i am 8-bit: Art Inspired by Classic Videogames of the '80s


Jon M. Gibson - 2006
    Frogger. Super Mario Bros. These classic videogames are burned into the collective consciousness of an entire generation, thanks to countless hours spent at pizza parlors and bowling alleys across the country. Now artists such as Gary Baseman, Tim Biskup, and Ashley Wood put their memories to paper, canvas, and wood to create original works of art inspired by the art of the videogame. Chuck Klosterman shares his thoughts in his distinctively insightful and entertaining style in a foreword on how videogames created a new playground for artistic expression. With more than 100 thought-provoking, amusing, and simply fun pieces of original art, i am 8-bit is a pixilated stroll down memory lane.

The Art of God of War


Sony Interactive Entertainment - 2018
    Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created.An intimate chronicle of the years-long odyssey to bring Kratos and Atreus's beautiful and brutal world to life.Step into Midgard and explore beyond, as Dark Horse Books and Santa Monica Studio proudly present the quintessential companion to the enormously anticipated God of War. This is a document unlike any other that sets readers on an exhaustive behind-the-scenes journey to witness the creation of an epic of tremendous scale.

Tales Around the Jack O'Lantern III: A Mary O'Reilly Short Story


Terri Reid - 2016
    Join the O'Reilly family once again as they meet around the Jack O'Lantern on Halloween night and share ghost stories that will make you shiver and have you looking over your shoulder to see if there is "a little something extra" wandering through your home tonight.

The Dark Betrayal Trilogy


Nichole Chase - 2012
    All three books of the Dark Betrayal Trilogy combined into one volume.Mortal Obligation (Book 1): Ree will face the darkest form of betrayal before the year is out. Seventeen year old Ree McKenna has three goals: get through high school, convince her crush she is more than his best friend's little sister, and save money for college. Fate, though, has other plans for her. After the untimely death of her older brother, Ree is haunted by dreadful nightmares and terrifying visions. To make matters worse, Ree has started to suspect that something dangerous is stalking her from the shadows.A night full of frightening surprises leaves Ree with unsettling news. Gifted by the gods with unusual powers, she must devote herself to a battle that could very well lead to not only her death, but the demise of everyone she knows and loves. After all, Ree is the only mortal standing between the Earth and utter darkness.Mortal Defiance (Book 2): One short week turned Ree McKenna's life upside down. Not only does she have the weight of the world on her shoulders, but she still has to juggle homework, a job, and a curfew. While Ree tries to find her footing amidst the chaos, the Dark Ones and their champion are busy hunting down any humans that have a touch of the gods running through their veins. Allies have turned into foes, and enemies have become stronger.The world is growing darker, but the passion between Ree and two irresistible guys blazes hotter. Romantic ties from a past life will threaten to break Ree away from the love of her life and will cloud her judgment. In order to follow her heart, Ree will break rules put in place by the gods, risking her life and the lives of her friends in an act of Mortal Defiance.Immortal Grave (Book 3): While darklings ransack the city, Ree and her friends will learn the depth of the gods' manipulations. Unsure of who is really on their side, Ree must accept her destiny and assume the role of leader. The stakes are higher than they've ever been. Death is waiting for them in every shadowy corner. People will die, love will be tested, and the fate of the world will be decided--one way or the other.No more running.No more hiding.The final battle is here.

Keeper of the Eye


Mark Shane - 2016
    Then she learns she's fighting for the wrong side. Fleeing for her life, she seeks out Max, the one wizard who can help save her people. Michael is a simple carpenter. While other eighteen-year-olds seek adventure, he loves his quiet life. Then nightstalkers attack and everything turns to chaos. With the world on the brink of Armageddon, a mystical gem known as the Eye calls on Michael to wield its great magic, but its power is useless if he can’t learn to embrace the magic within himself. Thrown into a war of wizards and warlocks, demons and dragons, Michael and Falon follow Max on a daring mission to save the world. Racing headlong toward the fight of their life, Michael must wield powers he barely understands while Falon must embrace skills she abhors and Max must become the wizard he failed to be in the past.

The Art of the Mass Effect Universe


Casey Hudson - 2012
    Featuring concept art and commentary by BioWare on the games' characters, locations, vehicles, weapons, and more, "The Art of the Mass Effect Universe" is the most complete companion available to gaming's most compelling series.

World of Warcraft Chronicle: Volume 1


Blizzard Entertainment - 2016
    This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people.This beautiful hardcover features twenty-five full-page paintings by World of Warcraft artist Peter Lee, as well as a cosmology chart, half a dozen maps charting changes through time, and other line art illustrations by Joseph Lacroix, and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era.From the Hardcover edition.

World of Warcraft: Wrath of the Lich King - Official Strategy Guide


Jennifer Sims - 2008
    BradyGames’ World of Warcraft: Wrath of the Lich King Official Strategy Guide includes the following: Complete coverage of each race, with strengths, weaknesses, and more.WEAPONS: Discover the awesome battery of weapons and armor, with detailed equipment listsNORTHREND EXPLORED: In-depth information on quests, bosses, and treasuresNEW DUNGEONS: Instances and Raid roles explained plus locations and strategyCOMPLETE CRAFTING COVERAGE: Every recipe for every crafting professionPlatform: PCGenre: Role-Playing Game

Darksiders II: Death's Door


Roger Robinson - 2006
    Chasing the creature across magical realms and even through time, Death takes on a heart-pounding adventure that reveals some of the greatest mysteries of the games!

