Fragile and Distant Suns: A Poul Anderson Collection


Poul Anderson - 2010
    A collection of science fiction stories written by acclaimed author Poul Anderson.Poul Anderson is best known for sci-fi adventure stories in which larger-than-life characters succeed gleefully or fail heroically. Anderson's also famous for writing 'Call Me Joe' (not included in this volume) which featured the premise of a paralyzed man whose mind is remotely controlling an alien body. This same theme also appears in James Cameron's 2009 movie "Avatar" – similar enough that some reviewers are calling for Anderson to receive some form of credit.Included in this volume:Story One: Duel on SyrtisBold and ruthless, he was famed throughout the System as a big-game hunter. From the firedrakes of Mercury to the ice-crawlers of Pluto, he'd slain them all. But his trophy-room lacked one item; and now Riordan swore he'd bag the forbidden game that roamed the red deserts ... a Martian!Story Two: SecurityIn a world where Security is all-important, nothing can ever be secure. A mountain-climbing vacation may wind up in deep Space. Or loyalty may prove to be high treason. But it has its rewards...Story Three: The Valor of Cappen VarraWe have said that there are many and strange shadows, memories surviving from dim pasts, in this fantastic universe of ours...Story Four: Industrial RevolutionEver think how deadly a thing it is if a machine has amnesia—or how easily it can be arranged…Story Five: The Sensitive ManOne man stood between a power-hungry cabal and world mastery--but a man of unusual talents...These are the original and unabridged versions of these classic science fiction treasures. A must-have for fans of classic sci-fi!

Dark Tower: Treachery #1


Robin Furth - 2008
    And what the young gunslinger sees brings him the darkest of nightmares.

Stephen King The Dark Tower The Long Road Home #4


Peter David
    And for the last of the line of Eld there may be no way out. Meanwhile, on Mid-World, Alain and Cuthbert desperately struggle to protect Roland's unconscious form, and themselves, against a pack of ravening wolves.

XDM X-Treme Dungeon Mastery


Tracy Hickman - 2009
    (Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler

Palace of the Silver Princess


Tom Moldvay - 1981
    

Changeling: The Lost


Ethan SkempTravis Stout - 2007
    Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself.The Core Rulebook for Changeling: The Lost• A rulebook for playing the changelings, those humans changed by durance in Faerie to something more than human• A vivid imagining of the fae beings and places that hide unseen in the World of Darkness• Provides new player types and antagonists for crossover chronicles as well as chronicles focusing on changelings aloneChangeling: The Lost is the fifth game in the World of Darkness.

DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe


Steve Kenson - 2010
    This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.

Cthulhu by Gaslight: Horror Roleplaying in 1890s England


William A. Barton - 1986
    Even in the peaceful fields of rural England only intelligent and energetic intervention could keep the shadows at bay."Cthulhu by Gaslight" includes a lengthy roleplaying adventure, "The Yorkshire Horrors" in which the investigators join forces with the world's most famous consulting detective, Sherlock Holmes Extensive background essays provide period skills, social classes, world politics, biographies and timelines for the 1890s, maps and London location notes (including the best stores of the time), travel, criminals and police, Cockney slang, cost of living, royalty and titles, club life in London, the occult in the 1890s, prices, and clothing. A lengthy essay considers time-travel rationales for moving investigators of another time into the 1890s.

Magick, Straight Up: A Haven Harbor Novella


Barbara Devlin - 2016
    When he accepts a temporary position at Haven Harbor Regional Medical Center, in a quirky little community known for it’s tongue-in-cheek embrace of witch lore, he falls for the beautiful bartender with a unique ability to guess her customers’ drink of choice…but that’s not the only power she possesses. The owner of the Old Haven Mill Tavern, Mary-George McBride, George to her friends and family, is a kind-hearted witch blessed with the claircognizance of desire. In short, she knows what people want. When she meets Rafe, the cocky Chief of ER Medicine, his naughty thoughts make it clear he wants her, but can the hot doc accept that George and the witch are one in the same?

H. P. Lovecraft's Dreamlands


Chris Williams - 1986
    Lovecraft's Dreamlands provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the dreamlands, a huge gazetteer, dreamlands character creation rules, over thirty prominent NPC's, over 60 monsters who dwell within the dreamlands, descriptions of the dreamlands gods and their cults, six adventures to help jump start a dreamlands campaign, and a new fold-out map of the Dreamlands by Andy Hopp.

Sunward: The Inner System


Rob BoyleBrian Cross - 2009
    Stations and plot seeds are provided for each of the inner worlds and the factions that occupy them. Background and information on the Planetary Consortium, the most powerful political and economic force in the solar system, is also provided.

Stormbringer: Fantasy Roleplaying in the World of Elric


Ken St. Andre - 1981
    

Demon the Fallen


Michael Lee - 2001
    

Dark Sun Campaign Setting: A 4th Edition D&D Supplement


Richard Baker - 2010
    Use it to build Dark Sun® heroes and thrilling D&D® adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested wastelands—or plunder it for your own D&D campaign! The Dark Sun Campaign Setting provides exciting character options for D&D players, including new races, new character themes and class builds, new paragon paths and epic destinies, and new equipment. It also provides everything Dungeon Masters need to run 4th Edition Dark Sun campaigns or include Dark Sun elements in their homebrew campaigns. It has rules and advice for handling survival challenges, arena encounters, desert terrain, and adventure creation. It also presents a short, ready-to-play introductory adventure.

Buffy: Season Nine, Volume 3


Joss Whedon - 2015
    Buffy, with a little help from her friends, rediscovers what it truly means to be a Slayer. Collects Buffy Season 9 Volumes 4 and 5. * Expanded sketchbook