The Art of Uncharted 4


Naughty Dog - 2016
    This beautiful oversized hardcover is a must-have for any fan of the Uncharted franchise and high quality video game art.The Art of Uncharted 4 will be released byDark Horse simultaneously with the new game, Uncharted 4.

The Art of How to Train Your Dragon


Tracey Miller-Zarneke - 2010
    There are also behind-the-scenes section on the bold cinematic techniques used in creating this strikingly original animated movie. With an exclusive preface by Cressida Crowell and forward by Craig Ferguson, How to Train Your Dragon will be a delight for all movie and animation lovers as well as dragon and Viking fans.

HR Giger


Taschen - 2002
    Born in 1940 in Chur Switzerland, he studied architecture and industrial design at the School of Applied Arts in Zurich. By 1964 he was producing his first artworks, mostly ink drawings and oils, leading to his first solo exhibition in 1966, followed by the world-wide distribution of his first published posters in 1969. Shortly after, he discovered the airbrush and his own signature freehand style, and created his most well known works, the Biomechanical dreamscapes which formed the cornerstone of his fame. Giger's first book, Necronomicon, published in 1977, servers as the visual inspiration for director Ridley Scott's blockbuster movie Alien, Giger's first film assignment, earning him the 1980 Oscar for "Best Achievement in Visual Effects," for his designs of the film's title character and otherworldly environment. Giger's album covers for Debbie Harry and the band ELP were voted among the 100 best in music history in a survey of rock journalists. Throughout his career, Giger also worked in sculpture and, in 1992, created his first total environment, the Giger Bar in Chur. The Museum H.R. Giger in Chateau Saint-Germain was opened in Gruyeres in 1998. Today, Giger continues to live and work in Zurich with his companion in life Carmen, where his current projects include the realization of his museum bar in Gruyeres.

A Critical History and Filmography of Toho's Godzilla Series


David Kalat - 1997
    This work also covers various political and social subtexts of the movies.

Grammar of the Shot


Roy Thompson - 1998
    It is aimed at the novice, concentrating purely on the principles of shooting - still the best way to tell a visual story.Written in simple, easy-to-follow language and illustrated with clear uncomplicated line drawings, the book sets down the fundamental knowledge needed to achieve acceptable results.The book: - is a sister volume to Grammar of the Edit- has been extensively tested in Europe, Asia and Africa- lists, examines and explains the conventions and working practices of taking pictures.

The Art of Walt Disney: From Mickey Mouse to the Magic Kingdoms


Christopher Finch - 1973
    0-8109-4964-4$60.00 / Harry N. Abrams, Inc.

101 Sci-Fi Movies You Must See Before You Die


Steven Jay Schneider - 2009
    With intriguing insights from film critics and a wealth of factual details from historians and academics, general editor Stephen Jay Schneider has brought together the data, the drama, and the passions that have inspired movies about time travel, close encounters, distant planets, extraterrestrial monsters, alien invasions, and the many other story ingredients that enliven science fiction films. Plot summaries, cast and credit listings, and 200 dramatic illustrations recapture unforgettable moments from sci-fi hits that include " Alien, The Andromeda Strain, The Empire Strikes Back, The Fly, The Incredible Shrinking Man, Planet of the Apes, Silent Running, The Thing, " and many, many others. Illustrations include dramatic still shots from the films and memorable movie posters. Here is a reference volume that belongs on the bookshelf of every film buff and science fiction fan.

James Bond: 50 Years of Movie Posters


Alastair Dougall - 2012
    From 1962's Dr. No to 2012's Skyfall, this lavish film-by-film guide, written by Bond Production Designer Dennis Gassner, boasts the most impressive visual collection of James Bond movie posters to date. Featuring a gallery of rare and sought-after posters, as well as spectacular unused concept artwork, and unique teasers and lobby cards from virtually every country where Bond movies have screened, this is a gorgeous collection of the images that have defined cinema's most famous superspy. 007 (Gun Logo) and related James Bond Trademarks© 1962-2012 Danjaq, LLC and United Artists Corporation. All rights reserved. 007 (Gun Logo) and related James Bond Trademarks are trademarks of Danjaq, LLC, licensed by EON Productions Limited.

Boring Postcards USA


Martin Parr - 1999
    The book provides not only amusement, but a commentary on how America has changed, and a celebration of those places that have been forgotten by conventional history.

Art Through the Ages: A Concise History


Helen Gardner
    The story of art unfolds in its full historical, social, religious, economic, and cultural context, deepening students' understanding of art, architecture, painting, and sculpture. This Concise version features color photographs, a stunning design, and the most current research and scholarship. What's more, the ancillary package that accompanies GARDNER'S ART THROUGH THE AGES: A CONCISE HISTORY features a wealth of tools to enhance your students' experience in the course. With each new copy of the book, students receive a copy of the ArtStudy CD-ROM-an interactive electronic study aid that fully integrates with the text and includes hundreds of high-quality digital images, plus maps, quizzes, and more.

Roger Ebert's Four Star Reviews, 1967-2007


Roger Ebert - 2007
    A great guide for movie watching.

The Official Razzie Movie Guide: Enjoying the Best of Hollywood's Worst


John Wilson - 2005
    A paperback guide to 100 of the funniest bad movies ever made, this book covers a wide range of hopeless Hollywood product, and also including rare Razzie ceremony photos and a complete history of everything ever nominated for Tinsel Town's Tackiest Trophy.

La Jetée: ciné-roman


Chris Marker - 1993
    Chris Marker, the undisputed master of the filmic essay, composed the film almost entirely of still photographs.It traces a desperate experiment by the few remaining survivors of World War III to recover and change the past, and gain access to the future, through the action of memory. A man is chosen for his unique quality of having retained a single clear image from prewar days: no more than an ambiguous memory fragment from childhood -- a visit to the jetty at Orly airport, the troubling glance of an unknown woman, the crumpling body of a dying man.These elements become crucial hinge-points in the ensuing narrative, thickening and accumulating nuance with each successful expedition into the historical past. The image of the woman, increasingly suffused now with the time- and eros-bestowing capacities of a deep but impossible love, provides the kernel for the recovery of the dimension through which humankind and history will be saved, as well as the tragic abyss into which both the hero and the narrative inexorably fall. The story Marker tells -- a stunning parable of our modern fate -- is about the death of the world, about loss, memory, hope, and the indomitable power of love. This edition reproduces the original film's images along with its accompanying text in both English and French.

The Art of Wreck-It Ralph


Jennifer Lee - 2012
    At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.

Star Wars: The Essential Guide to Characters


Andy Mangels - 1995
    This all-new Essential Guide features detailed profiles of more than one hundred and thirty characters from across the Star Wars galaxy, including all of your favorites–such as Luke Skywalker, Han Solo, Princess Leia, Darth Vader, and Mara Jade–as well as, from Episode II: • Jango Fett • Count Dooku • Anakin Skywalker • Zam WesellAnd the key players from Star Wars: Episode I The Phantom Menace:• Queen Amidala • Qui-Gon Jinn • Mace Windu • Darth MaulHere is complete, updated coverage of the novels from the incredible New Jedi Order and all of the classic movies, books, comics, TV specials, games, and the rest of the Star Wars universe.This must-have book describes the essential history and personal data for each character–with vital statistics, homeworlds, and political affiliations.More characters, more information, brilliant artwork–the Essential Guides are hotter than ever!