Stormbringer: Fantasy Roleplaying in the World of Elric


Ken St. Andre - 1981
    

Domains of Dread: Ravenloft Campaign:


Steve Miller - 1997
    Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)

Agent of the Imperium: A Story of the Traveller Universe


Marc W. Miller - 2015
    In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they re-activate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion. He has other ideas. The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought. If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter; this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.

Mage: The Ascension


Stewart Wieck - 1993
    The truth is magic'ae the universe can be crafted with a simple working of your will. Mages have taught this truth throughout the ages, but the proponents of technology have crushed the mystic masters. Join the last stand in the war for reality.Mage: The Ascension places you in the midst of supernatural intrigues and inner struggles. The more secrets you learn, the more important your wisdom and power become. Mage drags spirituality and metaphysics screaming through the streets of a postmodern nightmare.The heroes of Mage: The Ascension, revised in the tradition of Vampire: The Masquerade, have lost their war for reality -- but the struggle continues in this quintessential volume. All of the Traditions are updated and elaborated upon, along with the history of mages in the World of Darkness. Explore the revised rules for the Spheres, Resonance and Paradox. See the devastating changes that signal the end for the Ascension War.

Baldur's Gate: Descent into Avernus


James IntrocasoKate Welch - 2019
    You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?- This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur's Gate and into Avernus, the first layer of the Nine Hells.- Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.- The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War.- Dungeon Masters will entice their heroes with devils' deals, designed to lure adventurers with the ultimate temptations of power and treasure.

The Extinct


Victor Methos - 2011
    . . Separated by 40 million years, man and nature's apex predators are about to cross paths.A TRAIL OF DEVASTATION . . . Deep in the jungles of Andhra Pradesh, India, hundreds of villagers have been attacked by the most ferocious land predator ever to have lived. At the mercy of a government that cares nothing for them, the body count begins to rise as the villagers cling to the hope that someone, somewhere will have the courage to fight.A SON'S SEARCH FOR HIS FATHER . . . Eric Holden learns that his father is killed by an unknown animal in the unexplored heart of India. A mysterious guide appears and offers him the chance for revenge.ERIC HOLDEN LEARNS THAT HE MAY NOT LEAVE INDIA ALIVE . . .Traveling to India to face his father's murderers, Eric leaves behind the life he knew, unsure if he will ever be able to return. Left to nature and the horrors of the jungle, Eric will see that revenge carries a terrible price.

Deadlands: The Weird West Roleplaying Game


Shane Lacy Hensley - 1996
    The American Civil War rages on, neither side able to establish a clear advantage. Most of California has fallen into the sea. The Sioux Nations have reclaimed the Dakotas. And the dead walk among us. In Deadlands: The Weird West Roleplaying Game, players take on the roles of hexslinging hucksters, mad scientists armed with weird, steampunk gizmos, deadly gunfighters, fearless Indian braves, and wizened shamans. In 1863, a vengeful warband called the Last Sons unleashed the manitous upon humanity, and nothing has been the same since.

Halo: The Essential Visual Guide


Jeremy Patenaude - 2011
    Halo: The Essential Visual Guide delves even deeper into the phenomenon that is Halo. Covering material from Halo, Halo 2, Halo 3, Halo Wars, and the latest game, Halo: ODST, the book provides amazing images and insightful information making you feel as if you yourself are part of the game! (c)2011 Microsoft Corporation. All Rights Reserved.

Sweet Tooth: The Return #1


Jeff Lemire - 2020
    He had antlers and lived with his father in a little cabin in the woods. Then his father died, and the big man with cold eyes took Gus away. Gus went on many great adventures, found friends, love, happiness, family, and acceptance.Now, years later…it begins again. A young boy with antlers and deer-like feature wakes in a bizarre and completely foreign world where the last humans struggle to survive. They tell the boy he is special, he is chosen, and that he alone can lead them back to a world dominated by the oppressive Hybrids.Sweet Tooth: The Return is no re-hash of the original series, but rather a bold re-imagining of the Sweet Tooth mythology; taking elements of the original series and remixing them into something familiar, but totally new. A divided world. A planet long ago past the point of devastation. And at the center of it all, a child who didn’t ask to be born into any of this, but who has no choice but to try and forge some life for himself. His visions and dreams may not be real at all…they may just be fiction. But they are hope. And sometimes hope is enough.Acclaimed writer/artist Jeff Lemire reunites with colorist José Villarubia to bring you the next chapter in the saga of DC’s acclaimed series Sweet Tooth!

