawings from Chicago and interplanetary robot comics collide with cruelly doodled human figures and quietly troubling studies of the still life. A must for people with a passion for modern design and old-fashioned style.
The Animator's Survival Kit
Richard Williams - 2001
During his more than forty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story. Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.