The Art of Mass Effect: Andromeda


BioWare - 2017
    The award-winning Mass Effect series captured the renegade hearts and paragon souls of gamers everywhere with it's memorable characters, stunning visuals, and visceral combat! Now, journey to a new galaxy with Dark Horse's The Art of Mass Effect Andromeda- featuring never-before-seen art of the hotly anticipated game's characters, arsenal, locations, vehicles, and more! This deluxe hardcover is an essential addition to any gamer's collection!Exclusive never before seen concept art from the making of Mass Effect Andromeda!The comprehensive companion to the wildly anticipated Mass Effect Andromeda!

MAYA: Symbiogenesis Book One


Pete Barber - 2016
    The last-resort treatment transforms Maya's genetic fingerprint. While Lauren struggles to disguise the reason for her daughter's miraculous recovery, Maya develops unique abilities that may signal a new, more hope-filled future for humankind, or perhaps sound its death knell.

Fable: Reaver


Peter David - 2012
    In the first eBook short story, there are high stakes on the high seas as the always cunning Reaver takes on a ruthless pirate king.   Captain Dread has made a deal with the port cities: They pay him for protection, and he doesn’t raid them. It’s a neat and tidy arrangement, all agree, except for one man, Reaver, the daring outlaw blessed with eternal youth, who refuses to cede his hometown of Bloodstone. After Reaver sends back one too many heads in a duffel bag, Dread decides to take matters into his own hands. To his surprise, Reaver surrenders willingly. But Dread’s new prisoner is no coward. It’s all part of Reaver’s unbelievably bold—and bloody—plan, which ultimately pits pirate against pirate in an explosive showdown that will live forever in the legendary world of Fable™.   © 2012 Microsoft Corporation. All Rights Reserved. Microsoft, Fable, Lionhead, the Lionhead logo, Xbox, and the Xbox logo are trademarks of the Microsoft group of companies.

The Burning Wheel: Character Burner


Luke Crane - 2004
    The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.

Drawing Dragons: Learn How to Create Fantastic Fire-Breathing Dragons


Sandra Staple - 2008
    You’ll discover how to draw all types of dragons using nothing but a pencil. Drawing Dragons shows how to bring to life fierce warriors and bearded ancients as well as baby hatchlings and protective mothers. It also features a special section on adding claws, scales, horns, jewels and other unique details to your dragons.Learn to draw:• Ferocious, attacking dragons•Graceful sea dragons•Fire-breathing flying dragons•Wise, thoughtful dragons

Simplifying Street Fighter: A New Player's Guide to Preparing for Street Fighter 5


gootecks - 2015
    If you're like most players, you struggle with nearly every aspect of the game: offense, defense, execution and combos, and generally having a game plan that is more complex than just mashing buttons at every opportunity. A Road Map Toward Improvement Street Fighter is a game that requires practice, finesse, and knowledge. Unfortunately, most players don't have any guidance on where to begin when learning the game which leads to lots of frustration and losses. This guide is designed to give you a road map for improving your skills so that when SF5 drops you can hit the ground running!Lots of players are under the misconception that since SF5 is a brand new game, there's no point in playing SF4 and improving. While it is true that there will be lots to learn in SF5 such as new engines and characters, this is not a reason not to improve on your Street Fighter fundamentals in the meantime. The Importance of a Solid Foundation Like anything else worth doing in life, developing a foundation of solid fundamentals is the key to improving. Even though SF5 will have brand new characters and mechanics, the core elements of Street Fighter remain the same throughout the franchise. Execution, footsies and space control, combos, punishing, and resource management are important in all Street Fighter games and this guide will show you how to use SF4 to improve on these aspects of your game. Who is gootecks and why should I bother? I've played Street Fighter competitively since 2003, starting with Street Fighter III: 3rd Strike and continuing with Street Fighter 4. I've traveled to compete in tournaments around the world, including places like Japan, Singapore, Australia, Canada, and Europe.A lot of people may know me as the co-host of Excellent Adventures of gootecks & Mike Ross, or perhaps from my work on Cross Counter TV, the entertainment network for fighting game fans.Recently, I've begun training players just like yourself through Cross Counter Training, where players like EG.Justin Wong, EG.K-Brad, Alex Myers are available for helping players of all skill levels improve. Through working with my students, I've developed what I believe to be an extremely effective method of learning how to play Street Fighter. This method is based on the idea of learning one tiny aspect of the game at a time through the eyes of the poster boy of Street Fighter, Ryu. "But Ryu is boring, gootecks!" I know, I know, you think Ryu is boring and everybody plays him and you want to play a cool, flashy character so you can style on people on stage at Evo someday. Unfortunately, you'll need to learn how to walk before you can run and there is no better investment of time as a new player than to learn Ryu in order to build a strong foundation.Taking this time now to develop your fundamentals will serve you well as you transition to Street Fighter 5. Ryu is definitely different in SF5, but the tools and concepts you'll learn in this guide will give you a leg up on the competition when SF5 drops.