Velocity


B.V. Larson - 2010
    V. Larson! This 60,000 word book is an Anthology of short stories. Most are Science Fiction mixed with Horror. Others might be called Dark Fantasy... Many have been published previously in various magazines.The Barrier – What does it take to go faster than light?Symptoms of Godhood – How far can you modify a body and still call the results human?Discharged – A long war and an even longer stay in an automated hospital.Teeth at Bedtime – Technology follows us everywhere.The Insect Requirement – Great sacrifices are required for Earth’s early colonists.Blind Eyes – If we can design our own children, how far will we go?TA96 – Do our genes belong to us?Zundra’s Movies – A future where video is created with the mind, and insanity is fun to watch.Pinball – A young man builds his own watchdog.Love Aboard the Kamadeva – A love triangle between two desperate souls and a digital mirage.Starplay – A window into the universe becomes a door.The One-Way Gang – Leaving Earth is easy, but you can never come back.Rusted Metal – What has spent the last century in the basement?Lunar Lotto – Death comes instantly to outlaws in vacuum.The Rollers – Crime has been mostly eliminated by removing all forms of cash... Mostly.

Judge Dredd Featuring Judge Death


John Wagner - 2002
    Meet Judge Death, a warped ghoul from a parallel Earth where life itself is a crime. An entire world was judged, found guilty and its citizens executed. Now it's our turn. Judge Death comes to Mega-City One, and somehow Dredd must kill a creature already dead. And if one of these Dark Judges wasn't enough, get ready to meet Fear, Fire and Mortis! Featuring work by fan favourite artist Brian Bolland (Batman: The Killing Joke, Camelot 3000)!

World of Darkness: Armory


Chuck Wendig - 2006
     Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." —Larry Crenshaw, monster-hunter This book includes: • A broad and detailed listing of every weapon, vehicle or piece of equipment a character might need in the World of Darkness • Optional rules and new Merits that reflect combat styles suitable for the weapons contained within • A hardware companion to Vampire, Werewolf and Mage chronicles 216 page hardcover. For use with the World of Darkness Rulebook.

The Art of H.P. Lovecraft's the Cthulhu Mythos


Pat Harrigan - 2006
    In these pages are glimpses of the most terrible beings ever to exist, whose very names are spoken of in whispers, if at all: Mighty Cthulhu, Yog-Sothoth the Crawling Chaos Nyarlathotep and He Who Shall Not Be Named. Strange and alien races swarm here: the Fungi From Yuggoth, the star-headed Elder Things, the slithering Formless Spawn and awful chthonians. The Art of H.P. Lovecraft's The Cthulhu Mythos contains hundreds of full-color pieces of art, from fan favorites such as Patrick McEnvoy, Michael Komarck, Jean Tay, Thomas Denmark, John Gravato, Aaron Acevedo, James Ryman, Felicia Cano, Linda Bergkvist and dozens more. Once you see these blasphemous visions, you will never forget them.

Between the Dreaming and the Dead


Kelly Martin - 2018
    Don't open the door. Jake Austin finds himself standing in the middle of a dirt road, looking at an old farmhouse with no memory of how he got there. It isn’t the first time he’s been somewhere and not remember how—but it is the first time he’s woken up alone. Valley Draper has lived in the farmhouse for as long as she can remember. It might be haunted, but nothing comes without a price. When the handsome if not confused Jake comes in like he owns the place, Valley decides quickly that he needs a rude awakening. With a storm coming closer and time ticking away, can Jake find a way back home? Or are he and Valley stuck in a place that is much more than either of them bargained for?

Condition Black (A novella)


Tom Barber - 2013
    Everyone around him is dead. He has no idea where he is, or who shot him and his squad down.He soon discovers he’s on one of the moons orbiting Mars, not far from the main colony and his transport back to Earth. Two members of a mining team stationed on the moon come out to investigate. They take Miller back to their base where he manages to send out a call for help.He has ninety minutes to wait for rescue.But those ninety minutes are going to feel like a lifetime.Miller quickly realises that something in the station is wrong.There seems to be more to this place than meets the eye.Strange and unsettling events suggest things are not quite as they appear.As the minutes until his rescue tick by and he begins to finally figure out what is going on, Miller is forced to confront echoes from his past as well as his deepest fears in a situation that is becoming more terrifying by the second.And he soon learns that some nightmares don’t stop when you wake up.